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pacifist trauma from self antaging

Posted: Mon Sep 23, 2019 11:31 am
by OFQ
What if non security/head/antag crew members had small chance to develop pacifist trauma when they harm non antag players? It makes sense in terms of common sense... Psychology and stuff. Also it would discourage self antaging.

Re: pacifist trauma from self antaging

Posted: Mon Sep 23, 2019 11:52 am
by teepeepee
people will go around smashing randoms and checking if they now have pacifism for EZ antag tells

Re: pacifist trauma from self antaging

Posted: Mon Sep 23, 2019 12:27 pm
by OFQ
teepeepee wrote:people will go around smashing randoms and checking if they now have pacifism for EZ antag tells
If the chance will be like 5-10% it won't be great way to tell. Especially if you have to deal serous damage to trigger it.

Re: pacifist trauma from self antaging

Posted: Mon Sep 23, 2019 12:44 pm
by TheMythicGhost
Why have I consistently seen all of your ideas as actual garbage? Are you suggesting ideas to improve the game, or ideas that go against things that have purely just annoyed you and you want to try and fix them with a code solution? Ided tier PRs should go in the shitty ideas thread. Distance yourself from emotion if you're actually trying to improve on the game.

Re: pacifist trauma from self antaging

Posted: Mon Sep 23, 2019 12:49 pm
by deedubya
TheMythicGhost wrote:Why have I consistently seen all of your ideas as actual garbage? Are you suggesting ideas to improve the game, or ideas that go against things that have purely just annoyed you and you want to try and fix them with a code solution? Ided tier PRs should go in the shitty ideas thread. Distance yourself from emotion if you're actually trying to improve on the game.
Why do you assume it's salt-based right off the bat? I can see plenty of good intention behind this idea. I won't say it's a good solution to a very present problem, but at least he's trying to come up with solutions for it.

Re: pacifist trauma from self antaging

Posted: Mon Sep 23, 2019 12:55 pm
by TheMythicGhost
deedubya wrote:
TheMythicGhost wrote:Why have I consistently seen all of your ideas as actual garbage? Are you suggesting ideas to improve the game, or ideas that go against things that have purely just annoyed you and you want to try and fix them with a code solution? Ided tier PRs should go in the shitty ideas thread. Distance yourself from emotion if you're actually trying to improve on the game.
Why do you assume it's salt-based right off the bat? I can see plenty of good intention behind this idea. I won't say it's a good solution to a very present problem, but at least he's trying to come up with solutions for it.
Because it was brought to you by the same man that gave us ideas like:

Remove AI's ability to fight back in any way whatsoever if you're a traitor stealing it.
My restart vote didn't work, so let's make an un-recallable shuttle come to the station instead when I'm bored.
I can't be bothered to do additional energy projects (which are many and varied), so let me buy my energy instead.
I want to know who is controlling that golem so I can grudge it.

and now:

"I can bait that assistant that tabled me once into being permanently disabled!" or "I can now dab on security for harmbatonning me for doing incredibly stupid shit" The idea.

Re: pacifist trauma from self antaging

Posted: Mon Sep 23, 2019 3:58 pm
by teepeepee
OFQ wrote:
teepeepee wrote:people will go around smashing randoms and checking if they now have pacifism for EZ antag tells
If the chance will be like 5-10% it won't be great way to tell. Especially if you have to deal serous damage to trigger it.
have you ever played sec during a rev round?
your fellow officers will hoard medkits to heal people while they bash their heads in until they see a deconversion text (if they weren't actually a rev, they'll have to wait until he runs out of healing because they are convinced they didn't roll deconvert instead of them just not being a rev)
it doesn't matter how low the chance is, people will just run around hitting anyone they see until they get dat sweet sweet valid tell
how is that good for the game?

Re: pacifist trauma from self antaging

Posted: Mon Sep 23, 2019 4:13 pm
by OFQ
TheMythicGhost wrote:Why have I consistently seen all of your ideas as actual garbage? Are you suggesting ideas to improve the game, or ideas that go against things that have purely just annoyed you and you want to try and fix them with a code solution? Ided tier PRs should go in the shitty ideas thread. Distance yourself from emotion if you're actually trying to improve on the game.
Thanks for valuable input m8

Re: pacifist trauma from self antaging

Posted: Mon Sep 23, 2019 4:48 pm
by Super Aggro Crag
"stop shitting on the kitchen floor"

"Wow do u have anything CONSTRUCTIVE to add?!?! Thought not u just a hater at least im TRYING"

Re: pacifist trauma from self antaging

Posted: Mon Sep 23, 2019 4:53 pm
by OFQ
teepeepee wrote:
OFQ wrote:
teepeepee wrote:people will go around smashing randoms and checking if they now have pacifism for EZ antag tells
If the chance will be like 5-10% it won't be great way to tell. Especially if you have to deal serous damage to trigger it.
have you ever played sec during a rev round?
your fellow officers will hoard medkits to heal people while they bash their heads in until they see a deconversion text (if they weren't actually a rev, they'll have to wait until he runs out of healing because they are convinced they didn't roll deconvert instead of them just not being a rev)
it doesn't matter how low the chance is, people will just run around hitting anyone they see until they get dat sweet sweet valid tell
how is that good for the game?
in the rev case it is easier to implant than do this. But I totally can see how the mechanic can be abused. At the same time if the chance is like 5% and to get pacifist trauma you need to crit someone I don't think that it will be viable strat. Especially since you then have to get brain surgery to fix the trauma. Moreover you can't prove that someone is a tator with it, but you can prove that someone isn't. It would be hard to find sweet spot for sure.

Re: pacifist trauma from self antaging

Posted: Tue Sep 24, 2019 2:08 am
by deedubya
TheMythicGhost wrote:
deedubya wrote:
TheMythicGhost wrote:Why have I consistently seen all of your ideas as actual garbage? Are you suggesting ideas to improve the game, or ideas that go against things that have purely just annoyed you and you want to try and fix them with a code solution? Ided tier PRs should go in the shitty ideas thread. Distance yourself from emotion if you're actually trying to improve on the game.
Why do you assume it's salt-based right off the bat? I can see plenty of good intention behind this idea. I won't say it's a good solution to a very present problem, but at least he's trying to come up with solutions for it.
Because it was brought to you by the same man that gave us ideas like:

Remove AI's ability to fight back in any way whatsoever if you're a traitor stealing it.
My restart vote didn't work, so let's make an un-recallable shuttle come to the station instead when I'm bored.
I can't be bothered to do additional energy projects (which are many and varied), so let me buy my energy instead.
I want to know who is controlling that golem so I can grudge it.

and now:

"I can bait that assistant that tabled me once into being permanently disabled!" or "I can now dab on security for harmbatonning me for doing incredibly stupid shit" The idea.
Well, I'm man enough to admit when I'm wrong.

Re: pacifist trauma from self antaging

Posted: Tue Sep 24, 2019 2:25 am
by teepeepee
OFQ wrote:
teepeepee wrote:
OFQ wrote:
teepeepee wrote:people will go around smashing randoms and checking if they now have pacifism for EZ antag tells
If the chance will be like 5-10% it won't be great way to tell. Especially if you have to deal serous damage to trigger it.
have you ever played sec during a rev round?
your fellow officers will hoard medkits to heal people while they bash their heads in until they see a deconversion text (if they weren't actually a rev, they'll have to wait until he runs out of healing because they are convinced they didn't roll deconvert instead of them just not being a rev)
it doesn't matter how low the chance is, people will just run around hitting anyone they see until they get dat sweet sweet valid tell
how is that good for the game?
in the rev case it is easier to implant than do this. But I totally can see how the mechanic can be abused. At the same time if the chance is like 5% and to get pacifist trauma you need to crit someone I don't think that it will be viable strat. Especially since you then have to get brain surgery to fix the trauma. Moreover you can't prove that someone is a tator with it, but you can prove that someone isn't. It would be hard to find sweet spot for sure.
easier != more fun for the sec officer
besides, implants are limited, specially if you don't secure cargo
if you just "forget" and let it get overrun, it's open season on random crewmembers' heads

Re: pacifist trauma from self antaging

Posted: Tue Sep 24, 2019 3:03 am
by Reyn
In all honesty there's times where non antag crew on crew combat occurs, and is necessary. This should not be mechanically punished by making people unable to fucking fight. It does, however, need to be GODDAMN AHELPED! IF YOURE NOT AHELPING THIS SHIT WHEN IT HAPPENS YOU HAVE NO RIGHT TO COMPLAIN.

Re: pacifist trauma from self antaging

Posted: Tue Sep 24, 2019 3:38 am
by teepeepee
lmao @ people who ahelp
doing jannies' jobs for them