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IDEA: ESCAPE FROM PRISON 13

Posted: Tue Nov 18, 2014 8:42 pm
by MAGiC
Image
THE STATION IS NOW A PRISON AND YOU GOTTA GET YOUR ASS OUTTA IT

It's like the normal station, in the terms of: you playing a normal day in the normal cycle of the station. People come, do their jobs, shit goes smooth.

But it's a prison. And the objective is to escape (Alone or via teamwork...)

Jobs are divided between "Prisoner" and "Security" (Normal cops, Warden, etc...)


As I was developing the idea, I realize that this is kinda ambitious in the sense of, it needs a whole new map and maybe even new sprites and shit like that...


But hey, I wanted to share this anyways.

Maybe you guys have some ideas to improve this concept?

Re: IDEA: ESCAPE FROM PRISON 13

Posted: Tue Nov 18, 2014 9:27 pm
by paprika
Break window, jump into space

Re: IDEA: ESCAPE FROM PRISON 13

Posted: Tue Nov 18, 2014 11:12 pm
by Wizardjenkins66
The Captain's Shuttle has crashed into the station. You, Snake Plisken, Must save the captain within 2 hours or your microbomb implant will go off. Are you a bad enough dude to save the Captain?

Re: IDEA: ESCAPE FROM PRISON 13

Posted: Wed Nov 19, 2014 2:31 am
by deathhoof
Wizardjenkins66 wrote:The Captain's Shuttle has crashed into the station. You, Snake Plisken, Must save the captain within 2 hours or your microbomb implant will go off. Are you a bad enough dude to save the Captain?
>aquire bedsheet, glass shard, wirecutters, and crowbar
>remove shard

Re: IDEA: ESCAPE FROM PRISON 13

Posted: Wed Nov 19, 2014 4:55 am
by paprika
deathhoof wrote: >remove shard