Page 1 of 1

Judgement Day [Game Mode idea]

Posted: Thu Oct 25, 2018 7:10 pm
by delaron
Was thinking of a game mode idea I might be able to code. Tell me if its worth the time.


Judgement Day

Spawns 3 Antag Status players.

1. Regular staff (non head, non security) future leader
-Objective: Destroy AI
-Objective: Survive on escape shuttle not in custody

2. Military Synth
-Spawns as assistant
-Objective: Terminate Antag 3 cpu
-Objective: Ensure Antag 1 escapes alive on shuttle or pod
-Objective: Self Terminate in lava

3. Military Synth with the ability to transform into any touched player
-Spawns as a Security officer not on file
-Objective: Terminate Antag 1
-Objective: Subvert AI


That's the basics. It is sort of a theme traitor round so it could also be possible to midround antag this from ghost roles for Antag 2 and 3 and covert Antag 1 from station population.

Re: Judgement Day [Game Mode idea]

Posted: Thu Oct 25, 2018 9:40 pm
by wesoda25
Its a cool, fun sounding idea although what does “Terminate antag 3pu” even mean.

Also citrus boy just said that traitors is the ideal game mode and spins off it are good so I don’t think you’d be rejected.