PopulationMax Antagonist roles (lowpop antags)
Posted: Thu Feb 01, 2018 7:50 am
For a long time now, my favorite antagonist role, the devil, has been relegated to a once in a blue moon TC trade novelty. I personally cannot stand this, however I have a solution.
Devils are an antag that have long bee nrelegated to shit status because of their focus on roleplay and cooperation of other players to not validhunt them immediately, IE, highpop servers will be their death. HOWEVER, lowpop servers do not have any sort of special antagonist that shows up ONLY during lowpop.
What I propose is a new type of antagonist criteria that does not use a pupulation minimum value, but rather a population maximum. Antags such as the devil, the nightmare, the revenant, and even new antags added later down the road would make up an interesting dynamic to the more slow paced, calm, and often RP filled lowpop rounds. I really do think that this would be a welcome addition to the tg antagonist system.
Devils are an antag that have long bee nrelegated to shit status because of their focus on roleplay and cooperation of other players to not validhunt them immediately, IE, highpop servers will be their death. HOWEVER, lowpop servers do not have any sort of special antagonist that shows up ONLY during lowpop.
What I propose is a new type of antagonist criteria that does not use a pupulation minimum value, but rather a population maximum. Antags such as the devil, the nightmare, the revenant, and even new antags added later down the road would make up an interesting dynamic to the more slow paced, calm, and often RP filled lowpop rounds. I really do think that this would be a welcome addition to the tg antagonist system.