[POLL] Baycode
- Skorvold
- Joined: Fri Apr 18, 2014 2:36 pm
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[POLL] Baycode
I propose for one week on Artyom we run Baycode or /tg/station13 code from here: https://code.google.com/p/tgstation13/.
A good reason for this proposal is to try and give Artyom a slight kick back in it's population, and maybe learn a few things code wise that players like better out of one or the other.
A good reason for this proposal is to try and give Artyom a slight kick back in it's population, and maybe learn a few things code wise that players like better out of one or the other.
Never give up! Trust your instincts!
Spoiler:
- Remie Richards
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Re: Baycode
I don't see why this is even a thing.
Artyom will either switch to /tg/ code and remove Basil entirely.
or Artyom will be removed and Basil will return to standard population.
I've already agreed to the merger of NT into /tg/ that Rock offered.
tl;dr: No point in messing with the servers at the moment.
Artyom will either switch to /tg/ code and remove Basil entirely.
or Artyom will be removed and Basil will return to standard population.
I've already agreed to the merger of NT into /tg/ that Rock offered.
tl;dr: No point in messing with the servers at the moment.
私は完璧
- Skorvold
- Joined: Fri Apr 18, 2014 2:36 pm
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Re: Baycode
WELP.Remie Richards wrote:I don't see why this is even a thing.
Artyom will either switch to /tg/ code and remove Basil entirely.
or Artyom will be removed and Basil will return to standard population.
I've already agreed to the merger of NT into /tg/ that Rock offered.
tl;dr: No point in messing with the servers at the moment.
Requesting Thread lock.
Never give up! Trust your instincts!
Spoiler:
- Tokiko2
- Joined: Mon Apr 21, 2014 12:18 am
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Re: Baycode
You could still run it for a week on baycode, no? You know, just for fun.
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- Skorvold
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Re: Baycode
I wouldn't see anything wrong with it.Cipher3 wrote:Wouldn't we need to use Bay's map then?
Never give up! Trust your instincts!
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- elyina
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- Skorvold
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Re: Baycode
running baycode for a week would be hilarious, 
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
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Re: Baycode
ftfyMiauw wrote:running baycode on sybil for a week without telling anyone would be hilarious,
- MisterPerson
- Board Moderator
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Re: Baycode
Might finally get people to shut up about porting Baymed after riding Medbay's Wild Ride for 7 days straight.
I code for the code project and moderate the code sections of the forums.
Feedback is dumb and it doesn't matter
Feedback is dumb and it doesn't matter
- Kelenius
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Re: Baycode
MERGE HEMisterPerson wrote:Might finally get people to shut up about porting Baymed after riding Medbay's Wild Ride for 7 days straight.
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- Remie Richards
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- Kraso
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Re: Baycode
a switch to baycode would be a nice change of pace, not to mention artyom could be the new sigyn
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Re: Baycode
Baystation has extremely strict admins and RP guidelines which makes it unplayable for typical /tg/ players.Cheridan wrote:um
if you want to play on baycode, then baystation is always available?
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Re: Baycode
If we run baycode I guess I'll play medbay 24/7. Theres a reason I was voted best doctor on sigurd and it wasn't because I gave blowjobs!
crack is whack but smacks got your back
- Spacemanspark
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Re: Baycode
>Implying Ashlyn "Do everything medical" Wofe wasn't the best sigurd surgeon in the early days.ColonicAcid wrote:If we run baycode I guess I'll play medbay 24/7. Theres a reason I was voted best doctor on sigurd and it wasn't because I gave blowjobs!
I don't even play here anymore, hue.
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Re: Baycode
At first, I thought this was one of the most horrid ideas ever; I was puking internally just imagining it! I have given it some thought, and now I feel that it is worth a shot! Bay could do for us what NT may do for /tg/ - give it some fresh and fun features that may never have been considered otherwise. Bay has some exceptional features such as the NanoUI crew monitor and FAR superior ghosts - they have the ZAS atmos system (which is going to be a MAJOR problem with rogue atmos/AI), and of course the highly complicated medical system.
Let us see where it goes, we might get some keeper features from it!
Let us see where it goes, we might get some keeper features from it!
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Re: Baycode
You also had a major problem with dereliction of duty so yeah...Mat13295 wrote:>Implying Ashlyn "Do everything medical" Wofe wasn't the best sigurd surgeon in the early days.ColonicAcid wrote:If we run baycode I guess I'll play medbay 24/7. Theres a reason I was voted best doctor on sigurd and it wasn't because I gave blowjobs!
crack is whack but smacks got your back
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Re: Baycode
Yes lets show everyone how lethal bay is BREAK THE WINDOWS TO SPACE EVERY ROUND!
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Re: Baycode
They can also get banned. Besides the point honestly the novelty wears off after you break the windows for the second time and zas isn't that deadly.
crack is whack but smacks got your back
- captain sawrge
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Re: Baycode
do old /tg/ so i can round up the posse and we can all grief like mad until we finally get the boot
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Re: Baycode
If we use baycode then we have to use the bay map. I do not like the bay map
- Kelenius
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Re: Baycode
Baycode still has stungloves, BTW.
They are going to be removed soon but currently they are in.
They are going to be removed soon but currently they are in.
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Re: Baycode
Such win.Kelenius wrote:Baycode still has stungloves, BTW.
They are going to be removed soon but currently they are in.
It's a different version of Box, is all.bockman22 wrote:If we use baycode then we have to use the bay map. I do not like the bay map
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Re: Baycode
I am not a fan box
- Skorvold
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Re: Baycode
We could go to their mapping section and ask someone who made a different map if we could use their map.
I also think Wjohnston made Efficiency on Baystation too.
I also think Wjohnston made Efficiency on Baystation too.
Never give up! Trust your instincts!
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Re: Baycode
Bay's map may not be the best but you can't honestly tell me their bar looks a shit ton better than ours.
I don't even play here anymore, hue.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
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Re: Baycode
Bay atmo led to the greatest hilarity
>be syndie, spawned in maintenance by badmins
>custom objective for "crew are too complacent sitting in the bar so let's shake them up a bit" event: sabotage station by disabling engine
>spawn powersink, drop it on power line behind security
>runrunrun past cargo into engineering
>crew yell on radio as areas turn dark
>get spotted, fuck
>cornered in CE office, security start piling in around the door, fuck it, hold them off with shitty pistol
>RD leeroy jenkinses in with egun, run around corner and C4 self in explosive seppuku
>blow out window
>suddenly find that everyone had been crowbarring every door open to find the powersink
>suddenly find that nobody had been crowbarring the doors shut afterwards
>evac shuttle called as entire station is decompressed from a two-tile breach
>be syndie, spawned in maintenance by badmins
>custom objective for "crew are too complacent sitting in the bar so let's shake them up a bit" event: sabotage station by disabling engine
>spawn powersink, drop it on power line behind security
>runrunrun past cargo into engineering
>crew yell on radio as areas turn dark
>get spotted, fuck
>cornered in CE office, security start piling in around the door, fuck it, hold them off with shitty pistol
>RD leeroy jenkinses in with egun, run around corner and C4 self in explosive seppuku
>blow out window
>suddenly find that everyone had been crowbarring every door open to find the powersink
>suddenly find that nobody had been crowbarring the doors shut afterwards
>evac shuttle called as entire station is decompressed from a two-tile breach
- captain sawrge
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Re: Baycode
It looks almost exactly like /tg/'s.Mat13295 wrote:Bay's map may not be the best but you can't honestly tell me their bar looks a shit ton better than ours.
- Ikarrus
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Re: Baycode
Our "Bar" is more of a mess hall/corporate cafeteria
Former Dev/Headmin
Who is this guy?
Who is this guy?
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Re: Baycode
Oh joy, AIs that don't think they have to open doors for anyone because of laws stating "as according to their rank and role" forgetting the "with priority" immediately preceding it.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
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Re: Baycode
Imagine all those illiterate players that adding baycode adds to the game. I can just imagine it.Rose-chan wrote:Oh joy, AIs that don't think they have to open doors for anyone because of laws stating "as according to their rank and role" forgetting the "with priority" immediately preceding it.
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Re: Baycode
Baylaws are completely retarded imo
They remove all the fun from playing AI, since they cover all the things that asimov is NOT supposed to cover AND the laws all have equal priority.
They remove all the fun from playing AI, since they cover all the things that asimov is NOT supposed to cover AND the laws all have equal priority.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- peoplearestrange
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Re: Baycode
I actually like the loose whim of our ASMIOV lawset. It allows for some interesting things to happen, as long as you play the AI as a neutral "third party" kinda view point, rather than working for NT etc.Miauw wrote:Baylaws are completely retarded imo
They remove all the fun from playing AI, since they cover all the things that asimov is NOT supposed to cover AND the laws all have equal priority.
Whatever
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Re: Baycode
Yeah, that's exactly what I mean. Baylaws make the AI a slave to NT and it's hierarchy instead of the neutral third party it's supposed to be.peoplearestrange wrote:I actually like the loose whim of our ASMIOV lawset. It allows for some interesting things to happen, as long as you play the AI as a neutral "third party" kinda view point, rather than working for NT etc.Miauw wrote:Baylaws are completely retarded imo
They remove all the fun from playing AI, since they cover all the things that asimov is NOT supposed to cover AND the laws all have equal priority.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- Skorvold
- Joined: Fri Apr 18, 2014 2:36 pm
- Byond Username: Skorvold
Re: Baycode
Poll is over! I'll be talking to SoS about trying to get this done!
Never give up! Trust your instincts!
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Re: Baycode
Screw the poll, give the people what they deserve
The most excessive signature on /tg/station13.
Still not even at the limit after 8 fucking years.
The evil holoparasite user I can't believe its not DIO and his holoparasite I can't believe its not Skub have been defeated by the Spacedust Crusaders, but what has been taken from the station can never be returned.
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
Still not even at the limit after 8 fucking years.
Spoiler:
OOC: TheGel: Literally a guy in a suit with a shuttle full of xenos. That's a doozy
Re: Baycode
Skorvold wrote:Poll is over! I'll be talking to SoS about trying to get this done!
Skorvold wrote:I propose for one week on Artyom we run Baycode or /tg/station13 code from here: https://code.google.com/p/tgstation13/.
A good reason for this proposal is to try and give Artyom a slight kick back in it's population, and maybe learn a few things code wise that players like better out of one or the other.
I really really hope SoS agrees to this. Close down artyom and run Basil on vg/bay code. Imagine having both options of play style in one community? It may very well even out our population problem by giving players a chance to mix it up especially when you hear some say 'once you've learned everything you're bored' I have talked about this with friends before and having skorvold thinking the same thing and backing it as part of the administration team gives me a bit of hope for the tg community. I still think you'll need to assign admins to servers as their main server(if current admins don't want to admin the second server start apps for new admins who would like to work there) if we want to keep it alive. But this would be a huge step. The poll shows you the community agrees we just need administration and our hostest with the mostest SoS to get on board. Keeping my fingers crossed.
Re: Baycode
FTFYCheridan wrote:um
if you want to play on baycode, then /vg station is always available?
- Rumia29
- Joined: Fri Apr 18, 2014 4:20 pm
Re: Baycode
This seems very interesting. I haven't played SS13 in a while, but I've always wanted to try out Baycode.
Also just a note to all those people saying "Fuck Baycode", go play on Sybil or something while it's happening. No one's forcing you to play on Arytom.
Also just a note to all those people saying "Fuck Baycode", go play on Sybil or something while it's happening. No one's forcing you to play on Arytom.
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Re: Baycode
A fact which is unfortunately clearly in evidence.Rumia29 wrote: No one's forcing you to play on Arytom.
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- Rumia29
- Joined: Fri Apr 18, 2014 4:20 pm
Re: Baycode
Touché.Cipher3 wrote:A fact which is unfortunately clearly in evidence.Rumia29 wrote: No one's forcing you to play on Arytom.
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