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Piggy back rides

Posted: Sun Apr 16, 2017 2:38 am
by J_Madison
This feature is honestly really stupid, who added this in?

Effectively gives you an instant meat shield anywhere you want.
Carry someone and instantly deploy someone whilst you shoot.
You go into crit? Instantly someone can jump off and drag you away.

Kevin did you not think this through?

Suggested changes:
Both carrier and carried take damage dealt to them.
Carrier loses access to one, or both hands.
Delay in getting off and unable to interact for a few seconds after getting off. Same with the carrier.

Re: Piggy back rides

Posted: Sun Apr 16, 2017 3:12 am
by Tokiko2
Are you aware that pulling does pretty much the exact same thing except it also allows the pulled person to use their hands?

Re: Piggy back rides

Posted: Sun Apr 16, 2017 3:37 am
by J_Madison
Tokiko2 wrote:Are you aware that pulling does pretty much the exact same thing except it also allows the pulled person to use their hands?
except it isn't in tight 1 space places.

Re: Piggy back rides

Posted: Sun Apr 16, 2017 3:45 am
by iamgoofball
whether this tactic is done with pulling or piggyback rides, it's still stupid

Re: Piggy back rides

Posted: Sun Apr 16, 2017 4:03 am
by bman
Tokiko2 wrote:Are you aware that pulling does pretty much the exact same thing except it also allows the pulled person to use their hands?
except that you're never broken up and having a piggyback lets you eat 1 bullet/stun for free

Re: Piggy back rides

Posted: Sun Apr 16, 2017 4:57 am
by ShadowDimentio
If the person carrying someone gets stunned then the guy on their back should get KO'D for ten seconds. No screaming for help, only death.

Re: Piggy back rides

Posted: Sun Apr 16, 2017 8:57 am
by Lumbermancer
Tokiko2 wrote:Are you aware that pulling does pretty much the exact same thing except it also allows the pulled person to use their hands?
Does it mean you can piggyback a person, pull a person, and grab a person at the same time?

Re: Piggy back rides

Posted: Sun Apr 16, 2017 11:11 am
by Incomptinence
PEOPLE ABSORB PROJECTILES? BLOCKING YOUR SHOTS?

Fucking op replace tasers with piercing neutron stun beams when?

Re: Piggy back rides

Posted: Sun Apr 16, 2017 11:13 am
by kevinz000
J_Madison wrote:This feature is honestly really stupid, who added this in?

Effectively gives you an instant meat shield anywhere you want.
Carry someone and instantly deploy someone whilst you shoot.
You go into crit? Instantly someone can jump off and drag you away.

Kevin did you not think this through?

Suggested changes:
Both carrier and carried take damage dealt to them.
Carrier loses access to one, or both hands.
Delay in getting off and unable to interact for a few seconds after getting off. Same with the carrier.
since im on vacation i'm just going to shitpost instead of refute you and say "Yes I did". KK have a nice day i'll be enjoying my vaca.
<3
also yeah what people said, go nerf the shit out of grabs/pulls and i'll nerf this to match.

Re: Piggy back rides

Posted: Sun Apr 16, 2017 11:58 am
by J_Madison
Well, glad you're honest. Enjoy the holiday. I'll figure out a way to nerf this.

Re: Piggy back rides

Posted: Sun Apr 16, 2017 12:21 pm
by Aloraydrel
Maybe stop treating the game like a moba :^)

Re: Piggy back rides

Posted: Sun Apr 16, 2017 12:29 pm
by DemonFiren
put this into the salt reserves

Re: Piggy back rides

Posted: Sun Apr 16, 2017 1:15 pm
by oranges
>itt people with no friends getting mad

Re: Piggy back rides

Posted: Sun Apr 16, 2017 1:24 pm
by J_Madison
Aloraydrel wrote:Maybe stop treating the game like a moba :^)
sorry this is a case of "what the fuck happened to ss13".

its like 07scape to rs3 except it gets progressively worse (in my opinion).

Re: Piggy back rides

Posted: Sun Apr 16, 2017 1:30 pm
by oranges
codes all there, feel free to fork and prove us wrong at any point

Re: Piggy back rides

Posted: Sun Apr 16, 2017 4:33 pm
by Qbopper
J_Madison wrote:its like 07scape to rs3 except it gets progressively worse (in my opinion).
it really isn't

rs > rs3 was plagued with decisions made that completely and fundamentally changed how the game worked, like free trade/wildy removal (which is back in) and EOC, and this is ignoring the fact that some people prefer RS3 i don't

this is "there's a feature that I don't think is very good"

I mean I'm not saying it's a perfect feature and it shouldn't be touched, but I don't think we need to resort to hyperbole to make a point

Re: Piggy back rides

Posted: Sun Apr 16, 2017 4:58 pm
by cedarbridge
In my experience I've only ever seen it used as a metabuddy power gaming tool. Borg riding at least makes some sense. Players riding players with full free hands and moving at full speed is dumb.

Re: Piggy back rides

Posted: Sun Apr 16, 2017 5:25 pm
by Togopal
cedarbridge wrote:In my experience I've only ever seen it used as a metabuddy power gaming tool. Borg riding at least makes some sense. Players riding players with full free hands and moving at full speed is dumb.
the person riding can't use their hands at all though silly cedarbridge

EDIT: nvm

but i do agree in that case, piggybacking should take up both slots for the person carrying, like an ACTUAL piggyback ride

and it should have a delay, because you can't instantly jump on peoples backs (plus some people are abusing the feature to instantly get out of a aggro grab)

Re: Piggy back rides

Posted: Sun Apr 16, 2017 10:15 pm
by PKPenguin321
>get grabbed by a guy who is trying to kill me
>instead of relying on rng and resisting I just jump on his back
>he doesn't know how to get me off of him
>call for help in the confusion
>he gets dunked

Piggybacking without consent has nullified grabs in combat but other than that I like piggyback rides

Re: Piggy back rides

Posted: Sun Apr 16, 2017 10:33 pm
by Incomptinence
the piggybacked guy can't use their hands right?

Re: Piggy back rides

Posted: Sun Apr 16, 2017 11:36 pm
by Cobby
you can't unbuckle people who are piggy backed on borgs, if they team up on you it is a bad day when you can't pull the guy with the ranged stun from the guy with the melee stun.

Then again, OI LOVES CALVARY'S HERE!

Re: Piggy back rides

Posted: Mon Apr 17, 2017 12:05 am
by DemonFiren
Calvary isn't here, it's where Jesus got himself killed so he could show off his literal lifehacking skillz.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 1:13 am
by calzilla1
I CAN'T FUCKING CHOKE ANY ONE THEY JUST CLIMB UP ON MY BACK THAT'S FUCKING RETARDED

Re: Piggy back rides

Posted: Mon Apr 17, 2017 2:14 am
by Lazengann
PIGGYBACKS ARE THE CURE TO INSTANT AGGRESSIVE GRABS

Re: Piggy back rides

Posted: Mon Apr 17, 2017 3:53 am
by Super Aggro Crag
If you are fat from eating too many foods piggybacking should hurt someone like a mulebot rundown

Re: Piggy back rides

Posted: Mon Apr 17, 2017 12:19 pm
by Slignerd
Oh yes, I sure love borgs giving their clown metabuddies all access rides every round.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 2:11 pm
by kevinz000
right is this actually a balance issue that needs addressing or just jmad trying to get it reverted because he doesn't like it?
has this actually been a PROBLEM?

Re: Piggy back rides

Posted: Mon Apr 17, 2017 2:15 pm
by D&B
Yeah you can't arrest people like this since they eat a taser shot, and it completely buffs emmaging borgs since you can just use one as a joust horse and hack off legs while going full speed.

Remove usage of hands during riding and make piggy backing move slower on the runner.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 2:58 pm
by cedarbridge
Borg riding is fine.

People riding is retarded.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 3:06 pm
by D&B
*Rides behind u with VTEC*

Beep...Nothin personnel kid...

*Stuns you with electrically charged arm*

*Rider unzips esword*

Re: Piggy back rides

Posted: Mon Apr 17, 2017 3:09 pm
by cedarbridge
Emergent gameplay, get a flashbang.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 3:22 pm
by J_Madison
cedarbridge wrote:Emergent gameplay, get a flashbang.
X throws flashbang.
Zippity doop dap borg other side of the map.

no use cooking the flashbang at 40% time dilation.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 3:28 pm
by cedarbridge
J_Madison wrote:
cedarbridge wrote:Emergent gameplay, get a flashbang.
X throws flashbang.
Zippity doop dap borg other side of the map.

no use cooking the flashbang at 40% time dilation.
Lets be honest, if your excuse for something needing a nerf is "I lag" then literally acquire proficiency.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 3:46 pm
by J_Madison
cedarbridge wrote:
J_Madison wrote:
cedarbridge wrote:Emergent gameplay, get a flashbang.
X throws flashbang.
Zippity doop dap borg other side of the map.

no use cooking the flashbang at 40% time dilation.
Lets be honest, if your excuse for something needing a nerf is "I lag" then literally acquire proficiency.
have you ever seen a borg lose to a flashbang?

not since sec borgs got removed I haven't; they're all access metal machines with electronic control.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 3:51 pm
by Slignerd
kevinz000 wrote:has this actually been a PROBLEM?
Ahem
Sligneris wrote:Oh yes, I sure love borgs giving their clown metabuddies all access rides every round.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 4:03 pm
by Togopal
Sligneris wrote:Oh yes, I sure love borgs giving their clown metabuddies all access rides every round.
*<|:o(

Re: Piggy back rides

Posted: Mon Apr 17, 2017 4:07 pm
by cedarbridge
J_Madison wrote:
cedarbridge wrote:
J_Madison wrote:
cedarbridge wrote:Emergent gameplay, get a flashbang.
X throws flashbang.
Zippity doop dap borg other side of the map.

no use cooking the flashbang at 40% time dilation.
Lets be honest, if your excuse for something needing a nerf is "I lag" then literally acquire proficiency.
have you ever seen a borg lose to a flashbang?

not since sec borgs got removed I haven't; they're all access metal machines with electronic control.
Yes, yes I have. Next question or were you just assuming the answer was no? A single flash or flashbang stuns a borg long enough to beat it to death with an airtank. That same flashbang also stuns their passenger.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 5:47 pm
by J_Madison
cedarbridge wrote:
J_Madison wrote:
cedarbridge wrote:
J_Madison wrote:
cedarbridge wrote:Emergent gameplay, get a flashbang.
X throws flashbang.
Zippity doop dap borg other side of the map.

no use cooking the flashbang at 40% time dilation.
Lets be honest, if your excuse for something needing a nerf is "I lag" then literally acquire proficiency.
have you ever seen a borg lose to a flashbang?

not since sec borgs got removed I haven't; they're all access metal machines with electronic control.
Yes, yes I have. Next question or were you just assuming the answer was no? A single flash or flashbang stuns a borg long enough to beat it to death with an airtank. That same flashbang also stuns their passenger.
i'm complaining about flashbangs being generally clunky to use in general. It's possible, but I haven't seen a borg get hit by a flashbang for a very long time.

I'm more complaining about the ability to ride on an unstunnable (basic stuns) 200 effective health unslowable borg than anything.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 6:10 pm
by cedarbridge
J_Madison wrote:
cedarbridge wrote:
J_Madison wrote:
cedarbridge wrote:
J_Madison wrote:
cedarbridge wrote:Emergent gameplay, get a flashbang.
X throws flashbang.
Zippity doop dap borg other side of the map.

no use cooking the flashbang at 40% time dilation.
Lets be honest, if your excuse for something needing a nerf is "I lag" then literally acquire proficiency.
have you ever seen a borg lose to a flashbang?

not since sec borgs got removed I haven't; they're all access metal machines with electronic control.
Yes, yes I have. Next question or were you just assuming the answer was no? A single flash or flashbang stuns a borg long enough to beat it to death with an airtank. That same flashbang also stuns their passenger.
i'm complaining about flashbangs being generally clunky to use in general. It's possible, but I haven't seen a borg get hit by a flashbang for a very long time.

I'm more complaining about the ability to ride on an unstunnable (basic stuns) 200 effective health unslowable borg than anything.
Just really comes off as "nerf the already heavily nerfed borgs because borgs" than anything. You have myriads of options, use them.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 6:25 pm
by Slignerd
I actually believe cyborgs have somewhat low health, especially those modules that can't self-repair with a welder. It's the lack of slowdown that's making things really weird. It's annoying to both sides, I believe.

As a cyborg, being critical health makes me feel incredibly helpless - it feels like it's too easy for anyone to kill me with just two hits, and I can't really do anything but run and in case of being the one trying to kill a borg, it's weird for the borg to just move in full speed after hitting it so many times already.

Then again, borg balance is this kind of controversial area where nothing significant can really be done, so... Let's stay on the topic of piggy back rides.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 7:26 pm
by J_Madison
cedarbridge wrote:
J_Madison wrote:
Spoiler:
cedarbridge wrote:
J_Madison wrote:
cedarbridge wrote:
J_Madison wrote:
cedarbridge wrote:Emergent gameplay, get a flashbang.
X throws flashbang.
Zippity doop dap borg other side of the map.

no use cooking the flashbang at 40% time dilation.
Lets be honest, if your excuse for something needing a nerf is "I lag" then literally acquire proficiency.
have you ever seen a borg lose to a flashbang?

not since sec borgs got removed I haven't; they're all access metal machines with electronic control.
Yes, yes I have. Next question or were you just assuming the answer was no? A single flash or flashbang stuns a borg long enough to beat it to death with an airtank. That same flashbang also stuns their passenger.
i'm complaining about flashbangs being generally clunky to use in general. It's possible, but I haven't seen a borg get hit by a flashbang for a very long time.
I'm more complaining about the ability to ride on an unstunnable (basic stuns) 200 effective health unslowable borg than anything.
Just really comes off as "nerf the already heavily nerfed borgs because borgs" than anything. You have myriads of options, use them.
No, I'm talking about how difficult it is to stop something going that fast. We're discussing about how stupidly fast and unslowable a person riding a borg is and how this piggy backing feature has created new problems.

It's absolutely nothing to do with my opinions on borgs; did I say their VTEC speed was too fast? Or that they needed to be nerfed?
I didn't.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 8:07 pm
by Grazyn
Counter features with features. Make spears force a dismount. Traitor knight with energy sword riding on his metal steed? Make him crash into your spear wall.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 8:10 pm
by iamgoofball
Grazyn wrote:Counter features with features. Make spears force a dismount. Traitor knight with energy sword riding on his metal steed? Make him crash into your spear wall.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 9:06 pm
by DemonFiren
*rest and *collapse should slam the piggybacker into the ground for brute and stun.
Next, imagine what *flip does.

On the offensive, slipping should work like resting, except damaging both parties.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 9:14 pm
by D&B
Make spin have a different sprite in which you grab whoever's riding you and throwing them a couple tiles away when the animation ends.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 9:20 pm
by cedarbridge
Just give the ability to throw piggybackers off your back and through glass/wooden tables.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 9:34 pm
by kevinz000
Disarming someone who's on you stuns them long enough to throw or neckgrab I believe.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 9:36 pm
by kevinz000
Also jmad flashbangs are rediculous op get good lmao.

Re: Piggy back rides

Posted: Mon Apr 17, 2017 9:37 pm
by kevinz000
D&B wrote:Yeah you can't arrest people like this since they eat a taser shot, and it completely buffs emmaging borgs since you can just use one as a joust horse and hack off legs while going full speed.

Remove usage of hands during riding and make piggy backing move slower on the runner.
Projectiles hit the lowest mob.
Hit a Borg and the rider is floored for the full duration and the Borg can't rebuckle them.

I might nerf some things and see if it's better after freeze but nothing drastic for now, ok?

Re: Piggy back rides

Posted: Mon Apr 17, 2017 9:51 pm
by J_Madison
kevinz000 wrote:Also jmad flashbangs are rediculous op get good lmao.
absolutely no way to stun a borg that knows you're trying to get them they have electronic control which is better than all access.