Phil "The Thrill, aka The Phil, aka Big Tuna" Kessel became Nar'Sie who was actually the power absorbed by the last living immortal, Garithos.
Re: Screenshots General
Posted: Thu Apr 02, 2015 3:37 pm
by Wyzack
Holy fuck, lots of people complained about the interruption to their regular scheduled spessman validhunt but god damn was it a good time.
Re: Screenshots General
Posted: Mon Apr 06, 2015 9:28 pm
by Not-Dorsidarf
Re: Screenshots General
Posted: Mon Apr 06, 2015 10:59 pm
by PKPenguin321
Not-Dorsidarf wrote:
Spoiler:
what is happening here
Re: Screenshots General
Posted: Mon Apr 06, 2015 11:30 pm
by Not-Dorsidarf
16 spessmen 2 airlocks.
Re: Screenshots General
Posted: Tue Apr 07, 2015 10:27 pm
by QuartzCrystal
Re: Screenshots General
Posted: Sun Apr 12, 2015 7:40 am
by Remie Richards
First ever (true) shadowling round of basil.
Since it always ends with a lot of ghosts (Thralls isnta die when their masters ascend) we called in the Deathsquads (2 of them, I miss clicked )
This is about a minute before we all get HORRIBLY EXPLODED.
Re: Screenshots General
Posted: Sun Apr 12, 2015 8:25 am
by Xerux
I'm running around as a shaft miner when I come across a train consisting of a janicart and rolling chairs so I hop on: (We must have gotten jostled and had to fix it since I don't think I was originally second.)
It happened again on a different round (I'm the clown):
It was pretty neat but a lizard that later turned out to be a shadowling kept ramming us and breaking the train up. People were shouting "Choo Choo" as we drove around.
Re: Screenshots General
Posted: Sun Apr 12, 2015 11:22 am
by Miauw
Remie Richards wrote:First ever (true) shadowling round of basil.
Since it always ends with a lot of ghosts (Thralls isnta die when their masters ascend) we called in the Deathsquads (2 of them, I miss clicked )
This is about a minute before we all get HORRIBLY EXPLODED.
lol, we just had a shadowling round on sybil and i thought "how did remie get screenshots from this round, she wasn't even in it"
this happened literally the same on sybil, except the deathsquad got instakilled by some other ability.
Re: Screenshots General
Posted: Sun Apr 12, 2015 11:18 pm
by TheNightingale
After most of a round of intense lag (averaging at about 7s ping-pong, and reaching 25 often), I resolved to do something good with my life as an Atmospheric Technician. Namely, summoning beings from the eldritch beyond.
Re: Screenshots General
Posted: Tue Apr 14, 2015 7:34 pm
by Remie Richards
"You can't suplex law two..."
Re: Screenshots General
Posted: Wed Apr 15, 2015 10:38 am
by Miauw
I was suddenly unable to cross two pipes (the tile with the plating), so I had to go on EVA to reroute the waste loop through space ;_;7
Re: Screenshots General
Posted: Sat Apr 18, 2015 2:07 pm
by metacide
Basil mining blob(s) - click to enlarge. I only connected briefly, saw this, then went - does anyone know what happened next?
If this is is yesterday's round, a Central Command announcement saying to look at the mining station. We went over in the shuttle, about five blob spores came on when we arrived, then we hastily left (and almost died). The HoP's things were dissolved, and we called the shuttle. The red blob expanded to the mining bridge and maintenance, eventually making its way to medbay and cutting off Escape. It got on the shuttle with us, and a few blobbernauts killed half the evacuees.
It was more fun than it sounds.
Re: Screenshots General
Posted: Sat Apr 18, 2015 2:26 pm
by Remie Richards
As you can see in imagine one there were Two blobs, (In image one I'm the smaller red one)
We both took the shuttle together, Killing everyone on board.
Re: Screenshots General
Posted: Sat Apr 18, 2015 4:43 pm
by Miauw
Spoiler:
Station got completely rekt, plasma in the pipes (that didnt come from atmos, somehow), bombs in escape, THREE SINGULARITIES, ayyliens abducting people and recalling the shuttle...
I JUST made it to the shuttle with the help of a sec officer, and then somehow an unstable SM shard ended up in the shuttle and irridiated everyone to death
kek/10 round.
The next round is bleb. Blob was doing pretty good, despite not building resources next to nodes and having no factories at all.
Until xray lasers happened, and then a ripley came in to finish it.
Spoiler:
The shuttle was already at the station, and of course NT can't let blob spores spread.
So ERTs were sent with flamethrowers.
Spoiler:
Re: Screenshots General
Posted: Sat Apr 18, 2015 9:39 pm
by DemonFiren
I don't think that's how an ERT works.
Re: Screenshots General
Posted: Sat Apr 18, 2015 10:55 pm
by mattroks101
Spoiler:
Still not entirely sure what happened here.
Re: Screenshots General
Posted: Sun Apr 19, 2015 7:15 pm
by Not-Dorsidarf
Looks like a usual shuttle to me.
Re: Screenshots General
Posted: Sun Apr 19, 2015 9:07 pm
by KingLouisXIV
I logged in to observe during a particularly bloody Revolution.
Apparently, the bridge turned into an all-out deathmatch, and it shows. It's not especially interesting or unique, but I marvel at the quintessential aspect of the image which seems to perfectly describe the chaos in SS13.
Re: Screenshots General
Posted: Sun Apr 19, 2015 9:24 pm
by Xhuis
Charge into the HoP's office, to the meeting room. See a nuke op looting the captain. Pop a chloral syringe, they dodge. Grab the captain and run. Op gives chase. Take out my grenade. Prime it. Drop it behind me. Gotta keep moving. Exit the office and turn a sharp left. Grenade goes off, acidic foam sprays everywhere into the office. Nuke op gives chase, shoots me down in a hull breach. I die as the captain is dragged away. Ghost and this is what I was greeted with. The op ran straight into the epicenter of the acid and died instantly. There were also braindead corpses strewn around that were damaged; the HoP office became unusable.
However, I prevented the disk from being found and nobody except the op died. I am let off without a banhammer strike.
Re: Screenshots General
Posted: Mon Apr 20, 2015 4:56 pm
by sirnat
Miauw wrote:The next round is bleb. Blob was doing pretty good, despite not building resources next to nodes and having no factories at all.
Until xray lasers happened, and then a ripley came in to finish it.
Spoiler:
I was the guy in the Ripley
Re: Screenshots General
Posted: Tue Apr 21, 2015 7:49 am
by lumipharon
Decided to go full autism during a sleepy round on Badger.
With a bit of help from Rolan, I soon had the Autisma full geared up and ready to go. Then badmins tried to murder everyone with some malf AI, after I refused to end the round earlier with the badmin mega mech weapons they'd given me earlier.
Rolan's tcomms placement was an inspired solution to the twin issues of limited space and heat generation.
With the ore redemption machine (and the miner reward vendor thing, that isn't pictured because the AI possessed it) we could park at the mining roid, where we'd build a bridge, and just go out and collect ore with the ripley.
We even had a borg charger in the toilet, although sadly the ghetto atmos system was never completed.
Re: Screenshots General
Posted: Tue Apr 21, 2015 8:27 am
by DemonFiren
You, sir, you make me proud.
Re: Screenshots General
Posted: Tue Apr 21, 2015 10:12 am
by peoplearestrange
That is damn cool right there.
O7
Re: Screenshots General
Posted: Tue Apr 21, 2015 6:08 pm
by Miauw
tcomms dont make heat anymore I think.
still really cool
Re: Screenshots General
Posted: Tue Apr 21, 2015 8:21 pm
by lumipharon
wouldn't that mean tcomms is in a cold room for no reason?
That would make sense though, since tcomms has no actual way to KEEP that room cold.
Re: Screenshots General
Posted: Tue Apr 21, 2015 8:37 pm
by Allohsnackbar
In that case PLEASE warm it up. The only purpose it serves for being cold is either rogue Borgies leaving people in there to die or blobs bursting in there,making it difficult to fight it due to the cold.
Re: Screenshots General
Posted: Wed Apr 22, 2015 12:30 am
by Cheimon
Nah, it being cold is flavourful. And it makes it harder for people to go inside and poke around for ages, they have to get cold protection.
Re: Screenshots General
Posted: Thu Apr 23, 2015 10:03 am
by Ricotez
I laugh every time I see a would-be tcomms saboteur head straight for the APC and then struggle back to the airlock when they realize how damn cold it is
tho we should probably get some kind of warning label for cold environments plastered on the wall there
Re: Screenshots General
Posted: Fri Apr 24, 2015 8:24 pm
by Laharl Monthy
>Alright, let's ready up for a new round.
>I am bartholomew Williams, the Scientist.
>Alright, let's do some fukken' sc-
>You are also the traitor, go kill that roboticist.
>HosonI'vebeenwaitingforthis.
>Deadmin, go teach someone with research, then bugger off to work on my bombs once I have enough for my protolathe and other stuff.
>Ask for bombcap increase against all my TCs. The gods say yes. (It had been increased to 7-14-20.)
>Ho it's on now.
>Make my little setup at the back of science, and end up making my six bombs.
>Set everything up so Everything but one bomb is hooked to a voice analyzer system, set to detonate everything at the same time. In retrospect, I should have set them on separate frequencies.
>Place my bombs around the bridge area, engineering, and dorms.
>"Hey crew, I've got bad news. Snackbar."
>The server lag up to hell - and that's where I realise I fucked up.
Now imagine 5 7,14,20 bombs going off at the same time. This is 5 times the atmos processing in a huge area around the brig. This is aslo 5 times the game has to process all the flying objects in a 20 tile radius area - some intertwined. The server did not respond for a few minutes, before people managed to see what was happening. Processing was still going on, causing a LOT of lag, so we had to reset the server. And yes, I got yelled at for my stupidity - and I regret not thinking ahead.
It's beautifull...
I also had one last bomb in the chapel at escape, ready to annihilate the hopes of the people in the escape arm. Ah well...
Re: Screenshots General
Posted: Fri Apr 24, 2015 10:00 pm
by Not-Dorsidarf
Atmos processing strikes again
Re: Screenshots General
Posted: Tue Apr 28, 2015 2:58 am
by Scones
Commander Lacon and the 24th Central Command Containment Brigade stand ready to receive Ascendants on the shuttle
Lacon realizes there is no hope and goes toe to toe with the Ascendant
The round ended before I could die a hero
Re: Screenshots General
Posted: Tue Apr 28, 2015 5:07 am
by Septavius
half of us died instantly, it was a sad day indeed for the dsquad.
Re: Screenshots General
Posted: Sat May 02, 2015 6:47 pm
by Saegrimr
Re: Screenshots General
Posted: Sun May 03, 2015 10:58 pm
by peoplearestrange
Re: Screenshots General
Posted: Mon May 04, 2015 9:03 pm
by ThanatosRa
peoplearestrange wrote:
The spanish prisoner scam. seriously.
Re: Screenshots General
Posted: Mon May 04, 2015 11:35 pm
by FantasticFwoosh
peoplearestrange wrote:
Hiya. Im new to the forums. But i've been hanging around the server for about a month or two now.
I was the one actually responsible for this message during a boring cargo shift. I just fancied doing something entertaining, i did send a few out to different people across about two shifts using different themes. Im pleased it got featured here.
Re: Screenshots General
Posted: Wed May 06, 2015 10:48 am
by EmGee
I just experienced a GOAT round.
Spoiler:
>be me
>be randy motherfucking savage
>spawn as HOP
>there is already a HOP
>"Randy Savage, Head of Personnel"
>what
>i don't know how
>i don't know why
>but it works
>thus began the era of twin randies, the HOP collective
>end up mostly building shit (including, but not limited to a second HOP desk, a disposal ride and a AI dedicated solely to feeding our ego) and roaming the station in a pack
>eventually we both have to go
>He spaces himself, I commit sudoku with a kitchen knife
That round was breddy good. I never found out who was the other randy, though.
Re: Screenshots General
Posted: Wed May 06, 2015 10:43 pm
by Cuboos
EmGee wrote:I just experienced a GOAT round.
Spoiler:
>be me
>be randy motherfucking savage
>spawn as HOP
>there is already a HOP
>"Randy Savage, Head of Personnel"
>what
>i don't know how
>i don't know why
>but it works
>thus began the era of twin randies, the HOP collective
>end up mostly building shit (including, but not limited to a second HOP desk, a disposal ride and a AI dedicated solely to feeding our ego) and roaming the station in a pack
>eventually we both have to go
>He spaces himself, I commit sudoku with a kitchen knife
That round was breddy good. I never found out who was the other randy, though.
Oh god, that was the round with Orange Juice Simpson, i was there for that.
Re: Screenshots General
Posted: Fri May 08, 2015 9:19 pm
by Superneji
Running a propaganda campaign as the HoP, good times
Spoiler:
Re: Screenshots General
Posted: Sat May 09, 2015 5:48 am
by DemonFiren
I would never follow you - you didn't use the apostrophe properly.
THE FEAR
Posted: Sat May 09, 2015 11:23 am
by PKPenguin321
Once upon a late night sybil round, a roboticist was a traitor and needed to escape alone. He decided to make a borg army that killed most of the station. We were out of options; only one man could save us, and that man... That man is a chemist. Wielding his trusty crowbar, THE FEAR runs fearlessly into battle!
rip THE FEAR