Agux909 wrote: ↑Thu Dec 08, 2022 1:12 am
It should only surround the ship up to max viewing distance from inside and, while the effect is active, gib anyone stepping out.
I don't think that's a good idea either, but something to consider for sure.
Here are the shuttles! We've got Cargo, Emergency, and Arrivals all for your viewing pleasure. All of these are done with pod aesthetics + red lights to match the design of the North Star's maintenance. They look fantastic in my opinion.
The Cargo Shuttle! A little small, but it has a built-in conveyor!
The Arrivals Shuttle! Functional, snug, and aesthetically pleasing!
The Emergency Shuttle! A decently sized emergency shuttle that remains as close to multi-z as possibly, while retaining elements from the map itself.
Agux909 wrote: ↑Thu Dec 08, 2022 1:12 am
It should only surround the ship up to max viewing distance from inside and, while the effect is active, gib anyone stepping out.
I don't think that's a good idea either, but something to consider for sure.
Yeah I was just spitballing. Good luck with the review. Also that shuttle looking tight!
List of things I contributed to on the Northstar
for credit reasons
The Library
Pysch Ward
Construction and Tool Storage
Telecomms (revised by chesify)
Most of Deck1 1, but all of it was revised.
Abandoned Comissary
Cytology
Abandoned Engineering
Theater
Bar (Revised)
That's all I can remember off my head.
Still, great map to play on. Would love to see it in rotation.
Alright, map needs to be put back into the oven for a bit longer, and I personally realize that I've done nothing but this in my free time, so a little break.
Armhulen wrote: ↑Tue Aug 13, 2024 4:42 pm
Thank you timonk sometimes you just need a timonk to jolt your CNS
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: ↑
I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ↑
ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.
Farquaar wrote: ↑Sun Nov 21, 2021 11:43 pm
Imagine my grandparents surviving nazi concentration camps only for their grandson to be accused of nazism for criticizing a citrus fruit on the internet.
Also I don't wanna be a little hater and I might be alone on this but boy do I not like the shuttle walls, they're kiiinda ugly, specially when compared to the normal shuttle's titanium walls
When human I go by Bluti Kabooti, when AI I go by Azure
Farquaar wrote: ↑Sun Nov 21, 2021 11:43 pm
Imagine my grandparents surviving nazi concentration camps only for their grandson to be accused of nazism for criticizing a citrus fruit on the internet.
TheSmallBlue wrote: ↑Mon Dec 12, 2022 6:18 am
Also I don't wanna be a little hater and I might be alone on this but boy do I not like the shuttle walls, they're kiiinda ugly, specially when compared to the normal shuttle's titanium walls
they look different in map editor. Think mining survival pod walls.
TheSmallBlue wrote: ↑Mon Dec 12, 2022 6:18 am
Also I don't wanna be a little hater and I might be alone on this but boy do I not like the shuttle walls, they're kiiinda ugly, specially when compared to the normal shuttle's titanium walls
they look different in map editor. Think mining survival pod walls.
Ooo I take it back then
When human I go by Bluti Kabooti, when AI I go by Azure
Farquaar wrote: ↑Mon Dec 12, 2022 9:06 am
Wait... two kitchens? Right across the hall from one another?
I can't wait for the restaurant wars
The initial design for it was to let the Bar work better as a cafe, being able to make cake slices to hand out with tea/coffee, or sandwiches and the like, while the Chef(s) work as an actual restaurant.
Farquaar wrote: ↑Mon Dec 12, 2022 9:06 am
Wait... two kitchens? Right across the hall from one another?
I can't wait for the restaurant wars
The initial design for it was to let the Bar work better as a cafe, being able to make cake slices to hand out with tea/coffee, or sandwiches and the like, while the Chef(s) work as an actual restaurant.
What if we placed 2 kitchens across from each other and made a little bar island in the middle
Armhulen wrote: ↑Tue Aug 13, 2024 4:42 pm
Thank you timonk sometimes you just need a timonk to jolt your CNS
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: ↑
I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ↑
ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.
TheSmallBlue wrote: ↑Mon Dec 12, 2022 6:18 am
Also I don't wanna be a little hater and I might be alone on this but boy do I not like the shuttle walls, they're kiiinda ugly, specially when compared to the normal shuttle's titanium walls
They look kind of wonky in the editor, once the smoothing is in and they've got the pod textures, they're honestly nice.
Staying the course with progress reports: not much to say at the moment, map is not dead (not by a long shot!) and it's still my full intention to get it into rotation. Been doing some minor edits here and there but so far I'm relatively satisfied with the map's general quality. Any issues that still need fixing in relation to missing job supplies/roundstart errors just need more tests to confirm, but that's for when parallax is fixed and everyone can actually run the map.
Here's the rundown on why I'm closing down the PR and reconsidering options. The North Star meets and far exceeds my standards for map quality, but the map does simply not run on Byond. It's too massively large for TGcode and parallax, and after recent tests I believe it won't be fun for me or others if the map is merged as is, simply due to maptick issues. I'm going to spend some time taking a break and then redesigning the map from the ground up using cues from the original North Star in order to get the project in a much smaller state. I'm sorry.
Also people being really mean wasn't helping either, screw you guys.
Farquaar wrote: ↑Sun Nov 21, 2021 11:43 pm
Imagine my grandparents surviving nazi concentration camps only for their grandson to be accused of nazism for criticizing a citrus fruit on the internet.
Cheshify wrote: ↑Wed Dec 28, 2022 2:04 amAlso people being really mean wasn't helping either, screw you guys.
Where? All the feedback on the git and forums has been positive from what I've seen.
Discord users aren't people so what they think doesn't matter.
The people who leave feedback on the git/forums are usually completely different from those who leave feedback in-game. Very different breeds of player, one is usually significantly better than the other about leaving constructive feedback.
I hope this project does come back sooner than later, big deviations from typical station layouts are always nice to see to give the rotation some good variety.
Spoiler:
Hints:
------
Submitted by: sandstorm
The best way to get a girl/boy friend is to click on them say "hi" then push enter
then say "your cute" then push enter,wait until they say somthing back if they
don't go for another.
Cheshify wrote: ↑Wed Dec 28, 2022 2:04 amAlso people being really mean wasn't helping either, screw you guys.
>Station mapper introduces new map
>Everyone hates it for no reason and mapper is bullied off the platform
A tale as old as time.
Armhulen wrote: ↑Tue Aug 13, 2024 4:42 pm
Thank you timonk sometimes you just need a timonk to jolt your CNS
joooks wrote:
Naloac wrote:
In short, this appeal is denied. Suck my nuts retard.
Quoting a legend, at least im not a faggot lol
See you in 12 months unless you blacklist me for this
Timberpoes wrote: ↑
I'm going to admin timonk [...]. Fuck it, he's also now my second host vote if goof rejects.
pikeyeskey13 wrote: ↑
ok don't forget to shove it up your ass lmao oops u can delete this one I just wanted to make sure it went through
Agux909 wrote:
Timonk wrote:This is why we make fun of Manuel
Woah bravo there sir, post of the month you saved the thread. I feel overwhelmed by the echo of unlimited wisdom and usefulness sprouting from you post. Every Manuel player now feels embarrased to exist because of your much NEEDED wise words, you sure teached'em all, you genius, IQ lord.
Misdoubtful wrote: ↑Wed Dec 28, 2022 1:17 pm
Considering it is closed on the Github and I never got around to asking like I intended when you first posted this...
Are there intended server populations for this map?
Low pop, most functional pop, etc.
The original intention was highpop, but considering the pending redesign, I'm unsure. It will still be large, but technical limitations are hampering my interest in even trying.
>Station mapper introduces new map
>Everyone hates it for no reason and mapper is bullied off the platform
A tale as old as time.
Player plays a map for the first time, doesn't know where something is, gets angry at their mental inability to open a linked forum thread and look at the provided map, starts screaming, and then calls the map shit.
Don't worry, people being peabrained idiots isn't the main source of my reservations, mostly the fact that the engine genuinely cannot handle the map.
>Station mapper introduces new map
>Everyone hates it for no reason and mapper is bullied off the platform
A tale as old as time.
Player plays a map for the first time, doesn't know where something is, gets angry at their mental inability to open a linked forum thread and look at the provided map, starts screaming, and then calls the map shit.
Don't worry, people being peabrained idiots isn't the main source of my reservations, mostly the fact that the engine genuinely cannot handle the map.
What issues did it have now that it didn't have back on Starbloom anyway?
CMDR_Gungnir wrote: ↑Fri Dec 30, 2022 4:11 am
What issues did it have now that it didn't have back on Starbloom anyway?
TGstation has a higher pop, worse maptick, and more things goin on. I've had four tests, with the final one confirming the map cannot be run in it's current state due to performance issues for all players. I don't have the maptick graph on hand but it's disheartening.
sad to see this happen, although i gotta say that the original map was very well done and i'm excited to see on how it's gonna turn out to be since it's not being given up on, very inspiring :]
Andrymeda wrote: ↑Fri Dec 30, 2022 4:55 pm
sad to see this happen, although i gotta say that the original map was very well done and i'm excited to see on how it's gonna turn out to be since it's not being given up on, very inspiring :]
The issue is just performance, there's not much I'd like to change in the map if I wasn't forced to. I've been told the fact that multiz is very constantly used all across the station is the leading issue, but that really disappoints me because that's what makes the map and maintenance fun.
Cheshify wrote: ↑Wed Dec 28, 2022 2:04 am
Here's the rundown on why I'm closing down the PR and reconsidering options. The North Star meets and far exceeds my standards for map quality, but the map does simply not run on Byond. It's too massively large for TGcode and parallax, and after recent tests I believe it won't be fun for me or others if the map is merged as is, simply due to maptick issues. I'm going to spend some time taking a break and then redesigning the map from the ground up using cues from the original North Star in order to get the project in a much smaller state. I'm sorry.
Also people being really mean wasn't helping either, screw you guys.
Don’t give up, but don’t get burnout too, we have a lots of time.
364 days time.
Seriously, though, super sad this happened. I hope the redesign at least goes well and as planned.
Reminds me that time where I wasinsane.
I am horrible at chess and it makes me want to adminbus
I did not take this screenshot, I just thought it was funny.
by the bye, I recommend you, if you dislike what I did in game/feel like what I did could be improved, please post feedback about it or make a complaint, I am willing to improve in my handling of administrative actions and whatnot and if you give me constructive feedback I can improve in that goal!
I am willing to try out carrying about events, as well, and that’s why you should use this thread if you think of a idea
and now, a word from ekaterina
ekaterina wrote: ↑Fri May 19, 2023 8:36 am
No shit I'm wrong about that, almost as if it's a joke. I thought "source: trust me bro" would make it obvious that it's a joke. The only part of that line that wasn't a joke was the end.
The north star is very likely not happening, everything I need to do to get the map optimized is not what I want to map and enjoy designing, and the idea of needing to redo the entire thing is just agonizing after I have a fully finished map at my fingertips.
Reminds me that time where I wasinsane.
I am horrible at chess and it makes me want to adminbus
I did not take this screenshot, I just thought it was funny.
by the bye, I recommend you, if you dislike what I did in game/feel like what I did could be improved, please post feedback about it or make a complaint, I am willing to improve in my handling of administrative actions and whatnot and if you give me constructive feedback I can improve in that goal!
I am willing to try out carrying about events, as well, and that’s why you should use this thread if you think of a idea
and now, a word from ekaterina
ekaterina wrote: ↑Fri May 19, 2023 8:36 am
No shit I'm wrong about that, almost as if it's a joke. I thought "source: trust me bro" would make it obvious that it's a joke. The only part of that line that wasn't a joke was the end.
I've been given some reliable information that the North Star isn't done yet. With optimizations from 515 and a number of other things contributing to the server soon being able to handle this map, I'm re-opening the project. The PR is up now, and there's a feedback thread on the TGStation discord.
Thank you all for waiting so long. I wasn't ever sure that what needed to happen to have this map run properly was possible, so I shelved the project until then. Now that I'm being given some evidence of the optimizations needed, I'm happy to bring her back for a second try. I didn't want to keep the project up until we had any confirmation, so I had labelled it as "dead" as not to keep everyone waiting for something that might not come.
Reminds me that time where I wasinsane.
I am horrible at chess and it makes me want to adminbus
I did not take this screenshot, I just thought it was funny.
by the bye, I recommend you, if you dislike what I did in game/feel like what I did could be improved, please post feedback about it or make a complaint, I am willing to improve in my handling of administrative actions and whatnot and if you give me constructive feedback I can improve in that goal!
I am willing to try out carrying about events, as well, and that’s why you should use this thread if you think of a idea
and now, a word from ekaterina
ekaterina wrote: ↑Fri May 19, 2023 8:36 am
No shit I'm wrong about that, almost as if it's a joke. I thought "source: trust me bro" would make it obvious that it's a joke. The only part of that line that wasn't a joke was the end.