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Re: Crew of Bagil/Basil art
Posted: Wed Jan 20, 2021 8:19 pm
by Asparaguy
Bottom post of the previous page:
Look gary there I am!but seriously that looks really good and its kinda surreal seeing my character drawn
Re: Crew of Bagil/Basil art
Posted: Wed Jan 20, 2021 10:24 pm
by Bytube
hiynastrike wrote:Nar Nar
Eucles Mothri
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y'know because of the big eyes and unusual mouths I thought these moths were just people in gas masks for a second lmao
good art tho!
Re: Crew of Bagil/Basil art
Posted: Sun Feb 07, 2021 3:47 am
by hiynastrike
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Tastes-of-Lime, Groovy Lizard Assistant with an even Groovier name
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Callie Carr, Glowing Handicapped Hero
Re: Crew of Bagil/Basil art
Posted: Mon Feb 08, 2021 5:09 pm
by Localbox
I tried being handicapped once. It was a cult round and i was the detective.
Re: Crew of Bagil/Basil art
Posted: Sat Feb 13, 2021 9:53 pm
by hiynastrike
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Calls-The-Void errr... DR.Calls-The-Void
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Spites-God-Daily. Intimidating name for an anxious reptile
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Acco. (Translator's Note: Pronounced "Ah-See-Koh")
Re: Crew of Bagil/Basil art
Posted: Sat Feb 13, 2021 10:39 pm
by thehogshotgun
The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
Re: Crew of Bagil/Basil art
Posted: Sat Feb 13, 2021 10:40 pm
by Mothblocks
the nonhumans are more interesting to draw
Re: Crew of Bagil/Basil art
Posted: Sat Feb 13, 2021 11:25 pm
by saprasam
now draw her getting fined for speeding
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 1:51 am
by oranges
thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
if you've seen one grey suited baldie with a toolbox you've seen them all
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 3:09 am
by thehogshotgun
oranges wrote:thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
if you've seen one grey suited baldie with a toolbox you've seen them all
It is the perfect human form
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 3:49 am
by cacogen
bald for speed
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 3:49 pm
by hiynastrike
thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
OUT OF THE CURRENT 31 DRAWINGS:
11 Humans
7 Moths
7 Lizards
3 Felinids
1 Ethereal
1 Plasmaman
1 Artificial Intelligence
"Ya'know, I don't like the amount of aliens on this station" -Majority species on the station
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 3:51 pm
by thehogshotgun
hiynastrike wrote:thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
OUT OF THE CURRENT 31 DRAWINGS:
11 Humans
7 Moths
7 Lizards
3 Felinids
1 Ethereal
1 Plasmaman
1 Artificial Intelligence
"Ya'know, I don't like the amount of aliens on this station" -Majority species on the station
.... its 19:11 bro what are you on dog
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 10:00 pm
by cybersaber101
thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
Local old man yells at nothing
Re: Crew of Bagil/Basil art
Posted: Sun Feb 14, 2021 11:41 pm
by Bytube
thehogshotgun wrote:hiynastrike wrote:thehogshotgun wrote:The ratio of pure-breed humans to xenos scum really shows the problem with /tg/ station
OUT OF THE CURRENT 31 DRAWINGS:
11 Humans
7 Moths
7 Lizards
3 Felinids
1 Ethereal
1 Plasmaman
1 Artificial Intelligence
"Ya'know, I don't like the amount of aliens on this station" -Majority species on the station
.... its 19:11 bro what are you on dog
only thing I see wrong here is there being more than 0 felinids
Re: Crew of Bagil/Basil art
Posted: Wed Feb 17, 2021 4:02 pm
by Mickyan
I really like this art style, makes me wish I still played on bagil
Re: Crew of Bagil/Basil art
Posted: Wed Feb 17, 2021 7:28 pm
by ShibaInuLord
Mickyan wrote:I really like this art style, makes me wish I still played on bagil
just play on bagil now no need to wish
Re: Crew of Bagil/Basil art
Posted: Wed Feb 17, 2021 8:16 pm
by Timonk
im not gonna get up at 2 am every day for a year to get a nice art piece
Re: Crew of Bagil/Basil art
Posted: Thu Feb 18, 2021 10:10 am
by cacogen
remember to do a persistent painting if you haven't already
Re: Crew of Bagil/Basil art
Posted: Tue Feb 23, 2021 5:23 pm
by hyper2snyper
Timonk wrote:im not gonna get up at 2 am every day for a year to get a nice art piece
Don't worry man, I'm sure enough whining will get someone to do free art for you.
Re: Crew of Bagil/Basil art
Posted: Tue Feb 23, 2021 9:39 pm
by hiynastrike
I get asked a lot "Hiyna/James. Why don't I have a drawing? I've forcefed you drugs that one time." Well a common problem is that graytiders have a very similar way of dressing that causes a lot of distinctly named people to become one giant blur. So I will now cover a lot of people in a single drawing, especially male humans with brown hair
Generic Graytider
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Re: Crew of Bagil/Basil art
Posted: Tue Feb 23, 2021 10:08 pm
by oranges
powerful
Re: Crew of Bagil/Basil art
Posted: Tue Feb 23, 2021 10:30 pm
by Capsandi
hiynastrike wrote:I get asked a lot "Hiyna/James. Why don't I have a drawing? I've forcefed you drugs that one time." Well a common problem is that graytiders have a very similar way of dressing that causes a lot of distinctly named people to become one giant blur. So I will now cover a lot of people in a single drawing, especially male humans with brown hair
Generic Graytider
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Obviously used my character as the reference, you can tell by how the hair is drawn
Re: Crew of Bagil/Basil art
Posted: Tue Feb 23, 2021 10:37 pm
by hyper2snyper
Capsandi wrote:hiynastrike wrote:I get asked a lot "Hiyna/James. Why don't I have a drawing? I've forcefed you drugs that one time." Well a common problem is that graytiders have a very similar way of dressing that causes a lot of distinctly named people to become one giant blur. So I will now cover a lot of people in a single drawing, especially male humans with brown hair
Generic Graytider
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Obviously used my character as the reference, you can tell by how the hair is drawn
It could only be Nat, noone else, completely obvious. No doubt about that.
Re: Crew of Bagil/Basil art
Posted: Wed Feb 24, 2021 1:40 am
by cacogen
t for trust fall
Re: Crew of Bagil/Basil art
Posted: Wed Feb 24, 2021 12:47 pm
by Timonk
No it's me you can see it by the gas mask
Re: Crew of Bagil/Basil art
Posted: Sun Feb 28, 2021 5:01 pm
by Localbox
im just gonna post it here for hiyna
Re: Crew of Bagil/Basil art
Posted: Sun Feb 28, 2021 11:00 pm
by Man_Shroom
I am called Larry Spankenhiemer
EDIT: This was made by Moeshop before the SM licking PR was even a feature, thankfully my favorite flavor of icecream is now available in-game with fully supported game mechanics.
Re: Crew of Bagil/Basil art
Posted: Mon Mar 01, 2021 1:51 pm
by hiynastrike
SO! I don't know what Richard Hastings looks like. But He was a person I wanted to make a piece for... So after rolling about and asking people... I guessed that he has a brown mullet and a light beard
Richard Hastings
Khara Cravens
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I know, already posted by Khara herself, but now it's got an official release!
Seth Scherer
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Seth Gang Seth Gang
EDIT: I FORGOT I MADE KICKING BIRD AND DIDN'T EVEN POST THEM! They did see it prior on discord and adapted it into their signature, but still
Kicking-Bird Johnson
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Re: Crew of Bagil/Basil art
Posted: Mon Mar 01, 2021 1:57 pm
by gum disease
seth's 1 needs swarmers stun-lock bullying him while he cries :^)
Re: Crew of Bagil/Basil art
Posted: Mon Mar 01, 2021 9:17 pm
by hyper2snyper
hiynastrike wrote:
EDIT: I FORGOT I MADE KICKING BIRD AND DIDN'T EVEN POST THEM! They did see it prior on discord and adapted it into their signature, but still
Kicking-Bird Johnson
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Its fine, hes an idiot anyways.
Re: Crew of Bagil/Basil art
Posted: Thu Mar 04, 2021 7:11 pm
by Lemon Bot
Super Aggro Crag wrote:loo ks like pokemon trainer sprites
Ever since I saw this video I wanted to see an SS13 RPG.
Re: Crew of Bagil/Basil art
Posted: Thu Mar 04, 2021 8:57 pm
by Timonk
Lemon Bot wrote:Super Aggro Crag wrote:loo ks like pokemon trainer sprites
Ever since I saw this video I wanted to see an SS13 RPG.
This looks unironically good
Re: Crew of Bagil/Basil art
Posted: Fri Mar 05, 2021 4:13 am
by SuperNovaa41
Re: Crew of Bagil/Basil art
Posted: Fri Mar 05, 2021 4:46 am
by ArcaneDefence
Did you like it?
Re: Crew of Bagil/Basil art
Posted: Fri Mar 05, 2021 5:13 am
by Timonk
Yes
Re: Crew of Bagil/Basil art
Posted: Sat Mar 27, 2021 6:01 am
by hiynastrike
James? Where have you been!?
But here they are, latest batch of CoBs
Bog Creature
Heedal
Greasy Steve
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Re: Crew of Bagil/Basil art
Posted: Sat Mar 27, 2021 6:04 am
by HiKewne
Damn James those are some great work you have done, I still really like the look you gave to Heedal
Re: Crew of Bagil/Basil art
Posted: Sun Mar 28, 2021 1:58 am
by Bytube
hiynastrike wrote:
Heedal
its me boy
Re: Crew of Bagil/Basil art
Posted: Sun Mar 28, 2021 2:06 am
by Jonathan Gupta
hiynastrike wrote:James? Where have you been!?
But here they are, latest batch of CoBs
Bog Creature
Heedal
Greasy Steve
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I've looked through this 20 times, haven't seen Jonathan Gupta
Must be a mistake with my eyes
blind as fuck
Gupta moment.
Re: Crew of Bagil/Basil art
Posted: Mon Apr 05, 2021 8:00 am
by hiynastrike
James Lizardman
Hey it's me! Why? Because April 5th is my birthday, and I'd probably make a crew of Bagil piece for myself eventually.
Re: Crew of Bagil/Basil art
Posted: Mon Apr 05, 2021 8:29 am
by Timonk
Happy birthday!!
Re: Crew of Bagil/Basil art
Posted: Mon Apr 05, 2021 4:48 pm
by MortoSasye
Happy bday have a nice time, destroy your enemies, enjoy cake
Re: Crew of Bagil/Basil art
Posted: Mon Apr 05, 2021 5:11 pm
by Jonathan Gupta
Happy birthday James, I hope you get ling to turn everybody into you and the chef makes you a cake!
Warmest regards.
Jonathan J Gupta
Re: Crew of Bagil/Basil art
Posted: Wed Apr 21, 2021 4:26 am
by Kokonut
these almost make me want to play on basil again for old times sake but every time i go on the site it has like 5 players so i get depressed and have to play on s*bil where all the cringe people play, we need to leech players back
Re: Crew of Bagil/Basil art
Posted: Wed Apr 21, 2021 7:38 pm
by Jonathan Gupta
Kokonut wrote:these almost make me want to play on basil again for old times sake but every time I go on the site it has like 5 players so I get depressed and have to play on s*bil where all the cringe people play, we need to leech players back
dude bagil is fun low pop, I used to think high pop is the way to go but after playing low-pop bagil I thought it was pretty fun, give it a shot.
Bagil low pop is what makes it so fun in the first place, also the normies are starting to sink their teeth into bagil.
Jonathan J Gupta
Re: Crew of Bagil/Basil art
Posted: Mon May 03, 2021 4:46 pm
by Jonathan Gupta
Jonathan Gupta wrote:Kokonut wrote:these almost make me want to play on basil again for old times sake but every time I go on the site it has like 5 players so I get depressed and have to play on s*bil where all the cringe people play, we need to leech players back
dude bagil is fun low pop, I used to think high pop is the way to go but after playing low-pop bagil I thought it was pretty fun, give it a shot.
Bagil low pop is what makes it so fun in the first place, also the normies are starting to sink their teeth into bagil.
Jonathan J Gupta
you absolute autist, bagil ain't fun because low pop, bagil is fun because of the friends made along the way.
Re: Crew of Bagil/Basil art
Posted: Wed May 05, 2021 2:28 am
by Kokonut
bro that was you, you said that
Re: Crew of Bagil/Basil art
Posted: Wed May 05, 2021 2:44 am
by Jonathan Gupta
Kokonut wrote:bro that was you, you said that
maybe, maybe it was.
Re: Crew of Bagil/Basil art
Posted: Wed May 05, 2021 3:10 am
by SuperNovaa41
Re: Crew of Bagil/Basil art
Posted: Wed May 05, 2021 3:18 am
by Jonathan Gupta
SuperNovaa41 wrote:Jonathan Gupta wrote:Kokonut wrote:bro that was you, you said that
maybe, maybe it was.
autistic and schizophrenic
Maybe Seth, also I like your music going to make anymore?