Re: Chemistry reinforcement on box
Posted: Mon Apr 03, 2017 7:49 pm
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who am iBottom post of the previous page:
who am iWhy yes, yes it is...Jacough wrote:Isn't constantly smashing into a department just to steal shit round after round considered being a massive dick?
As in a bannable offense?
People like Obsolence often tear out the walls instead, so walls need to be reinforced.Lazengann wrote:If you actually want to reinforce it though all you have to do is put the fridge on a wall or replace the glass table behind it with a reinforced one. Right now I just move the fridge and deconstruct the table and I'm out of there with the prize in like six seconds.
> Guy who complained about chasms because he kept dying from falling in holes calling other people casualsShadowDimentio wrote:Defend your own department, casual. You're fucking chemistry, throw acid in their faces like an arab wife and you'll be fine.
No strawman here, there are two possible scenarios that led to this thread: First, they're taking a dispenser while you're in chemistry. If you don't stop them, you suck because they can't even retaliate without a bwoink for banbaiting. Second, they're taking it while you're not in chemistry. If you're leaving chemistry unoccupied you suck, the clown needs his space lube.Qbopper wrote:strawmanLazengann wrote:I suck at this game coders please help!!
Those are in the med vendor, not chem.PKPenguin321 wrote:Box of hugs
fair enough, but it's hard to take you seriously when your original post is like thatLazengann wrote:No strawman here, there are two possible scenarios that led to this thread: First, they're taking a dispenser while you're in chemistry. If you don't stop them, you suck because they can't even retaliate without a bwoink for banbaiting. Second, they're taking it while you're not in chemistry. If you're leaving chemistry unoccupied you suck, the clown needs his space lube.Qbopper wrote:strawmanLazengann wrote:I suck at this game coders please help!!
>if you ever leave your department for any reason its contents are mineLazengann wrote:No strawman here, there are two possible scenarios that led to this thread: First, they're taking a dispenser while you're in chemistry. If you don't stop them, you suck because they can't even retaliate without a bwoink for banbaiting. Second, they're taking it while you're not in chemistry. If you're leaving chemistry unoccupied you suck, the clown needs his space lube.Qbopper wrote:strawmanLazengann wrote:I suck at this game coders please help!!
you're not wrong but let's be real what reason do chemists have to leave the chemistry department beyond putting stuff in cryo mixcedarbridge wrote:>if you ever leave your department for any reason its contents are mineLazengann wrote:No strawman here, there are two possible scenarios that led to this thread: First, they're taking a dispenser while you're in chemistry. If you don't stop them, you suck because they can't even retaliate without a bwoink for banbaiting. Second, they're taking it while you're not in chemistry. If you're leaving chemistry unoccupied you suck, the clown needs his space lube.Qbopper wrote:strawmanLazengann wrote:I suck at this game coders please help!!
lolno
Grenade casings, deliveries, specialized beakers/casings from R&D.Qbopper wrote:you're not wrong but let's be real what reason do chemists have to leave the chemistry department beyond putting stuff in cryo mixcedarbridge wrote:>if you ever leave your department for any reason its contents are mineLazengann wrote:No strawman here, there are two possible scenarios that led to this thread: First, they're taking a dispenser while you're in chemistry. If you don't stop them, you suck because they can't even retaliate without a bwoink for banbaiting. Second, they're taking it while you're not in chemistry. If you're leaving chemistry unoccupied you suck, the clown needs his space lube.Qbopper wrote:strawmanLazengann wrote:I suck at this game coders please help!!
lolno
To flash the medbay staff and lynch the CMO, obviously.Qbopper wrote:I rarely see those things, but I'll concede the point
I mainly meant "why are you leaving chemistry at roundstart" though
On lowpop, probably to grab a medical belt and supplies from medical storage since chemists have the additional ID perms for it.Qbopper wrote:I rarely see those things, but I'll concede the point
I mainly meant "why are you leaving chemistry at roundstart" though
Yeah man my eyes just need to git guud and start seeing black on black better. Asshole.Jacough wrote:> Guy who complained about chasms because he kept dying from falling in holes calling other people casualsShadowDimentio wrote:Defend your own department, casual. You're fucking chemistry, throw acid in their faces like an arab wife and you'll be fine.
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he's clearly trying to poke fun, there's no need to start flinging shitShadowDimentio wrote:Yeah man my eyes just need to git guud and start seeing black on black better. Asshole.Jacough wrote:> Guy who complained about chasms because he kept dying from falling in holes calling other people casualsShadowDimentio wrote:Defend your own department, casual. You're fucking chemistry, throw acid in their faces like an arab wife and you'll be fine.
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That's reasonable, I'm mainly speaking towards the people who disappear from medbay for a good 5 minutes or something, it happens almost every time I'm in a medbay role and I don't know whyAdAstraPerAspera wrote:On lowpop, probably to grab a medical belt and supplies from medical storage since chemists have the additional ID perms for it.Qbopper wrote:I rarely see those things, but I'll concede the point
I mainly meant "why are you leaving chemistry at roundstart" though
Personally I tend to stay till I at least get clonex/mannitol ready for cryo.
Then you haven't trained yourself to the meta of "he rolled antag" yet. That's a good thing. Don't let it happen to you.Qbopper wrote:That's reasonable, I'm mainly speaking towards the people who disappear from medbay for a good 5 minutes or something, it happens almost every time I'm in a medbay role and I don't know why
Please no, this interaction is fun, some conflict is good and being 100% self sufficent makes the game boring.Cheridan wrote:I'll just give the botanists a chemmaster so they don't have to steal it anymore then everyone'll be happy
It usually occurs to me but I just ignore it anywayscedarbridge wrote:Then you haven't trained yourself to the meta of "he rolled antag" yet. That's a good thing. Don't let it happen to you.Qbopper wrote:That's reasonable, I'm mainly speaking towards the people who disappear from medbay for a good 5 minutes or something, it happens almost every time I'm in a medbay role and I don't know why
Add that sometimes chem being able to tell botany to fuck off is ok and totally as within reason as cargo refusing to order something requested because they think the person ordering it will end up doing something stupid with it.Dr_bee wrote:Please no, this interaction is fun, some conflict is good and being 100% self sufficent makes the game boring.Cheridan wrote:I'll just give the botanists a chemmaster so they don't have to steal it anymore then everyone'll be happy
Botany already has the ability to make its own mutagen with blumpkins and glowshrooms and some work, so a chem dispenser is just redundant, and this is coming from someone who enjoys botany.
Woah bro, my bad I didn't realize I was striking a massive nerve there. Didn't realize you were that sensitive about your skill level in a 2D spaceman simulator.ShadowDimentio wrote:Yeah man my eyes just need to git guud and start seeing black on black better. Asshole.Jacough wrote:> Guy who complained about chasms because he kept dying from falling in holes calling other people casualsShadowDimentio wrote:Defend your own department, casual. You're fucking chemistry, throw acid in their faces like an arab wife and you'll be fine.
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That's what I'm saying. What happened to that?imblyings wrote:>botany used to be a chill job where you could never worry about plant stats and you'd be ok since you were mainly growing food for the chef and maybe some deathnettles or bananas on the side
>now it's GOTTA HAVE MUTAGEN GOTTA GET PLANT-BASED WMDS NOW!!!
It can still be that, if you focus on making helpful plants or making chem-farms with bees for medbay, or the occasional toy plant like laughter smoke melons.cedarbridge wrote:That's what I'm saying. What happened to that?imblyings wrote:>botany used to be a chill job where you could never worry about plant stats and you'd be ok since you were mainly growing food for the chef and maybe some deathnettles or bananas on the side
>now it's GOTTA HAVE MUTAGEN GOTTA GET PLANT-BASED WMDS NOW!!!
Yup, they never do shit, nor do they stick around in medbay.imblyings wrote:>you have a departmental officer
hehe
A wall and shutters solves this just fine without snowflaking the fridge.FantasticFwoosh wrote:Chemistry vendors made unwrenchable but also significantly stronger/explosion proof, use a spray bottle to ward off looters.
Cutting through R-walls just gives you more time to prepare a nasty surprise for them.FantasticFwoosh wrote:Cut the power to chemistry after mapping out the wiring and crowbar the shutter up. Shutters aren't scary at all.
These people are demented, they have been noted to cut through R-walls to get into there, and probe the perimeter for weak spots.
This is going to end up unsatisfactory because the feeling is they must start the mutation RNG pinwheel as close to roundstart as possible.Gun Hog wrote:Botanists: Consider PDA'ing the RD for a chem dispenser and upgrades. While you are at it, PDA both chemists for mutagen. No, you will not always get mutagen, Science might not get you a chem dispenser or upgrades (there are lots of good reasons for this, such as antags, no one doing R&D, too many requests, greyscum infestation, etc), at which time you may become more aggressive, just do not ahelp when you get dunked or thrown out.
5 units of sulfanol and a syringe gun works wonders. nothing quite like handing out free naps.ShadowDimentio wrote:It takes five seconds to make a spray bottle of acid. You have no excuse if you can't do that, at least.
It's very weird that people can't seem to enjoy a job anymore unless they have some large effect on the round, even for seemingly very laid back jobs [like botany]. It's like everyone is arms racing to be the biggest protagonist yet don't want to go security where they can just directly fight with tools that are for being the protagonist.Lazengann wrote:The job was made more fun
How the fuck would you feel if a chef or chemist broke into botany roundstart because they needed plants and didn't want to wait for you to grow them or even ask, because 'botanists never do their job anyways'?Lazengann wrote:I don't grow dumb shit I just make medbay virtually obsolete with my healing applesQbopper wrote:seriously holy shit is waiting 30 seconds for them to finish what they're doing to give you memefuel to flood the station with annoying shit that they probably don't want you to grow anywaysiamgoofball wrote:God forbid chemistry doesn't produce only mutagen
"How the fuck would you feel if a greyshirt broke into Engineering roundstart because they needed gloves & mats and didn't want to wait for you to start building shit or ask because engineers never do their job anyway?"Cherrypone wrote:How the fuck would you feel if a chef or chemist broke into botany roundstart because they needed plants and didn't want to wait for you to grow them or even ask, because 'botanists never do their job anyways'?Lazengann wrote:I don't grow dumb shit I just make medbay virtually obsolete with my healing applesQbopper wrote:seriously holy shit is waiting 30 seconds for them to finish what they're doing to give you memefuel to flood the station with annoying shit that they probably don't want you to grow anywaysiamgoofball wrote:God forbid chemistry doesn't produce only mutagen