Something with no edges or corners, lots of curves and round shapes. Parts of it should be padded. Soft pink/blue would work best since they're calming colors. Ideally, it should look like a law 1 zealot incarnate. It's supposed to be slightly ridiculous, so don't be afraid to have some fun with it.
Something with no edges or corners, lots of curves and round shapes. Parts of it should be padded. Soft pink/blue would work best since they're calming colors. Ideally, it should look like a law 1 zealot incarnate. It's supposed to be slightly ridiculous, so don't be afraid to have some fun with it.
Tried to make him look like a cheeky cunt- the kind of borg to scold a frothing assistant and irritate him into complicity with constant soft-stuns and discouragement. Also fingers to tickle people into submission.
Fonedsky wrote:
any directions i should take with this before i finish the shading?
make sure theres like weird inscription marks and maybe ancient samarian text
I consider myself a /tg/station historian. If you're interested in the server history at all, feel free to ask me and I'll try and get you an answer!#ConcurForever
Fonedsky wrote:
any directions i should take with this before i finish the shading?
make sure theres like weird inscription marks and maybe ancient samarian text
i was thinking about making the text glow with inscription marks, that's why i didn't include it
i'll make it bigger to include both the marks and ancient samarian text
wait are you saying that none of these cheap assholes would buy a pizza for you to make fat sprites because i don't even care about fat sprites but seeing something like that get done would be awesome and i actually have some money
wait are you saying that none of these cheap assholes would buy a pizza for you to make fat sprites because i don't even care about fat sprites but seeing something like that get done would be awesome and i actually have some money
I need tongues, see https://github.com/tgstation/-tg-station/pull/16704 for details. Take this once in a lifetime opportunity to canonize lizard tongue design so people know what they look like when they use them for horrible acts of roleplay.
Incoming wrote:Take this once in a lifetime opportunity to canonize lizard tongue design so people know what they look like when they use them for horrible acts of roleplay.
Too bad ERP is banned and no matter how fat you are you can only vore monkeys, not humans.
The head and chest attached to each other for EVERY. SINGLE. RACE.
I need arms and legs for EVERY SINGLE RACE, plus grey scale that I can use for humans, lizards, and easy races. Each one must be in the location it would be on the mob.
I need arms and legs for every single race... with a bit of meat attached and sideways so I can throw them to the ground. I also need a metal version of these for robolimbs off the body.
Some races don't need special limbs. Others do(also, im probably going to want the color of golem arms).
I still think we should add fat sprites, but only let fat people wear certain clothing. No space suits for fat people.
If someone is wearing something that a fat person can't, and then they become fat, all their clothes just rip off and fly everywhere comically.
This also allows us to do some good old-fashioned fathshaming.
I consider myself a /tg/station historian. If you're interested in the server history at all, feel free to ask me and I'll try and get you an answer!#ConcurForever
Nienhaus wrote:I can give who ever wants to do it a head start.
[img]snip[/img]
>no headless sprites
DO YOU WANNA CODE DISMEMBERMEME? DO YOU REALISE HOW HARD IT WOULD BE TO DECAPITATE A SPACEMAN? AT WHAT POINT ARE YOU A MOB? IS THE HEAD THE MOB? THAN THAT MEANS SPECIAL CASES FOR THE ORGANS AND THEN THE BRAIN HAS TO BE SPECIAL CASED INTO THE HEAD.
Nienhaus wrote:I can give who ever wants to do it a head start.
[img]snip[/img]
>no headless sprites
DO YOU WANNA CODE DISMEMBERMEME? DO YOU REALISE HOW HARD IT WOULD BE TO DECAPITATE A SPACEMAN? AT WHAT POINT ARE YOU A MOB? IS THE HEAD THE MOB? THAN THAT MEANS SPECIAL CASES FOR THE ORGANS AND THEN THE BRAIN HAS TO BE SPECIAL CASED INTO THE HEAD.
So NO! NO DECAPITATION.
You mean like brains?
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
Since when you get debrained, you are the brain, not the body. this means a body is in a hierarchy. Head > Body > Limbs.
So when your head gets cut off, you are the head, not the body/bigger mass.
You also will die since lol no heart
Limbs are turned 'off' in a sort of way. Really you are just cursed with a 'empty' item that can't interact with anything, much like the chainsaw arm but worse.
An invisible variable is placed on every limb. Every weapon has a new variable, a sharpness variable. If a limb reaches 40 or higher of the variable, the limb is cut off. A e-sword has 35 while a double eswordhas 40. A simple kitchen knife is as low as 5. A switchblade is only a small 2.
NSFW:
I will admit I was laughing pretty hard during your skit in the boxing ring. - seagrimr
Spoiler:
Playing on the server isn't something you're entitled to. There's an extremely small level of responsibiliy on your part to play hhundreds of hours of a free game run by fuckheads. - Stickymayhem
A retards guide on how to make a maxcap bomb in toxins.
Grab a oxygen tank and a plasma tank and bring them to the testing lab.
Super cool the Oxygen and superheat the Plasma.
Clean out the oxygen and plasma tanks with a filter/pump.
Then you wrench and unwrench the plasma and oxygen tanks in toxins. It`s important tha you do it one at a time. Try to get a 85%plasma and 15% oxygen mix.
Once you have a good burn mix, pump the mix into the burn chamber and light it on fire. Wait 10 seconds for it to heat up and pump it into a yellow (empty) canister.
Quickly set the kpa output to 163 kpa and fill the tanks with the burn mix.
Take the oxygen tanks and fill it up with a 613kpa worth of oxygen FIRST then fill the rest with plasma, you should get well over 2000kpa in the end.
With the new atmos system you should wait 5-10 minutes for you tanks to bake.
Take a tank transfer valve, add a oxygen tank and a plasma tank to it. You should have a maxcap bomb. Have fun blowing up the station mining!
Zilenan91 wrote:That system sounds interesting. You could theoretically keep someone's head alive if you injected it with iron and anti oxyloss chems.
We'd need an artificial heart to keep the body alive though.
We nazi experimentation now.
Plus it's easier for the coders.
NSFW:
I will admit I was laughing pretty hard during your skit in the boxing ring. - seagrimr
Spoiler:
Playing on the server isn't something you're entitled to. There's an extremely small level of responsibiliy on your part to play hhundreds of hours of a free game run by fuckheads. - Stickymayhem
A retards guide on how to make a maxcap bomb in toxins.
Grab a oxygen tank and a plasma tank and bring them to the testing lab.
Super cool the Oxygen and superheat the Plasma.
Clean out the oxygen and plasma tanks with a filter/pump.
Then you wrench and unwrench the plasma and oxygen tanks in toxins. It`s important tha you do it one at a time. Try to get a 85%plasma and 15% oxygen mix.
Once you have a good burn mix, pump the mix into the burn chamber and light it on fire. Wait 10 seconds for it to heat up and pump it into a yellow (empty) canister.
Quickly set the kpa output to 163 kpa and fill the tanks with the burn mix.
Take the oxygen tanks and fill it up with a 613kpa worth of oxygen FIRST then fill the rest with plasma, you should get well over 2000kpa in the end.
With the new atmos system you should wait 5-10 minutes for you tanks to bake.
Take a tank transfer valve, add a oxygen tank and a plasma tank to it. You should have a maxcap bomb. Have fun blowing up the station mining!
Since when you get debrained, you are the brain, not the body. this means a body is in a hierarchy. Head > Body > Limbs.
So when your head gets cut off, you are the head, not the body/bigger mass.
You also will die since lol no heart
Limbs are turned 'off' in a sort of way. Really you are just cursed with a 'empty' item that can't interact with anything, much like the chainsaw arm but worse.
An invisible variable is placed on every limb. Every weapon has a new variable, a sharpness variable. If a limb reaches 40 or higher of the variable, the limb is cut off. A e-sword has 35 while a double eswordhas 40. A simple kitchen knife is as low as 5. A switchblade is only a small 2.
To add to this, have a check system to see if someone has at least 2 limbs. If they don't then they will be 'buckled' and can't move. A crutch will add to this variable.
Make every spessmen a walking list of variables to make everything for coding easier in the future. If it's not a thing yet.
NSFW:
I will admit I was laughing pretty hard during your skit in the boxing ring. - seagrimr
Spoiler:
Playing on the server isn't something you're entitled to. There's an extremely small level of responsibiliy on your part to play hhundreds of hours of a free game run by fuckheads. - Stickymayhem
A retards guide on how to make a maxcap bomb in toxins.
Grab a oxygen tank and a plasma tank and bring them to the testing lab.
Super cool the Oxygen and superheat the Plasma.
Clean out the oxygen and plasma tanks with a filter/pump.
Then you wrench and unwrench the plasma and oxygen tanks in toxins. It`s important tha you do it one at a time. Try to get a 85%plasma and 15% oxygen mix.
Once you have a good burn mix, pump the mix into the burn chamber and light it on fire. Wait 10 seconds for it to heat up and pump it into a yellow (empty) canister.
Quickly set the kpa output to 163 kpa and fill the tanks with the burn mix.
Take the oxygen tanks and fill it up with a 613kpa worth of oxygen FIRST then fill the rest with plasma, you should get well over 2000kpa in the end.
With the new atmos system you should wait 5-10 minutes for you tanks to bake.
Take a tank transfer valve, add a oxygen tank and a plasma tank to it. You should have a maxcap bomb. Have fun blowing up the station mining!
DemonFiren wrote:Do tell me that the sharpening block actually increases sharpness.
Why wouldn't it?
NSFW:
I will admit I was laughing pretty hard during your skit in the boxing ring. - seagrimr
Spoiler:
Playing on the server isn't something you're entitled to. There's an extremely small level of responsibiliy on your part to play hhundreds of hours of a free game run by fuckheads. - Stickymayhem
A retards guide on how to make a maxcap bomb in toxins.
Grab a oxygen tank and a plasma tank and bring them to the testing lab.
Super cool the Oxygen and superheat the Plasma.
Clean out the oxygen and plasma tanks with a filter/pump.
Then you wrench and unwrench the plasma and oxygen tanks in toxins. It`s important tha you do it one at a time. Try to get a 85%plasma and 15% oxygen mix.
Once you have a good burn mix, pump the mix into the burn chamber and light it on fire. Wait 10 seconds for it to heat up and pump it into a yellow (empty) canister.
Quickly set the kpa output to 163 kpa and fill the tanks with the burn mix.
Take the oxygen tanks and fill it up with a 613kpa worth of oxygen FIRST then fill the rest with plasma, you should get well over 2000kpa in the end.
With the new atmos system you should wait 5-10 minutes for you tanks to bake.
Take a tank transfer valve, add a oxygen tank and a plasma tank to it. You should have a maxcap bomb. Have fun blowing up the station mining!
The peacekeeper borg is nearly finished, and we've realized that we're going to need transformation sprites as well as borg sprites. If we make the sprite a recolored/edited version of the secborg sprite, we can just recycle the old animation and just recolor the red bits and save an assload of work. Would anybody be willing to make a cross between the secborg and the hugbox that spawns in perma?
you do realise that the peacekeeper borg isn't actually getting added right
I consider myself a /tg/station historian. If you're interested in the server history at all, feel free to ask me and I'll try and get you an answer!#ConcurForever
I got the feeling it was going to become the next Readd Stungloves meme, with maintainers actively refusing to merge it due to it being a partial revert of the secborg removal. I have no strong opinion either way but if Remie says it is going in I think that means it is going in
Arthur Thomson says, "Since there are no admins I would loging with another account and kill you"
Caleb Robinson laughs.
Arthur Thomson catches fire!
tusterman11 wrote:Can you stop lying? I just asked you and you are was a piece of shiit on me!!!
Kor wrote:I wish Wyzack was still an admin.
EngamerAzari's real number one fangirl <3
certified good poster
Whether it goes in as a roundstart module or not is debatable, but provided the code is up to snuff it should definitely exist in code (some funny stuff has been planned, like the Harm yeller's sound effects also eggborg a cutie)
PKPenguin321 wrote:bruh what happened to this thread like the last 15 posts arent even sprite requests
its because nobody actually wants to ever sprite things
I have about 10 billion requests but I have to hound and hound to get any of them
I consider myself a /tg/station historian. If you're interested in the server history at all, feel free to ask me and I'll try and get you an answer!#ConcurForever
I need onground and inhand sprites for a skateboard. I'm making it so you can pick up the skateboard and swing it around. The skateboard vehicle in the game looks like this:
(also if anybody wants to resprite the skateboard vehicle be my guest)
PKPenguin321 wrote:I need onground and inhand sprites for a skateboard. I'm making it so you can pick up the skateboard and swing it around. The skateboard vehicle in the game looks like this:
(also if anybody wants to resprite the skateboard vehicle be my guest)
Alright, I tried to resprite the skateboard, along with inhand and onground sprites. It's probably not the best, but it should at least look like some bits of metal on wheels.
I need sprites for a gulag teleporter, https://tgstation13.org/phpBB/viewtopic.php?f=9&t=6912.
I'm using an old sprite of an implant chair(icons/obj/machines/implantchair.dmi), the sprite itself fits really well with what I want, but there are no icon states for it being closed with no occupant, unpowered(open and closed) and the maintenance panel open(only closed with no occupant)