Bottom post of the previous page:
This is actually a pretty good idea. I'd be on board if we had multiple ways of ending the round, perhaps tied to each department. My number one concern about this is railroading, and that would go a long ways to alleviating it.Durkel wrote:You said that the gateway would be the only way off, but have you thought of doing something like building a comms array, having the rescue shuttle get blown the fuck out by whatever made the crew crash, the crew disabling it, and calling again? Kind of like subnautica. You could have the second crash site be used as a trigger to really start spreading your corruption, allowing the crew to just fuck about until then.
Well meme'd, but it is somewhat true. Fighting players is a challenge, fighting mobs is a chore.kevinz000 wrote:Luke is just worried he can't get his delicious valids feel as good when they aren't players don't worry.
I realize too that this is happening whether it's a good idea or not. At this point, I think the most productive thing I can do is try to make sure that people have realistic ideas and expectations.NikNakFlak wrote:As I told luke, I don't agree with this but they already look like they are actually doing it. GG, that's it.