Zarniwoop wrote:Why do we always merge half-baked goof code?
because unlike you, he goes to the effort of actually writing it
This is a douchebag response and that's a dumbass reason to implement (and pay for!) something that clearly had minimal effort put into it (and that nobody was asking for in the first place).
Zarniwoop wrote:Why do we always merge half-baked goof code?
because unlike you, he goes to the effort of actually writing it
This is a douchebag response and that's a dumbass reason to implement (and pay for!) something that clearly had minimal effort put into it (and that nobody was asking for in the first place).
If no one was asking for it then who paid goof?
zxaber wrote:Will borgs be prevented from removing items in chem fridges even if there is not price set?
Will borgs be prevented from printing machine parts from protolathes (therefor making the engineer RPED useless)?
Is the plan for lathes to pull materials from a player's inventory automatically? Can you elaborate on how this will effect the autolathe, which doesn't connect to the silo?
You probably just put the mats in the lathe the normal way
If lathes are going to be made to cost money if materials aren't available, shouldn't roundstart materials be made a lot more scarce? As it stands, pretty much every map has a bountiful supply of metal and glass, so it might as well not exist.
Spoiler:
Hints:
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Submitted by: sandstorm
The best way to get a girl/boy friend is to click on them say "hi" then push enter
then say "your cute" then push enter,wait until they say somthing back if they
don't go for another.
Zarniwoop wrote:Why do we always merge half-baked goof code?
because unlike you, he goes to the effort of actually writing it
This is a douchebag response and that's a dumbass reason to implement (and pay for!) something that clearly had minimal effort put into it (and that nobody was asking for in the first place).
If no one was asking for it then who paid goof?
Oh sorry, one person with money asked for it. My bad.
The public facing chem fridge should default to being free and then it should have functionality added to optionally charge for things on an item by item basis. If you had a button next to each item in a chem fridge that required chemistry access that allowed you to set a price for an item then you could distribute your virus cures free and whip up some super healing chems or bottles of lube and put prices on them.
Make job equipment vendors work off of access, the current system is wonky. IE, setting yourself to Captain, then renaming the ID back to your original job results in you being charged, where else keeping the original job/switching back to it and giving yourself every access individually doesn't charge you.
This is an outside case but the ID console should be able to assign a new account to an ID card. I got to the station as a lavaland survivor and got myself an ID but had no way to get an account. I had to steal an ID from the morgue and use that for an account.
Zarniwoop wrote:Why do we always merge half-baked goof code?
because unlike you, he goes to the effort of actually writing it
This is a douchebag response and that's a dumbass reason to implement (and pay for!) something that clearly had minimal effort put into it (and that nobody was asking for in the first place).
If no one was asking for it then who paid goof?
Oh sorry, one person with money asked for it. My bad.
you're the one acting like a douchebag
the game is changed by the people who change it, not by the ones who play it. If you don't like that, learn to fucking code and contribute yourself, otherwise you're only ever going to be a bit player in the changes of the game and your bitching about changes other people have made will be ignored.
the "le paid code" meme is getting dumb. Goof is getting like maybe 1$ an hour to code this up, probably less.
And are we commies now? Why shouldn't people get paid? If MSO wanted to hire me for 60-70k a year plus benefits and 20 days PTO a year, I'd code full time for /tg/. He won't, so I don't. Goof is doing it for like 40$. He could give out handjobs and make 40$ for like 1/100th the effort.
Edit: Goof would probably get more appreciation for selling handjobs than he does for coding for free.
Zarniwoop wrote:Why do we always merge half-baked goof code?
because unlike you, he goes to the effort of actually writing it
This is a douchebag response and that's a dumbass reason to implement (and pay for!) something that clearly had minimal effort put into it (and that nobody was asking for in the first place).
If no one was asking for it then who paid goof?
Oh sorry, one person with money asked for it. My bad.
you're the one acting like a douchebag
the game is changed by the people who change it, not by the ones who play it. If you don't like that, learn to fucking code and contribute yourself, otherwise you're only ever going to be a bit player in the changes of the game and your bitching about changes other people have made will be ignored.
This has always been the case.
It’s a feedback thread, dunno why you’re even reading it if this is your attitude, other than to unleash your salt on the players you apparently loathe so much. Nobody was asking for it, it’s not really adding anything, I’ve found nobody that’s wanted to RP with it. It’s half baked goof code, just remove it like we did chaplain’s monk CQC and Freon.
Zarniwoop wrote:Why do we always merge half-baked goof code?
because unlike you, he goes to the effort of actually writing it
This is a douchebag response and that's a dumbass reason to implement (and pay for!) something that clearly had minimal effort put into it (and that nobody was asking for in the first place).
If no one was asking for it then who paid goof?
Oh sorry, one person with money asked for it. My bad.
you're the one acting like a douchebag
the game is changed by the people who change it, not by the ones who play it. If you don't like that, learn to fucking code and contribute yourself, otherwise you're only ever going to be a bit player in the changes of the game and your bitching about changes other people have made will be ignored.
This has always been the case.
It’s a feedback thread, dunno why you’re even reading it if this is your attitude, other than to unleash your salt on the players you apparently loathe so much. Nobody was asking for it, it’s not really adding anything, I’ve found nobody that’s wanted to RP with it. It’s half baked goof code, just remove it like we did chaplain’s monk CQC and Freon.
a feedback thread is for feedback. all you did was yell "goof goof goof". learn how to code if you think this was so minimal effort. making shit like this takes a lot of time
Last edited by Qustinnus on Sat Oct 27, 2018 11:21 pm, edited 1 time in total.
I gave other feedback in the thread, yall just didn't get salty until I accurately pointed out goof's history of implementing poorly thought-out features that nobody asked for or wanted. I didn't say anything about minimal effort and even so, putting effort into something doesn't inherently make it good.
Zarniwoop wrote:I gave other feedback in the thread, yall just didn't get salty until I accurately pointed out goof's history of implementing poorly thought-out features that nobody asked for or wanted. I didn't say anything about minimal effort and even so, putting effort into something doesn't inherently make it good.
no it doesnt. non-coders calling big features they dont like low effort are usually to stupid to realize how much work said feature needs. I realize high effort == good feature. but saying its minimal effort when you dont know how much work something takes makes me laugh at you every time you talk.
no it doesnt. non-coders calling big features they dont like low effort are usually to stupid to realize how much work said feature needs. I realize high effort == good feature. but saying its minimal effort when you dont know how much work something takes makes me laugh at you every time you talk.
lmao dumbass its too not to, good luck sharing ur opinion ever again.
no it doesnt. non-coders calling big features they dont like low effort are usually to stupid to realize how much work said feature needs. I realize high effort == good feature. but saying its minimal effort when you dont know how much work something takes makes me laugh at you every time you talk.
lmao dumbass its too not to, good luck sharing ur opinion ever again.
no it doesnt. non-coders calling big features they dont like low effort are usually to stupid to realize how much work said feature needs. I realize high effort == good feature. but saying its minimal effort when you dont know how much work something takes makes me laugh at you every time you talk.
The amount of work isn't the question here, its the quality and the quality is poor. My point still stands as evidenced by how you can't even come up with an actual retort to any points I've made about why the feature is bad. You just reiterate the same point I already debunked (effort doesn't make something inherently good). You're nitpicking semantics because you don't have a leg to stand on in regards to actual content. You can barely string a sentence together but argue we shouldn't listen to anyone too stupid to [x] so why listen to your bunk argument? The feature is poorly thought out, poorly implemented, incomplete and functionally almost entirely meaningless and useless. Maybe there was lots of click clacking involved but I call it low effort if such little thought goes into it that this is what the result is.
You literally don't even address the point yet claim it is false because I used a word you don't like in an unrelated point. You really have no room to be calling others stupid and the fact you have to rest your case on calling your opponent stupid proves you have no legitimate point. Just ad hominems.
no it doesnt. non-coders calling big features they dont like low effort are usually to stupid to realize how much work said feature needs. I realize high effort == good feature. but saying its minimal effort when you dont know how much work something takes makes me laugh at you every time you talk.
The amount of work isn't the question here, its the quality and the quality is poor. My point still stands as evidenced by how you can't even come up with an actual retort to any points I've made about why the feature is bad. You just reiterate the same point I already debunked (effort doesn't make something inherently good). You're nitpicking semantics because you don't have a leg to stand on in regards to actual content. You can barely string a sentence together but argue we shouldn't listen to anyone too stupid to [x] so why listen to your bunk argument? The feature is poorly thought out, poorly implemented, incomplete and functionally almost entirely meaningless and useless. Maybe there was lots of click clacking involved but I call it low effort if such little thought goes into it that this is what the result is.
You literally don't even address the point yet claim it is false because I used a word you don't like in an unrelated point. You really have no room to be calling others stupid and the fact you have to rest your case on calling your opponent stupid proves you have no legitimate point. Just ad hominems.
i dont care about goofconomy and if it was removed i wouldnt care. I just think some of your arguments such as "its goof" and "he /obviously/ put no effort into it" are shit and the second one just shows how unknowledged you are on the subject and basically just make me want to call you a dick.
i dont think ive posted ITT yet and nobody will care but i personally do not like the economy system for some of the many reasons im sure have been given in detail throughout the thread
Anyway as I was saying before this sperglord got triggered by semantics and tried to veer this off topic...
Nobody was asking for it, it’s not really adding anything, its taking away more than its adding, I’ve found nobody that’s wanted to RP with it. It wasn't even finished when it was merged and is still missing pieces. It’s half baked goof code, just remove it like we did chaplain’s monk CQC and Freon.
Zarniwoop wrote:Anyway as I was saying before this sperglord got triggered by semantics and tried to veer this off topic...
Nobody was asking for it, it’s not really adding anything, its taking away more than its adding, I’ve found nobody that’s wanted to RP with it. It wasn't even finished when it was merged and is still missing pieces. It’s half baked goof code, just remove it like we did chaplain’s monk CQC and Freon.
>nobody asked for it
Last I checked, money still doesn't appear out of nothing.
It's also not at all half-baked, it's just missing something to make people care about it.
I think the idea is to trade and barter, do work for other people and get paid. But the question I've been asking time and time again is: what do you need the money for?
aka Schlomo Gaskin aka Guru Meditation aka Copyright Alright aka Topkek McHonk aka Le Rouge
Lumbermancer wrote:I think the idea is to trade and barter, do work for other people and get paid. But the question I've been asking time and time again is: what do you need the money for?
Cool I would be down for that but its not seeing widespread use in part because I only know about anything regarding this from reading the adhoc feedback thread post.
Even then I'm unclear about several aspects of the system.
Zarniwoop wrote:Anyway as I was saying before this sperglord got triggered by semantics and tried to veer this off topic...
Nobody was asking for it, it’s not really adding anything, its taking away more than its adding, I’ve found nobody that’s wanted to RP with it. It wasn't even finished when it was merged and is still missing pieces. It’s half baked goof code, just remove it like we did chaplain’s monk CQC and Freon.
>nobody asked for it
Last I checked, money still doesn't appear out of nothing.
What does that mean?
And if it’s missing components that make people care about it, it’s fundamentally unfinished aka half-baked.
Zarniwoop wrote:I already addressed the point, one person paying for it doesn't translate to the community asking for it.
thing is noone asked for most of the features in ss13 and yet they're in. literaly noone asked for a car that sucks up people that can turn into a cannon and shoot the people inside but its in anyways. like whats your point? us coders dont work for you, we create what we think is fun often trying to create something fun for the players.
Unsurprisingly people stopped using the economy after about a week, now it only exits to money gate people out of vending machine items or donate to cargo so they can order null crates faster and I can buy the disco shuttle every single round in 3 minutes
Department budget cards seem a bit unbalanced. I stole the science one and had virtually infinite money, I could withdraw 100k from it and after a few minutes it replenished with another shitload of money. A few bribes later I had the entire sec force on my payroll. I wonder why the RD doesn't just donate a few hundred thousand credits to cargo every round.
I dunno how they replenish, I wanted to keep it empty so there wasn't enough money to pay scientists but it just seemed to refill with a few thousands to tens of thousands credits every few minutes
Grazyn wrote:I dunno how they replenish, I wanted to keep it empty so there wasn't enough money to pay scientists but it just seemed to refill with a few thousands to tens of thousands credits every few minutes
That sounds like you may have been stealing all the research points
Grazyn wrote:I dunno how they replenish, I wanted to keep it empty so there wasn't enough money to pay scientists but it just seemed to refill with a few thousands to tens of thousands credits every few minutes
That sounds like you may have been stealing all the research points
whoopsie daisy
but really though, does this mean that scientists are paid with research points? So points drop every time pay day ticks?
Budget IDs are more unbalanced than when you could sell a tech disk for 100k after 10 minutes. Too much too fast. This was war ops and all this was ordered before ~23 minutes. Literally spilling out into the hallway.
Most QMs have figured out by now that department budgets are free money for cargo if they can convince the other heads there's no reason for them to not give away their budget card
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Be nice to each other.