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Re: Simple Questions Thread
Posted: Tue Jun 13, 2017 2:57 am
by tacolizard
Bottom post of the previous page:
Qbopper wrote:tacolizard wrote:What's the point of finding a good sm setup when the beginner setup easily provides enough power for the station
what's the point of doing anything but hiding in a locker until the shuttle arrives and then getting onto an escape pod
whats the point of life
Re: Simple Questions Thread
Posted: Tue Jun 13, 2017 1:26 pm
by calzilla1
tacolizard wrote:Qbopper wrote:tacolizard wrote:What's the point of finding a good sm setup when the beginner setup easily provides enough power for the station
what's the point of doing anything but hiding in a locker until the shuttle arrives and then getting onto an escape pod
whats the point of life
What's the point
Re: Simple Questions Thread
Posted: Tue Jun 13, 2017 5:13 pm
by tacolizard
calzilla1 wrote:tacolizard wrote:Qbopper wrote:tacolizard wrote:What's the point of finding a good sm setup when the beginner setup easily provides enough power for the station
what's the point of doing anything but hiding in a locker until the shuttle arrives and then getting onto an escape pod
whats the point of life
What's the point
Definition of point
1
a (1) : an individual detail : item (2) : a distinguishing detail tact is one of her strong points
b : the most important essential in a discussion or matter missed the whole point of the joke
Re: Simple Questions Thread
Posted: Tue Jun 13, 2017 8:20 pm
by Drynwyn
tacolizard wrote:calzilla1 wrote:tacolizard wrote:Qbopper wrote:tacolizard wrote:What's the point of finding a good sm setup when the beginner setup easily provides enough power for the station
what's the point of doing anything but hiding in a locker until the shuttle arrives and then getting onto an escape pod
whats the point of life
What's the point
Definition of point
1
a (1) : an individual detail : item (2) : a distinguishing detail tact is one of her strong points
b : the most important essential in a discussion or matter missed the whole point of the joke
As long as there have been spessmens and they have lived, they have all felt the tragic ambiguity of their condition, but as long as there have been assistants and they have greytided, most of them have tried to mask it.
if you can id the original source on that i'll be your friend
Re: Simple Questions Thread
Posted: Wed Jun 14, 2017 6:11 pm
by tacolizard
how the fuck do you get more flashes for borgs. Neither the exosuit fabricator, protolathe nor autolathe have flashes.
Re: Simple Questions Thread
Posted: Wed Jun 14, 2017 6:16 pm
by Nilons
if I went to an adam sandler movie and waited for a really terrible joke before blowing my brains out do you think id make national news?
Re: Simple Questions Thread
Posted: Wed Jun 14, 2017 6:18 pm
by TribeOfBeavers
tacolizard wrote:how the fuck do you get more flashes for borgs. Neither the exosuit fabricator, protolathe nor autolathe have flashes.
I think the exosuit fabricator can make them with high enough tech levels.
Re: Simple Questions Thread
Posted: Wed Jun 14, 2017 6:24 pm
by Anonmare
tacolizard wrote:how the fuck do you get more flashes for borgs. Neither the exosuit fabricator, protolathe nor autolathe have flashes.
Tell R&D to do their job and you'll be able to make more. Flashes got made to require research for some godawful reason.
If that fails, you can harvest two from the HoPline and outside security access with a pair of wirecutters. Or tell an engie borg to bring you the sec-vend and hack it to be all access so you can vend your own flashes
Re: Simple Questions Thread
Posted: Wed Jun 14, 2017 6:26 pm
by XDTM
Anonmare wrote:tacolizard wrote:how the fuck do you get more flashes for borgs. Neither the exosuit fabricator, protolathe nor autolathe have flashes.
Tell R&D to do their job and you'll be able to make more. Flashes got made to require research for some godawful reason.
If that fails, you can harvest two from the HoPline and outside security access with a pair of wirecutters. Or tell an engie borg to bring you the sec-vend and hack it to be all access so you can vend your own flashes
They're in the exofab only to be precise, don't ask them to print it from the protolathe. There may also be a cargo crate with flashes, but i'm not sure.
Re: Simple Questions Thread
Posted: Tue Jun 20, 2017 12:12 pm
by Grazyn
What's the secret of the doublefry technique, and how can I learn it?
Re: Simple Questions Thread
Posted: Tue Jun 20, 2017 12:35 pm
by Anonmare
Foolish childe, your blasphemous questions profane this holy ground. Seek the chef and beg for their forgiveness and he might pity a sorry whelp like you.
Just be a chef fam
Re: Simple Questions Thread
Posted: Tue Jun 20, 2017 12:43 pm
by Grazyn
I was a chef. Not even latejoin, roundstart chef. Still got the "puny mortal this is way above you" message.
Re: Simple Questions Thread
Posted: Tue Jun 20, 2017 7:40 pm
by PKPenguin321
Doublefrying was removed entirely so goofball could get the fryers merged at all
Re: Simple Questions Thread
Posted: Tue Jun 20, 2017 7:47 pm
by Grazyn
Now I wonder how powerful doublefrying was meant to be if it was actually stopping the PR from being merged
Re: Simple Questions Thread
Posted: Tue Jun 20, 2017 7:49 pm
by PKPenguin321
Grazyn wrote:Now I wonder how powerful doublefrying was meant to be if it was actually stopping the PR from being merged
why don't you take a bite of my deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried glass shards and get back to me?
Re: Simple Questions Thread
Posted: Fri Jun 23, 2017 12:02 pm
by Remie Richards
Chef's cant doublefry.
Literally no-one can.
Code: Select all
if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/deepfryholder))
to_chat(user, "<span class='userdanger'>Your cooking skills are not up to the legendary Doublefry technique.</span>")
return
Re: Simple Questions Thread
Posted: Fri Jun 23, 2017 12:18 pm
by bman
Remie Richards wrote:Chef's cant doublefry.
Literally no-one can.
Code: Select all
if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/deepfryholder))
to_chat(user, "<span class='userdanger'>Your cooking skills are not up to the legendary Doublefry technique.</span>")
return
there's a method
not like ill tell you though
Re: Simple Questions Thread
Posted: Fri Jun 23, 2017 12:28 pm
by Remie Richards
I don't believe you in the slightest.
The code doesn't lie.
If you mean frying a container of deep fried food that's not doublefry at all.
Re: Simple Questions Thread
Posted: Fri Jun 23, 2017 1:19 pm
by DemonFiren
the code doesn't lie
but neither does it tell the truth
Re: Simple Questions Thread
Posted: Fri Jun 23, 2017 3:11 pm
by Grazyn
You can spam fried fried fried fried in the name by frying something, adding it to a custom base food like bread, then fry the bread and repeat ad libitum. Fried food always becomes small enough to be added to a base.
Re: Simple Questions Thread
Posted: Fri Jun 23, 2017 4:35 pm
by Remie Richards
Ah but see, again, you're not deep frying it again, you're just deep frying a container it's inside of (for example, I considered cheese my do it because of cheese wheel nuke disk memes)
But yes the name thing should be fixed.
just a simple if(findtext(name, "fried")) return or some such.
Re: Simple Questions Thread
Posted: Fri Jun 23, 2017 4:46 pm
by Anonmare
I remember the stories of when Flukes were flummoxed by the cheese wheel strat as e-swords were unable to cut cheese wheels (they actually ended up putting their swords inside the cheese)
Re: Simple Questions Thread
Posted: Fri Jun 23, 2017 4:50 pm
by Wyzack
disk in cheese wheels in boxes in backpacks in bag of holding in a locker full of bags of holding in a room full of lockers is the best misdirection strat
Re: Simple Questions Thread
Posted: Fri Jun 23, 2017 6:48 pm
by Anonmare
Disk in a wallet, in a box full of wallets, in a briefcase full of boxes, in a BoH full of briefcases in a locker full of BoHs. Said locker is ID-locked, welded, double-parked, anchored and underneath an active AI core within the AI Upload which is reinforced with max security, bolted, welded doors and turrets set to lethal with the turret control panel placed on the inside.
Re: Simple Questions Thread
Posted: Fri Jun 23, 2017 8:16 pm
by Screemonster
Anonmare wrote:Disk in a wallet, in a box full of wallets, in a briefcase full of boxes, in a BoH full of briefcases in a locker full of BoHs. Said locker is ID-locked, welded, double-parked, anchored and underneath an active AI core within the AI Upload which is reinforced with max security, bolted, welded doors and turrets set to lethal with the turret control panel placed on the inside.
don't forget putting mousetraps fucking everywhere just to add insult to injury
for extra flair put a grenade in the box with the disk and a mousetrap signaler. Sure you might have to grab the pinpointer and go disk-hunting when it goes boom but the image of the ops searching through a pile of bullshit and tossing empty wallets everywhere only for their prize to get blown the fuck up as soon as they find it is too good
Re: Simple Questions Thread
Posted: Sat Jun 24, 2017 3:41 am
by Qbmax32
Even better leave the locker in a room full of welded, ID locked lockers, all of the ones that don't have the disk in them have mousetrap triggered maxcaps
Re: Simple Questions Thread
Posted: Sat Jun 24, 2017 6:26 am
by Nilons
>emp/bomb AI
>Unanchor locker
>Push off z level
>Proceed as normal and go find defenseless disk
Re: Simple Questions Thread
Posted: Sat Jun 24, 2017 12:21 pm
by InsaneHyena
I feel a little ashamed about asking it, but how do you open medkits and boxes with one arm?
Re: Simple Questions Thread
Posted: Sat Jun 24, 2017 12:23 pm
by Steelpoint
Can't you either place it in your backpack, or place it on the floor, and click-drag the Medkit onto your character to open it up?
Re: Simple Questions Thread
Posted: Sat Jun 24, 2017 12:42 pm
by Steelpoint
My question is why can't Atmo Techs place Firesuits in their backpacks anymore?
I know it was removed a while ago but I can't recall the reason.
It kinda depreciates the Atmo Firesuit, why bother with it when the Atmo Hardsuit does the same thing but is also fully space worthy? If the Atmo Firesuits could be placed in your backpack at least it would be a good reason to use them over the Hardsuit.
Re: Simple Questions Thread
Posted: Sat Jun 24, 2017 1:06 pm
by Grazyn
Because firesuits can be found in public fire lockers as well, and everyone would grab and keep one in the backpack in case of fire if they were small enough to fit
Re: Simple Questions Thread
Posted: Sat Jun 24, 2017 1:07 pm
by Steelpoint
No I'm talking about the two Atmo Firesuits, not the common one's found all over the station.
Re: Simple Questions Thread
Posted: Sat Jun 24, 2017 2:30 pm
by confused rock
Nilons wrote:>emp/bomb AI
>Unanchor locker
>Push off z level
>Proceed as normal and go find defenseless disk
you don't even need to do that you can just syndiebomb in the grav gen
Re: Simple Questions Thread
Posted: Mon Jun 26, 2017 6:22 am
by One Seven One
How do I add pictures to a PDA message?
Also, does giving someone a limb replacement cause that arm to give that person's fingerprints or the arm's original owner's fingerprints when touching items?
Re: Simple Questions Thread
Posted: Mon Jun 26, 2017 6:24 am
by DemonFiren
Do syringe guns punch through security vests?
Re: Simple Questions Thread
Posted: Mon Jun 26, 2017 12:11 pm
by Professor Hangar
I don't think so, shotgun darts can't. R&D can make Piercing Syringes presumably for exactly that purpose.
How exactly do Health Sensors work? Can they be used to make dead man's switches?
Re: Simple Questions Thread
Posted: Mon Jun 26, 2017 12:30 pm
by DemonFiren
Fucking hell, how am I supposed to get marauding officers out of medical, then.
Let yourself be treated, fuckwits, don't bash down medstor.
Re: Simple Questions Thread
Posted: Mon Jun 26, 2017 12:58 pm
by Steelpoint
I'm pretty certain syringes will puncture everything except Hardsuits, bio suits and fire suits. Also I think Riot Shields have a RNG chance to block them as well.
Re: Simple Questions Thread
Posted: Mon Jun 26, 2017 4:05 pm
by Grazyn
DemonFiren wrote:Fucking hell, how am I supposed to get marauding officers out of medical, then.
Let yourself be treated, fuckwits, don't bash down medstor.
Aim at arms or legs, they're not covered by the vest
Re: Simple Questions Thread
Posted: Mon Jun 26, 2017 5:38 pm
by Anonmare
Don't know about limb replacement but you can feed a photograph into a PDA to send it to someone
Re: Simple Questions Thread
Posted: Tue Jun 27, 2017 5:23 am
by Jegub
Professor Hangar wrote:
How exactly do Health Sensors work? Can they be used to make dead man's switches?
A health sensor will monitor the bearer's health and trigger when they go into crit or die. The former is the default setting, you can toggle between the two by using a multitool on it.
I like to make synthflesh and epinephrine smoke grenades by applying a health sensor/igniter assembly to a grenade casing, when I hand these out a large proportion of the recipients will tell me later how it saved them and in the event of mass casualties you can heal a bunch of them at once by standing in the middle of the carnage and bashing your head in.
A grenade manufactured in this way will start off deactivated; so if you make one don't forget to trigger it, to bring up the sensor readout, and switch it on from there.
Re: Simple Questions Thread
Posted: Tue Jun 27, 2017 7:08 am
by Professor Hangar
The igniter part is the one I had trouble with, that makes sense now.
So a Health Sensor+Signaller assembly should transmit a dead man's switch signal, right?
Re: Simple Questions Thread
Posted: Tue Jun 27, 2017 7:37 am
by DemonFiren
It should.
Come to think about it, those things should only work in pockets or belt slots, or anywhere else close to the skin.
Re: Simple Questions Thread
Posted: Tue Jun 27, 2017 8:41 am
by DireVictory
what is a void cell and how can i acquire one
Re: Simple Questions Thread
Posted: Tue Jun 27, 2017 1:48 pm
by TribeOfBeavers
DireVictory wrote:what is a void cell and how can i acquire one
They're abductor power cells with infinite power. You can only get them by getting lucky with the experimentor machine in science as far as I know.
Re: Simple Questions Thread
Posted: Tue Jun 27, 2017 1:53 pm
by Steelpoint
I've heard you can get them from the experimentor via the irradiate function from OOC, but I've yet to actually acquire anything of note from the experimentor.
At best you can 'discover' strange objects and maybe get a level 5 research in a random field, but I've yet to actually get anything from testing any other objects outside of them exploding.
Re: Simple Questions Thread
Posted: Tue Jun 27, 2017 5:36 pm
by DemonFiren
>infinite power cells
[BATON INTENSIFIES]
how hard do they blow when rigged, though?
Re: Simple Questions Thread
Posted: Tue Jun 27, 2017 6:27 pm
by InsaneHyena
The former is the default setting, you can toggle between the two by using a multitool on it.
Oh, so that''s why it didn't work.
Re: Simple Questions Thread
Posted: Tue Jun 27, 2017 6:47 pm
by Anonmare
DemonFiren wrote:>infinite power cells
[BATON INTENSIFIES]
how hard do they blow when rigged, though?
Should be the same as a bluespace power cell.
As I understand it, they function like a mix between bluespace cells and yellow slime cores.
Re: Simple Questions Thread
Posted: Tue Jul 04, 2017 12:32 pm
by Professor Hangar
How do voice analysers work? Are they case-sensitive?
Re: Simple Questions Thread
Posted: Tue Jul 04, 2017 3:55 pm
by Anonmare
Yeah they're punctuation sensitive