Simple Questions Thread

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tacolizard
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Re: Simple Questions Thread

Post by tacolizard » #307637

Bottom post of the previous page:

Qbopper wrote:
tacolizard wrote:What's the point of finding a good sm setup when the beginner setup easily provides enough power for the station
what's the point of doing anything but hiding in a locker until the shuttle arrives and then getting onto an escape pod
whats the point of life
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Re: Simple Questions Thread

Post by calzilla1 » #307812

tacolizard wrote:
Qbopper wrote:
tacolizard wrote:What's the point of finding a good sm setup when the beginner setup easily provides enough power for the station
what's the point of doing anything but hiding in a locker until the shuttle arrives and then getting onto an escape pod
whats the point of life
What's the point
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Re: Simple Questions Thread

Post by tacolizard » #307870

calzilla1 wrote:
tacolizard wrote:
Qbopper wrote:
tacolizard wrote:What's the point of finding a good sm setup when the beginner setup easily provides enough power for the station
what's the point of doing anything but hiding in a locker until the shuttle arrives and then getting onto an escape pod
whats the point of life
What's the point


Definition of point
1
a (1) : an individual detail : item (2) : a distinguishing detail tact is one of her strong points
b : the most important essential in a discussion or matter missed the whole point of the joke
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Re: Simple Questions Thread

Post by Drynwyn » #307941

tacolizard wrote:
calzilla1 wrote:
tacolizard wrote:
Qbopper wrote:
tacolizard wrote:What's the point of finding a good sm setup when the beginner setup easily provides enough power for the station
what's the point of doing anything but hiding in a locker until the shuttle arrives and then getting onto an escape pod
whats the point of life
What's the point


Definition of point
1
a (1) : an individual detail : item (2) : a distinguishing detail tact is one of her strong points
b : the most important essential in a discussion or matter missed the whole point of the joke
As long as there have been spessmens and they have lived, they have all felt the tragic ambiguity of their condition, but as long as there have been assistants and they have greytided, most of them have tried to mask it.

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Re: Simple Questions Thread

Post by tacolizard » #308352

how the fuck do you get more flashes for borgs. Neither the exosuit fabricator, protolathe nor autolathe have flashes.
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Re: Simple Questions Thread

Post by Nilons » #308355

if I went to an adam sandler movie and waited for a really terrible joke before blowing my brains out do you think id make national news?
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Re: Simple Questions Thread

Post by TribeOfBeavers » #308357

tacolizard wrote:how the fuck do you get more flashes for borgs. Neither the exosuit fabricator, protolathe nor autolathe have flashes.
I think the exosuit fabricator can make them with high enough tech levels.
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Re: Simple Questions Thread

Post by Anonmare » #308360

tacolizard wrote:how the fuck do you get more flashes for borgs. Neither the exosuit fabricator, protolathe nor autolathe have flashes.
Tell R&D to do their job and you'll be able to make more. Flashes got made to require research for some godawful reason.

If that fails, you can harvest two from the HoPline and outside security access with a pair of wirecutters. Or tell an engie borg to bring you the sec-vend and hack it to be all access so you can vend your own flashes
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Re: Simple Questions Thread

Post by XDTM » #308366

Anonmare wrote:
tacolizard wrote:how the fuck do you get more flashes for borgs. Neither the exosuit fabricator, protolathe nor autolathe have flashes.
Tell R&D to do their job and you'll be able to make more. Flashes got made to require research for some godawful reason.

If that fails, you can harvest two from the HoPline and outside security access with a pair of wirecutters. Or tell an engie borg to bring you the sec-vend and hack it to be all access so you can vend your own flashes
They're in the exofab only to be precise, don't ask them to print it from the protolathe. There may also be a cargo crate with flashes, but i'm not sure.
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Re: Simple Questions Thread

Post by Grazyn » #310689

What's the secret of the doublefry technique, and how can I learn it?
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Re: Simple Questions Thread

Post by Anonmare » #310698

Foolish childe, your blasphemous questions profane this holy ground. Seek the chef and beg for their forgiveness and he might pity a sorry whelp like you.


Just be a chef fam
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Re: Simple Questions Thread

Post by Grazyn » #310701

I was a chef. Not even latejoin, roundstart chef. Still got the "puny mortal this is way above you" message.
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Re: Simple Questions Thread

Post by PKPenguin321 » #310848

Doublefrying was removed entirely so goofball could get the fryers merged at all
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Re: Simple Questions Thread

Post by Grazyn » #310850

Now I wonder how powerful doublefrying was meant to be if it was actually stopping the PR from being merged
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Re: Simple Questions Thread

Post by PKPenguin321 » #310852

Grazyn wrote:Now I wonder how powerful doublefrying was meant to be if it was actually stopping the PR from being merged
why don't you take a bite of my deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried deep fried glass shards and get back to me?
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Re: Simple Questions Thread

Post by Remie Richards » #311662

Chef's cant doublefry.
Literally no-one can.

Code: Select all

	if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/deepfryholder))
		to_chat(user, "<span class='userdanger'>Your cooking skills are not up to the legendary Doublefry technique.</span>")
		return
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Re: Simple Questions Thread

Post by bman » #311666

Remie Richards wrote:Chef's cant doublefry.
Literally no-one can.

Code: Select all

	if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/deepfryholder))
		to_chat(user, "<span class='userdanger'>Your cooking skills are not up to the legendary Doublefry technique.</span>")
		return
there's a method

not like ill tell you though
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Re: Simple Questions Thread

Post by Remie Richards » #311669

I don't believe you in the slightest.
The code doesn't lie.

If you mean frying a container of deep fried food that's not doublefry at all.
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Re: Simple Questions Thread

Post by DemonFiren » #311679

the code doesn't lie
but neither does it tell the truth
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Re: Simple Questions Thread

Post by Grazyn » #311704

You can spam fried fried fried fried in the name by frying something, adding it to a custom base food like bread, then fry the bread and repeat ad libitum. Fried food always becomes small enough to be added to a base.
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Re: Simple Questions Thread

Post by Remie Richards » #311720

Ah but see, again, you're not deep frying it again, you're just deep frying a container it's inside of (for example, I considered cheese my do it because of cheese wheel nuke disk memes)
But yes the name thing should be fixed.

just a simple if(findtext(name, "fried")) return or some such.
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Re: Simple Questions Thread

Post by Anonmare » #311722

I remember the stories of when Flukes were flummoxed by the cheese wheel strat as e-swords were unable to cut cheese wheels (they actually ended up putting their swords inside the cheese)
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Re: Simple Questions Thread

Post by Wyzack » #311723

disk in cheese wheels in boxes in backpacks in bag of holding in a locker full of bags of holding in a room full of lockers is the best misdirection strat
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Re: Simple Questions Thread

Post by Anonmare » #311744

Disk in a wallet, in a box full of wallets, in a briefcase full of boxes, in a BoH full of briefcases in a locker full of BoHs. Said locker is ID-locked, welded, double-parked, anchored and underneath an active AI core within the AI Upload which is reinforced with max security, bolted, welded doors and turrets set to lethal with the turret control panel placed on the inside.
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Re: Simple Questions Thread

Post by Screemonster » #311754

Anonmare wrote:Disk in a wallet, in a box full of wallets, in a briefcase full of boxes, in a BoH full of briefcases in a locker full of BoHs. Said locker is ID-locked, welded, double-parked, anchored and underneath an active AI core within the AI Upload which is reinforced with max security, bolted, welded doors and turrets set to lethal with the turret control panel placed on the inside.
don't forget putting mousetraps fucking everywhere just to add insult to injury

for extra flair put a grenade in the box with the disk and a mousetrap signaler. Sure you might have to grab the pinpointer and go disk-hunting when it goes boom but the image of the ops searching through a pile of bullshit and tossing empty wallets everywhere only for their prize to get blown the fuck up as soon as they find it is too good
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Re: Simple Questions Thread

Post by Qbmax32 » #311820

Even better leave the locker in a room full of welded, ID locked lockers, all of the ones that don't have the disk in them have mousetrap triggered maxcaps
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Re: Simple Questions Thread

Post by Nilons » #311837

>emp/bomb AI
>Unanchor locker
>Push off z level
>Proceed as normal and go find defenseless disk
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Re: Simple Questions Thread

Post by InsaneHyena » #311870

I feel a little ashamed about asking it, but how do you open medkits and boxes with one arm?
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Re: Simple Questions Thread

Post by Steelpoint » #311871

Can't you either place it in your backpack, or place it on the floor, and click-drag the Medkit onto your character to open it up?
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Re: Simple Questions Thread

Post by Steelpoint » #311872

My question is why can't Atmo Techs place Firesuits in their backpacks anymore?

I know it was removed a while ago but I can't recall the reason.

It kinda depreciates the Atmo Firesuit, why bother with it when the Atmo Hardsuit does the same thing but is also fully space worthy? If the Atmo Firesuits could be placed in your backpack at least it would be a good reason to use them over the Hardsuit.
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Re: Simple Questions Thread

Post by Grazyn » #311875

Because firesuits can be found in public fire lockers as well, and everyone would grab and keep one in the backpack in case of fire if they were small enough to fit
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Re: Simple Questions Thread

Post by Steelpoint » #311876

No I'm talking about the two Atmo Firesuits, not the common one's found all over the station.
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Re: Simple Questions Thread

Post by confused rock » #311888

Nilons wrote:>emp/bomb AI
>Unanchor locker
>Push off z level
>Proceed as normal and go find defenseless disk
you don't even need to do that you can just syndiebomb in the grav gen
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Re: Simple Questions Thread

Post by One Seven One » #312296

How do I add pictures to a PDA message?
Also, does giving someone a limb replacement cause that arm to give that person's fingerprints or the arm's original owner's fingerprints when touching items?
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Re: Simple Questions Thread

Post by DemonFiren » #312298

Do syringe guns punch through security vests?
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Re: Simple Questions Thread

Post by Professor Hangar » #312353

I don't think so, shotgun darts can't. R&D can make Piercing Syringes presumably for exactly that purpose.

How exactly do Health Sensors work? Can they be used to make dead man's switches?
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Re: Simple Questions Thread

Post by DemonFiren » #312358

Fucking hell, how am I supposed to get marauding officers out of medical, then.
Let yourself be treated, fuckwits, don't bash down medstor.
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Re: Simple Questions Thread

Post by Steelpoint » #312365

I'm pretty certain syringes will puncture everything except Hardsuits, bio suits and fire suits. Also I think Riot Shields have a RNG chance to block them as well.
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Re: Simple Questions Thread

Post by Grazyn » #312403

DemonFiren wrote:Fucking hell, how am I supposed to get marauding officers out of medical, then.
Let yourself be treated, fuckwits, don't bash down medstor.
Aim at arms or legs, they're not covered by the vest
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Re: Simple Questions Thread

Post by Anonmare » #312435

Don't know about limb replacement but you can feed a photograph into a PDA to send it to someone
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Re: Simple Questions Thread

Post by Jegub » #312560

Professor Hangar wrote: How exactly do Health Sensors work? Can they be used to make dead man's switches?
A health sensor will monitor the bearer's health and trigger when they go into crit or die. The former is the default setting, you can toggle between the two by using a multitool on it.

I like to make synthflesh and epinephrine smoke grenades by applying a health sensor/igniter assembly to a grenade casing, when I hand these out a large proportion of the recipients will tell me later how it saved them and in the event of mass casualties you can heal a bunch of them at once by standing in the middle of the carnage and bashing your head in.
A grenade manufactured in this way will start off deactivated; so if you make one don't forget to trigger it, to bring up the sensor readout, and switch it on from there.
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Re: Simple Questions Thread

Post by Professor Hangar » #312592

The igniter part is the one I had trouble with, that makes sense now.

So a Health Sensor+Signaller assembly should transmit a dead man's switch signal, right?
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Re: Simple Questions Thread

Post by DemonFiren » #312594

It should.

Come to think about it, those things should only work in pockets or belt slots, or anywhere else close to the skin.
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Re: Simple Questions Thread

Post by DireVictory » #312598

what is a void cell and how can i acquire one
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Re: Simple Questions Thread

Post by TribeOfBeavers » #312621

DireVictory wrote:what is a void cell and how can i acquire one
They're abductor power cells with infinite power. You can only get them by getting lucky with the experimentor machine in science as far as I know.
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Re: Simple Questions Thread

Post by Steelpoint » #312622

I've heard you can get them from the experimentor via the irradiate function from OOC, but I've yet to actually acquire anything of note from the experimentor.

At best you can 'discover' strange objects and maybe get a level 5 research in a random field, but I've yet to actually get anything from testing any other objects outside of them exploding.
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Re: Simple Questions Thread

Post by DemonFiren » #312650

>infinite power cells
[BATON INTENSIFIES]

how hard do they blow when rigged, though?
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Re: Simple Questions Thread

Post by InsaneHyena » #312664

The former is the default setting, you can toggle between the two by using a multitool on it.
Oh, so that''s why it didn't work.
Bring back papercult.

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Re: Simple Questions Thread

Post by Anonmare » #312669

DemonFiren wrote:>infinite power cells
[BATON INTENSIFIES]

how hard do they blow when rigged, though?
Should be the same as a bluespace power cell.

As I understand it, they function like a mix between bluespace cells and yellow slime cores.
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Re: Simple Questions Thread

Post by Professor Hangar » #314052

How do voice analysers work? Are they case-sensitive?
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Byond Username: Anonmare

Re: Simple Questions Thread

Post by Anonmare » #314073

Yeah they're punctuation sensitive
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