Re: Simple Questions Thread
Posted: Wed Mar 29, 2017 6:38 pm
Bottom post of the previous page:
Patches are not at all blocked by thick clothing, unlike injections and bruise/burn packs.Bottom post of the previous page:
Patches are not at all blocked by thick clothing, unlike injections and bruise/burn packs.Could have sworn hardsuits did it though, but the more you know n shit.XDTM wrote:Patches are not at all blocked by thick clothing, unlike injections and bruise/burn packs.
its a person with a white mask/balaclava on their head + ski goggles.confused rock wrote:what the fuck is sweaterkitten's avatar am I blind I can't look at it as anything except a chasm for some reason
A-are you someones hypeman?Anonmare wrote:Yes I'm here
I AM THE HYPEReece wrote:A-are you someones hypeman?Anonmare wrote:Yes I'm here
Borg wires are consistent within a round but not round to round.AdAstraPerAspera wrote:Are the borg hacking wires different on every borg?
How do you find ghost roles on lava land? Just exploring and clicking?
Thanks.Drynwyn wrote:Borg wires are consistent within a round but not round to round.AdAstraPerAspera wrote:Are the borg hacking wires different on every borg?
How do you find ghost roles on lava land? Just exploring and clicking?
Things you can click to become a ghost on lavaland appear in the Orbit list.
Cool the neurotoxin/mindbreaker before mixing it with the teslium.Also how the fuck do you mean rotation, as soon as I mix neurotoxin/mindbreak with teslium it tesla shocks.
That's a rare occurrenceLazengann wrote:Does Legion always lag the hell out of the server when fought?
Pretty sure it's the wizard with the name officer shitballs brainInsaneHyena wrote:Wizard casts mindswap on Officer Shitballs, then dies while in his body. Roboticist cuts it open and pulls out a brain. Whose brain, and what it will be called?
Exactly, it pulls name and player from the body, and at that moment the name is Wizard and the player is Shitballs.Nilons wrote:Pretty sure it's the wizard with the name officer shitballs brainInsaneHyena wrote:Wizard casts mindswap on Officer Shitballs, then dies while in his body. Roboticist cuts it open and pulls out a brain. Whose brain, and what it will be called?
it's much more efficient to just throw the battery the fuck away (if you're up against a rogue AI and/or want to limit their jump options)CosmicScientist wrote:Hm, new method of destroying APCs acquired.
alternatively: depower area with many lightsLimey wrote:it's much more efficient to just throw the battery the fuck away (if you're up against a rogue AI and/or want to limit their jump options)CosmicScientist wrote:Hm, new method of destroying APCs acquired.
but uh if you're gonna do general sabotage I would advise not to put it in yourself
Actually that's a really fucking slick thing to do, take out the battery and just drop it in front of the APC and wait for someone to put it back in
Besides the point that its a trap, applied onto the plasma batteries and anything else it touches.Steelpoint wrote:Boy do I love hidden features with no reference to them.
If a power cell is damaged from a explosion there should be a visual tell that its damage and a way to repair it.
I don't mind plasma sabotage, but dying because you did not know of a obscure feature with no warning is shitty.
he's talking about random explosion damage, not deliberate trapsFantasticFwoosh wrote:Besides the point that its a trap, applied onto the plasma batteries and anything else it touches.Steelpoint wrote:Boy do I love hidden features with no reference to them.
If a power cell is damaged from a explosion there should be a visual tell that its damage and a way to repair it.
I don't mind plasma sabotage, but dying because you did not know of a obscure feature with no warning is shitty.
CosmicScientist wrote:I don't remember if there is anything you can examine on a battery to find out either. Players don't tend to examine things anyway. But besides that, yeah I feel you but that's pretty much the game entirely and the response is always GITGUD no matter how frustrating and one off the adversity was. Technically clone damage falls under this but it's only because it has frequent exposure or at least a practiced solution (cryo) that it isn't a real problem. The battery thing just never comes up (and we don't even know if you died because of it or malicious intent) and that either makes it an interesting feature or a frustration causing crap one.Steelpoint wrote:Boy do I love hidden features with no reference to them.
If a power cell is damaged from a explosion there should be a visual tell that its damage and a way to repair it.
I don't mind plasma sabotage, but dying because you did not know of a obscure feature with no warning is shitty.
Code: Select all
/obj/item/weapon/stock_parts/cell/examine(mob/user)
..()
if(rigged)
to_chat(user, "<span class='danger'>This power cell seems to be faulty!</span>")
else
to_chat(user, "The charge meter reads [round(src.percent() )]%.")
Code: Select all
/obj/item/weapon/stock_parts/cell/proc/corrupt()
charge /= 2
maxcharge = max(maxcharge/2, chargerate)
if (prob(10))
rigged = 1 //broken batterys are dangerous
Code: Select all
/obj/item/weapon/stock_parts/cell/ex_act(severity, target)
..()
if(!QDELETED(src))
switch(severity)
if(2)
if(prob(50))
corrupt()
if(3)
if(prob(25))
corrupt()
Steelpoint wrote:Firstly, what can cause a APC to blow up in your face? I encountered this during a round where I was placing a new Power Cell into a APC only for the APC to explode and take my leg with it.
Yep, it's a good way to dispose of excess hearts as an abductorMrEousTranger wrote:Can you remove someones heart and force feed it to them?
yesMrEousTranger wrote:Can you remove someones heart and force feed it to them?
All organs are edible by default.MrEousTranger wrote:Can you remove someones heart and force feed it to them?
use each intent in order on your victim.darkpaladin109 wrote:So I've had this question on my mind for a while now:
How exactly do you do special moves with martial arts? Do you just have to switch between intents or do you have to also use them on something or someone?
That was fast; Thanks for clarifying.Remie Richards wrote:use each intent in order on your victim.darkpaladin109 wrote:So I've had this question on my mind for a while now:
How exactly do you do special moves with martial arts? Do you just have to switch between intents or do you have to also use them on something or someone?
For example, if you have plasma fist:
HARM, DISARM, DISARM, DISARM, HARM on the same person will gib them instantly.
anything that uses electrodes seem to stutter.Malkevin wrote:When I'm running through the hall, and I try to fire my taser it seems the clicks only have around a 30% chance of actually registering, does anyone else get this?
That's highly variable. Each food has a different capacity.Limey wrote:How many units of chemicals can I fit inside foodstuffs?
It's not related to electrodes, it's all click-related actions. The default game FPS is 20 and input (afaik) is tied to client side FPS. This would mean that holding down a movement key is 'using frames' and blocking the click action so you are only firing when your click is timed on a frame that isn't being 'used'.Septavius wrote:anything that uses electrodes seem to stutter.Malkevin wrote:When I'm running through the hall, and I try to fire my taser it seems the clicks only have around a 30% chance of actually registering, does anyone else get this?
That depends. Do you feel lucky? Well? Do ya punk?SpaceInaba wrote:is it even worth it to screwdriver the detective's revolver
Clicks aren't dropped for moving, clicks are only dropped if you manage to do them between frames.tacolizard wrote:It's not related to electrodes, it's all click-related actions. The default game FPS is 20 and input (afaik) is tied to client side FPS. This would mean that holding down a movement key is 'using frames' and blocking the click action so you are only firing when your click is timed on a frame that isn't being 'used'.Septavius wrote:anything that uses electrodes seem to stutter.Malkevin wrote:When I'm running through the hall, and I try to fire my taser it seems the clicks only have around a 30% chance of actually registering, does anyone else get this?
tl;dr it's because of the game's low framerate. If you go into game preferences and increase the framerate to like 40, 60 or 100 it will register your clicks much better. The trade off is that higher FPS's are kinda janky.