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Re: cataclysm dark days ahead- You just cant win

Posted: Mon Mar 19, 2018 6:13 pm
by Timbrewolf

Bottom post of the previous page:

Like I fucked up my letter binds and was accidentally throwing shotgun shells at things and still destroying them.

It's stupid. Word is they are going to nerf it somehow in the next stable build, but who knows when that will be.

Re: cataclysm dark days ahead- You just cant win

Posted: Mon Mar 19, 2018 6:44 pm
by Super Aggro Crag
I think kevin just has a caveman fetish considering how strong throwing and archery is

Re: cataclysm dark days ahead- You just cant win

Posted: Mon Mar 19, 2018 6:54 pm
by Anonmare
unga bunga

Re: cataclysm dark days ahead- You just cant win

Posted: Mon Mar 19, 2018 9:08 pm
by Deitus
ok so how do i go about moving a fridge
i assume you'd either need high str to just drag that shit or a high enough construction to build it from components you smash
speaking of construction whats a good way to grind it so i can build a fucking brazier

Re: cataclysm dark days ahead- You just cant win

Posted: Mon Mar 19, 2018 9:14 pm
by Timbrewolf
IIRC you keep building random stupid pieces of furniture and then deconstructing them to make them again and again and again.

I remember one game I was building a bunch of chairs, ripping up and rebuilding random floors and ceilings, shit like that.

Re: cataclysm dark days ahead- You just cant win

Posted: Mon Mar 19, 2018 9:16 pm
by D&B
You can't make fridges, only car compartment mini coolers

Re: cataclysm dark days ahead- You just cant win

Posted: Mon Mar 19, 2018 9:50 pm
by Deitus
D&B wrote:You can't make fridges, only car compartment mini coolers
how do you make those/what are the requirements? i just need a place to put all this perishable shit im looting

Re: cataclysm dark days ahead- You just cant win

Posted: Thu Mar 22, 2018 8:33 pm
by Timbrewolf
Here ya go!

http://cdda-trunk.chezzo.com/minifridge

Not an item you can currently craft, but you can find them in RV's, food carts, randomly in hardware stores, etc, and then install them either into a vehicle or into a frame you are using at a base to have power and stuff.

Re: cataclysm dark days ahead- You just cant win

Posted: Thu Mar 22, 2018 8:38 pm
by Timbrewolf
Pro-tip:

If you are getting comfy in a house some place as part of your construction efforts build two vehicles:

Vehicle one: It's just a bunch of frames but you load it with batteries and solar cells.

Vehicle two: put all the RV amenities on it. Kitchen unit, Foodco unit, chemistry unit, minifridge. Put a light of some kind of there as well.

You can position vehicle two by dragging it inside the house adjacent to a wall with a window (whether it's been broken open or not). Then drag vehicle one around outside so it's on the other side of the wall, and run a jumper cable between the two of them through the window.

Tada. You now have a super sweet nigh-infinite-power crafting table setup and reading lamp indoors without having to build long ungainly vehicles or leave yourself exposed to the outside. You can even close and board up the window, the power will continue to run through it anyway. Don't question it. Shit's magic.

Re: cataclysm dark days ahead- You just cant win

Posted: Thu Mar 22, 2018 8:48 pm
by Xhuis
Timbrewolf wrote:
Xhuis wrote:Soap and detergent are real common in bathrooms and sometimes grocery stores. Bleach can be found copiously in any laundromat. You can also craft a washboard with one 2x4 and a cutting tool, which makes 'em real easy to get - just smash some wooden furniture for the 2x4 and cut it up. I never find myself washing clothing all that much or even at all on some saves, but the materials aren't rare at all. Water really isn't uncommon, unless you have swamps, rivers etc. disabled; a single water tile yields an infinite amount.

As for clothes, tailoring is your friend. Break a couch or bed, or cut up some sheets and you'll have more rags than you know what to do with. Making a trenchcoat and cargo pants is always priority one on a new save, and you can do it with materials from the shelter. Putting two points in tailoring pays for itself immediately.
Not every map start is guaranteed to be near a stream or swamp. I seldom ever see one until after I've already got a vehicle setup and start roaming.
>it's not a problem when you sink two of your starting points into a skill
Do you not see the issue with that? You aren't solving the problem with filthy clothing you're spending your skill points to just skip over it and not have to bootstrap tailoring from 0 and deal with that shit.
You can still get plenty of water just from toilets and the like. I've never struggled with water unless I'm stranded in the woods. And yeah, I do see the issue, but I haven't ever struggled with filthy clothing in the first place. Tailoring just lets me get a good early-game wardrobe without having to get lucky for it.

Re: cataclysm dark days ahead- You just cant win

Posted: Fri Mar 23, 2018 3:17 am
by Deitus
>try to read a magazine
>nearly starve to death

I ONLY HAVE SO MANY POTATO CHIPS

Re: cataclysm dark days ahead- You just cant win

Posted: Fri Mar 23, 2018 11:53 am
by Super Aggro Crag
Timbrewolf wrote:Pro-tip:

If you are getting comfy in a house some place as part of your construction efforts build two vehicles:

Vehicle one: It's just a bunch of frames but you load it with batteries and solar cells.

Vehicle two: put all the RV amenities on it. Kitchen unit, Foodco unit, chemistry unit, minifridge. Put a light of some kind of there as well.

You can position vehicle two by dragging it inside the house adjacent to a wall with a window (whether it's been broken open or not). Then drag vehicle one around outside so it's on the other side of the wall, and run a jumper cable between the two of them through the window.

Tada. You now have a super sweet nigh-infinite-power crafting table setup and reading lamp indoors without having to build long ungainly vehicles or leave yourself exposed to the outside. You can even close and board up the window, the power will continue to run through it anyway. Don't question it. Shit's magic.
Solar panels are pretty cheesy. My technique is to use foot pedals and an alternator to charge the battery. You can also use a gasoline engine and an alternator if you want. That way you can charge by night.

Re: cataclysm dark days ahead- You just cant win

Posted: Fri Mar 23, 2018 9:49 pm
by Timbrewolf
If you can drag a diesel engine in there and make biodiesel then you'll be set 4 life but I just think the two part solar panel trick works easiest/earliest.

As a bonus if you use swappable battery compartments with their accompanying storage batteries you can make the power unit pull double-duty as both the power supply for your home and as a place to stop and swap out spent batteries for fresh ones for your roaming vehicle.

I still haven't ever given farming a shot so I need to get on that soon.

Re: cataclysm dark days ahead- You just cant win

Posted: Fri Mar 23, 2018 11:46 pm
by Timbrewolf
Also easy interior lighting trick:

Make a charcoal kiln and fill it with all those tainted bones you keep getting from zombies, then never empty it.

Re: cataclysm dark days ahead- You just cant win

Posted: Tue Mar 27, 2018 4:34 am
by Deitus
i made babby's first car todayin a debug character and im proud of myself fuck your deathmobiles

Image

Re: cataclysm dark days ahead- You just cant win

Posted: Wed Mar 28, 2018 4:56 pm
by Deitus
Doublepost

How do you farm rocks for kilns? I read you could burn a house down for a bunch so I did but all I got was a bunch of rubble and nails. Do I need a pickaxe to use on the rubble or something? Tried using a shovel but that just removes the rubble and reveals more nails

Re: cataclysm dark days ahead- You just cant win

Posted: Wed Mar 28, 2018 5:14 pm
by Wyzack
Regular old rocks? Run through fields with autopickup on is really the easiest way. Houses wont drop rocks as they are mostly made out of wood. If you can get underground like in a lab or subway or cave you can use a pickaxe or jackhammer on the walls there and that should give you a decent amount

Re: cataclysm dark days ahead- You just cant win

Posted: Wed Mar 28, 2018 5:37 pm
by Xhuis
I'm pretty sure you can smash boulders for lotsa rocks. You can also use a jackhammer or pickaxe on solid rock wall (dig through a basement wall and you'll see it) for plenty.

Re: cataclysm dark days ahead- You just cant win

Posted: Wed Mar 28, 2018 6:54 pm
by Super Aggro Crag
Drive your car into boulder

Re: cataclysm dark days ahead- You just cant win

Posted: Sun Apr 01, 2018 12:02 am
by Timbrewolf
Farming is pretty awesome. With oats, raspberries, and sugar beets you can make a ton of granola and never have to worry about food again. They all have pretty insane yields so you don't need to make a very large plot to get a ton of food from them. Raiding home improvement stores got me the seeds I needed. A hoe helps a lot too for speeding up the digging. You have to watch out for goddamn animals and zombies trampling your crops but it's a pretty minor annoyance.

Weed is a pretty great crop as well for refining the seeds into cooking oil (saving some to replant) and breaking down the plants themselves to get a fuckton of plant fiber.

Re: cataclysm dark days ahead- You just cant win

Posted: Tue Apr 17, 2018 6:06 pm
by Deitus
NOBODY TOLD ME THERE WAS AN ONLINE VERSION OF CDDA AND OTHER SHIT LIKE DCSS AND I CONSIDER THIS A MASSIVE FAILURE ON THE PART OF ALL OF YOU

APOLOGIZE

Re: cataclysm dark days ahead- You just cant win

Posted: Sat Apr 21, 2018 5:55 pm
by lntigracy
A what

Re: cataclysm dark days ahead- You just cant win

Posted: Sat Apr 21, 2018 6:46 pm
by Deitus
you read right nigga i blame qbopper (the panty dropper) for not telling me this

Re: cataclysm dark days ahead- You just cant win

Posted: Mon May 14, 2018 1:21 am
by Deitus
>use chesthole soundpack, enjoy it
>character gets mildly tired
>LUBDUB LUBDUB LUBDUB LUBDUB LUBDUB

seriously considering uninstalling the whole pack over this earrape bullshit, any way to disable individual sounds?

Re: cataclysm dark days ahead- You just cant win

Posted: Mon May 14, 2018 3:39 am
by TheWiznard
C:\Users\Dietus\Desktop\Desktop Games\cataclysmdda\cdda\data\sound\ChestHole

then open soundset.json in notepad and change the volume of whatever sound its called to zero or delete the sound from whatever folder its in

I did this for the deafness because I have to listen to that shit constantly irl and having it in game is stupid

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 16, 2018 3:07 am
by Deitus
Image

apparently a bunch of people had a big meth party before a mi-go came and fucked them up

also i still suck, i think ill make more videos of my shitty playthroughs so you guys can tell me what im doing wrong

Re: cataclysm dark days ahead- You just cant win

Posted: Sun May 20, 2018 10:48 pm
by Deitus
>put a shitton of cardboard, old magazines, wood, etc in brazier
>doesnt last long enough for me to cook meat

am i doing something wrong or do i just have to go stone collecting again for a fireplace

Re: cataclysm dark days ahead- You just cant win

Posted: Sun May 20, 2018 11:39 pm
by D&B
make tinder

Re: cataclysm dark days ahead- You just cant win

Posted: Mon May 21, 2018 12:02 am
by Wyzack
Did they patch it? It used to be as long as the fire was lit when you started crafting you could complete the recipe even if the fire went out instantly. Just gotta tap b to batch craft

Re: cataclysm dark days ahead- You just cant win

Posted: Mon May 21, 2018 10:33 am
by Timbrewolf
Praise Jesus the ranged weapon rebalance has finally come and its glorious

You can actually shoot shit at more-realistic and useful ranges. Rifles hitting across the screen. Pistols finally shooting further than you can throw the ammo. Oh yis.

They may have bundled this with a nerf on the amount of damage thrown shit does too. I was running around testing the effects the new balancing has on different items and ranged attacks and noticed that the damage output seems to have decreased quite a bit.

Re: martial arts styles, Bionic Combatives is IMO the best in the game but it requires a lot of preparation to use. You need the CQB CBM to even learn the style, and then you'll want alloy arms, legs, and a monomolecular blade or bionic claws on top of that. If you have all of that though congrats you are a fucking killing machine with lots of blocks and counter-attacks for defense, plus sweeps, brutal stabs, and wide slashes on offense. Killin' fucking everything.

Re: cataclysm dark days ahead- You just cant win

Posted: Tue May 22, 2018 9:47 pm
by Deitus
bows are pretty nice once i figured out i dont just (F)ire but actually aim, but i found what i assume a bunch of dead military people with a lot of slightly to very damaged gear as well as many guns and equipment that i have no idea if i should bother with or not. should i be wearing army shirts and shit like that? how the actual fuck do i tell the difference between all these guns? i have a basic repair kit but im not sure that it will work on any of this shit. ill upload some images in a bit showing all the things that look semi important for you guys' input i guess cuz i honestly have no idea

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 7:17 am
by Deitus
doublepost, here's my haul:
Image
Image
Image

what of this should i keep/what should i do with it?

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 10:20 am
by Timbrewolf
Mossy 500 is a shotgun. Always handy to have and ammo is relatively common. Even regular zombies will sometimes drop some 00 buck. You have 8 round spare + whatever is in the L12 defender.

Sig 552 seems like your best bet for a rifle of all the stuff in that pile. I'm not sure how great the survivor carbine is though, compare the two (shift+i) and see which one has better stats. I would recommend the RM51 or Scar-H but you don't seem to have any ammo for them. The RM51 is my favorite end-game rifle, and the Scar-H is my go to for guns that I can make ammo for. So both are great finds but you need ammo for them still.

Glock 19 is a great pistol for 9mm but I don't think you have any ammo for it. You could carry one around with the spare mag pre-emptively since 9mm is super common but it could be a waste of storage space. Meh.

Pro-tip: (U)nload everything before you stash it, or just stand next to your gun horde and do it. It'll declutter some of your gun stash as well as giving you a better view of what ammo and mag types you have. Having some rounds in this gun, some rounds in that gun, and some in a spare mag kicking around in your inventory is bad when you don't have thousands upon thousands of rounds for every ammo type and every bullet counts.

Also to answer your other question: you need specific Gunsmith or Firearms Repair Kits to fix/upgrade guns. It's worth doing to guns that are even fully repaired, as reinforcing them like armor improves their accuracy and stuff. Similarly if you have a welder around you can reinforce your melee weapons to make them do more damage.

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 1:59 pm
by Wyzack
If you have the tanks and vehicles mods you can find a shit ton of 50. BMG Ball (M2 Browning machinegun and Barret 50 cal sniper) and my favorite bullet the 308 (Scar H and some other big ol rifles) if you have the good fortune of finding a relatively intact tank or technical. Just examine the vehicle to find out where its mounted gun is and (U)nload it. You will probably have to disassemble an ammo belt to get the bullets out.

Also either there is a bug right now or they changed it so that military wrecks now contain a LOT of useful items rather than just a black box and an occasional single item, i now find lots of clothes, armor and useful bits. Last time i played I even found a mint condition Barret 50cal sniper with scope and bipod

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 2:29 pm
by Timbrewolf
It saddened me to learn how much of the playerbase uses tiles and mods like Stats-Through-Skills or Stats-Through-Kills.

Fucking casuals invaded.

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 2:50 pm
by DemonFiren
waaah someone's having fun the wrong way

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 3:06 pm
by Timbrewolf
That's not the problem fuckhead.

It becomes a problem when they flood into the reddit and discourse to complain about how the games lacks endgame challenges and goals because they subverted the entire challenge of it with easy-mode bullshit.

If you want to slap the training wheels on and ride around in the yard for a bit be my fucking guest. Remember to wear your helmet, sweetie.

When you come back inside afterwards and complain that the whole system needs changes based on your skewed experience I'm gonna backhand you so hard you'll have to start wearing that helmet all the time, everywhere.

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 3:40 pm
by Alex Crimson
Timbrewolf wrote:That's not the problem fuckhead.

It becomes a problem when they flood into the reddit and discourse to complain about how the games lacks endgame challenges and goals because they subverted the entire challenge of it with easy-mode bullshit.

If you want to slap the training wheels on and ride around in the yard for a bit be my fucking guest. Remember to wear your helmet, sweetie.

When you come back inside afterwards and complain that the whole system needs changes based on your skewed experience I'm gonna backhand you so hard you'll have to start wearing that helmet all the time, everywhere.
The game does lack endgame challenge though. Most of your time is spent clearing out the same hordes of zombies. By the time you reach the endgame, you have a fully armed and armoured bionic monster with a masters in martial arts and the ability to 1-shot almost anything for 100+ damage. Thats even without bullshit stat gain mods. Even in the early game, you are only prevented from clearing out a city full of zombies by your stamina and hunger. You can kite almost anything to death. Giant Cellar Spiders are harder to kill than a bio-engineered brute zombie.

Well, it all goes smoothly until you encounter something like a tank drone. No amount of buffed stats will save you from those. The game needs more shit like that.

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 3:40 pm
by Wyzack
Been using tiles version rather than console because i dont think the console supports the use of soundpacks, which i love, and also because non-square ascii frustrates me. Don't understand how people use the chesthole tileset though, enemies blend into the background so hard that it is really easy to not see shit until you are half dead from a moose kicking you in the skull repeatedly while you hurriedly ran through an open field without paying attention

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 4:24 pm
by Timbrewolf
Alex Crimson wrote: Well, it all goes smoothly until you encounter something like a tank drone. No amount of buffed stats will save you from those. The game needs more shit like that.
If you see one during the day come back at night and sneak up on it with a control computer. Then make sure to set the combat mode to "passive" because it will start firing its 120mm cannon at enemies after it has been hacked. Being anywhere near that when it impacts is gonna get you killed.

Alternatively it can be kited around to waste all its bullet ammo, at which point it is helpless and can be beaten to death with a sledgehammer or other bashing implement surprisingly easily.

Regardless, if you've played the game to a point where you can consistently dive in, survive long enough to professional zombie-murderer status, and you don't need the EZ mode stuff congrats. You have a valid opinion on the game's structure. My disgust with the casual base is that they never get to the point where they can play the game with that shit turned off but continue to discuss and suggest features/modifications to the existing game based around their modded experience.

If you don't think there's enough end-game content I think that's more of a user problem. I think more structures like labs and temples might be cool but no number of things is going to stave off the eventual "been there done that" attitude. It's a sandbox. Try building some different castles. Try different starts, challenge yourself. I'm always coming up with new projects and shit to attempt in the end-game that I've been playing this game for years and years and I never get bored with it.
Wyzack wrote:Been using tiles version rather than console because i dont think the console supports the use of soundpacks, which i love, and also because non-square ascii frustrates me. Don't understand how people use the chesthole tileset though, enemies blend into the background so hard that it is really easy to not see shit until you are half dead from a moose kicking you in the skull repeatedly while you hurriedly ran through an open field without paying attention
tiles version does not equal playing with tiles. The tiles version is needed to be able to use the great minimap feature. But I hate the soundpacks and tilesets people try to use with it. They all look so bad, like some kind of shitty RPGMaker abortion, and they make vehicles look even worse. Anytime someone adds a new thing or changes stuff they can break and you'll be left with a bunch of ERROR type icons that could be anything from a new gun to a new incredibly deadly enemy. Have fun finding out. Learning to just look at the ascii and tell what things are is so much easier in this game than something like DORF FORT. It becomes like reading a book, where you have your own idea what everything looks like and how they animate.

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 4:51 pm
by Wyzack
Not a fan of the soundpack? I find the ambient sounds like weather/rain stuff plus some sounds like doors closing and windows smashing to be really immersive. Like Dietus mentioned earlier the LUB DUB LUB DUB is fucking obnoxious as all hell and triggers as soon as your stamina drops even a bit, and im not crazy about the zombie or attack sounds or the background music. Next time I get back into it I will see about fucking with the files to tailor it the way i like

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 4:57 pm
by Timbrewolf
I prefer to just go find other OST's or listen to Pandora/Spotify playlists I've made for this game specifically.

Eg. playing the game while you have the Fallout 1 or 2 soundtracks on in the background is sooooooo goooooooood.

Re: cataclysm dark days ahead- You just cant win

Posted: Wed May 23, 2018 11:34 pm
by Deitus
Are there any upsides to butchering zombies other than shockers or scientists? I play with revives off which probably makes me a massive babby casul but it just seems like a massive pain in the ass chore to butcher all zoms you kill that only leaves you fatigued and forces you to eat/drink more often

Re: cataclysm dark days ahead- You just cant win

Posted: Thu May 24, 2018 12:50 am
by Wyzack
Levels the survival skill. They for some fuckawful reason made it so that butchering not only takes longer than pulping it also takes more stamina for some fucking reason rather than being a tradeoff of time for exhaustion, so for preventing revives there is not much reason to butcher unless you want the excks pee

Re: cataclysm dark days ahead- You just cant win

Posted: Thu May 24, 2018 1:35 am
by Timbrewolf
Deitus wrote:Are there any upsides to butchering zombies other than shockers or scientists? I play with revives off which probably makes me a massive babby casul but it just seems like a massive pain in the ass chore to butcher all zoms you kill that only leaves you fatigued and forces you to eat/drink more often
You can use tainted meat to make mutagen.
Some creatures can also give you tainted pelts, which can be processed into regular pelts just fine, and tainted fat which can at least be rendered into tainted tallow and still used for things like glues, lamp oil, etc.

The only decent use I've found for tainted bones is throwing into a charcoal oven to make into charcoal, which can be used to make some decent food items like sausages, smoked meats, or jerky to use for pemmican.

You can also just throw the bones in the charcoal oven and never take them back out to get an infinite source of light very similar to an Atomic Lamp.

Re: cataclysm dark days ahead- You just cant win

Posted: Thu May 24, 2018 2:07 am
by Deitus
So it doesn’t really seem worth it
On a scale of 1 to 10 how casul is it to play with it off

Re: cataclysm dark days ahead- You just cant win

Posted: Thu May 24, 2018 2:39 am
by Wyzack
Regen? Pretty casual. Whatever though man play what you enjoy.

Re: cataclysm dark days ahead- You just cant win

Posted: Thu May 24, 2018 10:27 am
by Timbrewolf
Deitus wrote:So it doesn’t really seem worth it
On a scale of 1 to 10 how casul is it to play with it off
The biggest effect I think it has is balancing out how effective just driving around running everything over is. With revives on you can't clear out territory for good just by driving through it or around it repeatedly, you eventually have to get out and do the work on foot while smashing everything.

Old roadkill getting back up and the bodies I forget to smash after my home cabin's turrets gun them down are the only times I really ever see it happen in play. It's annoying to have those waste ammo killing the same zombie twice.

You don't have to go through the trouble of butchering everything. Smashing a corpse is a bit faster and does the trick to keep them down.

I wish they would make it so burning the bodies also counted but it doesn't seem to work.

Re: cataclysm dark days ahead- You just cant win

Posted: Thu May 24, 2018 10:53 am
by DemonFiren
>smashing a corpse keeps it down
>but running it over with a 5-ton tactical assault truck doesn't

Re: cataclysm dark days ahead- You just cant win

Posted: Thu May 24, 2018 12:46 pm
by Timbrewolf
Yeah it's dumb. I think if you run over something multiple times it will eventually pulp it, or if you use roller drums on the front of your vehicle they'll give 'em the squish.

But yeah sometimes when I activate hydraulic muscles and punch a zombie it will instantly pulp it but slamming into one at 70mph+ in my giant armored death truck wont.

Re: cataclysm dark days ahead- You just cant win

Posted: Thu May 24, 2018 4:17 pm
by Wyzack
In my experience burning bodies will actually keep most of them down but a percentage will revive as charred zombies that are decently tough due to scar tissue and explode into smoke clouds when killed