Jamarkus wrote: ↑Mon Mar 17, 2025 11:05 pm
hallo xzero314! Glad to see you are attempting Headmin status! Ive noticed that you are always around on the server and chatting about, so Im here to ask you for some clarification and additional questions.
xzero314 wrote: ↑Fri Mar 14, 2025 5:06 pm
Restore some Security protections that were removed in the current term.
- Specifically, I’d like to reinstate the rule allowing Security players to cite Space Law.
- It may even be time to fully integrate Space Law into the rules, though that would require further discussion.
I believe the lack of this has created problems, and I want to address it.
CITING SPACE LAW! I like the take that security will be allowed to actually cite you committing a crime as a law that someone commits as suspect for arrest. I've seen both sides, where sec uses it against crew and crew claiming it doesn't matter, and vise versa. I can see the good side of this as it gives sec an RP reason to stop players other than them just being an antag and possibly valid until proven otherwise. I can
also see it as a reason for sec to abuse it and go after players for every little thing that can be a crime and immediately brigging them instead of talking to them, causing sec to become more of a dictatorship rather than a rule reminder. Basically,
YOU WIL FOLLOW THE LAW AS ITS WRITTEN vs
I AM THE LAW.
My question for you is, how would you go about implementing this, or even enforcing it. at what point would you consider personally that a sec officer is going too far with enforcing space law to a detriment.
Hello Jamarkus! Thank you for your question. I have decided to answer the second part first.
""at what point would you consider personally that a sec officer is going too far with enforcing space law to a detriment."
My goal is that Security should be able to cite Space Law to justify their actions, but that doesn’t mean they should use it as a shield to brig people excessively. If someone is using Space Law as a shield for being a dick and to ruin somebodies round rather than a tool for role play, that’s still something admins can and should step in to address.
The key distinction is how Space Law is applied. A Security officer using it as a guideline to help de-escalate and explain their actions is good for roleplay. But one using it as an excuse to throw people in the gulag for ages because “the law says so” is missing the bigger picture. For example, breaking into the Bridge is a serious crime in-character according to space-law. But to a player, it might not feel like a big deal. Especially if they are playing on LRP. All they did was hack in a couple doors. Security needs to consider both perspectives—yes, enforcing the law is important, but so is making sure punishments make sense in the context of the round.
I want to bring back Space Law as a guideline for Security. Security officers should be able to reference it when justifying their actions, but that doesn’t mean they get a free pass to be overly punitive or rigid. The goal is to provide structure, not to create a system where Security can shut down player interaction by saying, “I’m just following Space Law.”
At the same time, I want to avoid creating a situation where officers follow Space Law, only to have admins step in inconsistently—leading to “admin roulette.” The key here is balance. Space Law should be a tool that helps Security interact with the crew in a fair and predictable way, but if it’s being used in a way that harms the flow of the round, that’s still something admins can step in on. The difference is that admin intervention should be about maintaining good gameplay, not punishing officers simply for following a set guideline.
This ties into my broader philosophy on rule enforcement: consistency and clarity matter. Just like I want to refine RPR10 to ensure admins have a clear framework for addressing disruptive playstyles, I want to make sure Security has a clear and fair standard to operate under. That means bringing back Space Law as a guideline.
This issue is also part of a larger shift we’re seeing with the servers. LRP has been dead for a while, and as a result, more LRP-oriented players are moving to MRP. That’s creating friction in Security play—officers acting too harshly with lethals when they shouldn’t, and mobs of assistants swarming officers over every arrest. The lack of Space Law as a guiding framework contributes to this problem. Security players don’t have a clear reference point for what’s reasonable.
" how would you go about implementing this, or even enforcing it."
I would reinstate the rule that explicitly allows Security to cite Space Law in admin discussions. This doesn’t mean Space Law becomes a strict rulebook, but it does mean that Security players can reference it as a justification for their actions.
Space Law should be positioned as a guideline, not a hard rule—meaning officers are encouraged to follow it, but admins can still step in if they see a clear pattern of unfair play.
If a Security officer is using Space Law in a way that’s too rigid—for example, handing out excessive brig sentences for minor infractions with no consideration for RP—admins should be able to step in.
However, there needs to be consistency in enforcement so that officers aren’t getting different rulings from different admins.
I’d establish clearer internal admin guidelines on what constitutes excessive enforcement versus reasonable security play.
I’d push for clearer expectations within the admin team to ensure we aren’t seeing inconsistent enforcement. Security players shouldn’t have to guess whether following Space Law is fine depending on which admin is online.
If an officer is using Space Law to power trip, that’s still an issue—but it should be judged based on actual disruptive behavior, not just whether they cited Space Law.