Wondering if a few murdering reasons are valid on MRP

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Itseasytosee2me
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Wondering if a few murdering reasons are valid on MRP

Post by Itseasytosee2me » #734426

I’ve got a shortist of reasons i’ve been compelled to murder someone as a restricted antagonist on MRP. I want to know which are allowed and which aren’t. Assume the person being murdered isn’t an objective target.

- Murdering someone for an access card for an objective area, with or without demanding it from them.
- Murdering someone for a disguise.
- Murdering someone for medical supplies.
- Murdering someone for a spacesuit/oxygen
- Murdering someone to gain access to a weapon or other useful equipment (a security officer for his baton)
- Murdering someone who you have previously murdered on the justification that have witnessed you murder them.

These murders all result in outcomes that can be useful to a traitor’s completion of objectives or survival, but are not the only path to victory.

Also, do any of these cases justify taking steps towards hiding or disposal of the body? Besides the fact that if you are undisguised the victim will be able to call you out upon revival, killing someone in order to obtain a disguise becomes less useful if the person is revived swiftly.
- Sincerely itseasytosee
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britgrenadier1
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Re: Wondering if a few murdering reasons are valid on MRP

Post by britgrenadier1 » #734429

All valid

Edit: RRing or body destruction might get you into some hot water if you're killing for these reasons. That's more so because its rather unsportsmanlike and cringe on MRP rather then it being against the letter of the rule. If you've killed someone once, why cant you kill them again if they come back?
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dendydoom
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Re: Wondering if a few murdering reasons are valid on MRP

Post by dendydoom » #734435

yeah, these are all valid. all that we ask for restricted antags is for their murdering to be in pursuit of an objective. it's up to the antag to decide for themselves how they approach completing their objective, admins shouldn't impose a "safer" route on them.

it doesn't have to be a coded objective either. it can be part of a gimmick you came up with that you are doing in place of your coded objectives.

we also allow very relaxed escalation for restricted antagonists, so if someone messes with you, then you could easily argue that this is enough motivation to kill them. one time a traitor blew me up because i told him to be quiet in the library as the curator. it was very funny.

the only thing we disallow is maximizing kills for the sake of it. if you've killed a medical doctor standing in the break room, then it doesn't make much sense to walk out into the hall and then kill the chemist, the janitor and the assistant playing the tuba who had no idea what was going on nor any relation to what you just did. if they saw you or tried to intervene however, then you can and should murderize them.
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Itseasytosee2me
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Re: Wondering if a few murdering reasons are valid on MRP

Post by Itseasytosee2me » #734439

I figured as much, but the rules for MRP state
Causing death and destruction to help with indirectly accomplishing objectives must have an in-character roleplay reason.
the term "roleplay reason" is pretty vague here, which caused my confusion.

The only part of the antag restrictions that say that steps taken to dispose of the body isn't allowed is when an antagonist is when the antagonist is operating under relaxed escalation, so does that mean that mean that disposal or any other method of fucking with the body is valid provided that that kill was preformed in pursuit of an objective, even if it wasn't in "direct" pursuit of an objective? The rules seem to imply so.
- Sincerely itseasytosee
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Itseasytosee2me
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Re: Wondering if a few murdering reasons are valid on MRP

Post by Itseasytosee2me » #734440

Also are the restrictions against steps taken towards round removal based on escalation a meta contrivance to keep people in the game longer or is the implication that it is not something that a antagonist would reasonably do in pursuit of it's objectives.
- Sincerely itseasytosee
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Vekter
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Re: Wondering if a few murdering reasons are valid on MRP

Post by Vekter » #734451

Actual legal judge Vekter here to give you your opinions so you can parrot them later.
Itseasytosee2me wrote: Wed Jul 24, 2024 5:38 pm - Murdering someone for an access card for an objective area, with or without demanding it from them.
- Murdering someone for a disguise.
- Murdering someone for medical supplies.
- Murdering someone for a spacesuit/oxygen
- Murdering someone to gain access to a weapon or other useful equipment (a security officer for his baton)
- Murdering someone who you have previously murdered on the justification that have witnessed you murder them.
These are all relatively valid reasons to kill someone on MRP. Some of this is going to differ a little bit - I don't think you should necessarily be killing an assistant solely for their jumpsuit, since they're easy to obtain otherwise, but I'd probably let that slide in general. I tend to lean towards the golden rule of "If you have an IC justification to kill someone, you can kill them".
Itseasytosee2me wrote: Wed Jul 24, 2024 5:38 pm Also, do any of these cases justify taking steps towards hiding or disposal of the body? Besides the fact that if you are undisguised the victim will be able to call you out upon revival, killing someone in order to obtain a disguise becomes less useful if the person is revived swiftly.
In general, if you're playing an antagonist on MRP and have a valid reason to kill someone, you're usually pretty justified in hiding the body. Outright round removal (dusting, gibbing, etc.) is a little more questionable - I would say 2 and 6 are outright okay given that they're explicit situations where them being revived would fuck you over, but you're generally okay by virtue of justifying it as "If they get revived, they will tell people I killed them".
Itseasytosee2me wrote: Wed Jul 24, 2024 7:01 pm Also are the restrictions against steps taken towards round removal based on escalation a meta contrivance to keep people in the game longer or is the implication that it is not something that a antagonist would reasonably do in pursuit of it's objectives.
It's the former more than the latter; an antagonist isn't generally expected to care if someone gets revived or not, so it's mostly there because we don't want people running around round removing half the crew like 20-30 minutes in.
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Re: Wondering if a few murdering reasons are valid on MRP

Post by DrAmazing343 » #754303

We've got no ruling, this is old. Hope you got all the answers you needed!
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