Hello TG! I am Xzero314. Known to most in the community by Clara White, and I want to be one of your Fall 2024 Headmins.
I have been in our wonderful community for just under a year and a half now. I currently sit at #32 all time for living hours and when compared to only admins I sit at #3. Yup.
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In the past I kept this fact down low. Now I think it makes me qualified to be your player vote Headmin
I applied for the Admin team back in January and I have been a fully promoted admin for just shy of a month. I am very proud of the feedback the community have given me so far.
I still consider myself a player, despite the drop in my play time after applying to the admin team. I like to play on Manuel. My favorite roles to play are Ai, Captain, Security, Mining, and CMO. I have also recently started to appreciate the fun of assistant. I admin on Manuel Sybil and Terry.
My first couple hundred of hours were all Sybil. its where I learned the game, and I think the LRP playstyle has just as much potential as MRP.
Why should you vote for me?
I have had to ask myself this as well. Why am I running?
I wrote something similar on my admin application and I think I will say the same here. I don't think TG needs me as a Headmin (I sure know who I am voting for)
but I WANT to be your Headmin, and I will do the best job I can at it.
I have spent many hours playing the game AND Adminning in its current state. I am well versed in the current server culture and I think that gives me insight that could help me make decisions that will be better for the community.
I am saddened to see many of our players quitting or leaving to other servers due to feeling like they have no voice and no other choice.
I cannot promise you I will accomplish any specific change. But I do promise to fight for what I think the community wants.
I will be there for you as a headmin. I love this community deeply and I want to give it my all.
If elected Headmin. What would I do with the position?
I don't have a rich history of time on the server over the years. Some things such as human authority that are hard staples to the history of the server, I am not as attached to.
I would be willing to fight for Human Authority: 0 For any of our server player bases that wants it.
For some this is a pretty hard NO sell. I have personal bias towards the idea myself as I like having Asimov as our default AI lawset.
I also know that many of our players on Manuel would play head of staff more if this was enabled, and for many its a greatly desired change.
I do not want to push for additional rules against Assistant Gameplay
Many players really enjoy playing assistant and just that. I think the rules right now are in a good place for allowing assistants to have freedom, and allowing the crew to handle assistant players that cross the line into tiding. Both on MRP and LRP I find this to be true.
Restricted Antags on MRP & Security
On Mrp the security and restricted antag culture is not the best it could be. Even though I think the rules are great as is already do a good job of enabling a better environment.
This was something I had to mull over a lot. It was brought up to me by another admin. I disagreed with her on this being a prevalent issue entirely at first. If you do not play much security, you just don't get it. I have played tons of security and I really get how it can be. I do not like the idea of having an admin breathing down my neck when playing security at all.
I remember one time as the HOS. I was bwoinked over the on going handling of a Mime and Clown BB duo. Getting bwoinked at all, even though I didn't end up getting in any trouble. Dissuaded me from playing HOS again for months.
I do not want to see extra policy pushed onto security AT ALL. instead I want to see the rules we already have enforced more. This is a power I already have to act on as an admin. As a headmin It is something I can encourage other admins to act on. Some of my fellow admins agree that it is a skill issue on the antags part to oust themselves so early. But that dosent mean the story for them has to end there. I want to encourage my fellow admins to give sec guidance in not eradicating antags that they are technically valid to eradicate. Rather than push out new restrictive policy for security. Which leads me to my thoughts on notes and getting bwoinked
Notes
From a players POV it can really drain the energy to keep playing after getting bwoinked.
I still remember what it was like getting bwoinked for a supposed rule break for the first time. It left me not even wanting to play out the changeling round I had just rolled. Having joined the admin team I now have gotten to see this from the other side. I have learned that talking to the admins sometimes, even when you have done nothing wrong. and sometimes even getting noted. Is a part of playing our beloved game. I tend to end my ahelps without leaving a note even if I possibly maybe should be, against the advice of some of my far senior admins. After all if you didn't note it, it didn't happen. As a headmin I would continue to remember what it feels like to be on the player end of getting bwoinked, and try to impart that on some of my peers that have not played the game from the player side in years.