Tails should reflect the mood of the owner. Low mood causes the tail to sink, high mood causes it to rise.
Unknown hugs Clowover Meowchel.
Clowover Meowchel's tail rises.
Reason this is good for the game: More nonhuman content. Also reflects that animals tails in real life reflect their mood. More realism = good
Make tails change with mood
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Make tails change with mood
make it show intent so if they're in combat stance it puffs up like a bottlebrush and lashes around
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- Forum Soft Banned
- Joined: Sat Jun 02, 2018 10:27 am
- Byond Username: Cacogen
Re: Make tails change with mood
just don't do the chat message and it's good
- FantasticFwoosh
- Joined: Mon May 04, 2015 11:25 pm
- Byond Username: FantasticFwoosh
Re: Make tails change with mood
No thank you, its pandering.
Also will especially scalp off tails to prevent any sort of message getting across subliminally.
Also will especially scalp off tails to prevent any sort of message getting across subliminally.
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