"Give" command
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- TGMC Administrator
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Re: "Give" command
Sounds good, so long as it doesn't cause anoying popups to appear, especially if it becomes the active window which is 10/10 annoying.
- Saegrimr
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Re: "Give" command
Open up the strip screen, and click an empty hand when you have something in your hand.
You just put something in their hand.
You just put something in their hand.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
- Saegrimr
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Re: "Give" command
So a toggle like "Throw" where you'll automatically catch things? Except you'll automatically give someone something if they use help intent or a "Take" toggle on you? mitebcool
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
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- TGMC Administrator
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Re: "Give" command
It's an RP thing more then anything. Right now your option is 'throw shit at spaceman's feet' Or forcing some shit into their hand.
As opposed to naturally offering something in hand, and the other party choosing to take it off you.
As opposed to naturally offering something in hand, and the other party choosing to take it off you.
- Saegrimr
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Re: "Give" command
I usually just go "Hey, catch" and hope they understand that means to activate throw. Pretty decent success rate, though it is funny hitting people in the face with things.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
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Re: "Give" command
We had this on ntcode. It was dandy and really helped my immersions as a space lesbo.
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- paprika
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Re: "Give" command
cough cough
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- DemonFiren
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Re: "Give" command
if it were to be ported, please wait, Baystation have a PR up that improves the give command somewhat.
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Re: "Give" command
>window where you can accept or deny
if that's an input(), it steals focus and is 100% awful. it really really shouldnt steal focus.
if that's an input(), it steals focus and is 100% awful. it really really shouldnt steal focus.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
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Re: "Give" command
We've been missing this feature for a really long time, and it's one of the few things that Bay does much better than TG.
Having to drag click someone is a massive pain in the ass and it's a lot easier to just type give and spacebar.
Having to drag click someone is a massive pain in the ass and it's a lot easier to just type give and spacebar.
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Re: "Give" command
It's a trap! No but really you could totally see someone abusing the give active window by using it on someone and then bashing their face in while they're distracted.Miauw wrote:>window where you can accept or deny
if that's an input(), it steals focus and is 100% awful. it really really shouldnt steal focus.
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Re: "Give" command
And yet I've never seen it abused on servers where the give command is enabled, all it takes is you pressing enter anyway to make it disappear.Cipher3 wrote: It's a trap! No but really you could totally see someone abusing the give active window by using it on someone and then bashing their face in while they're distracted.
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- TGMC Administrator
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Re: "Give" command
nah, even if it's not abused intentionally, stealing focus is literally the worst fucking shit ever.
- DemonFiren
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Re: "Give" command
Meh, it's a special role volunteer-sized popup box with two options. That doesn't take up too much space, now does it.
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Re: "Give" command
this isnt about taking up space, this is about stealing focus.DemonFiren wrote:Meh, it's a special role volunteer-sized popup box with two options. That doesn't take up too much space, now does it.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- DemonFiren
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Re: "Give" command
It doesn't steal too much focus, either, unless you mean window focus. Which can literally be remedied in one click.
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Re: "Give" command
it's still disruptive as fuck.DemonFiren wrote:It doesn't steal too much focus, either, unless you mean window focus. Which can literally be remedied in one click.
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- DemonFiren
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Re: "Give" command
As undisruptive as it can get, though. Especially when compared to opening up another person's inventory, as is required right now.
- Wyzack
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Re: "Give" command
While stealin focus is annoying, it can certainly lead to some funny shenanigans. Offer your fellow employee an item with one hand and smash their head in via toolbox with the other. The ol bait and switch
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Re: "Give" command
Have you ever tried moving while some dong window tries to steal focus? It's the most rage inducing shit. Especially when it's something like a gas canister, which takes focus every fucking tick.DemonFiren wrote:It doesn't steal too much focus, either, unless you mean window focus. Which can literally be remedied in one click.
- DemonFiren
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Re: "Give" command
That is why, if I recall correctly, on Bay moving away autocancels the give command.
If they spam it either robust or Rule 1 them.
If they spam it either robust or Rule 1 them.
Re: "Give" command
The worst offender is the borg module interface, because its something you'll want open all the time, but can't because it constantly steals focus - worse thing is updates to do nothing.lumipharon wrote:Have you ever tried moving while some dong window tries to steal focus? It's the most rage inducing shit. Especially when it's something like a gas canister, which takes focus every fucking tick.DemonFiren wrote:It doesn't steal too much focus, either, unless you mean window focus. Which can literally be remedied in one click.
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- Joined: Mon Dec 01, 2014 11:05 pm
Re: "Give" command
how about this
'give' command in IC panel --> message in chatbox, "Stan Assit is trying to give the corgi meat to Hedov Securitie."
if they're both on help intent, short delay and hedov receives the corgi meat (unless either party moves)
like the current strip-menu give, but more emulsion-abiding
'give' command in IC panel --> message in chatbox, "Stan Assit is trying to give the corgi meat to Hedov Securitie."
if they're both on help intent, short delay and hedov receives the corgi meat (unless either party moves)
like the current strip-menu give, but more emulsion-abiding
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Re: "Give" command
yeah but this is exactly what we don't want, abusing out of game mechanics to gain advantages in an ingame fightWyzack wrote:While stealin focus is annoying, it can certainly lead to some funny shenanigans. Offer your fellow employee an item with one hand and smash their head in via toolbox with the other. The ol bait and switch
like handing someone a crayon or something while you esword them to death so they can't disarm you because LOL THE GIVE WINDOW IS OPEN STEALING FOCUS which ICly makes 0 sense and could definitely be considered an exploit
a window would be shit but i would like a give command implemented in some way
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Re: "Give" command
Just steal the give code from bay, Paprika steals shit from other coderbases shamelessly all the time, the give code from bay works fine and if you move the window auto-closes anyway.PKPenguin321 wrote:Blah blah blah I like to whine
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