Secborgs
- Rohen_Tahir
- Joined: Wed Jun 05, 2019 1:00 pm
- Byond Username: Rohen Tahir
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- RaveRadbury
- In-Game Game Master
- Joined: Fri Mar 08, 2019 3:41 am
- Byond Username: RaveRadbury
- Github Username: RaveRadbury
- Location: BK ChatZone
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Re: Secborgs
No, from what I understand secborgs were problematic and not fun. I would not be interested in bringing them back.
How's my administrating? Call 1-800-RADBURY
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[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
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- mrmelbert
- In-Game Game Master
- Joined: Fri Apr 03, 2020 6:26 pm
- Byond Username: Mr Melbert
Re: Secborgs
One of my earliest memories of the game was getting stunlocked by an asimov secborg in a spaced room and dying because of it.
No, secborgs are unfun demon silicons that take the validborg mindset to the extreme.
No, secborgs are unfun demon silicons that take the validborg mindset to the extreme.
Admin: December 2020 - Present
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Code Maintainer: December 2021 - Present
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- Mothblocks
- Code Maintainer
- Joined: Fri Jul 27, 2018 9:33 am
- Byond Username: Jaredfogle
Re: Secborgs
No.
Head Coder of /tg/station, hi!Shaps-cloud wrote: ↑Mon Dec 07, 2020 7:59 am May eventually become one of the illusive maintainer-headmins if they choose to pursue that path, having a coder in the senior admin leadership has usually been positive for both sides in the past.
Head Admin of /tg/station Feb 2022.
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- Timberpoes
- In-Game Head Admin
- Joined: Wed Feb 12, 2020 4:54 pm
- Byond Username: Timberpoes
Re: Secborgs
Keep secborgs kill.
For every borgo main that ask for secborg return, also kill favourite borgo model.
Eventually end with only grey martial aid borgo wit no modulies.
Satisfied.
For every borgo main that ask for secborg return, also kill favourite borgo model.
Eventually end with only grey martial aid borgo wit no modulies.
Satisfied.
/tg/station Codebase Maintainer
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- kieth4
- Joined: Sat Nov 07, 2020 6:17 pm
- Byond Username: Kieth4
- Cimika
- Joined: Fri Apr 03, 2020 4:39 pm
- Byond Username: Cimika
Re: Secborgs
Nope, also unsure if this should be an admin concern - Sounds like a code thing.
Queen of the 2020 Summer Ball
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- RaveRadbury
- In-Game Game Master
- Joined: Fri Mar 08, 2019 3:41 am
- Byond Username: RaveRadbury
- Github Username: RaveRadbury
- Location: BK ChatZone
- Contact:
Re: Secborgs
Secborgs are in the config and disabled. It's absolutely a headmin issue.Cimika wrote:Nope, also unsure if this should be an admin concern - Sounds like a code thing.
How's my administrating? Call 1-800-RADBURY
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[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
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[First MRP Headmin - Player Vote Fall 2021 + Admin Vote Fall 2022] [Heart Emoji ~ Winter Ball Queen 2019]
- dragomagol
- Code Maintainer
- Joined: Fri Jun 19, 2020 11:04 pm
- Byond Username: Dragomagol
Re: Secborgs
I don't think bringing them back is a good idea. Borgs and security don't mix.
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Sometimes also called Dragaomol, Dragomel, Dragamol, Dragomal, Dragol
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Sometimes also called Dragaomol, Dragomel, Dragamol, Dragomal, Dragol
Help improve my neural network by giving me feedback!
Beta is now closed!
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- Cimika
- Joined: Fri Apr 03, 2020 4:39 pm
- Byond Username: Cimika
Re: Secborgs
Thanks for letting me know. My answer is the same with these new informations. Unless changes are made to them, I don't intend on supporting their comeback.RaveRadbury wrote:Secborgs are in the config and disabled. It's absolutely a headmin issue.Cimika wrote:Nope, also unsure if this should be an admin concern - Sounds like a code thing.
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- Arcanemusic
- Code Maintainer
- Joined: Tue May 03, 2016 6:17 am
- Byond Username: ArcaneMusic
Re: Secborgs
From a code perspective they're fine to keep in the code as a dangerous tool and to have as a rare, spooky panic attack one in every hundred shifts.
But as they are now, and as they were? Oh holy hell, no. It probably shouldn't even be a config, if we're being honest. They are absolute monsters in terms of the chaos and spite they provide.
They have all the upsides of being a borg, and all the tools of the worst security on the station, all mixed with a little winky face saying "Don't misuse these tools or you might get ahelped! uwu"
But as they are now, and as they were? Oh holy hell, no. It probably shouldn't even be a config, if we're being honest. They are absolute monsters in terms of the chaos and spite they provide.
They have all the upsides of being a borg, and all the tools of the worst security on the station, all mixed with a little winky face saying "Don't misuse these tools or you might get ahelped! uwu"
- Stickymayhem
- Joined: Mon Apr 28, 2014 6:13 pm
- Byond Username: Stickymayhem
Re: Secborgs
Keep them in the game as an admin option for events.
Otherwise no.
Otherwise no.
Boris wrote:Sticky is a jackass who has worms where his brain should be, but he also gets exactly what SS13 should be
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