Bottom post of the previous page:
Or better yet: observe, turn off darknessLittle things you learned that are game changing
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Little things you learned that are game changing
Get a load of this powergamer with no sense of adventure.bandit wrote:Or better yet: observe, turn off darkness
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- Joined: Thu Jun 19, 2014 7:27 pm
- Byond Username: KotMroku
- Location: Mexico Of Europe
Re: Little things you learned that are game changing
I know how nukes work.FudgePucker wrote:Well in a logical point of view (not a balance one) it does make sense.Kot wrote:(THROW BOMBS AT BOMBS, BECAUSE FUCK LOGIC THAT'S WHY)
Nukes have a very specific way of activating. If it does not do it right, it won't go boom.
So the easiest way to prevent a nuke from going off is to, well, damage it where it can't go off.
Ironically the way to do this in game is to throw a bomb at it. Fight big boom with boom.
Maybe have a downside to this being that it makes a massive dirty bomb (from the plutonium being spread everywhere) that if you aren't in maint for over 5 seconds you die.
You stopped the nuke from going off, but shuttle is still going to have to be called because everybody is dieing in a horrible fashion.
This was regular bomb though. Syndicate bomb. The black one with blinking light.
Stop expecting everyone to be stupid.
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- Joined: Sun Dec 21, 2014 9:36 pm
Re: Little things you learned that are game changing
Ah sorry, I got your post mixed up with the one a few posts lower talking about blowing the nuke with c4.Kot wrote:This was regular bomb though. Syndicate bomb. The black one with blinking light.FudgePucker wrote:Well in a logical point of view (not a balance one) it does make sense.Kot wrote:(THROW BOMBS AT BOMBS, BECAUSE FUCK LOGIC THAT'S WHY)
Nukes have a very specific way of activating. If it does not do it right, it won't go boom.
So the easiest way to prevent a nuke from going off is to, well, damage it where it can't go off.
Ironically the way to do this in game is to throw a bomb at it. Fight big boom with boom.
Maybe have a downside to this being that it makes a massive dirty bomb (from the plutonium being spread everywhere) that if you aren't in maint for over 5 seconds you die.
You stopped the nuke from going off, but shuttle is still going to have to be called because everybody is dieing in a horrible fashion.
- Loonikus
- Joined: Mon Dec 15, 2014 2:20 am
- Byond Username: Loonicus
Re: Little things you learned that are game changing
Plastic surgery is horribly underused. It can make double agent rounds a breeze, if something goes wrong as a traitor it gives you a second chance, and if you know someone is out to get you, you can keep them off your trail for the rest of the round.
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- Joined: Sun Jun 29, 2014 5:51 pm
- Byond Username: Raven776
Re: Little things you learned that are game changing
Same with stealing a monkey/braindead's UI/UE.
Except you can do plastic surgery in a lot of places.
Except you can do plastic surgery in a lot of places.
Re: Little things you learned that are game changing
Can you even do surgery on yourself?
Never been able to do it when I've tried.
Never been able to do it when I've tried.
- Braincake
- Joined: Fri Apr 18, 2014 2:48 pm
- Byond Username: Braincake
Re: Little things you learned that are game changing
Construct a bed and have surgical stuff (ghetto or otherwise) next to it. Take the tools you need for the next two steps in hand, buckle yourself to the bed (the tools stick to your hand), and perform the steps. Chances are pretty good on a bed, though not as good as on a real surgical table. Unbuckle to grab the next two items, rinse, repeat, six augments.Malkevin wrote:Can you even do surgery on yourself?
Never been able to do it when I've tried.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Little things you learned that are game changing
Better yet, use a roller bed. Even lower failure chance.
- AnonymousNow
- Joined: Tue Jul 15, 2014 1:41 pm
- Byond Username: AnonymousNow
- Location: Neptune
Re: Little things you learned that are game changing
There's also an abandoned surgical room on the station somewhere, if you can find it. I don't think it has tools, but it has a surgical table.
Hornygranny wrote:It's not your codebase. It's our codebase. You can imply soft power as much as you want, but you don't have it. Division between the server and project is absolute. I'm not interested in reading dezzmont platitudes for the billionth time and won't be checking back in this thread.
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Spoiler:
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- Joined: Thu Jun 19, 2014 7:27 pm
- Byond Username: KotMroku
- Location: Mexico Of Europe
Re: Little things you learned that are game changing
If you lie on surgical table you can't use tools.AnonymousNow wrote:There's also an abandoned surgical room on the station somewhere, if you can find it. I don't think it has tools, but it has a surgical table.
The key is using beds.
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- Joined: Fri Apr 25, 2014 8:27 pm
- Byond Username: Pybro
Re: Little things you learned that are game changing
Roller beds are best.
If sec puts a tracking implant in you, you can self surgery to remove it and give yourself a face lift. Roller beds offer the advantage that you can move room to room to keep sec from getting suspicious. (Start surgery with drapes in medbay, scalpel chest in bar, retractors in the hall, etc).
If sec puts a tracking implant in you, you can self surgery to remove it and give yourself a face lift. Roller beds offer the advantage that you can move room to room to keep sec from getting suspicious. (Start surgery with drapes in medbay, scalpel chest in bar, retractors in the hall, etc).
- Rumpelstiltskin3
- Joined: Thu Nov 06, 2014 5:33 pm
- Byond Username: Rumpelstiltskin3
- Location: Brazil
Re: Little things you learned that are game changing
I really effective way to cure disease epidemics is making a smoke grenade with the cure and throw it in a really crowded place.
Whatup
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: old
Re: Little things you learned that are game changing
This week on how to power game...Pybro wrote:Roller beds are best.
If sec puts a tracking implant in you, you can self surgery to remove it and give yourself a face lift. Roller beds offer the advantage that you can move room to room to keep sec from getting suspicious. (Start surgery with drapes in medbay, scalpel chest in bar, retractors in the hall, etc).
Whatever
Spoiler:
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- Joined: Thu Jun 19, 2014 7:27 pm
- Byond Username: KotMroku
- Location: Mexico Of Europe
Re: Little things you learned that are game changing
And then get lynched for "spreading viruses".Rumpelstiltskin3 wrote:I really effective way to cure disease epidemics is making a smoke grenade with the cure and throw it in a really crowded place.
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- Joined: Sun Jun 29, 2014 5:51 pm
- Byond Username: Raven776
Re: Little things you learned that are game changing
The best way is to just dump a bunch of .1 unit vaccine pills on the chemistry counter and wait for people to get tired of bleeding their butts out of their mouth.
- ExplosiveCrate
- Joined: Fri Apr 18, 2014 8:04 pm
- Byond Username: ExplosiveCrate
Re: Little things you learned that are game changing
And then some assistant comes up and starts eating all the pills.
i dont even know what the context for my signature was
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- Joined: Sun Jun 29, 2014 5:51 pm
- Byond Username: Raven776
Re: Little things you learned that are game changing
Who cares? A single vaccine culture bottle can make you one hundred and fifty curative pills.
The only time a smoke grenade with the cure is more helpful is if you don't have a vaccine, then it's just hilarious how quickly some orange juice grenades will dunk a common cold.
The only time a smoke grenade with the cure is more helpful is if you don't have a vaccine, then it's just hilarious how quickly some orange juice grenades will dunk a common cold.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Little things you learned that are game changing
The real issue isn't some jerkass eating all your pills. Its usually people being too stupid/panicked to just take the things. One grenade clears the lobby for the sane people to take the pills.Raven776 wrote:Who cares? A single vaccine culture bottle can make you one hundred and fifty curative pills.
The only time a smoke grenade with the cure is more helpful is if you don't have a vaccine, then it's just hilarious how quickly some orange juice grenades will dunk a common cold.
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- Joined: Tue May 20, 2014 6:53 pm
- Byond Username: Cheimon
Re: Little things you learned that are game changing
You can fit an arcane tome in a hollowed out normal book, which is fun. Join the cult of woody's got wood today!
Also, hollowed out space law has way more space than a normal book. You can stash loads of stuff in there, plus if you're a lawyer or security nobody will ever question you carrying it around. And nobody will ever try to read it, either: it's space law and nobody's interested in double checking that, unlike a random book from the library (which might be a story someone hasn't read before).
This also makes it a good place to hide things. Space Law, Cyborgs for Dummies, How to Engineer and so on are all books left out at specific places at roundstart. Nobody questions them being there and nobody searches them.
Also, hollowed out space law has way more space than a normal book. You can stash loads of stuff in there, plus if you're a lawyer or security nobody will ever question you carrying it around. And nobody will ever try to read it, either: it's space law and nobody's interested in double checking that, unlike a random book from the library (which might be a story someone hasn't read before).
This also makes it a good place to hide things. Space Law, Cyborgs for Dummies, How to Engineer and so on are all books left out at specific places at roundstart. Nobody questions them being there and nobody searches them.
- Whoisthere
- Joined: Mon Jul 14, 2014 8:11 am
- Byond Username: Whoisthere
Re: Little things you learned that are game changing
Apparently you really can milk male goats: if milked/train since child, a male goat will develop an udder.
So the milk you get from Pete is actually really milk.
So the milk you get from Pete is actually really milk.
Sad elegy
Highly suitable for use in funerals
Highly suitable for use in funerals
- Ricotez
- Joined: Thu Apr 17, 2014 9:21 pm
- Byond Username: Ricotez
- Location: The Netherlands
Re: Little things you learned that are game changing
Whoisthere wrote:Apparently you really can milk male goats: if milked/train since child, a male goat will develop an udder.
So the milk you get from Pete is actually really milk.
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MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
- Whoisthere
- Joined: Mon Jul 14, 2014 8:11 am
- Byond Username: Whoisthere
Re: Little things you learned that are game changing
Knowing that you are making Cheddar from real milk and not from goat jizz is pretty game-changing to me.
Sad elegy
Highly suitable for use in funerals
Highly suitable for use in funerals
- capi duffman
- Joined: Wed Oct 08, 2014 7:28 am
- Byond Username: Capi duffman
Re: Little things you learned that are game changing
Wait, you guys don't murder Pete ten seconds flat into the shift? That's usually my first action, even before grabbing pun pun.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Little things you learned that are game changing
No.
You stuff Pete in a closet. Preferrably the Bartender's. For when inevitably vines pop up.
You stuff Pete in a closet. Preferrably the Bartender's. For when inevitably vines pop up.
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: Little things you learned that are game changing
With a fully upgraded microwave, you can pretty comfortably feed a good bit of the station on 4 pieces of meat.
Make meat steaks (1 meat, 1 salt, 1 pepper) in each microwave, fully upgraded makes 3 out of the mats for 1, so you get 12 meat steaks. Make sandwiches with these (2 bread, 1 meat steak) to have 36 sandwiches. Microwave them AGAIN to get a total of 72(!) toasted sandwiches.
I'm not sure if toasting them is really supposed to cause them to triplicate but, well, it works!
Make meat steaks (1 meat, 1 salt, 1 pepper) in each microwave, fully upgraded makes 3 out of the mats for 1, so you get 12 meat steaks. Make sandwiches with these (2 bread, 1 meat steak) to have 36 sandwiches. Microwave them AGAIN to get a total of 72(!) toasted sandwiches.
I'm not sure if toasting them is really supposed to cause them to triplicate but, well, it works!
- capi duffman
- Joined: Wed Oct 08, 2014 7:28 am
- Byond Username: Capi duffman
Re: Little things you learned that are game changing
You can upgrade your microwave? How many scientist do I have to hurt to get that?Vekter wrote:With a fully upgraded microwave, you can pretty comfortably feed a good bit of the station on 4 pieces of meat.
Make meat steaks (1 meat, 1 salt, 1 pepper) in each microwave, fully upgraded makes 3 out of the mats for 1, so you get 12 meat steaks. Make sandwiches with these (2 bread, 1 meat steak) to have 36 sandwiches. Microwave them AGAIN to get a total of 72(!) toasted sandwiches.
I'm not sure if toasting them is really supposed to cause them to triplicate but, well, it works!
No irony, as a mostly dedicated chef, THIS is game changing to me.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Little things you learned that are game changing
Apply screwdriver to microwave. Apply ultra laser in RPED to microwave. Apply screwdriver again.
Bam. Microwave now triples output.
Bam. Microwave now triples output.
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- Joined: Tue Jun 03, 2014 12:33 am
Re: Little things you learned that are game changing
Fairly related, I found the parts such as micro-lasers and shit in badger mait. before. If you play badger, beg the HoP for maint and go hunting.DemonFiren wrote:Apply screwdriver to microwave. Apply ultra laser in RPED to microwave. Apply screwdriver again.
Bam. Microwave now triples output.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Little things you learned that are game changing
I thought literally EVERYONE has maint.
- Braincake
- Joined: Fri Apr 18, 2014 2:48 pm
- Byond Username: Braincake
Re: Little things you learned that are game changing
Cargo Techs, QM, Engineers, Atmos Techs, CE, Assistants, and the Janitor of all people have access. Plus the Captain, obviously. All things considered, it's not a lot.
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: Little things you learned that are game changing
The Cook starts with Morgue access. So no, you don't have to pass dead bodies over the counter and get blood everywhere. That's gotta be against health code.
Seriously, just PDA him when you borg someone.
Also, if there aren't any Botanists (or if the ones present are being useless), ask the HoP for Hydro access and tear the table down, then jack a few trays using a wrench. Chances are they aren't using them all, and they'll probably appreciate you just making your own veg while they get stoned out of their mind.
Bitch at R&D until they upgrade your microwaves. It's stupid cheap and makes them ridiculously efficient.
Seriously, just PDA him when you borg someone.
Also, if there aren't any Botanists (or if the ones present are being useless), ask the HoP for Hydro access and tear the table down, then jack a few trays using a wrench. Chances are they aren't using them all, and they'll probably appreciate you just making your own veg while they get stoned out of their mind.
Bitch at R&D until they upgrade your microwaves. It's stupid cheap and makes them ridiculously efficient.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Little things you learned that are game changing
I coulda sworn even Sci had it. Hmph.Braincake wrote:Cargo Techs, QM, Engineers, Atmos Techs, CE, Assistants, and the Janitor of all people have access. Plus the Captain, obviously. All things considered, it's not a lot.
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
Re: Little things you learned that are game changing
Pretty sure maintain on eff3 is all access if that's what's confusing youDemonFiren wrote:I coulda sworn even Sci had it. Hmph.Braincake wrote:Cargo Techs, QM, Engineers, Atmos Techs, CE, Assistants, and the Janitor of all people have access. Plus the Captain, obviously. All things considered, it's not a lot.
plplplplp WOOOOooo hahahhaha
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Little things you learned that are game changing
No, it's not. I had a HoP fuck up changing my access once and I lost maint. Could literally only enter maint through my department until it was changed.
- Comrade Leo
- Joined: Fri Apr 18, 2014 12:56 pm
- Byond Username: ComradeLeo
- Drynwyn
- Joined: Fri Apr 18, 2014 5:09 pm
- Byond Username: Drynwyn
Re: Little things you learned that are game changing
Having eaten a lot of (certain) food recently makes it harder to catch diseases. In general, harder to prepare foods are better for you. One of the best foods in terms of how much disease resistance (satiety) it provides vs. how full/fat it makes you is tomato soup. Blood tomato soup is even better for you- a couple bowls of it and you'll be completely immune to disease for a while.
It may also be possible to grind such things down for the Vitamin, which is the reagent that gives you disease resistance when consumed.
It may also be possible to grind such things down for the Vitamin, which is the reagent that gives you disease resistance when consumed.
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Re: Little things you learned that are game changing
No it doesn't. The clown and mime both have access to their maint (the maint outside the theater door) like other departments, but they do not have general maint.Comrade Leo wrote:Mime has maint access.
- Comrade Leo
- Joined: Fri Apr 18, 2014 12:56 pm
- Byond Username: ComradeLeo
Re: Little things you learned that are game changing
Uh yes mimes do. I roam all over maintenance. From any of the general entrances.bandit wrote:No it doesn't. The clown and mime both have access to their maint (the maint outside the theater door) like other departments, but they do not have general maint.Comrade Leo wrote:Mime has maint access.
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- Joined: Mon Dec 01, 2014 11:05 pm
Re: Little things you learned that are game changing
depends on your station. eff3 has all-access maint, but some stations don't.
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- Joined: Fri Jan 09, 2015 9:40 am
Re: Little things you learned that are game changing
There's a heater hidden under the freezer in sci maint.
- capi duffman
- Joined: Wed Oct 08, 2014 7:28 am
- Byond Username: Capi duffman
Re: Little things you learned that are game changing
You can check in the wiki for nutritional values, with some salads being sources of tricordrazine, for example.Drynwyn wrote:Having eaten a lot of (certain) food recently makes it harder to catch diseases. In general, harder to prepare foods are better for you. One of the best foods in terms of how much disease resistance (satiety) it provides vs. how full/fat it makes you is tomato soup. Blood tomato soup is even better for you- a couple bowls of it and you'll be completely immune to disease for a while.
It may also be possible to grind such things down for the Vitamin, which is the reagent that gives you disease resistance when consumed.
sometimes I wonder if people fail to realize that when I ask them for their favourite dish, the idea is to request strange dishes to acquire useful (albeit temporal) nice effects, such as healing, or disease resistance.
Clown tears is an even better option, but I've only had ONCE bananium inside my kitchen. Try the banana-nut bread if you like vitamins
Most of the dishes I start with (such as birthday cake, cheese cake, meatbread and cheesebread) contain vitamins, if you're security, try the birthday cake always, it contains sprinkles, and that means bonus healing (Just like donuts)
Burgers and other lowly foodstuffs offer little to no good nutrition, so eat healthy.
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: Little things you learned that are game changing
Liberty duff works too, with the added effect of making you trip balls.
- capi duffman
- Joined: Wed Oct 08, 2014 7:28 am
- Byond Username: Capi duffman
Re: Little things you learned that are game changing
I'd send the birthday cake to security directly, so they'd have a slice always available, but chances are they'd ignore it entirely, or even dump it, fearing foul play on my part.
Also, last reminder. A rollie made out of apples gives you the benefits of eating one constantly while you smoke it.
Also, last reminder. A rollie made out of apples gives you the benefits of eating one constantly while you smoke it.
- peoplearestrange
- Joined: Tue Apr 22, 2014 12:02 pm
- Byond Username: Peoplearestrange
- Location: old
Re: Little things you learned that are game changing
I like that you went to the effort of colouring each of those letters.Vekter wrote:trip balls.
Whatever
Spoiler:
Re: Little things you learned that are game changing
Due to the stun nerfs and the hand flasher nerfs, pepper spray is no longer completely useless
Pepper spray has the same stun time (5 ticks/~9 seconds) as:
-Wall flashers
-Stun prods
-Taser electrodes
-And I think the stamina knock out time too
The only sec equipment that stuns for longer are stun batons (7 ticks) and flashbangs (10 ticks)
What this means is that if you're following the Space Law SOPs that I wrote and your prisoner is hatless and eyewearless and gasmaskless pepper spray works as a good prisoner management tool thats almost as good as old hand flashes in that it can't be disarmed and used against you, with the added hilarity of the making the scumbag scream.
Pepper spray has the same stun time (5 ticks/~9 seconds) as:
-Wall flashers
-Stun prods
-Taser electrodes
-And I think the stamina knock out time too
The only sec equipment that stuns for longer are stun batons (7 ticks) and flashbangs (10 ticks)
What this means is that if you're following the Space Law SOPs that I wrote and your prisoner is hatless and eyewearless and gasmaskless pepper spray works as a good prisoner management tool thats almost as good as old hand flashes in that it can't be disarmed and used against you, with the added hilarity of the making the scumbag scream.
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- Joined: Fri Apr 18, 2014 9:02 am
- Byond Username: Miggles
- Contact:
Re: Little things you learned that are game changing
what benefits do apples have?capi duffman wrote:I'd send the birthday cake to security directly, so they'd have a slice always available, but chances are they'd ignore it entirely, or even dump it, fearing foul play on my part.
Also, last reminder. A rollie made out of apples gives you the benefits of eating one constantly while you smoke it.
dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
- Byond Username: CrimsonVision
- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
Re: Little things you learned that are game changing
They keep doctors away.miggles wrote:what benefits do apples have?capi duffman wrote:I'd send the birthday cake to security directly, so they'd have a slice always available, but chances are they'd ignore it entirely, or even dump it, fearing foul play on my part.
Also, last reminder. A rollie made out of apples gives you the benefits of eating one constantly while you smoke it.
私は完璧
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- Joined: Fri Apr 18, 2014 9:02 am
- Byond Username: Miggles
- Contact:
Re: Little things you learned that are game changing
i made a joke about that earlier today
dezzmont wrote:I am one of sawrge's alt accounts
dezzmont wrote:sawrge has it right.
Connor wrote:miggles is correct though
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- Joined: Sat Apr 19, 2014 5:19 am
- Byond Username: Gun Hog
Re: Little things you learned that are game changing
Are you a traitor Scientist, angry that the firing pins update has prevented you being able to fire the guns you make? Worry no more! All firing pins can be emagged! Print a test firing range pin from the protolathe, emag it, then fire away!
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- Joined: Fri Dec 12, 2014 3:51 pm
Re: Little things you learned that are game changing
The detective starts with a telescopic baton in their backpack. As far as I know, they're the only non-head player that gets one.
You can find welding helmets, toolbelts, multitools, mesons, all sorts of good stuff just lying around in maintenance.
Clowns can HONK more frequently by hitting themselves with the horn instead of just using it normally.
Meat steaks are way more efficient to make than burgers and have the same nutrition values too. If you run out of salt and pepper, there's another set in the bar.
You can find welding helmets, toolbelts, multitools, mesons, all sorts of good stuff just lying around in maintenance.
Clowns can HONK more frequently by hitting themselves with the horn instead of just using it normally.
Meat steaks are way more efficient to make than burgers and have the same nutrition values too. If you run out of salt and pepper, there's another set in the bar.
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