Ship Building Gamemode!
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- Joined: Mon Apr 28, 2014 6:56 pm
- Byond Username: A4Brogan
Ship Building Gamemode!
Okay, for those not in the know, As this typing, we just had an awesome event held, where we were given 33 Minutes to build our own shuttle and escape. Literally every single person got together as one two build the most bitchin' custom shuttle ever.
This got a standing ovation from the players, and we all agreed that, with a bit of tweaking, this could be an awesome gamemode. Everyone with ideas, whether you were in the round or not, Start fleshing out the details!
This got a standing ovation from the players, and we all agreed that, with a bit of tweaking, this could be an awesome gamemode. Everyone with ideas, whether you were in the round or not, Start fleshing out the details!
- Rumpelstiltskin3
- Joined: Thu Nov 06, 2014 5:33 pm
- Byond Username: Rumpelstiltskin3
- Location: Brazil
Re: Ship Building Gamemode!
Fuck whoever leaked the plasma. And fuck the detective for not scanning for prints.
Whatup
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- Joined: Fri Apr 18, 2014 11:09 pm
Re: Ship Building Gamemode!
I'd love to see this. Here's an idea, instead of having to be confined to the default shuttle space they should make it bigger on round start to allow more freedom.
- Earthykiller127
- Joined: Thu Dec 04, 2014 1:34 pm
Re: Ship Building Gamemode!
Fuck you too for not telling me to scan the prints.Rumpelstiltskin3 wrote:And fuck the detective for not scanning for prints.
- Rumpelstiltskin3
- Joined: Thu Nov 06, 2014 5:33 pm
- Byond Username: Rumpelstiltskin3
- Location: Brazil
Re: Ship Building Gamemode!
I called you 5 times to the brig and you didn't come.Earthykiller127 wrote:Fuck you too for not telling me to scan the prints.Rumpelstiltskin3 wrote:And fuck the detective for not scanning for prints.
But anyways, the idea sounds cool, but it has to have some kind of challenge or gimmick, otherwise I'm sure it'll get really boring and repetitive really soon.
Whatup
- Peble
- Joined: Mon Nov 10, 2014 10:23 pm
Re: Ship Building Gamemode!
The event usually seems to be based around whatever the admins feel like doing at the time
i'm not sure how it would work as a game mode
i'm not sure how it would work as a game mode
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- Joined: Fri Apr 18, 2014 1:05 pm
- Byond Username: Dazbuzz
Re: Ship Building Gamemode!
But there is no antagonist. Its just building a ship. It would basically be extended for everyone who doesnt have access to building materials, or a bunch of people abandoning their jobs to help build a shuttle.
- cedarbridge
- Joined: Fri May 23, 2014 12:24 am
- Byond Username: Cedarbridge
Re: Ship Building Gamemode!
We've already discussed this a bit. It works as an event because we as admins can manipulate several things on the fly to make it work. The announcements from Cencomm give framing and flavor, the engines get sent to cargo because there's no other way to get them on the "shuttle." The mini-events during the 15-20 minute trip are more Admin Magic™ that would be tough to replicate in a way that wouldn't be predictable or unbalancingly unfun (assblasts a shuttle that doesn't meta the threat order etc.)
The event usually crops up in extended rounds anyway. You don't need an antag because literally everyone on the station is doing something toward the project (that's what makes it a good macro-event.) This even got easier now that the chef can stuff a vending machine with his food instead of needing to load up a table with server crashing piles of food to "do his part." If anything, these events show that there can be rounds where there is no round-antag and things can still move along. Players tend to forget that some of the best rounds are the rounds that don't involve killing everything that moves.Alex Crimson wrote:But there is no antagonist. Its just building a ship. It would basically be extended for everyone who doesnt have access to building materials, or a bunch of people abandoning their jobs to help build a shuttle.
- Scones
- Joined: Mon Nov 10, 2014 2:46 am
- Byond Username: Scones
- Location: cooler than thou
Re: Ship Building Gamemode!
I wouldn't mind if it was teams so we didn't have 90 people all trying to cram into a space not meant for 90 people and sensitive equipment
plplplplp WOOOOooo hahahhaha
- Phalanx300
- Joined: Fri Aug 08, 2014 7:26 pm
- Byond Username: Phalanx300
Re: Ship Building Gamemode!
Or make people create a entire station from scratch. Would be interesting to see what people could come up with, it probably would be a total mess.
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: Ship Building Gamemode!
Goonstation has a "Construction Game Mode" where the players start off from a small ship and construct a space station.
- Phalanx300
- Joined: Fri Aug 08, 2014 7:26 pm
- Byond Username: Phalanx300
Re: Ship Building Gamemode!
http://wiki.ss13.co/Construction_Game_ModeSteelpoint wrote:Goonstation has a "Construction Game Mode" where the players start off from a small ship and construct a space station.
It does seem like a lot of fun.
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