Bottom post of the previous page:
I'd like to present some threads made recently.https://tgstation13.org/phpBB/viewtopic.php?f=2&t=23996 - A thread complaining about constant tiding and the consequences of it
https://tgstation13.org/phpBB/viewtopic.php?f=2&t=24092 - A thread lamenting how basic RP standards have gone down the shitter
https://tgstation13.org/phpBB/viewtopic ... 33&t=23995 - A thread that discusses how experienced players refuse to take roles with responsibilities attached
https://tgstation13.org/phpBB/viewtopic ... 10&t=23712 - A thread that complains about how you can't just tide your entitled ass into medical and self-heal anymore without even interacting with the people that actually work that job
All of these things are a subset of a larger issue: How the server culture has shifted for the worse over time. There's zero respect for role adherence. There's zero respect for authority. There's zero respect for common sense. People feel entitled to absolutely everything on the station regardless of what role they're playing. This causes authority figures to throw their hands up and give up playing the role, or stop playing it properly. (read this thread: https://tgstation13.org/phpBB/viewtopic.php?f=2&t=24018 "I could use space law but lets be real here no-one uses it (and those that do don't get very far)") The people that do try to keep order on a station full of entitled fuckwits wind up labeled as shitcurity and fun ruiners, then get mobbed IC and ridiculed OOC. It's ridiculous. This expectation that the captain/security should be your personal doormat is so out of hand it's actually become a real thing. The expectation that any role should be able to waltz in and do every job is one that never should have taken root in the first place. The chef shouldn't even fucking have CQC in their kitchen, but it was deemed necessary because so many people felt entitled to the food within the kitchen when there is an active chef on duty that the coders had to find a solution when policy failed the server. This isn't a solution that can be solved with code, at least not without ruining the experience for everyone on lowpop.
What we need are solutions in policy to bring server culture away from the validhunting, entitled playstyle that has defined this server for several months now. Ways to discourage and punish chronic shit disturbers instead of just marking it as "IC issue" and moving on, when it's known damn well that the issue will never be dealt with ICly. People will probably scream and holler about "muh escalation", but that's only one piece of policy and it will only possibly solve one of the issues when reworked, if it even does that.
Honestly, I think everyone that plays this game has forgotten Rule 10, and that's causing the issues we have. People feel entitled to their gamer gear. They don't want to be inconvenienced in any way by a traitor, having to wait for a department to fulfill requests for them, or security to handle disputes for them. Perhaps policy should be implemented to make Rule 10 an actually enforceable rule, insofar as that excessive powergaming should be punishable. Likewise, Rule 7 should be enforced much more often, as many of the behaviors I described above are just examples of playing fast and loose with the rules, often line-toeing and acting against the spirit of the law.