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Blood in gold cores has the same spawn list as plasma in gold cores, I promise you.Simple Questions Thread
- barbedwireqtip
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Re: Simple Questions Thread
How do you change the VR mode?
- Mickyan
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Re: Simple Questions Thread
How does talking in space work exactly
Sometimes it seems as if people don't hear you when you're talking in space and your speech is in italics but sometimes I can hear other people talk just fine
Sometimes it seems as if people don't hear you when you're talking in space and your speech is in italics but sometimes I can hear other people talk just fine
- Screemonster
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Re: Simple Questions Thread
If you're on an adjacent tile, you can talk to people in vacuumMickyan wrote:How does talking in space work exactly
Sometimes it seems as if people don't hear you when you're talking in space and your speech is in italics but sometimes I can hear other people talk just fine
(this actually came up in an episode of the UFO TV series - one of the moonbase astronauts got stranded on the lunar surface and his radio was out. When one of the search party found him, they put their helmets together so sound could conduct between the two - which only sort-of worked as while he did manage to communicate to the rescue party that there was "an alien", they didn't catch the part where the alien was surrendering peacefully and thus shot it)
- Mickyan
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Re: Simple Questions Thread
Could have sworn I've heard people talk from far away but I could be wrong
Though it's not really accurate because I know if the person speaking is not in a vacuum and you are, you will hear them speaking but they won't hear you
Though it's not really accurate because I know if the person speaking is not in a vacuum and you are, you will hear them speaking but they won't hear you
- RobustAndRun
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Re: Simple Questions Thread
tgUI is running slow as molassey balls. Tried clearing the IE cache etc but nothing is working and I feel like I might be missing something. Pls advise.
- Anonmare
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Re: Simple Questions Thread
The AI can't tell the difference between a foam and an actual armblade so yeahCosmicScientist wrote:Oh and if I'm a changeling and RDM players with punches until someone fights back, will everyone and the AI buy into me applying false armblade sting?
Sec aren't even gonna bother to wait to confirm.
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Re: Simple Questions Thread
Not even humans can tell the difference between sting blade and normal blade iircAnonmare wrote:The AI can't tell the difference between a foam and an actual armblade so yeahCosmicScientist wrote:Oh and if I'm a changeling and RDM players with punches until someone fights back, will everyone and the AI buy into me applying false armblade sting?
Sec aren't even gonna bother to wait to confirm.
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- Joined: Fri Sep 25, 2015 12:18 am
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Re: Simple Questions Thread
is there any generic guide to techwebs? the wiki was no help and I know it can't be that complicated and I KNOW someone has it wall written up in some pastebin or somethin.
edit: also, I remember a thing where you can name your id a certain thing and show up as a centcomm guy on the sechud. what exactly do you name your id for it? and no, it isn't Centcom official. I'm pretty sure.
edit: also, I remember a thing where you can name your id a certain thing and show up as a centcomm guy on the sechud. what exactly do you name your id for it? and no, it isn't Centcom official. I'm pretty sure.
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Re: Simple Questions Thread
Actually I think I mostly figured it out but what I gotta know is, is there anywhere else aliien tech/alloy can be gotten (like xray guns giving illegal tech) or are you only getting alien tech if miners get lucky
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Re: Simple Questions Thread
Illegal can be obtained from 357 speedloaders anyway, don't think anything rng-less gives ayytech thoughconfused rock wrote:Actually I think I mostly figured it out but what I gotta know is, is there anywhere else aliien tech/alloy can be gotten (like xray guns giving illegal tech) or are you only getting alien tech if miners get lucky
Also the id title is NT Commander iirc
- Grazyn
- Joined: Tue Nov 04, 2014 11:01 am
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Re: Simple Questions Thread
What does PBR: no update mean on github?
- iksyp
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Re: Simple Questions Thread
no gbpGrazyn wrote:What does PBR: no update mean on github?
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Re: Simple Questions Thread
Scan things with the syringe gun
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Re: Simple Questions Thread
How do I create anomalies with the supermatter engine without destroying everything.
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Re: Simple Questions Thread
Delam to ~35%, then fix whatever the problem was and dump in some N2O if neededXeroxemnas wrote:How do I create anomalies with the supermatter engine without destroying everything.
The anomalies only last around ten-thirty seconds, so you'll want to get some neutralizers
An easy way to start the delam is to turn off the pipe entering the chamber
You may want to ahelp beforehand so they know it's not malicious
You should also try it on a local server before the main one so you don't blow a hole in engineering
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- Joined: Fri Dec 23, 2016 6:31 pm
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Re: Simple Questions Thread
It has to be a high energy delam. So youll need a decent CO2 mix before pushing the delam.somerandomguy wrote:Delam to ~35%, then fix whatever the problem was and dump in some N2O if neededXeroxemnas wrote:How do I create anomalies with the supermatter engine without destroying everything.
The anomalies only last around ten-thirty seconds, so you'll want to get some neutralizers
An easy way to start the delam is to turn off the pipe entering the chamber
You may want to ahelp beforehand so they know it's not malicious
You should also try it on a local server before the main one so you don't blow a hole in engineering
- BeeSting12
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Re: Simple Questions Thread
It will work once. After that, there's a common factor, and it ain't them.CosmicScientist wrote:Oh and if I'm a changeling and RDM players with punches until someone fights back, will everyone and the AI buy into me applying false armblade sting?
Source: I've done this with the DNA monkey syringe gun. Got the monkey lynched/butchered the first time and got myself lynched/butchered the second time.
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Re: Simple Questions Thread
Nope, it's weird and really should have to be, but it doesn't.Dr_bee wrote:It has to be a high energy delam. So youll need a decent CO2 mix before pushing the delam.somerandomguy wrote:Delam to ~35%, then fix whatever the problem was and dump in some N2O if neededXeroxemnas wrote:How do I create anomalies with the supermatter engine without destroying everything.
The anomalies only last around ten-thirty seconds, so you'll want to get some neutralizers
An easy way to start the delam is to turn off the pipe entering the chamber
You may want to ahelp beforehand so they know it's not malicious
You should also try it on a local server before the main one so you don't blow a hole in engineering
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- Joined: Fri Sep 25, 2015 12:18 am
- Byond Username: The unloved rock
Re: Simple Questions Thread
If a new setup of tcomms is so simple to build, as seen in this picture, then why is the default setup so extremely complicated?
Spoiler:
- RandolfTheMeh
- Joined: Thu Aug 14, 2014 2:56 am
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Re: Simple Questions Thread
The default setup filters out separate channels so that servers (not in the linked picture) can record down what's said on each comms' frequency. The big rectangle of confusion in the middle of t-comms allows for relays on other z-levels to be linked to it. So for all the complication, the default setup 1) logs what's said on each comms frequency (which is used even less than lawyers are) and 2) lets people on lavaland talk with the station/each other. It also gets rid of the very minor delay that your linked setup has between receiving/broadcasting the message. The fact that comms is cooled is an RP thing, so it's sorta silly.confused rock wrote:If a new setup of tcomms is so simple to build, as seen in this picture, then why is the default setup so extremely complicated?Spoiler:
Rarely posts
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Re: Simple Questions Thread
Whoever went ahead to make this functionality a thing in game when they could have just left it as behind-the-scenes code, is a genius. Thank you.RandolfTheMeh wrote: The default setup filters out separate channels so that servers (not in the linked picture) can record down what's said on each comms' frequency. The big rectangle of confusion in the middle of t-comms allows for relays on other z-levels to be linked to it. So for all the complication, the default setup 1) logs what's said on each comms frequency (which is used even less than lawyers are) and 2) lets people on lavaland talk with the station/each other. It also gets rid of the very minor delay that your linked setup has between receiving/broadcasting the message. The fact that comms is cooled is an RP thing, so it's sorta silly.
- wesoda25
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Re: Simple Questions Thread
How do I upload pictures short of attachments? Those are really ugly unless you actually click them.
- subject217
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Re: Simple Questions Thread
my greatest accomplishments
https://tgstation13.org/phpBB/viewtopic ... 27&t=20553
viewtopic.php?p=447507
https://tgstation13.org/phpBB/viewtopic ... 27&t=20553
viewtopic.php?p=447507
- InsaneHyena
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Re: Simple Questions Thread
Where can I download Nar'Sie's sound effect? You know, the one where she tears the world a new asshole.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
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Re: Simple Questions Thread
https://github.com/tgstation/tgstation/ ... /creaturesInsaneHyena wrote:Where can I download Nar'Sie's sound effect? You know, the one where she tears the world a new asshole.
narsie_rises.ogg
- Vile Beggar
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Re: Simple Questions Thread
https://github.com/tgstation/tgstation/ ... l_rend.oggInsaneHyena wrote:Where can I download Nar'Sie's sound effect? You know, the one where she tears the world a new asshole.
this is where the actual tearing happens
Spoiler:
- InsaneHyena
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Re: Simple Questions Thread
Shit, the old sound was so much better.Screemonster wrote:https://github.com/tgstation/tgstation/ ... /creaturesInsaneHyena wrote:Where can I download Nar'Sie's sound effect? You know, the one where she tears the world a new asshole.
narsie_rises.ogg
Thanks.
- Tarchonvaagh
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Re: Simple Questions Thread
Where can you get those "Employee of NT" pics? I want one tooooooo.....
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- Location: Kilo Station
Re: Simple Questions Thread
http://liamlime.com/content/bio/Tarchonvaagh wrote:Where can you get those "Employee of NT" pics? I want one tooooooo.....
- Tarchonvaagh
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Re: Simple Questions Thread
Thanks
EDIT: I wanted it for my signature but I always get this error: It was not possible to determine the dimensions of the image. How to fix it?
EDIT: I wanted it for my signature but I always get this error: It was not possible to determine the dimensions of the image. How to fix it?
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- Location: Canada
Re: Simple Questions Thread
Sorry for necroposting but...
If someone breaks into the vault for no good reason using tools I know they got from something which isnt just them being antag, and I'm not sec, am I allowed to do anything about it?
If someone breaks into the vault for no good reason using tools I know they got from something which isnt just them being antag, and I'm not sec, am I allowed to do anything about it?
I play Trevor Fea on Bagil, And Giorno Giovanna on terry. Yes, I'm THAT raging asshole. Sorry for being such a cunt.
Have I told you how much I hate engineering, by the way?
Have I told you how much I hate engineering, by the way?
- Shadowflame909
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Re: Simple Questions Thread
epicTarchonvaagh wrote:Thanks
EDIT: I wanted it for my signature but I always get this error: It was not possible to determine the dimensions of the image. How to fix it?
How do I beat lexia black in a fight
► Show Spoiler
- Tarchonvaagh
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Re: Simple Questions Thread
owen pimpleShadowflame909 wrote:epicTarchonvaagh wrote:Thanks
EDIT: I wanted it for my signature but I always get this error: It was not possible to determine the dimensions of the image. How to fix it?
How do I beat lexia black in a fight
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Re: Simple Questions Thread
You have to be me.Shadowflame909 wrote:epicTarchonvaagh wrote:Thanks
EDIT: I wanted it for my signature but I always get this error: It was not possible to determine the dimensions of the image. How to fix it?
How do I beat lexia black in a fight
- Deepwoods
- Joined: Thu Sep 26, 2019 1:41 am
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Re: Simple Questions Thread
Can you change out the power cells on energy-based weapons?
A second, to make this post worthwhile: Can Botanists modify pod people to acquire plant traits? Can you make fireproof pod people that aren't damaged by darkness?
A second, to make this post worthwhile: Can Botanists modify pod people to acquire plant traits? Can you make fireproof pod people that aren't damaged by darkness?
- terranaut
- Joined: Fri Jul 18, 2014 11:43 pm
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Re: Simple Questions Thread
Only on stun batons. Screwdriver to pop out the cell.Deepwoods wrote:Can you change out the power cells on energy-based weapons?
A second, to make this post worthwhile: Can Botanists modify pod people to acquire plant traits? Can you make fireproof pod people that aren't damaged by darkness?
I dont think so but I havent played botany forever.
- Deepwoods
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Re: Simple Questions Thread
I'll have to test things when I'm able. The idea of being able to make pod people that can recharge machines and devices on contact through the Capacitive Cell and Electrical Activity traits is wild. Though nobody ever accepts the pod person revive, so that'll be a pain to test absent volunteers.terranaut wrote:Only on stun batons. Screwdriver to pop out the cell.Deepwoods wrote:Can you change out the power cells on energy-based weapons?
A second, to make this post worthwhile: Can Botanists modify pod people to acquire plant traits? Can you make fireproof pod people that aren't damaged by darkness?
I dont think so but I havent played botany forever.
- terranaut
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Re: Simple Questions Thread
I think that's more due to the timing issues, as in somebody being dead for so long they're afk/logged out. Personally I accept any revive unless I'd rather just not play for OOC reasons and if I find a body without a head I'm dumping it in botany, not medbay, and sometimes as AI I panic about botanists killing each other for a second until I realise they're just podcloning each other.Deepwoods wrote:Though nobody ever accepts the pod person revive, so that'll be a pain to test absent volunteers.
- Sandshark808
- Joined: Wed Sep 04, 2019 6:56 pm
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Re: Simple Questions Thread
It shouldn't work, but I might have missed something browsing the code.Deepwoods wrote:I'll have to test things when I'm able. The idea of being able to make pod people that can recharge machines and devices on contact through the Capacitive Cell and Electrical Activity traits is wild. Though nobody ever accepts the pod person revive, so that'll be a pain to test absent volunteers.terranaut wrote:Only on stun batons. Screwdriver to pop out the cell.Deepwoods wrote:Can you change out the power cells on energy-based weapons?
A second, to make this post worthwhile: Can Botanists modify pod people to acquire plant traits? Can you make fireproof pod people that aren't damaged by darkness?
I dont think so but I havent played botany forever.
- Deepwoods
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Re: Simple Questions Thread
How do you access a cyborg's panel if you don't have a keycard with the proper authorization?
- Tarchonvaagh
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- Byond Username: Tarchonvaagh
Re: Simple Questions Thread
Emag, there is no other wayDeepwoods wrote:How do you access a cyborg's panel if you don't have a keycard with the proper authorization?
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Simple Questions Thread
Ask it to unlock its own cover ot kill it, the panel auto-unlocks on death.Deepwoods wrote:How do you access a cyborg's panel if you don't have a keycard with the proper authorization?
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Re: Simple Questions Thread
What's the damage output of slugs compared to buckshot?
I play Trevor Fea on Bagil, And Giorno Giovanna on terry. Yes, I'm THAT raging asshole. Sorry for being such a cunt.
Have I told you how much I hate engineering, by the way?
Have I told you how much I hate engineering, by the way?
- terranaut
- Joined: Fri Jul 18, 2014 11:43 pm
- Byond Username: Terranaut
Re: Simple Questions Thread
60 for a slug and 15x5 for buckshot.Reyn wrote:What's the damage output of slugs compared to buckshot?
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- Location: Canada
Re: Simple Questions Thread
So a point blank buckshot or a buckshot where every pellet hits deals 75 damage, opposed to the Slug's 60. However the slug is more reliable for ranged shots, while the buckshot is best for people running around like idiots or people at relatively close range. Thus, people should probably use buckshot in close quarters and when they can land most, if not all, of the pellets, or when people are being evasive and you just need to hit them a bit, and slugs when they have reliable aim, and a distance where the buckshot's spread will fuck it over, Or against more heavily armored blokes, as armor will only apply once instead of to each of 5 projectiles.terranaut wrote:60 for a slug and 15x5 for buckshot.Reyn wrote:What's the damage output of slugs compared to buckshot?
Nice.
I play Trevor Fea on Bagil, And Giorno Giovanna on terry. Yes, I'm THAT raging asshole. Sorry for being such a cunt.
Have I told you how much I hate engineering, by the way?
Have I told you how much I hate engineering, by the way?
- Deepwoods
- Joined: Thu Sep 26, 2019 1:41 am
- Byond Username: Deepwoods
Re: Simple Questions Thread
I can speak from very recent and personal experience that, if someone is coming at you with a shotgun and there is nobody else around, run away or disable that person.Reyn wrote:So a point blank buckshot or a buckshot where every pellet hits deals 75 damage, opposed to the Slug's 60. However the slug is more reliable for ranged shots, while the buckshot is best for people running around like idiots or people at relatively close range. Thus, people should probably use buckshot in close quarters and when they can land most, if not all, of the pellets, or when people are being evasive and you just need to hit them a bit, and slugs when they have reliable aim, and a distance where the buckshot's spread will fuck it over, Or against more heavily armored blokes, as armor will only apply once instead of to each of 5 projectiles.terranaut wrote:60 for a slug and 15x5 for buckshot.Reyn wrote:What's the damage output of slugs compared to buckshot?
Nice.
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- Joined: Tue Aug 02, 2016 2:13 am
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- Location: Canada
Re: Simple Questions Thread
Yeah, If they can get good shots in, and if it's not the bartender's double barrel, and especially so if it IS a Combat shotgun or the warden's compact that they're using, They can at least get one reliable guaranteed kill in. Pump actions arent as scary, but the warden's compact is... a nightmare to fight.Deepwoods wrote:I can speak from very recent and personal experience that, if someone is coming at you with a shotgun and there is nobody else around, run away or disable that person.Reyn wrote:So a point blank buckshot or a buckshot where every pellet hits deals 75 damage, opposed to the Slug's 60. However the slug is more reliable for ranged shots, while the buckshot is best for people running around like idiots or people at relatively close range. Thus, people should probably use buckshot in close quarters and when they can land most, if not all, of the pellets, or when people are being evasive and you just need to hit them a bit, and slugs when they have reliable aim, and a distance where the buckshot's spread will fuck it over, Or against more heavily armored blokes, as armor will only apply once instead of to each of 5 projectiles.terranaut wrote:60 for a slug and 15x5 for buckshot.Reyn wrote:What's the damage output of slugs compared to buckshot?
Nice.
On another note, is it normal for me to be as persistant as a fucking terminator when it comes to guarding armoury and killing blokes who tried to break in through space?
I play Trevor Fea on Bagil, And Giorno Giovanna on terry. Yes, I'm THAT raging asshole. Sorry for being such a cunt.
Have I told you how much I hate engineering, by the way?
Have I told you how much I hate engineering, by the way?
- Deepwoods
- Joined: Thu Sep 26, 2019 1:41 am
- Byond Username: Deepwoods
Re: Simple Questions Thread
Another question, because I'm curious. What happens if you blow out the engines on the ship of the Nuclear Operatives? Can you even do that?
- Sandshark808
- Joined: Wed Sep 04, 2019 6:56 pm
- Byond Username: Sandshark808
Re: Simple Questions Thread
I'm relatively sure that engines are cosmetic. The console is what moves you.Deepwoods wrote:Another question, because I'm curious. What happens if you blow out the engines on the ship of the Nuclear Operatives? Can you even do that?
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