Little things you learned that are game changing
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
Little things you learned that are game changing
New thread, new tip:
Orange slime extracts can be used as ghetto firebombs.
Orange slime extracts can be used as ghetto firebombs.
- Hornygranny
- Horny Police
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Re: Little things you learned that are game changing
Double click to teleport as ghost. I didn't know this for years.
- Remie Richards
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Re: Little things you learned that are game changing
SS13 Spessmen Have hearts.
They do nothing.
You can live as a Heartless bastard.
They do nothing.
You can live as a Heartless bastard.
私は完璧
- Rockdtben
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Re: Little things you learned that are game changing
You can roleplay.
Custom Software Solutions, Mentorship, and game development ----> Main Site
Game Master: 03/24/2022 - Now || Domain Holder: 04/15/2014 - 03/24/2022 || Code Project Lead: 02/01/2014 - 10/07/2014 || G-Admin: 12/29/2013 - 04/04/2015 || T-Admin: 3/29/2013 - 12/29/2013 || Codermin: ? - 3/29/2013 || Started Playing: 6/13/2006 || "Took no shit from shitters" - MrStonedOne
Game Master: 03/24/2022 - Now || Domain Holder: 04/15/2014 - 03/24/2022 || Code Project Lead: 02/01/2014 - 10/07/2014 || G-Admin: 12/29/2013 - 04/04/2015 || T-Admin: 3/29/2013 - 12/29/2013 || Codermin: ? - 3/29/2013 || Started Playing: 6/13/2006 || "Took no shit from shitters" - MrStonedOne
- Kraso
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Re: Little things you learned that are game changing
wwwoooaaahhhhhRockdtben wrote:You can roleplay.
- Remie Richards
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Re: Little things you learned that are game changing
I don't appreciate you spewing Flagrant lies Rock.Rockdtben wrote:You can roleplay.
I respected you, "Roleplay" Jeez you must think me some erping whore.
(yes it's a joke jeez.)
私は完璧
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Re: Little things you learned that are game changing
There is a beating heart in the gamecode it can appear in a mining secret room
- Bluespace
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- Location: UK
Re: Little things you learned that are game changing
You can go through portals or use the teleport as a ghost.
- Hornygranny
- Horny Police
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Re: Little things you learned that are game changing
Dude set a good example, no shitpostingRockdtben wrote:You can roleplay.
- Stephie
- Joined: Fri Apr 18, 2014 5:40 pm
Re: Little things you learned that are game changing
Ironic shitposting is not shitposting, though.
- Hornygranny
- Horny Police
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- paprika
- Rarely plays
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Re: Little things you learned that are game changing
You can cut inventory slots in books with wirecutters
You can destroy sec barriers simply by beating on them enough
You can have fun
You can destroy sec barriers simply by beating on them enough
You can have fun
Oldman Robustin wrote:It's an established meme that coders don't play this game.
- Stephie
- Joined: Fri Apr 18, 2014 5:40 pm
Re: Little things you learned that are game changing
Also, you can't put books into bread, but you can put bread into a book.paprika wrote:You can cut inventory slots in books with wirecutters
- ExplosiveCrate
- Joined: Fri Apr 18, 2014 8:04 pm
- Byond Username: ExplosiveCrate
Re: Little things you learned that are game changing
Regarding slimes, if you want to ruin someone's day there's a ton of slimes made just for that.
Red - Makes all slimes within sight range hyper aggressive. Also makes glycerol with blood in case you want to make a stupidly large hole in the station with a bluespace beaker grenade.
Green - Produces 1 unit of a chemical that turns people into slime persons. Use it on someone and convince the AI that they're a danger to humanity. Needs at least 5 units for it to work in a smoke grenade.
Black - Turns people into actual slimes, no fort save. Again, 5 units in a smoke grenade will make for a very interesting shuttle flight.
Orange - Ignites a large fire
Bluespace - May have gotten nerfed into uselessness, but it used to teleport everything in a room that wasn't bolted to the floor to a random beacon. This meant you could send the entirety of escape to the toxins test site. May only give bluespace crystals now.
Yellow - Huge EMP
Silver - Only way to get real roburgers (with nanites), kudzu seeds, and motherfucking GATFRUIT
Gold - We all know what this does.
Oil - Explosion. Pretty meh considering there's materials for IEDs everywhere.
Adamantium - Makes golems that can be converted to the cult/soul shard/revved. They have to follow orders given to them by their creator so feel free to make them suicide bomb with gold slime cores.
Red - Makes all slimes within sight range hyper aggressive. Also makes glycerol with blood in case you want to make a stupidly large hole in the station with a bluespace beaker grenade.
Green - Produces 1 unit of a chemical that turns people into slime persons. Use it on someone and convince the AI that they're a danger to humanity. Needs at least 5 units for it to work in a smoke grenade.
Black - Turns people into actual slimes, no fort save. Again, 5 units in a smoke grenade will make for a very interesting shuttle flight.
Orange - Ignites a large fire
Bluespace - May have gotten nerfed into uselessness, but it used to teleport everything in a room that wasn't bolted to the floor to a random beacon. This meant you could send the entirety of escape to the toxins test site. May only give bluespace crystals now.
Yellow - Huge EMP
Silver - Only way to get real roburgers (with nanites), kudzu seeds, and motherfucking GATFRUIT
Gold - We all know what this does.
Oil - Explosion. Pretty meh considering there's materials for IEDs everywhere.
Adamantium - Makes golems that can be converted to the cult/soul shard/revved. They have to follow orders given to them by their creator so feel free to make them suicide bomb with gold slime cores.
i dont even know what the context for my signature was
- TheTerbs
- In Game PermaBanned
- Joined: Fri Apr 18, 2014 7:59 am
Re: Little things you learned that are game changing
you can fit an infinite amount of objects into cheese wheels, cakes, etc
hiding the nuke disc in one is a huge dick move because they need a knife and a table
r windows break if you throw a person at them 3 times
if you wanna make friends go around stealing every object of importance and put it inside a cheese wheel then put that in a cheese wheel inside like 15 more cheese wheels along with 500 sheets of paper and a bunch of floor tiles
the ultimate hiding place for the nuke disc is under 80 sheets of paper
hiding the nuke disc in one is a huge dick move because they need a knife and a table
r windows break if you throw a person at them 3 times
if you wanna make friends go around stealing every object of importance and put it inside a cheese wheel then put that in a cheese wheel inside like 15 more cheese wheels along with 500 sheets of paper and a bunch of floor tiles
the ultimate hiding place for the nuke disc is under 80 sheets of paper
you're gonna carry that weight
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Re: Little things you learned that are game changing
Not anymore since alt+click.
- TheTerbs
- In Game PermaBanned
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Re: Little things you learned that are game changing
Would still take 8 minutes of dragging paper and might crash someone's client if they right click it, the safest place is with the clown in 15 cheese wheels with every knife and saw spacedgeilebeer wrote:Not anymore since alt+click.
you're gonna carry that weight
- Braincake
- Joined: Fri Apr 18, 2014 2:48 pm
- Byond Username: Braincake
Re: Little things you learned that are game changing
The pick-up verb groups the same objects together, so just press that and pick the Disk option from the two in the list.
You can cut all the wires of an inactive syndiebomb and crowbar out the payload with no danger to yourself. It fits in your backpack but only explodes when next to another explosion, so just combine it with an IED for a quick concealable high-explosive.
You can cut all the wires of an inactive syndiebomb and crowbar out the payload with no danger to yourself. It fits in your backpack but only explodes when next to another explosion, so just combine it with an IED for a quick concealable high-explosive.
- Bluespace
- Joined: Fri Apr 18, 2014 1:04 pm
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- Location: UK
Re: Little things you learned that are game changing
The nuke disk can be hidden in the safe and the safe can be opened easily and quickly with a little common sense.
-
- Joined: Sat Apr 19, 2014 11:23 am
- Byond Username: Miauw62
Re: Little things you learned that are game changing
can monkeys still pick up the safe?
>put nuke disk in safe
>monkify crewmember
>have him carry the safe to the AI core
>put safe in a locker in the AI core
>weld locker
>set turrets to lethal
>fill room with burning plasma
>put nuke disk in safe
>monkify crewmember
>have him carry the safe to the AI core
>put safe in a locker in the AI core
>weld locker
>set turrets to lethal
>fill room with burning plasma
<wb> For one, the spaghetti is killing me. It's everywhere in food code, and makes it harder to clean those up.
<Tobba> I stared into BYOND and it farted
- Kraso
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Re: Little things you learned that are game changing
>cry as the syndies use the locker as a shield until the lasers break itMiauw wrote:can monkeys still pick up the safe?
>put nuke disk in safe
>monkify crewmember
>have him carry the safe to the AI core
>put safe in a locker in the AI core
>weld locker
>set turrets to lethal
>fill room with burning plasma
- Rockdtben
- Site Admin
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Re: Little things you learned that are game changing
Lol. I remember when people used to just run around metagaming and murderboning. This should be a compliment on the progress of spessmans. (Even if it is all ERP)Rockdtben wrote:You can roleplay.
Custom Software Solutions, Mentorship, and game development ----> Main Site
Game Master: 03/24/2022 - Now || Domain Holder: 04/15/2014 - 03/24/2022 || Code Project Lead: 02/01/2014 - 10/07/2014 || G-Admin: 12/29/2013 - 04/04/2015 || T-Admin: 3/29/2013 - 12/29/2013 || Codermin: ? - 3/29/2013 || Started Playing: 6/13/2006 || "Took no shit from shitters" - MrStonedOne
Game Master: 03/24/2022 - Now || Domain Holder: 04/15/2014 - 03/24/2022 || Code Project Lead: 02/01/2014 - 10/07/2014 || G-Admin: 12/29/2013 - 04/04/2015 || T-Admin: 3/29/2013 - 12/29/2013 || Codermin: ? - 3/29/2013 || Started Playing: 6/13/2006 || "Took no shit from shitters" - MrStonedOne
-
- Joined: Fri Apr 18, 2014 12:26 pm
Re: Little things you learned that are game changing
You can wrench a window to disassemble it, according to /vg/
- Stephie
- Joined: Fri Apr 18, 2014 5:40 pm
Re: Little things you learned that are game changing
You can, yes, but it has to be unsecured from the floor. So. you also need a screwdriver, and a crowbar for reinforced windows.
- Rumia29
- Joined: Fri Apr 18, 2014 4:20 pm
Re: Little things you learned that are game changing
Wow, I posted that on the old forums thread.
While I'm here.... You can screwdriver wooden flooring to remove it without breaking it.
While I'm here.... You can screwdriver wooden flooring to remove it without breaking it.
- Kangaraptor
- Joined: Sat Apr 19, 2014 7:33 am
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- Location: dank memes
Re: Little things you learned that are game changing
Multitooling or wirecutting the SecMask™ makes it more murderous.
Definitely game changing.
Definitely game changing.
- TheTerbs
- In Game PermaBanned
- Joined: Fri Apr 18, 2014 7:59 am
Re: Little things you learned that are game changing
Kangaraptor wrote:Multitooling or wirecutting the SecMask™ makes it more murderous.
Definitely game changing.
theres a lot of shit you can multitool
YOU CAN OPEN THE FIRE AXE CABINET WITH A MULTITOOL
i spent the first 2 years bashing that shit open with a welder
you're gonna carry that weight
-
- Joined: Sun Apr 20, 2014 3:41 am
- Byond Username: Corruptroulette
Re: Little things you learned that are game changing
As a ghost click Observe to follow that disk in nuke ops. Theres also a unfollow button if you don't want to follow dat disk.
- Vekter
- In-Game Admin
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Re: Little things you learned that are game changing
Observe nuclear-disk.cultist-chan wrote:As a ghost click Observe to follow that disk in nuke ops. Theres also a unfollow button if you don't want to follow dat disk.
From the old thread: In shortcut mode, X changes hands and z activates your held item. Makes shotguns way more deadly.
Type "id" or "pen", hit space and enter to remove said item from your PDA. This doesn't work if you have more than one I'D on your person.
1, 2, and 3 as a cyborg (in shortcut) turns on and off the current module.
Emagged janiborgs get space lube.
-
- Joined: Fri Apr 18, 2014 11:25 am
- Byond Username: Lobstercake
Re: Little things you learned that are game changing
You can color eggs with crayons.
- TheTerbs
- In Game PermaBanned
- Joined: Fri Apr 18, 2014 7:59 am
Re: Little things you learned that are game changing
lets see uh shortcuts, my gud secret was just the standard shortcuts, delete uses an item, down switches hands?, home turns on throwing intent? its been a long time since i used themVekter wrote:Observe nuclear-disk.cultist-chan wrote:As a ghost click Observe to follow that disk in nuke ops. Theres also a unfollow button if you don't want to follow dat disk.
From the old thread: In shortcut mode, X changes hands and z activates your held item. Makes shotguns way more deadly.
Type "id" or "pen", hit space and enter to remove said item from your PDA. This doesn't work if you have more than one I'D on your person.
1, 2, and 3 as a cyborg (in shortcut) turns on and off the current module.
Emagged janiborgs get space lube.
I cant use wasd, I have too many hours dunking with arrow keys, and plus i'd have to press tab before typing
also you can eat crayons
you're gonna carry that weight
- Cavoglave
- Joined: Sun Apr 20, 2014 12:39 pm
- Byond Username: Cavoglave
Re: Little things you learned that are game changing
From the other thread:
Four seconds is the most efficient duration to use as Geneticist.
Proof: http://repl.it/R9v/3
Four seconds is the most efficient duration to use as Geneticist.
Proof: http://repl.it/R9v/3
- Rumia29
- Joined: Fri Apr 18, 2014 4:20 pm
Re: Little things you learned that are game changing
When you're inside a mech, you aren't affected by the Honker Blaster.
Like at all.
Like at all.
- Remie Richards
- Joined: Thu Apr 17, 2014 7:11 pm
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- Location: England, UK, Earth, Sol, Milky Way, Local Group, Virgo Supercluster, Known Universe
- Contact:
Re: Little things you learned that are game changing
interesting, and nice use of Lua.Cavoglave wrote:From the other thread:
Four seconds is the most efficient duration to use as Geneticist.
Proof: http://repl.it/R9v/3
私は完璧
- WeeYakk
- Joined: Fri Apr 18, 2014 2:33 am
- Byond Username: Yakk
Re: Little things you learned that are game changing
Right clicking the chat box brings up a menu. You can use that menu to get logs. I just found out about this yesterday.
- Vekter
- In-Game Admin
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- Location: Fucking around with the engine.
Re: Little things you learned that are game changing
Fucking no one actually uses the sumbitch on wires which is funny since that's the INTENDED USETheTerbs wrote:Kangaraptor wrote:Multitooling or wirecutting the SecMask™ makes it more murderous.
Definitely game changing.
theres a lot of shit you can multitool
YOU CAN OPEN THE FIRE AXE CABINET WITH A MULTITOOL
i spent the first 2 years bashing that shit open with a welder
- Psyentific
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- Location: Vancouver, Canada
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Re: Little things you learned that are game changing
On standard keyset (Arrow keys to move), hotkeys are:
PgUp to switch hands
PgDn to use held item
End to throw
Home to drop
Insert to toggle intent
Delete to stop pull
Shift-click to examine, Ctrl-click to pull.
BYOND's command-enter bar has autocomplete. Sui will autocomplete to Toggle-Suit-Sensors, sa will autocomplete to Say ".
Having Throw active with an empty hand will catch items with that hand - Useful in a floortile battle, or if a Lizardman Botanist is throwing fruit at you.
Telescience and Suit Sensors use the same co-ordinate set. That is, you can retrieve corpses and wounded people with it, if they have their suit sensors on. Couple with a bit of station-mapping, and you can pull corpses from anywhere and drop them in front of the Cloner.
PgUp to switch hands
PgDn to use held item
End to throw
Home to drop
Insert to toggle intent
Delete to stop pull
Shift-click to examine, Ctrl-click to pull.
BYOND's command-enter bar has autocomplete. Sui will autocomplete to Toggle-Suit-Sensors, sa will autocomplete to Say ".
Having Throw active with an empty hand will catch items with that hand - Useful in a floortile battle, or if a Lizardman Botanist is throwing fruit at you.
Telescience and Suit Sensors use the same co-ordinate set. That is, you can retrieve corpses and wounded people with it, if they have their suit sensors on. Couple with a bit of station-mapping, and you can pull corpses from anywhere and drop them in front of the Cloner.
I haven't logged into SS13 in at least a year.
- TheTerbs
- In Game PermaBanned
- Joined: Fri Apr 18, 2014 7:59 am
Re: Little things you learned that are game changing
When you build a cloner pod then open the door does it still spit out all the parts to make another after that
you're gonna carry that weight
-
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- Byond Username: Lobstercake
Re: Little things you learned that are game changing
Electrical toolboxes have a 1% chance to spawn insulated gloves in them.
- Psyentific
- Joined: Mon Apr 21, 2014 7:44 am
- Byond Username: Psyentific
- Location: Vancouver, Canada
- Contact:
Re: Little things you learned that are game changing
Tool Lockers (Auxilliary Tool Storage, but also Engineering) have a chance to spawn Toolbelts, Hazard Vests, and Insulated Gloves.geilebeer wrote:Electrical toolboxes have a 1% chance to spawn insulated gloves in them.
I haven't logged into SS13 in at least a year.
- Pandarsenic
- Joined: Fri Apr 18, 2014 11:56 pm
- Byond Username: Pandarsenic
- Location: AI Upload
Re: Little things you learned that are game changing
If you're looking to hijack a shuttle and have spare space in your inventory, the fastest way to lock people out long enough to emag it without warning is to drop two reinforced tables in one airlock passage just before it docks after bolt-nolight-emagging the other airlock passage(s).
Results may vary in places with more than 2-3 doors.
Results may vary in places with more than 2-3 doors.
(2:53:35 AM) scaredofshadows: how about head of robutts
I once wrote a guide to fixing telecomms woohoo
I once wrote a guide to fixing telecomms woohoo
- Psyentific
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- Contact:
Re: Little things you learned that are game changing
Five out of Five robusters agree - The surest way to escape alone is preventing anyone from boarding and emagging the console. Murderboning never works, and subverting the AI relies on the AI not being shit - Inconsistent & risky.Pandarsenic wrote:If you're looking to hijack a shuttle and have spare space in your inventory, the fastest way to lock people out long enough to emag it without warning is to drop two reinforced tables in one airlock passage just before it docks after bolt-nolight-emagging the other airlock passage(s).
Results may vary in places with more than 2-3 doors.
What I generally go for is a space-based entry - At five minutes to shuttle, stealthbolt and emag the outer doors from space. Wait out of sight of Escape until the shuttle arrives, then go through the R-Glass on the shuttle bridge. Screwdriver, Crowbar, Screwdriver, Rotate, Wirecutter the grille, and S-C-S the internal window. Remember that being inside the window at shuttle launch will almost definitely space you.
R-Tables inside the doors might also work, but escaping alone on a balloon run is nigh-on impossible so you've got the emag anyway.
Without a space suit will be hard yeah. You'd need to R-Table all the external doors except the one you're going to use, then you need to be in a position to use that door in the first place amidst the crowdrush - That last is hard.
You can salvage the run if there's one, two, three tops other people on the shuttle - Remember, all you need to do is space them, and killing them (not critting) will take too much time.
I haven't logged into SS13 in at least a year.
- Psyentific
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- Byond Username: Psyentific
- Location: Vancouver, Canada
- Contact:
Re: Little things you learned that are game changing
Tip: Bullets pass through windows, but not Grilles. Lasers pass through windows and grilles. Electrodes are blocked by both windows and grilles.
You can shoot a window with a laser (I.e, Click the window) to shoot at the window, rather than through the window. Doing this is faster than almost every other method, comparable in speed to deconstruction.
You can shoot a window with a laser (I.e, Click the window) to shoot at the window, rather than through the window. Doing this is faster than almost every other method, comparable in speed to deconstruction.
- Ikarrus
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- Contact:
Re: Little things you learned that are game changing
Did You Know:
You can steal flashes from mounted flashers by using a wirecutter. This will disable the flasher until a replacement flash is installed.
You can smash security barriers down. They have a lot of HP and will explode when destroyed, but it's doable.
You can steal flashes from mounted flashers by using a wirecutter. This will disable the flasher until a replacement flash is installed.
You can smash security barriers down. They have a lot of HP and will explode when destroyed, but it's doable.
Former Dev/Headmin
Who is this guy?
Who is this guy?
-
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- Byond Username: Lobstercake
Re: Little things you learned that are game changing
How big is the explosion?
- fleure
- Joined: Tue Apr 15, 2014 2:50 pm
- Byond Username: Fleure
Re: Little things you learned that are game changing
holy shitgeilebeer wrote:You can color eggs with crayons.
Ex-/tg/station maintainer for being a lazy shit.
- TheTerbs
- In Game PermaBanned
- Joined: Fri Apr 18, 2014 7:59 am
Re: Little things you learned that are game changing
Psyentific wrote:Tip: Bullets pass through windows, but not Grilles. Lasers pass through windows and grilles. Electrodes are blocked by both windows and grilles.
You can shoot a window with a laser (I.e, Click the window) to shoot at the window, rather than through the window. Doing this is faster than almost every other method, comparable in speed to deconstruction.
dragging around a grille is a great way to be unstunnable and still be able to shoot lethal lasers
you're gonna carry that weight
- Drynwyn
- Joined: Fri Apr 18, 2014 5:09 pm
- Byond Username: Drynwyn
Re: Little things you learned that are game changing
Grilles are anchored though?
In game, I play the A.I Firmware, the French cyborg C.U.R.I.E, Aubrie Allen, and the lizard scum Skulks-Through-Maintenance.
- Jordie0608
- Site Admin
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Re: Little things you learned that are game changing
Unanchor them with a screwdriver.
Forum Admin
Send me a PM if you have any issues, concerns or praise of fishfood to express about the forums.
Send me a PM if you have any issues, concerns or praise of fishfood to express about the forums.
- TehSteveo
- In-Game Game Master
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- Location: Pennsylvania
Re: Little things you learned that are game changing
You can use a fireaxe to force open doors much like a crowbar when it is welded in two hands. Granted if a door is not powered or firedoor.
Using the heat exchange(H/E) pipes from the dispenser in space will super cool gases. Useful for the waste in network of Atmospherics or other devious purposes you have in mind.
Edit: Finished a sentence that was meant to be finished.
Using the heat exchange(H/E) pipes from the dispenser in space will super cool gases. Useful for the waste in network of Atmospherics or other devious purposes you have in mind.
Edit: Finished a sentence that was meant to be finished.
Last edited by TehSteveo on Wed Apr 23, 2014 1:39 am, edited 1 time in total.
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