Techwebs & Bags of Holding
- Hathkar
- Joined: Sat Jul 08, 2017 12:41 am
- Byond Username: Hathkar
Techwebs & Bags of Holding
So as it stands now, it's not hard to get two Bags of Holding within five minutes of shift start if the miners bring up some minerals. This means extremely low effort BoH bombs, which tend to end the round immediately. So if you want to end the round at any time, you can walk/break into R&D, print the bags, and boom! And this isn't even accounting for someone who sets up an autocloner so they can BoH multiple times.
Solutions:
BoH bombs now make an explosion, which is closer to source material joke of BoHs.
Simply remove BoH bombs.
Increases BoH costs.
The singularity made by BoHs only lasts a short period of time.
Also hugbox.
Solutions:
BoH bombs now make an explosion, which is closer to source material joke of BoHs.
Simply remove BoH bombs.
Increases BoH costs.
The singularity made by BoHs only lasts a short period of time.
Also hugbox.
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- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Techwebs & Bags of Holding
Yeah BoHs originally required using botany or cargo to get the research levels, now they are obtained before you even get femto manips.Hathkar wrote:So as it stands now, it's not hard to get two Bags of Holding within five minutes of shift start if the miners bring up some minerals. This means extremely low effort BoH bombs, which tend to end the round immediately. So if you want to end the round at any time, you can walk/break into R&D, print the bags, and boom! And this isn't even accounting for someone who sets up an autocloner so they can BoH multiple times.
Solutions:
BoH bombs now make an explosion, which is closer to source material joke of BoHs.
Simply remove BoH bombs.
Increases BoH costs.
The singularity made by BoHs only lasts a short period of time.
Also hugbox.
Easy BoH bombs causes the same problem the old singularity engine caused, and should be rethought, either by making them require a higher level of research or nerfing the bomb effect itself.
- PKPenguin321
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Re: Techwebs & Bags of Holding
Just push them farther up the tech web, I guess
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i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
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- Joined: Sun Aug 06, 2017 5:23 am
- Byond Username: EagleWiz
Re: Techwebs & Bags of Holding
How often does this actually happen though? Not counting the post-round centcom dock griff fest
- Nabski
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Re: Techwebs & Bags of Holding
Ending your post with hugbox doesn't mean it's not true.
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- Joined: Fri Mar 13, 2015 10:26 pm
- Byond Username: KorPhaeron
Re: Techwebs & Bags of Holding
Simultaneous threads for "I miss the singularity destroying the station" and "singularities destroy the station too easily"
Makes me think
Makes me think
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- Joined: Wed Apr 23, 2014 12:23 am
- Byond Username: Kromgar
Re: Techwebs & Bags of Holding
I miss the singularity destroyong the station. It seems like supermatter only ever explodes or goes tesla never singuloKor wrote:Simultaneous threads for "I miss the singularity destroying the station" and "singularities destroy the station too easily"
Makes me think
Planet Station Best Station
Vote Planetstation and Kor Phaeron 2017
Vote Planetstation and Kor Phaeron 2017
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- Joined: Sat Nov 11, 2017 11:11 am
- Byond Username: Serpentarium
Re: Techwebs & Bags of Holding
Remove BOH bomb.
put there another way to make singulo.but much more difficult one.
put there another way to make singulo.but much more difficult one.
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- Joined: Fri Dec 23, 2016 6:31 pm
- Byond Username: DrBee
Re: Techwebs & Bags of Holding
It already exists, it is called delaminating the SM correctly.Selea wrote:Remove BOH bomb.
put there another way to make singulo.but much more difficult one.
People missing the singularity are like people who call for nations rounds, they like the IDEA of it, but in practice it is horrible and unfun.Kor wrote:Simultaneous threads for "I miss the singularity destroying the station" and "singularities destroy the station too easily"
Makes me think
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- Joined: Sat Nov 11, 2017 11:11 am
- Byond Username: Serpentarium
Re: Techwebs & Bags of Holding
you can't correctly delaminate SM everywhere.Or it takes too much effort.Need something more easy.
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- Joined: Fri Sep 22, 2017 4:06 am
- Byond Username: SpaceManiac
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Re: Techwebs & Bags of Holding
Delaminating the SM into singulo, and building defenses to stop anyone trying to fix it, is easy and doesn't take that long if nobody is paying attention.
- XDTM
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Re: Techwebs & Bags of Holding
A rapidly decaying singulo could work
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
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- Joined: Fri Dec 23, 2016 6:31 pm
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Re: Techwebs & Bags of Holding
Still should be higher on the tech web anyway. BoH's used to be rare because of the effort they required, and storage items are possibly the most powerful equipment choice in the game.XDTM wrote:A rapidly decaying singulo could work
- XDTM
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Re: Techwebs & Bags of Holding
Alternatively make putting a boh in another just teleport it randomly in the zlevel, so we don't have to balance a storage item and a WMD as the same item
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
- BeeSting12
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Re: Techwebs & Bags of Holding
slander and lies.Dr_bee wrote:It already exists, it is called delaminating the SM correctly.Selea wrote:Remove BOH bomb.
put there another way to make singulo.but much more difficult one.
People missing the singularity are like people who call for nations rounds, they like the IDEA of it, but in practice it is horrible and unfun.Kor wrote:Simultaneous threads for "I miss the singularity destroying the station" and "singularities destroy the station too easily"
Makes me think
i hate nations and i love the singularity. get your facts straight
- SpaceInaba
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- Location: everyone's favorite sjw
Re: Techwebs & Bags of Holding
BOH'S were never hard to make though, all you needed was bluespace crystals and a phazon torso, and you're good. It was super fuckin easy before and it's super fuckin easy now, only difference is you don't need to depend on mining bringing back bluespace crystals.
Spoiler:
- Not-Dorsidarf
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Re: Techwebs & Bags of Holding
didnt a phazon torso require high levels in most techs though...


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- SpaceInaba
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Re: Techwebs & Bags of Holding
depends on what you consider "high", maybe it's just because I was taught R&D by duke fuckin hayka himself, but I was printing off a BoH every single round I was RD without fail unless I died or the miners didn't deliver.Not-Dorsidarf wrote:didnt a phazon torso require high levels in most techs though...
Spoiler:
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Re: Techwebs & Bags of Holding
Pre-techwebs, Phazon torsos were printable roundstart (as soon as you had 10 plasma sheets, from miners or engineering storage) and worth +13 tech levels and +5ish if you printed a second one
- Cobby
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Re: Techwebs & Bags of Holding
why don't you make all the techs not 2.5k sans weapons hmmm!
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- XDTM
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Re: Techwebs & Bags of Holding
The lesson after that was to never get plasma 6SpaceInaba wrote:depends on what you consider "high", maybe it's just because I was taught R&D by duke fuckin hayka himself, but I was printing off a BoH every single round I was RD without fail unless I died or the miners didn't deliver.Not-Dorsidarf wrote:didnt a phazon torso require high levels in most techs though...
I swear greytide can smell a protolathe with a BoH available from miles away
a.k.a. Duke Hayka
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
- SpaceInaba
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Re: Techwebs & Bags of Holding
I popped all the diamonds and bluespace crystals out after I printed it out and kept them on my person at all timesXDTM wrote:The lesson after that was to never get plasma 6SpaceInaba wrote:depends on what you consider "high", maybe it's just because I was taught R&D by duke fuckin hayka himself, but I was printing off a BoH every single round I was RD without fail unless I died or the miners didn't deliver.Not-Dorsidarf wrote:didnt a phazon torso require high levels in most techs though...
I swear greytide can smell a protolathe with a BoH available from miles away
Spoiler:
- oranges
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Re: Techwebs & Bags of Holding
BoH bombs now make an explosion, which is closer to source material joke of BoHs.
I've been pushing this line for ages.
The moment we added that OOC prompt to the IC actions we basically admitted that it's current effect was game breaking.
I've been pushing this line for ages.
The moment we added that OOC prompt to the IC actions we basically admitted that it's current effect was game breaking.
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- Joined: Sun Aug 06, 2017 5:23 am
- Byond Username: EagleWiz
Re: Techwebs & Bags of Holding
Ok, but seriously - is this even a common issue? Do people regularly use this feature?
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- Joined: Sat Nov 11, 2017 11:11 am
- Byond Username: Serpentarium
Re: Techwebs & Bags of Holding
At second thought, I think, that BoH needs not explosion, but implosion.A lot like regular explosion, but all the shit is flying to center.
Also liquid dark matter/sorium could be buffed to be actually dangerous.
Also liquid dark matter/sorium could be buffed to be actually dangerous.
- PKPenguin321
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Re: Techwebs & Bags of Holding
if the issue is that it happens too early make it locked behind another few layers in the tech web so that it can't happen as early instead of gutting it you fucking savages
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Cobby
- Code Maintainer
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Re: Techwebs & Bags of Holding
OR JUST MAKE META TECH NOT 2.5K ffffffPKPenguin321 wrote:if the issue is that it happens to early make it locked behind another few layers in the tech web so that it can't happen as early instead of gutting it you fucking savages
Voted best trap in /tg/ 2014-current
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
Re: Techwebs & Bags of Holding
I don't really see a contradiction there. People want singularity to be an endgame strategy that antags can work towards.Kor wrote:Simultaneous threads for "I miss the singularity destroying the station" and "singularities destroy the station too easily"
Makes me think
- Floiven
- Joined: Fri Dec 01, 2017 11:20 pm
- Byond Username: Brak7000
Re: Techwebs & Bags of Holding
How about a progress bar and big red text announcement that "______ is attempting to shove a bag of holding into another! Oh noes!" Gives time to react to people nearby, and requires some set up by the person if they wanna get a target specifically with it, and not just set it loose in some random abandoned spot.
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
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Re: Techwebs & Bags of Holding
Seriously though, it should be difficult but attainable. Previously, I would be able to end the round in about 2 minutes using 0-6 TC depending upon whether I was too lazy to grab the required gear myself. Moving to the supermatter was definitely a step in the right direction, but now it feels impossible to spawn a singularity even if you try. If a traitor decides that releasing a singularity is how they want to go about the round, they should be able to given enough time and effort. I've always been of the opinion that antags should get more dangerous with time. It adds a sense of excitement and urgency, especially for security.
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