Codebase stellaris team deathmatch
- ninjanomnom
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Codebase stellaris team deathmatch
Some people have expressed interest in this before and the new years are coming up so let's do it.
The basis is simple, a max size stellaris game with no npcs (maybe fallen empires) and teams based on codebase. It'll be a marathon game all played at once some time around new years. Plan to stay at least 4 hours and the game will probably go longer.
In order to try and figure out teams before the game: http://www.strawpoll.me/14622946
These will certainly be concentrated down to less with names based on the larger represented groups.
In the case of dropouts people from the same codebase would be accepted as replacements. Preference is given to the original player.
Schedule:
Times you're available: http://www.strawpoll.me/14623110 8pm EST
Dates you're available: http://www.strawpoll.me/14622999 December 30th.
All dates are around the new year weekend, the time and date will be chosen based on the polls one week from now.
Game setup:
Galaxy Size: Huge
Galaxy Shape: ???
AI Empires: 0
Fallen Empires: ???
Primitive Civilizations: ???
Crisis Strength: 5x (It's a game full of players, what else)
FTL Method: Hyperdrive (probably) (It's the only tactically balanced choice)
Mods:
Mostly vanilla with possibly minor content/QoL, up to debate.
Collection will be posted here after some discussion.
The basis is simple, a max size stellaris game with no npcs (maybe fallen empires) and teams based on codebase. It'll be a marathon game all played at once some time around new years. Plan to stay at least 4 hours and the game will probably go longer.
In order to try and figure out teams before the game: http://www.strawpoll.me/14622946
These will certainly be concentrated down to less with names based on the larger represented groups.
In the case of dropouts people from the same codebase would be accepted as replacements. Preference is given to the original player.
Schedule:
Times you're available: http://www.strawpoll.me/14623110 8pm EST
Dates you're available: http://www.strawpoll.me/14622999 December 30th.
All dates are around the new year weekend, the time and date will be chosen based on the polls one week from now.
Game setup:
Galaxy Size: Huge
Galaxy Shape: ???
AI Empires: 0
Fallen Empires: ???
Primitive Civilizations: ???
Crisis Strength: 5x (It's a game full of players, what else)
FTL Method: Hyperdrive (probably) (It's the only tactically balanced choice)
Mods:
Mostly vanilla with possibly minor content/QoL, up to debate.
Collection will be posted here after some discussion.
Last edited by ninjanomnom on Fri Dec 29, 2017 8:24 pm, edited 2 times in total.
Narcissistic stuff others said/made for me
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Re: Codebase stellaris team deathmatch
this sounds dope, did the polls. love me some stellaris mp anytime
- Mey Ha Zah
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Re: Codebase stellaris team deathmatch
Might be interested.
- Anonmare
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- ninjanomnom
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Re: Codebase stellaris team deathmatch
As far as mods go, the ones I was thinking of are:
(Glavius's Ultimate AI Megamod) http://steamcommunity.com/sharedfiles/f ... 1140543652
Improves the intelligence of the AI. A must have even with no npc because it means disconnected players are less dumb and your districts build sanely.
Expanded Colours http://steamcommunity.com/sharedfiles/f ... =682090850
More colors for flags
Collection of flags http://steamcommunity.com/sharedfiles/f ... 1181575896
More flag decals
The plan is to go very light on the mods and keep the content at basically vanilla so we all know how it works.
Someone want to make codebase flag decals?
(Glavius's Ultimate AI Megamod) http://steamcommunity.com/sharedfiles/f ... 1140543652
Improves the intelligence of the AI. A must have even with no npc because it means disconnected players are less dumb and your districts build sanely.
Expanded Colours http://steamcommunity.com/sharedfiles/f ... =682090850
More colors for flags
Collection of flags http://steamcommunity.com/sharedfiles/f ... 1181575896
More flag decals
The plan is to go very light on the mods and keep the content at basically vanilla so we all know how it works.
Someone want to make codebase flag decals?
Narcissistic stuff others said/made for me
Spoiler:
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Re: Codebase stellaris team deathmatch
so far I have flags for theseninjanomnom wrote:Someone want to make codebase flag decals?
ai
alienqueen
bay
byond
clown
cm
facehugger
ftl
gondola
goon
hippie
monkey
notmalf
paradise
polaris
ss13
tg
vg
vore
anything else I should look into?
edit: pic
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Re: Codebase stellaris team deathmatch
5x crisis anyone?
Oh good that's on.
Sadly I am going to be on a slightly more tropical slightly more island next week.
Oh good that's on.
Sadly I am going to be on a slightly more tropical slightly more island next week.
- ninjanomnom
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Re: Codebase stellaris team deathmatch
A few people are complaining about the date being on new year so we may move it to the following weekend instead
Narcissistic stuff others said/made for me
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- PKPenguin321
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Re: Codebase stellaris team deathmatch
>voreTheWiznard wrote:Spoiler:
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
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Re: Codebase stellaris team deathmatch
Oh around new years, sure.ninjanomnom wrote:A few people are complaining about the date being on new year so we may move it to the following weekend instead
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Re: Codebase stellaris team deathmatch
yeah pkp I had to even join their discord to look for a logo and they didn't even have one I had to make it myself, also I'm fine with the next weekend
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Re: Codebase stellaris team deathmatch
Mmmmh I'd love to get in on a game of Stellaris like this
but those dates are absolutely unattainable for me
You guys make me miss the NEET life
but those dates are absolutely unattainable for me
You guys make me miss the NEET life
Former Dev/Headmin
Who is this guy?
Who is this guy?
- ninjanomnom
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Re: Codebase stellaris team deathmatch
It seems the best time available for people is 8pm EST December 30th or January 1st
Anyone unable to make it to either of these feel free to say so and if there's enough of a problem with it being around new year we'll move it a week forward.
Anyone unable to make it to either of these feel free to say so and if there's enough of a problem with it being around new year we'll move it a week forward.
Narcissistic stuff others said/made for me
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- FantasticFwoosh
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Re: Codebase stellaris team deathmatch
But who's going play fanatic xenophobic to rid the universe of kevinz inevitable humanoid pack DLC tajarans?
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Re: Codebase stellaris team deathmatch
I would volunteer if i owned the game unfortunately, ha ha.
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- ninjanomnom
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Re: Codebase stellaris team deathmatch
Problem is it's codebase based teams, you'll need to find someone not tg to cleanse the galaxy or I'd volunteer as I'll probably be playing exterminators.
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Re: Codebase stellaris team deathmatch
Stellaris allows play after victory so a little after match backstab n' purge is always on the table if a team wants to do that.
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Re: Codebase stellaris team deathmatch
I will be unable to make this now because my computer and hdd are toasted and Im sending this from an Xbox one. sorry, I was looking forward to it too
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Re: Codebase stellaris team deathmatch
Yeah I'm not sure what numbers we are expecting sounds like it could end up rigged by initial numbers.
I'm down strayan timezone allowing but dunno who else is showing.
I'm down strayan timezone allowing but dunno who else is showing.
- srifenbyxp
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Re: Codebase stellaris team deathmatch
Elite waifu space empire here, I shall represent glorious /tg/ and bring fools to heel if there's a slot open. I'm free all day on both days.
Last multiplayer game I played I made Tedward and some other nerd my minions. One through teet suckling, the other through war.
Last multiplayer game I played I made Tedward and some other nerd my minions. One through teet suckling, the other through war.
Last edited by srifenbyxp on Fri Sep 10, 2021 1:23 pm, edited 1 time in total.
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
- ninjanomnom
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Re: Codebase stellaris team deathmatch
Anyone who wants to join https://discord.gg/yEEA64E (It'll be deleted after the game is done, we just want to be able to have private voice chats if people want it)
It'll be starting on the 30th
It'll be starting on the 30th
Last edited by ninjanomnom on Fri Dec 29, 2017 9:08 pm, edited 2 times in total.
Narcissistic stuff others said/made for me
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- srifenbyxp
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Re: Codebase stellaris team deathmatch
Can I be a anime space empire?
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
- srifenbyxp
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Re: Codebase stellaris team deathmatch
/tg/ team needs more peeps.
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
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- srifenbyxp
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Re: Codebase stellaris team deathmatch
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
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Re: Codebase stellaris team deathmatch
I am a bit of a slacker but I will aim to improve.
- srifenbyxp
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Re: Codebase stellaris team deathmatch
Has the date and memebers been confirmed yet?
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
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Re: Codebase stellaris team deathmatch
You missed the first session but should be happening again same time same game next saturday.
While the game is still ongoing I guess you could replace someone who might not show the second time? I dunno.
While the game is still ongoing I guess you could replace someone who might not show the second time? I dunno.
- srifenbyxp
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Re: Codebase stellaris team deathmatch
I was in the first session nerd, I was imperium of mankind. I meant for the day 2 edition.
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
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Re: Codebase stellaris team deathmatch
Oh got you and startoad mixed up sorry mate.
- srifenbyxp
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Re: Codebase stellaris team deathmatch
War and back stabbing has commenced.
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
- srifenbyxp
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Re: Codebase stellaris team deathmatch
To be robust is not about combat prowess, it is the state of readiness for the situation at hand.
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