Each department does have a tiny stock of emergency medical supplies, the purpose of which is to keep patients alive for the long trip to Medbay.
Some feedback notes: Medbay cameras are poorly labeled, I had quite a bit of difficulty locating the machines on a camera console, as well as the cloner seemingly not being visible on cameras at all!
The Science desk windoors are on the outside of the table instead of the inside, making it impossible to bump the doors open. In order to give people things, I must click the windoor, and click it again to close it, else I create an easy entrance for greyscum
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The toolboxes in the R&D lab could use a little pixel shifting, as the pair appears as only one box.
The E.X.P.E.R.I-MENTOR does not link to its console as it is too far away from it. It
needs to be within 3 spaces in order to work.
Oh, and Toxins has no mass driver. I know you dislike Toxins and want it difficult to do on your map, but having no place to test bombs (the main problem is the lack of a Doppler array) is a bit too minimalist.