Bottom post of the previous page:
Honestly if these end up anywhere near as strong as slaughter demons, they've ended up too powerful.ExcessiveCobblestone wrote:RNG is the cause of a lot of rounds ending abruptly already when antags play a bit nicer, I'm not sure what's to be gained by adding yet another "time to reroll!" forcing event in the face of many people saying they would like more interesting, indepth, longer rounds.
These just remind me of Slaughter Demons+.
Like, slaughter demons have super huge mobility, full heals, and are really, really hard to get rid of without lethal shotguns or similarly powerful weapons.
These should be a lot easier to get rid of than slaughter demons, and the only point at which these should be stronger/more dangerous than slaughter demons is if they've consumed at least 16 people and 3 other monstrosities.