(to bad im shilling anyways)
Give miners and more or less the on site security a customizable personal defense weapon (which is very modular, of course)
Miners now start with defense implants, which allow you to use the weapons. Two cases of these spawn in the armory section of the security section of the base. Mining Overseer or whatever starts with one to (along with the hos) Its firing pin dependent
Oxford Arms CR-30AU (compact rifle - thirty rounds - airless universal)
Completely customizable, on base security receive one to fend off rogue personnel who could get a hold of mining equipment to fuck them over in a low pressure enviorment. The head site miner or some shit recieves one to (the mini-head)
Maybe give the security office window to the east shutters, replace it with a table, and make it into a mod shop, then put some machines in there that produce weapon mods from minerals.
Or switch the locations of xenoarch with the TBD location, and make the south area a dual purpose mining upgrade/rnd/weapon upgrade/creation booth/shop.
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(from left to right)
CR-30AU, fires 10mm in bursts of two. Is not select fire, Holds 30 rounds. Fits in your backpack.
CR-30AU, with a sling, allows it to be worn on your belt slot, armor slot, as armor (has a 1% chance to destroy the gun but stop the projectile if you are hit by a bullet in the chest) and back slot.
CR-30AU II with a sling and iron sights, has all the attributes of the sling version but is in semi automatic, still isnt select fire.
CR-30AU III with a sling and holographic sight, increases the odds of hitting the targeted body part (for simple mobs it just does 5% more damage)
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CR-30AU III with armor piercing rounds, does 10 more damage to megafauna, goliaths, and watchers (and also ignores 60% of a humans armor value)
CR-30AU III with condensed explosive rounds, does no more direct damage to humans than normal rounds, but explodes. Can be used to mine rock. Chance to blow human limbs off, does 15 more damage to mining mobs and knocks them back a tile (which if theres a wall behind them, it causes a additional five damage, totaling to twenty) mega fauna are unaffected by it.
CR-30AU IV with a longer barrel and oil soaked rag wrap and a 6x nanographic scope. Same function as a syndicate sniper rifle, allows you to zoom. Same damage as a stock CR. Two round burst on target.
(next ones the same thing for some reason)
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(same thing as the CR-30AU IV)
CR-30AU V Caliber upgraded to 7.62, semi automatic, with a scope.
(next two are the same thing, they both have a bipod which increases accuracy when standing still, they both have armor piercing and explosive rounds)
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CR-30AU VI. Wrapped in oil soaked rags, fires two shot bursts. (+Bipod +LScope +Sling)
The next ones are all CR-30AU IX's they are select fire from semi automatic, two round burst, three round burst, and fully automatic. They fire 7.62.
Keep in mind, most of the high level mods require autistic amounts of minerals and or research levels. Some of the later tiers probally should only be rare mining drops or admin spawns.
ps: i can probally cut these up into seperate rifles and pdw's, and build up a entire armory around them.
pss: the description will tell what about what the rifle is doing.
ex:
This is a CR-30AU V.
The Oxford Arms Personal Defense Weapon, this one chambers 7.62, is only semi automatic, and has a Pathfinder Scope attached to it.