Simple Questions Thread

General SS13 Chat
Reece
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Re: Simple Questions Thread

Post by Reece » #209866

Bottom post of the previous page:

Reyn wrote:
Reece wrote:Can you turn a brain into a phylactry? If so will it then work in an MMI.
As i'm pretty sure the brain is the only thing you DON'T lose when you become a lich, probably not

EDIT: PROBABLY FIXED THOSE SPELLING ERRORS
I meant someone else's brain, so say if I wanted to meme around as a D&D nerd wizard I could steal the caps brain, turn it into a phylactery and have it still function inside the MMI?
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Screemonster
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Re: Simple Questions Thread

Post by Screemonster » #209873

Now thaaaaat's a tough question and probably worth testing

if the object is turned into a different object at any point (like putting the brain in the mmi, or putting the mmi into the borg) then I dunno if the old object is deleted in the process, but if the brain is just stuffed into the borg's contents somewhere it'll probably work

hard to pull off but would make you pretty damn hard to kill if you just ordered the borg to run around jumping between the solars or something
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Gamarr
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Re: Simple Questions Thread

Post by Gamarr » #209875

[quote="FantasticFwoosh"
So i can build ashwalker and ash proof personal tribal huts in little caves blocked off with sandstone doors? neat.

Also = Miner just digs sand, collects sand and builds a rock hut instead of using a pod despite no air & pressure.

I assume the thing i just got excited about can't be done and requires real flooring (which would really only require a lever to steal from a ruin then replace the basalt to create pseudo plating)[/quote]
I'm almost certain that clarification is needed. Just putting up walls or airlocks does not make it instantly roofed. Make is specific- you needa landclaim/blueprints to make a room a thing. Also, almost as certain but this may have been changed: stone doors do not count as a seal, only airlocks door. Not to mention the fact stone doors are not atmos-sealed.
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Dagdammit
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Re: Simple Questions Thread

Post by Dagdammit » #209903

Before I start trying to brainstorm suggestions: Is there currently any way for plants to generate oxygen? (my own testing with grass, gaia, etc. makes me think no.)
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Re: Simple Questions Thread

Post by FantasticFwoosh » #209970

Gamarr wrote:
FantasticFwoosh wrote: So i can build ashwalker and ash proof personal tribal huts in little caves blocked off with sandstone doors? neat.

Also = Miner just digs sand, collects sand and builds a rock hut instead of using a pod despite no air & pressure.

I assume the thing i just got excited about can't be done and requires real flooring (which would really only require a lever to steal from a ruin then replace the basalt to create pseudo plating)
I'm almost certain that clarification is needed. Just putting up walls or airlocks does not make it instantly roofed. Make is specific- you needa landclaim/blueprints to make a room a thing. Also, almost as certain but this may have been changed: stone doors do not count as a seal, only airlocks door. Not to mention the fact stone doors are not atmos-sealed.
Are you sure about that? I have distinct recollections that those doors do hold atmos but due to their clunky nature its just too slow to open and close to keep atmos in before the relevant ticks spill anything significiant. It doesn't require to be a room to have a name its just a nameless crevice and hut to hide in/reside in away from the ash or to store personal belongings and expand the ashwalker compound into a little group of away bases.

Im just talking about the quick preliminary verb (create a room)

Ill try a couple of different things. With a crowbar/lever basalt on lavaland can be replaced entirely to create pseudo roofing/flooring out of floor tiles and summary plating/wood floors and a screwdriver, its literally just a hut dug into a rock cave that should god-willing keep the ash out as per being 'seperate' of lavaland if the natural stone walls don't interfere as non valid wall materials. raw basalt floor and rock walls when enclosed and sealed up with a door initially doesn't work i can confirm.

EDIT - Replaced all the floors with floor tile/plating with welded sheet metal and rock walls dont count. Ill try praying for ashwalker blueprint map or something.

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Re: Simple Questions Thread

Post by yodaman888 » #210493

So being a super stealth traitor janitor I managed to get ahold of a virus crate I then poured a bit of each of the bad virus's into a bucket and splashed it on people but it didnt seem to work.

what was I doing wrong?
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Re: Simple Questions Thread

Post by FantasticFwoosh » #210559

yodaman888 wrote:So being a super stealth traitor janitor I managed to get ahold of a virus crate I then poured a bit of each of the bad virus's into a bucket and splashed it on people but it didnt seem to work.

what was I doing wrong?
If you were using the culture bottle directly you likely diluted it too much, throwing too little actual virus to take effect with the larger quantity of water being scooped up

10 to 90 virus to water wont work. You were better off emptying the water all-together and just straight (also know that some viruses travel in different ways, without a symptom they usually travel directly between blood transfusions/syringes.) up putting it in drinks or using a spray-bottle/smoke bomb since soaking isnt very effective.

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DrWoofington
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Re: Simple Questions Thread

Post by DrWoofington » #210572

Here's a simple question:
Who hacked lzimann?
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Re: Simple Questions Thread

Post by confused rock » #210612

who the fuck made it impossible to use signallers with your c4
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Re: Simple Questions Thread

Post by TechnoAlchemist » #210639

The unloved rock wrote:who the fuck made it impossible to use signallers with your c4

They use assemblies because they're technically grenades now, however they can't be signaled after they are planted anymore due to an oversight when they were repathed. The fully functional c4 is a shorter path and still exists on the nuke ops shuttle.
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Re: Simple Questions Thread

Post by confused rock » #210683

ah shit is there any way to put a signaller on them at all
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Onule
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Re: Simple Questions Thread

Post by Onule » #211130

Are teleporters bugged out? When trying to build one in the free golem ship, 90% of the time it will just say hub not linked or the power station not working at all.
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Re: Simple Questions Thread

Post by PKPenguin321 » #211250

iirc you have to screwdriver open the monolith-looking middle part (i think its the hub) and use wirecutters on it to link it to nearby consoles. or maybe a multitool idk. it's really unintuitive
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TheNightingale
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Re: Simple Questions Thread

Post by TheNightingale » #211263

It's wirecutters. Build it so the console is adjacent to the station (the big monolith-looking one), and the station is adjacent to the hub (the one you walk through). Then screwdriver open the station, wirecut it to link it, and screw it closed. Don't forget to calibrate the teleporter if the hub (the one you walk through) hasn't been upgraded, or you might turn into a flyperson and/or take damage.
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Re: Simple Questions Thread

Post by Dagdammit » #211310

Is there a way for a ghost to not see deadchat? better yet, to only see (hear) what someone they're orbiting sees?
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Re: Simple Questions Thread

Post by TribeOfBeavers » #211418

Dagdammit wrote:Is there a way for a ghost to not see deadchat? better yet, to only see (hear) what someone they're orbiting sees?
Check the ooc and ghost tabs, there are a bunch of options to mute or unmute various thing as a ghost.
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Deitus
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Re: Simple Questions Thread

Post by Deitus » #216409

i forget, how do you give someone a swirly? is it aggressive grab + face target + click toilet while they're close to it?
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Re: Simple Questions Thread

Post by Anonmare » #216427

Before the grab refactor it used to be:- Choke hold + use hold on open-lid toilet + repeat ad nauseum until nauseum
I think I nearly swirlied one guy to death.
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Re: Simple Questions Thread

Post by TheWulfe » #216481

How do the Servant of Ratvar's cache-to-wall generation work. Can I honeycomb a single clock-wall and all the caches generate parts, or does it need to be one-for-one

Where X=Clockwork Wall and C=Cache
Will
C
XC
C
Have 3 caches generating parts
or

XC
XC
XC
Have to be used for generating parts?
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Re: Simple Questions Thread

Post by killerx09 » #217776

How do I put stuff in my fedora?
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Re: Simple Questions Thread

Post by Okand37 » #217777

killerx09 wrote:How do I put stuff in my fedora?
Click on the fedora while wearing it and it should open up one backpack slot, take an item in your hand and put it in. Alternatively, clicking and dragging it to your sprite while in hand should open it up too.
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Re: Simple Questions Thread

Post by Wyzack » #217779

Unless it has recently changed you can't put stuff in the regular fedora, just the brown detective one. #endnoirdiscrimination
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Re: Simple Questions Thread

Post by bubbaray9000 » #218030

can you refill vapes?
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Re: Simple Questions Thread

Post by Okand37 » #218038

bubbaray9000 wrote:can you refill vapes?
You can add reagents to a vape by filling it from a beaker or reagent container.
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Re: Simple Questions Thread

Post by FantasticFwoosh » #218144

Okand37 wrote:
bubbaray9000 wrote:can you refill vapes?
You can add reagents to a vape by filling it from a beaker or reagent container.
Bowls work for vapes too.

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Re: Simple Questions Thread

Post by aranamor » #218707

will ingesting potassium alongside water cause an explosion if done immediately?
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Re: Simple Questions Thread

Post by XDTM » #218737

Yeah, don't eat potassium and water pills. Normal drinking only gives 5 units at a time though so it's mostly safe.
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Re: Simple Questions Thread

Post by Not-Dorsidarf » #218749

XDTM wrote:Yeah, don't eat potassium and water pills. Normal drinking only gives 5 units at a time though so it's mostly safe.
Thats why you use the Lethal Injection syringes to put in 50u at once
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Re: Simple Questions Thread

Post by aranamor » #218770

The clown was a rude asshole to me once as a botanist so I ground up some bananas and got a bucket of water and kept trying to get him to drink or mix them but someone else lynched him anyway. Didn't know if pills worked or not, awesome that they do.
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Bad shit happens, that's life. In the grand echelons of bad things that could happen to you, rape isn't even that bad. Honestly I'd rank it below violent assault.
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Re: Simple Questions Thread

Post by XDTM » #218846

You can buy two sleepypens, empty them on a monkey or something, then fill one with water and one with potassium and jab them both into someone to instacrit him.
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Anonmare
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Re: Simple Questions Thread

Post by Anonmare » #218877

I don't think sleepy pens are refillable any more.
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Re: Simple Questions Thread

Post by Raphaella » #221688

Is the Chameleon Armour from the Chamkit actually armoured? I'd presume it is, but the Chameleon Gloves aren't even insulated, so I'unno.

EDIT: answering my own question because i'm retarded and forgot i could just codedive

chameleon armour's values are melee = 10, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0, fire = 50, acid = 50

whereas normal armour's is melee = 30, bullet = 30, laser = 30, energy = 10, bomb = 25, bio = 0, rad = 0, fire = 50, acid = 50

so it's -okay- and better than nothing i guess good to know
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Re: Simple Questions Thread

Post by Anonmare » #221690

All the Chameleon stuff is armoured but apart from the jumpsuit, actual sec armour is superior. (The chameleon jumpsuit offers 10 resistance to melee, bullets and lasers while the sec jumpsuit/Tactical Turtlenecks just gives 10 resist to melee)
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Re: Simple Questions Thread

Post by PKPenguin321 » #221803

yeah i added that a while back, chameleon suit armor is identical to tactical turtleneck armor (unless goof changed it when he did the chameleon kit)
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Re: Simple Questions Thread

Post by XDTM » #221808

Sleepy Pens are refillable even if in game it says they're not; just use a beaker on them, they hold 45 reagents. To empty them you need to stab something, though.
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Re: Simple Questions Thread

Post by Onule » #221816

What is the current maxcap size? Is it 7,15,31?
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Re: Simple Questions Thread

Post by ChangelingRain » #221822

TheWulfe wrote:How do the Servant of Ratvar's cache-to-wall generation work. Can I honeycomb a single clock-wall and all the caches generate parts, or does it need to be one-for-one

Where X=Clockwork Wall and C=Cache
Will
C
XC
C
Have 3 caches generating parts
or

XC
XC
XC
Have to be used for generating parts?
It's the second example.
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Deitus
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Re: Simple Questions Thread

Post by Deitus » #221880

screen keeps getting black tiles only when im alive, its all normal when im ghost. whenever i ask in ooc or anything i just get memed so ill ask here. my byond version is up to date.
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Re: Simple Questions Thread

Post by Raphaella » #222206

Security cameras - how do? I set up the assembly, wire it, etc, set it to 'SS13' when I screwdriver it... and the AI can't see me.

The first time I did it, I set up one in maintenance and they could see through that, but not the ones I'd set up in the abandoned bar. Does it have something to do with how it's set up on the station blueprints? Do I need the CE to march down and add the abandoned surgery/bar/whatever to something, or am I just stupid? (a very real possibility!)
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Re: Simple Questions Thread

Post by Mervill » #222779

What's the air scrubber supposed to look like? Like what is the sprite supposed to resemble?
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Re: Simple Questions Thread

Post by calzilla1 » #222849

If you hit a person with the EMP flashlight, will it disable their head set?
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Re: Simple Questions Thread

Post by D&B » #222851

calzilla1 wrote:If you hit a person with the EMP flashlight, will it disable their head set?
It would be extremely painful
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Re: Simple Questions Thread

Post by Isane » #222852

calzilla1 wrote:If you hit a person with the EMP flashlight, will it disable their head set?
Yes, it will.
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Re: Simple Questions Thread

Post by Anonmare » #222888

calzilla1 wrote:If you hit a person with the EMP flashlight, will it disable their head set?
It turns their headset off and they have to turn it back on manually (which they can't until 15 seconds have passed). It'll also completely drain any energy gun they have (including tasers), burn out flashes, turn off flashlights, drain 1/4 charge from a stun baton and, I think, 3/4 charge from a stunprod. If they have NVGs/mesons/thermals or HUD implants, they'll get flashed and blinded.
If they have a reviver implant, they'll get a heart attack and if they have augmented limbs they'll take burn damage (fully augmented people take 30 burn - the same amount of force damage as an e-sword). EMP flashlights also stun and damage cyborgs as well as drain their cell and won't burn out like a flash does

EMP flashlights can also be used as pseudo emag on an airlock but you're gonna have to game the odds before you'll randomly make an airlock open and you're way more likely to just electrify it.
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Re: Simple Questions Thread

Post by letshavecake » #229484

Lavaland mushrooms have some unique(as far as I can tell) chemicals in them that aren't listed on the wiki. What do they do?
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Re: Simple Questions Thread

Post by Thundercoot » #229938

Leafy mushrooms and cactus fruits contain vitrium froth, which is nutritious and heals brute and burn damage.
Tall mushroom caps contain entropic polypnium, which paralyses after 10 cycles (ticks?), and has a chance of dealing brain, suffocation and toxin damage.
Glowing mushroom stems contain tinea luxor, which make you glow when consumed.
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Re: Simple Questions Thread

Post by FantasticFwoosh » #229939

Thundercoot wrote:Leafy mushrooms and cactus fruits contain vitrium froth, which is nutritious and heals brute and burn damage.
Tall mushroom caps contain entropic polypnium, which paralyses after 10 cycles (ticks?), and has a chance of dealing brain, suffocation and toxin damage.
Glowing mushroom stems contain tinea luxor, which make you glow when consumed.
All of these compounds can be put through a grinder like any other plant and used as chems for stuff like smoke (entropic polypnium smoke anyone?)

> It used to be that leafy plants gave the froth, but now its rebalanced that cactus fruits are 100% froth, while leaves are diluted with nicotine.

Tall mushrooms (the big round caps) don't activate the side effect, and initially on the first bite, you will get a druggy effect, which in moderation is a fun way to spend your time inside the ashwalker den/miner pod between storms off your face on shrooms without dying.

You can attach a bowl (mushroom made or default ashwalker bowl) to the IV drip when full of gutlunch milk, to quickly and directly pump fluids into ashwalkers for intensive healing. Saline from gutlunch milk also substitutes for any blood loss when you eventually heal so dont make gauzes

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Re: Simple Questions Thread

Post by confused rock » #234787

I want to use the guitar to play the nutshack, how would I go about this?
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Re: Simple Questions Thread

Post by PKPenguin321 » #234822

The unloved rock wrote:I want to use the guitar to play the nutshack, how would I go about this?
you'd have to translate this to the notes format that the guitar uses. https://musescore.com/user/3542636/scores/2608016
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Re: Simple Questions Thread

Post by Grazyn » #234827

What about the midi-to-piano app that comes with the repository, is it still shit?
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Re: Simple Questions Thread

Post by confused rock » #234900

darn, I was hoping that somebody would just flat out do it for me because I'm lazy but I sound like less of an asshole for just asking how. thanks though.
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