Bottom post of the previous page:
Depowered airlocks when crowbarred, do not fully open as they do now. Instead it only cracks open halfish, much like when zombies(?) pry them open. This would replace the long standing 'crowbar and it slides all the way open' with a two-step thing. Another crowbar action, hopefully with a minor timer effort so its not instant, and the airlock then actually all the way to the sides. Slight changes would be like as follows:-The cracked-open airlock prevents running/walking to get through and instead a person has to click and drag much the same as a table (or perhaps having to 'walk' into it, which causes a slight stun given you are squeezing through a vertical slat).
-Cracked open airlocks let you see the tile directly on the opposite side (if possible) or should continue to block LOS barring a glass airlock.
-Cracked open airlocks will still shut after the depowered state like normal when power resets back, and is still similar other than the adjustment that safety-toggle or not, the half open airlock Will close, whether a person is in the gap still or not. The system was not designed for detecting crew in the doorway at such a state, and once the power kicks back in, it finishes closing to seal itself like it's meant to.
Additional ideas for airlocks, that might be shitty: Being crushed by an airlock should have a chance to delimb a person as it closes on their arm/leg/head/tongue.