Bottom post of the previous page:
For the love of all that is holy, let autorifles be silenced.I NEED MY TACTICOOL GOD DAMMIT
Bottom post of the previous page:
For the love of all that is holy, let autorifles be silenced.Oldman Robustin wrote:It's an established meme that coders don't play this game.
Other way around, Spears and such go through, but anything small and round - say, grenades - is returned.Durkel wrote:Craftable baseball bats that can later have spikes added to them. They have a low chance to hit thrown items back at the the thrower except for something like a grenade that just explodes.
I was the one that swapped the batons and thought the coat could hold the classic baton, so I agree with this. Do it.Pettyrelik wrote:The police baton should fit into the armor slot. The telescopic baton does, even when extended.
Really annoying as the detective.
Honestly I had a few ideas for Syndicate MMI cyborgs, though both would require jacking up the price but if there was more functionality I think it'd see more use.InsaneHyena wrote:Speaking of traitor items nobody ever uses, surgery dufflebags. This item is absolutely useless, unless you have a fully assembled cyborg shell - in order to create which, you need to be in robotics. But here's the deal - if you're in robotics anyway, you also have access to tools and MMIs. Sure, you still have to subvert the borg, but it can be done with an emag, a much better item - or hell, even a simple freeform board will replicate the effect of the syndicate MMI, since they both don't give the borg access to hacked weapons.
Solution - raise the price on it, but supply a fully assembled cyborg shell with it too. Also, give cyborgs created with syndicate MMI access to hacked tools.
chaplain murderboner walking around with a trophy rack full of severed headsJacough wrote:Since we've finally got dismemberment, how about doing something exceptionally useful with it? Make it so you can mount heads on rods and put them on display.
>RevsJacough wrote:Since we've finally got dismemberment, how about doing something exceptionally useful with it? Make it so you can mount heads on rods and put them on display.
If I ever make the chainsaw augment system more modular this might be possible but I'm kind of lazyReece wrote:Implant flashes into your eyes.
Add mining drills, stun batons, pneumatic cannons and mech weapons to things you augment your arm with ala chainsaws.
On second thought though maybe not mech weapons, though it would be amusing to just go full 40K and make assistants into gun servitors it might be a little overpowered.PKPenguin321 wrote:If I ever make the chainsaw augment system more modular this might be possible but I'm kind of lazyReece wrote:Implant flashes into your eyes.
Add mining drills, stun batons, pneumatic cannons and mech weapons to things you augment your arm with ala chainsaws.
>flash burns outReece wrote:Implant flashes into your eyes.
Add mining drills, stun batons, pneumatic cannons and mech weapons to things you augment your arm with ala chainsaws.
i dont know how minor that actually is codewise but it'd be neatSkorvold wrote:Inserting a PDA cartridge into a pAI should give the pAI the carts abilities.
Giving a pAI access to the PDA in which it is inserted would be an easier task.PKPenguin321 wrote:i dont know how minor that actually is codewise but it'd be neatSkorvold wrote:Inserting a PDA cartridge into a pAI should give the pAI the carts abilities.
Aha, then make the pai face on the pda, perfectGun Hog wrote:Giving a pAI access to the PDA in which it is inserted would be an easier task.PKPenguin321 wrote:i dont know how minor that actually is codewise but it'd be neatSkorvold wrote:Inserting a PDA cartridge into a pAI should give the pAI the carts abilities.
>minorSmoopadoop wrote:Why not a Solitron radar from MGS as a traitor item, or just a dumb fluff item? As an alternative to xray vision or whatever.
Make it an implant, and have it brings up a window with a pixel map of your surroundings, a bit bigger than the size of your screen. Doesn't show any detail, only shows walls (or anything that cannot be walked through), airlocks, floors, people, and their line of sight.
Like this:
The player is standing in the bridge, and someone is in EVA storage or whatever it's called. The blue field is their line of sight.
Space bar?Zilenan91 wrote:The space bar doesn't work until we get pods or GPS devices being more common. Currently the space bar may as well not exist unless there's ghost spawners for patrons.
THIS NOW!Anonmare wrote:Hwee did eet four khayos
Am in full support of full 40k, but why not gunservitor cyborgs bound to serve only their creators and or the ai or what ever.Reece wrote:On second thought though maybe not mech weapons, though it would be amusing to just go full 40K and make assistants into gun servitors it might be a little overpowered.PKPenguin321 wrote:If I ever make the chainsaw augment system more modular this might be possible but I'm kind of lazyReece wrote:Implant flashes into your eyes.
Add mining drills, stun batons, pneumatic cannons and mech weapons to things you augment your arm with ala chainsaws.
You can do this by VV editing the "chattyness" of it.Skorvold wrote:Make the automaton text that appears on SNPC examine a variable admins can toggle. Alternatively remove the text altogether.
eh I felt like everyone would direct me to this thread if I made a new one for itDemonFiren wrote:>minorSmoopadoop wrote:all that shit
This doesn't remove the examine text, it just makes them shutup.Anonmare wrote:You can do this by VV editing the "chattyness" of it.Skorvold wrote:Make the automaton text that appears on SNPC examine a variable admins can toggle. Alternatively remove the text altogether.
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