Bottom post of the previous page:
I want to subvert the AI, have a party in the holodeck, somehow convince the entire crew to come, wait a while, then give the AI the signal to burncarp them all.Traitor Ideas you wanna pull off.
- bandit
- Joined: Thu Apr 17, 2014 7:35 pm
- Byond Username: Bgobandit
- Babin
- Joined: Tue Feb 03, 2015 1:47 am
- Byond Username: Babin
Re: Traitor Ideas you wanna pull off.
I want to escape the station while "holding" as many players as possible.
Murder people and put their brains into radio-enabled MMIs. Create enough pAIs for every ghost that wants to join in. Board the shuttle with a backpack full of chatty heads and AIs.
Murder people and put their brains into radio-enabled MMIs. Create enough pAIs for every ghost that wants to join in. Board the shuttle with a backpack full of chatty heads and AIs.
- invisty
- Joined: Tue May 26, 2015 12:02 am
- Byond Username: Invisty
Re: Traitor Ideas you wanna pull off.
This is why the holodeck needs to be in a more central location. (Although I'd prefer if the BURN mode was removed, it's just silly OP).bandit wrote:I want to subvert the AI, have a party in the holodeck, somehow convince the entire crew to come, wait a while, then give the AI the signal to burncarp them all.
Mime: Depresso
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- TGMC Administrator
- Joined: Mon Apr 28, 2014 4:40 am
- Byond Username: Lumipharon
Re: Traitor Ideas you wanna pull off.
holoswords do real damage if you turn the safeties off.
It would be hilarious for a traitor/rogue AI, if they managed to pursuade a bunch of people to have a holosword brawl, then turn the safeties off mid fight.
It would be hilarious for a traitor/rogue AI, if they managed to pursuade a bunch of people to have a holosword brawl, then turn the safeties off mid fight.
- Killbasa
- Joined: Fri May 08, 2015 5:53 am
- Byond Username: Killbasa
Re: Traitor Ideas you wanna pull off.
Go into maintenance with everything i need to make a crusher, then lube the hall so people go slipping into an emagged crusher.
I play Trevor Glomps/Tire Justice.
- Anonmare
- Joined: Sun Mar 15, 2015 8:59 pm
- Byond Username: Anonmare
Re: Traitor Ideas you wanna pull off.
Be a Shaft Traitor. Steal the Chaplain's soul stone and hope to get lucky and find a construct shell while mining. Kill someone and steal their soul, load them into the cosntruct. Tell them to cause chaos and make people think there's a cult.
Watch as Sec goes crazyvalidhunter for something that doesn't exist
Watch as Sec goes crazyvalidhunter for something that doesn't exist
- Tokiko2
- Joined: Mon Apr 21, 2014 12:18 am
- Byond Username: Tokiko1
Re: Traitor Ideas you wanna pull off.
I did this, it's really amusing. Always remember that you can just deconstruct and move the roundstart crusher.Killbasa wrote:Go into maintenance with everything i need to make a crusher, then lube the hall so people go slipping into an emagged crusher.
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Traitor Ideas you wanna pull off.
unfortunately this would only work on basil since only metastation has a soul stone for the chaplain, and there are never cults on basil so they wouldn't fall for it anywaysAnonmare wrote:Be a Shaft Traitor. Steal the Chaplain's soul stone and hope to get lucky and find a construct shell while mining. Kill someone and steal their soul, load them into the cosntruct. Tell them to cause chaos and make people think there's a cult.
Watch as Sec goes crazyvalidhunter for something that doesn't exist
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Traitor Ideas you wanna pull off.
Replace the AI's lawset and make it into Friend Computer.
Then define a bunch of people as communists, subversives, and so on. Anyone with genetic powers is a mutant, etc etc etc.
Then define a bunch of people as communists, subversives, and so on. Anyone with genetic powers is a mutant, etc etc etc.
- Zaffre
- Joined: Mon Jul 07, 2014 5:37 pm
- Byond Username: Zaffre
- Location: UK
Re: Traitor Ideas you wanna pull off.
I've always wanted to pull off a murder objective simply by getting out my wooden spoon and start stirring shit about certain people and my target. Saying things that would eventually lead to either a fight that escalates to death or just straight up lynching of my target, all without being in any actual fight myself.
I haven't got a clue what I'd say but I'm always thinking about it. Maybe something like saying my target is an alien to some sec officer and bribing other people to say the same to other officers. Target will be arrested, questioned and searched (and if it's DA they might have traitor shit on them and get lynched). The target will most likely put up a fight as they are innocent and that might escalate etc etc. The possibilities are pretty great.
I haven't got a clue what I'd say but I'm always thinking about it. Maybe something like saying my target is an alien to some sec officer and bribing other people to say the same to other officers. Target will be arrested, questioned and searched (and if it's DA they might have traitor shit on them and get lynched). The target will most likely put up a fight as they are innocent and that might escalate etc etc. The possibilities are pretty great.
- invisty
- Joined: Tue May 26, 2015 12:02 am
- Byond Username: Invisty
Re: Traitor Ideas you wanna pull off.
I want to make six max cap bombs as a scientist, and then build a hidden autocloner in the misc lab or maybe one of those random rooms in north arrivals with a hidden wall-door making it invisible to people.
Then, I proceed to suicide-bomb the most populated parts of the station, spouting off witty one-liners at my victims as we explode, only to be rapidly cloned to deliver the next bomb two minutes later.
Then, I proceed to suicide-bomb the most populated parts of the station, spouting off witty one-liners at my victims as we explode, only to be rapidly cloned to deliver the next bomb two minutes later.
Mime: Depresso
- Killbasa
- Joined: Fri May 08, 2015 5:53 am
- Byond Username: Killbasa
Re: Traitor Ideas you wanna pull off.
"Who the fuck is that naked guy and where is getting all those bombs?!"invisty wrote:I want to make six max cap bombs as a scientist, and then build a hidden autocloner in the misc lab or maybe one of those random rooms in north arrivals with a hidden wall-door making it invisible to people.
Then, I proceed to suicide-bomb the most populated parts of the station, spouting off witty one-liners at my victims as we explode, only to be rapidly cloned to deliver the next bomb two minutes later.
I play Trevor Glomps/Tire Justice.
- Ahammer18
- Joined: Sat Jul 26, 2014 5:49 am
- Byond Username: Ahammer18
- Location: Nothern USA
Re: Traitor Ideas you wanna pull off.
Its cliche but I've always wanted to stash bombs around the station then threaten to blow them up unless my demands were met
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
Re: Traitor Ideas you wanna pull off.
White Ship cult base. It has to happen at some point. Get an artificer, send the ship to derelict, let them have at it. Use runes to come and go.
- PKPenguin321
- Site Admin
- Joined: Tue Jul 01, 2014 7:02 pm
- Byond Username: PKPenguin321
- Github Username: PKPenguin321
- Location: U S A, U S A, U S A
Re: Traitor Ideas you wanna pull off.
actually this is really really easy to do and i've done it before, here's the secret:invisty wrote:I want to make six max cap bombs as a scientist, and then build a hidden autocloner in the misc lab or maybe one of those random rooms in north arrivals with a hidden wall-door making it invisible to people.
Then, I proceed to suicide-bomb the most populated parts of the station, spouting off witty one-liners at my victims as we explode, only to be rapidly cloned to deliver the next bomb two minutes later.
at the point where you've researched autocloners, you've also researched bluespace beakers
build a portachem and use the protolathe to spit out some large grenade casings
get two bluespace beakers and fill one with 300u water and the other with 300u potassium, insert into grenade casing. this is a maximum capacity bomb that takes maybe a little under a minute to make and is easier to conceal.
if desired, attach an igniter to a signaler and insert that into the grenade for things like voice activated bombs.
and there you have it, max cap bombs and an autocloner that you can decimate the station with.
just make sure to not blow up too close to your autocloner, that's what i ended up doing ;-;
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Killbasa
- Joined: Fri May 08, 2015 5:53 am
- Byond Username: Killbasa
Re: Traitor Ideas you wanna pull off.
I want to do something like that, but use proximity sensors and plop them around various places in maint/low traffic areas.
I could also make some with mousetraps and hide them under a shitload of items so nobody would know.
I could also make some with mousetraps and hide them under a shitload of items so nobody would know.
I play Trevor Glomps/Tire Justice.
- invisty
- Joined: Tue May 26, 2015 12:02 am
- Byond Username: Invisty
Re: Traitor Ideas you wanna pull off.
Oh, how rarely one survives long enough as a traitor scientist to maximise their dirty deeds. I've seen some amazing stuff though. Can you still train and breed an army of slimes to be loyal to you yet murderbone all living creatures on sight?
Mime: Depresso
- Killbasa
- Joined: Fri May 08, 2015 5:53 am
- Byond Username: Killbasa
Re: Traitor Ideas you wanna pull off.
Don't know about about the slimes themselves doing it, but i have seen Dante make enough of them with sentience to be considered a small militia.invisty wrote:Oh, how rarely one survives long enough as a traitor scientist to maximise their dirty deeds. I've seen some amazing stuff though. Can you still train and breed an army of slimes to be loyal to you yet murderbone all living creatures on sight?
Almost every round i see him going xeno he ends up filling the place to the brim with slimes while being a slime person himself.
I play Trevor Glomps/Tire Justice.
- Ricotez
- Joined: Thu Apr 17, 2014 9:21 pm
- Byond Username: Ricotez
- Location: The Netherlands
Re: Traitor Ideas you wanna pull off.
Dante turns murder into an art.
MimicFaux wrote:I remember my first time, full of wonderment and excitement playing this game I had heard so many stories about.
on the arrival shuttle, I saw the iconic toolbox on the ground. I clubbed myself in the head with it trying to figure out the controls.
Setting the tool box, now bloodied, back on the table; I went to heal myself with a medkit. I clubbed myself in the head with that too.
I've come a long ways from asking how to switch hands.
Spoiler:
- Not-Dorsidarf
- Joined: Fri Apr 18, 2014 4:14 pm
- Byond Username: Dorsidwarf
- Location: We're all going on an, admin holiday
Re: Traitor Ideas you wanna pull off.
Dante isn't all that robust really, he just used to abuse broken OP (and removed) mechanics to dunk scrubs.Ricotez wrote:Dante turns murder into an art.
These days he just gets abducted by memelings a lot and subverts borgs.
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kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: ↑Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please.![]()
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: Traitor Ideas you wanna pull off.
Damn good borg player, though.
- Babin
- Joined: Tue Feb 03, 2015 1:47 am
- Byond Username: Babin
Re: Traitor Ideas you wanna pull off.
Killbasa wrote:I want to do something like that, but use proximity sensors and plop them around various places in maint/low traffic areas.
I could also make some with mousetraps and hide them under a shitload of items so nobody would know.
Fun fact: Infrared assemblies can be configured to have an invisible laser, and the laser works even if you stash the grenade inside of a disposals chute.
Infrared assemblies are also horribly buggy and weird.
- Oldman Robustin
- Joined: Tue May 13, 2014 2:18 pm
- Byond Username: ForcefulCJS
Re: Traitor Ideas you wanna pull off.
I've had bombs stashed before but I always worry that as soon as I hint about hidden bombs everyone will flee from the usual spots and/or tear up floor tiles/lockers until they find most of them.Ahammer18 wrote:Its cliche but I've always wanted to stash bombs around the station then threaten to blow them up unless my demands were met
I usually find its just as satisfying to do a simultaneous detonation and lick up the salt in deadchat.
My latest idea is to just get a silencer stetchkin, thermals, and a hidden autolathe in maint to pump out infinite bullets. Then just sit there and start a mass grave as you use your PDA/dead people's department radio/etc. to lure individuals/small groups into some long+narrow killzone you've set up. Either that or a revolver but I'm split between the surprise factor of stetckin versus the lethality of revolver. Leaning stetchkin just because it's hilarious that most people don't even realize they're being shot until they're in crit, but it would sec to get ruined early by some secborg who just tanks your bullets... I don't think that it could survive a revolver volley though.
If I'm really feeling nasty I'd make a table protecting me with a series of hidden walls to bypass it if I need to retrieve bodies in a snap, and then make a new airlock at the end of the kill zone that would close+bolt with a signal while I taunt my victim from the darkness. If I'm at my maximum powerlevel I might even throw a similar signaller onto the Tcomms hub. Imagine the terror of walking through maint, a random airlock you didn't notice suddenly closes behind you and bolts, ahead of you is a table with someone in the shadows behind it... you scream for help but the radios have gone off too...
I'd probably just get stuck on the door phase though, I don't think its possible to have a door that will ONLY open/close on signal pulses, and getting it to close AND bolt without some obscenely clunky setup would be impossible.
Last edited by Oldman Robustin on Fri Jul 10, 2015 2:40 pm, edited 1 time in total.
- Oldman Robustin
- Joined: Tue May 13, 2014 2:18 pm
- Byond Username: ForcefulCJS
Re: Traitor Ideas you wanna pull off.
I was with you when you did this.Luke Cox wrote:White Ship cult base. It has to happen at some point. Get an artificer, send the ship to derelict, let them have at it. Use runes to come and go.
1) You really need to do something besides sit on white ship and do nothing all round while asking people to find words/bring sacrifices/get targets/etc. Seriously you were the RD and I had to beg you just to come back to station on my teleport rune so you could blow the borgs. You were in the best position to do word research too but you just sat there asking someone else to do it for you.
2) While the idea of a cult-ship is awesome, it's really not any better than a standard mining cult base. Probably worse given that if you use it to dock with station, sec can blitz it or science can bomb it... much safer to just use teleport runes.
-
- Joined: Sun Nov 02, 2014 2:49 am
- Byond Username: Whodaloo
Re: Traitor Ideas you wanna pull off.
As far as cult bases go I almost got dunked by a cult base in perma of all places, I've wanted to emulate that for a while, now.
A cultist went officer at the start of the round and set up some runes in perma, they teleported some folks in and tunneled into the armory while everyone was at the bar watching the rage cage fight. They eventually got dunked because they were unrobust, but it's a 8/10 idea.
A cultist went officer at the start of the round and set up some runes in perma, they teleported some folks in and tunneled into the armory while everyone was at the bar watching the rage cage fight. They eventually got dunked because they were unrobust, but it's a 8/10 idea.
i love public logs
Spoiler:
- Vekter
- In-Game Admin
- Joined: Thu Apr 17, 2014 10:25 pm
- Byond Username: Vekter
- Location: Fucking around with the engine.
Re: Traitor Ideas you wanna pull off.
The problem is no one on this server would give a fuck and would just hunt you down and beat you to death.Ahammer18 wrote:Its cliche but I've always wanted to stash bombs around the station then threaten to blow them up unless my demands were met
- Braincake
- Joined: Fri Apr 18, 2014 2:48 pm
- Byond Username: Braincake
Re: Traitor Ideas you wanna pull off.
This is surprisingly easy, actually.Oldman Robustin wrote:I'd probably just get stuck on the door phase though, I don't think its possible to have a door that will ONLY open/close on signal pulses, and getting it to close AND bolt without some obscenely clunky setup would be impossible.
Cutting the ID wire on an airlock will make it refuse to open for anything unless the open/close wire is pulsed, or a cyborg comes along. Cutting the timing wire will make the door stay open indefinitely after being opened.
So, cut both the ID wire and the timing wire, then attach a signaller to the open/close wire. It will open when signalled, and stay open. Signal it again, and it will close and refuse to open for anyone.
Disclaimer: This may have been changed since I last tried it.
- EndgamerAzari
- Joined: Sun Nov 02, 2014 3:59 am
- Byond Username: EndgamerAzari
- Location: Being violently sucked into a hole in the sky.
Re: Traitor Ideas you wanna pull off.
Not quite a traitor idea, but a "probably pushing the line of acceptable behavior" idea:
As a captain, I want to execute prisoners exclusively by strangling them to death with my bare hands.
As a captain, I want to execute prisoners exclusively by strangling them to death with my bare hands.
Spoiler:
- Oldman Robustin
- Joined: Tue May 13, 2014 2:18 pm
- Byond Username: ForcefulCJS
Re: Traitor Ideas you wanna pull off.
Ah the timing wire was the step I was missing, didn't realize that cutting it would leave the door stay open.Braincake wrote:This is surprisingly easy, actually.Oldman Robustin wrote:I'd probably just get stuck on the door phase though, I don't think its possible to have a door that will ONLY open/close on signal pulses, and getting it to close AND bolt without some obscenely clunky setup would be impossible.
Cutting the ID wire on an airlock will make it refuse to open for anything unless the open/close wire is pulsed, or a cyborg comes along. Cutting the timing wire will make the door stay open indefinitely after being opened.
So, cut both the ID wire and the timing wire, then attach a signaller to the open/close wire. It will open when signalled, and stay open. Signal it again, and it will close and refuse to open for anyone.
Disclaimer: This may have been changed since I last tried it.
- Oldman Robustin
- Joined: Tue May 13, 2014 2:18 pm
- Byond Username: ForcefulCJS
Re: Traitor Ideas you wanna pull off.
You mean there's other ways to execute people?EndgamerAzari wrote:Not quite a traitor idea, but a "probably pushing the line of acceptable behavior" idea:
As a captain, I want to execute prisoners exclusively by strangling them to death with my bare hands.
That reminds me, next time I get stuck in a shitty traitor round as captain I'm subverting the AI and then making an extravagant execution device.
Maybe something like: Mirror atmos chutes where the prisoner is cuffed but not wearing shoes and there's glass shards in the middle.
That or some other elaborate slow-death torture like a chem implant with cryomix and a 1x1 cell open to space.
- EndgamerAzari
- Joined: Sun Nov 02, 2014 3:59 am
- Byond Username: EndgamerAzari
- Location: Being violently sucked into a hole in the sky.
Re: Traitor Ideas you wanna pull off.
I also want to scream incoherently and emote spraying spittle in the prisoner's face and my eyes bugging out as I do so.Oldman Robustin wrote:You mean there's other ways to execute people?EndgamerAzari wrote:Not quite a traitor idea, but a "probably pushing the line of acceptable behavior" idea:
As a captain, I want to execute prisoners exclusively by strangling them to death with my bare hands.
That reminds me, next time I get stuck in a shitty traitor round as captain I'm subverting the AI and then making an extravagant execution device.
Maybe something like: Mirror atmos chutes where the prisoner is cuffed but not wearing shoes and there's glass shards in the middle.
That or some other elaborate slow-death torture like a chem implant with cryomix and a 1x1 cell open to space.
And yeah, sometimes it's tempting to just go full megalomaniac hardass as the captain and use your authority and access to make people rue the day they fucked with you. The past few rounds I've played as el jefe have really pushed my limit of nice-guy-ness.
Spoiler:
Re: Traitor Ideas you wanna pull off.
This is absolutely fine.EndgamerAzari wrote:Not quite a traitor idea, but a "probably pushing the line of acceptable behavior" idea:
As a captain, I want to execute prisoners exclusively by strangling them to death with my bare hands.
Captain has the right to execute capital criminals, despite any bleeding vaginas telling you otherwise there are no restrictions on how you perform that execution.
- EndgamerAzari
- Joined: Sun Nov 02, 2014 3:59 am
- Byond Username: EndgamerAzari
- Location: Being violently sucked into a hole in the sky.
Re: Traitor Ideas you wanna pull off.
Yeah, I know, but I'm always walking on eggshells because 1) I'm really unrobust and 2) it's always difficult to tell when it's appropriate to scream "THAT'S IT" and fucking dunk a shithead that's been harassing you and trying to incite rebelling all shift despite you doing nothing but helping.Malkevin wrote:This is absolutely fine.EndgamerAzari wrote:Not quite a traitor idea, but a "probably pushing the line of acceptable behavior" idea:
As a captain, I want to execute prisoners exclusively by strangling them to death with my bare hands.
Captain has the right to execute capital criminals, despite any bleeding vaginas telling you otherwise there are no restrictions on how you perform that execution.
*coughRolloKinsmancough*
Spoiler:
-
- Joined: Wed Jun 10, 2015 9:43 am
- Byond Username: OneSevenOne
Re: Traitor Ideas you wanna pull off.
I've always wanted to set up a trapped room for a target.
I'd pick a room and cut the AI wires and stick a signaler on the bolt wire.
I'd knock 'em out one way or another and put them somewhere this would work. Like the Detective's office or the Vacant office.
I'd give the target a signaler and a note before they woke up.
The note would explain that they have 10-20 minutes to solve this room before it explodes and would point give them a hint to their first clue to freedom.
The signaler is there because they need to put together the right frequency to unbolt the door
If I could make safes I would have more to work with, but I'll just have to make due with a lot of filing cabinets and clip boards.
Maybe even implement a few traitor things like a smuggler satchel under the floor tiles.
Pretty much any TC I don't use on the plan will go to C4s attached to a timer/signaler assembly.
I'd pick a room and cut the AI wires and stick a signaler on the bolt wire.
I'd knock 'em out one way or another and put them somewhere this would work. Like the Detective's office or the Vacant office.
I'd give the target a signaler and a note before they woke up.
The note would explain that they have 10-20 minutes to solve this room before it explodes and would point give them a hint to their first clue to freedom.
The signaler is there because they need to put together the right frequency to unbolt the door
If I could make safes I would have more to work with, but I'll just have to make due with a lot of filing cabinets and clip boards.
Maybe even implement a few traitor things like a smuggler satchel under the floor tiles.
Pretty much any TC I don't use on the plan will go to C4s attached to a timer/signaler assembly.
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
Re: Traitor Ideas you wanna pull off.
If I can get away with how I do my executions, none of you need to worryMalkevin wrote:This is absolutely fine.EndgamerAzari wrote:Not quite a traitor idea, but a "probably pushing the line of acceptable behavior" idea:
As a captain, I want to execute prisoners exclusively by strangling them to death with my bare hands.
Captain has the right to execute capital criminals, despite any bleeding vaginas telling you otherwise there are no restrictions on how you perform that execution.
- Babin
- Joined: Tue Feb 03, 2015 1:47 am
- Byond Username: Babin
Re: Traitor Ideas you wanna pull off.
Toxins. Make three bombcap bombs with timers and use a hand labeler to name them "Bomb 1" "Bomb 2" and "Bomb 4"
Announce that there are four bombs aboard the station. Watch as the station finds your three bombs (either by managing to locate them, or the bomb actually exploding) and devolves into a panic as they search for Bomb 3 and can't find it.
Announce that there are four bombs aboard the station. Watch as the station finds your three bombs (either by managing to locate them, or the bomb actually exploding) and devolves into a panic as they search for Bomb 3 and can't find it.
- DemonFiren
- Joined: Sat Dec 13, 2014 9:15 pm
- Byond Username: DemonFiren
Re: Traitor Ideas you wanna pull off.
I wanna dismantle and space the solars, then sneakily deconstruct all PACMANs, then the cargo ordering consoles, drop a powersink and finally chuck out the PA.
Then I wanna see what people will do.
Then I wanna see what people will do.
-
- TGMC Administrator
- Joined: Mon Apr 28, 2014 4:40 am
- Byond Username: Lumipharon
Re: Traitor Ideas you wanna pull off.
Tell the AI to call the shuttle, probably.DemonFiren wrote:I wanna dismantle and space the solars, then sneakily deconstruct all PACMANs, then the cargo ordering consoles, drop a powersink and finally chuck out the PA.
Then I wanna see what people will do.
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
Re: Traitor Ideas you wanna pull off.
Be Scarecrow by flooding the station with bluespace beaker Bath Salt gas grenades
- Tokiko2
- Joined: Mon Apr 21, 2014 12:18 am
- Byond Username: Tokiko1
Re: Traitor Ideas you wanna pull off.
When goof's conveyorbelt RCD additions are merged, I'll try my hand at building some super deadly conveyor belt trap room with crushers/electrified grilles/uranium walls/supermatter shards/disposal inlets that trap you/emitters. Maybe even construct a turret in the middle of the room, then lure security/validhunters inside and have a fight.
- Screemonster
- Joined: Sat Jul 26, 2014 7:23 pm
- Byond Username: Scree
Re: Traitor Ideas you wanna pull off.
.... that just brings this scene to mind.Tokiko2 wrote:When goof's conveyorbelt RCD additions are merged, I'll try my hand at building some super deadly conveyor belt trap room with crushers/electrified grilles/uranium walls/supermatter shards/disposal inlets that trap you/emitters. Maybe even construct a turret in the middle of the room, then lure security/validhunters inside and have a fight.
- Oldman Robustin
- Joined: Tue May 13, 2014 2:18 pm
- Byond Username: ForcefulCJS
Re: Traitor Ideas you wanna pull off.
Let me finish that story for you.Babin wrote:Toxins. Make three bombcap bombs with timers and use a hand labeler to name them "Bomb 1" "Bomb 2" and "Bomb 4"
Announce that there are four bombs aboard the station. Watch as the station finds your three bombs (either by managing to locate them, or the bomb actually exploding) and devolves into a panic as they search for Bomb 3 and can't find it.
Crew grabs and tears apart the three bombs ASAP without regard for what the hand labeler says, its a stupid chaotic mess and nobody keeps track of how many were found, disarmed, and removed... after a while nothing explodes and people just assume they got them all, and if they didn't, meh - one bomb isn't really that scary.
Or someone realizes that this is an exact duplicate of a classic prank and gives no shits.
1) Isolate RND from power gridDemonFiren wrote:I wanna dismantle and space the solars, then sneakily deconstruct all PACMANs, then the cargo ordering consoles, drop a powersink and finally chuck out the PA.
Then I wanna see what people will do.
2) Use the bajillions of highcap power cells to replace the dead one in your APC
3) Use the protolathe to make 100 bluespaceprotomegaultracap power cells
As for me, the gun idea is too hard to pull off and its really no different than just cornering someone with a gun anywhere else. So here's my new one:
1) Be a scientist, take a hostage somewhere super public like the holodeck/dorms, vacant office, etc.... make sure the hostage is someone people actually want to save.
2) Lay all sorts of stupid traps, lube into emagged crushers, maybe a couple canisters of c02 opened when they get close,maybe airlock det. charges for a couple of the closest airlocks too, super tryhard if I can get some gold slimes.
3) Watch it all through a bugged cam and then detonate the 3 (to avoid bomb suspicions) or 6 (fuck it, I want the server to feel it) bombs you've laid under all the nearby once a sufficient critical mass of crew coming to see/help the situation.
- invisty
- Joined: Tue May 26, 2015 12:02 am
- Byond Username: Invisty
Re: Traitor Ideas you wanna pull off.
I'm keen to play a round as sole cargo/QM where mining gives me 500+ plasma, buy as many supermatter crates as I can, emag them all open, and then put them underneath airlocks.
Mime: Depresso
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- TGMC Administrator
- Joined: Mon Apr 28, 2014 4:40 am
- Byond Username: Lumipharon
Re: Traitor Ideas you wanna pull off.
This is dead simple to the point I don't know why this doesnt happen all the time.
>Order supermatter shard
>Place shard at disposals so anything going through flys right into it without any chance of avoiding it
>Setup a few disposal inlets in the corridors for good measure
The shard would explode eventually, but they could be easily avoided by walling off the area with the shard, and removing a floor to make it a vaccum.
People wouldn't even be able to call for help before getting dusted.
Yell over comms that disposals is routed into the captain's office etc for extra laughs.
>Order supermatter shard
>Place shard at disposals so anything going through flys right into it without any chance of avoiding it
>Setup a few disposal inlets in the corridors for good measure
The shard would explode eventually, but they could be easily avoided by walling off the area with the shard, and removing a floor to make it a vaccum.
People wouldn't even be able to call for help before getting dusted.
Yell over comms that disposals is routed into the captain's office etc for extra laughs.
- invisty
- Joined: Tue May 26, 2015 12:02 am
- Byond Username: Invisty
Re: Traitor Ideas you wanna pull off.
You can pull off a lot of murderous shit with disposals. Disposals into conveyor+shocked door, disposals into emagged crusher, disposals into space. The hardest part is getting people into disposals in the first place. Supermatter shards are the most evil, but they can break on the first touch. What would be a good set of gear if you wanted to aggressively disposal people? EMP flashlight + stun weapon -> disposals?
Mime: Depresso
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- TGMC Administrator
- Joined: Mon Apr 28, 2014 4:40 am
- Byond Username: Lumipharon
Re: Traitor Ideas you wanna pull off.
Zombie powder. Get the damp rag, make zombie powder and you've got yourself a reusable parapen of old (only better, since it looks like you're dragging a corpse instead of a stunned guy).
- Luke Cox
- Joined: Sat Dec 06, 2014 8:52 am
- Byond Username: NocturnalQuill
- Location: Prisoner Transfer Room
Re: Traitor Ideas you wanna pull off.
Jumping off the zombie powder, I'd like to inject somebody with enough zombie powder to keep them out for a long time, and then cremate/space them alive in the chapel, public funeral and all.
- Babin
- Joined: Tue Feb 03, 2015 1:47 am
- Byond Username: Babin
Re: Traitor Ideas you wanna pull off.
Unfortunately, zombie powder does minor damage and would kill them in a few minutes without intervention. Charcoal/pentetic acid would heal it, but would also purge any zombie powder in them and cause them to wake up. Omnizine would keep them alive for a while, but an overdose would rapidly kill them and a safe dose will only buy a few minutes, plus this would depend on botany. Drinks that heal toxloss (iced tea, tea, and lime juice) would help, but you'd need a LOT to delay it long enough. With no drinks, they'll take .5 damage per tick. Each drink heals .2 on average per tick (20% chance of 1 damage). Two drinks will delay things for a very very long time, three would heal them very slowly.Luke Cox wrote:Jumping off the zombie powder, I'd like to inject somebody with enough zombie powder to keep them out for a long time, and then cremate/space them alive in the chapel, public funeral and all.
Then you'd have to contend with roboticists and geneticists wanting to borg or clone the person. For that, you could perhaps use a voice changer and steal their ID after KOing them, then announce that you don't want to be cloned and that you're going to shock yourself or something. That might work especially well if your target is in the medbay and you steal their headset to tell them of your 'funeral wishes.' Or just get lucky with a round where nobody gives a shit about borging/cloning.
Re: Traitor Ideas you wanna pull off.
I want to do a Kill Them With Kindness execution.
Have a capital criminal in the interview room, have a friendly chat with them.
Act like I'm their friend, give them a smoke, have more friendly conversion and then offer them a drink - where I'd then smash the vodka bottle over their head and laugh as the lit cig sets the alchohol on fire and they go up in flames.
I'd probably say a witty one liner before smashing the bottle on them, though I'm drawing blanks on what that could be.
Have a capital criminal in the interview room, have a friendly chat with them.
Act like I'm their friend, give them a smoke, have more friendly conversion and then offer them a drink - where I'd then smash the vodka bottle over their head and laugh as the lit cig sets the alchohol on fire and they go up in flames.
I'd probably say a witty one liner before smashing the bottle on them, though I'm drawing blanks on what that could be.
- Steelpoint
- Github User
- Joined: Thu Apr 17, 2014 6:37 pm
- Byond Username: Steelpoint
- Github Username: Steelpoint
- Location: The Armoury
Re: Traitor Ideas you wanna pull off.
If I ever do decide to try and play as a traitor I really just want to get a Sketchin with a silencer and kill people, I'll likely want to set up some hacked autolath (or whatever its called) so I can spare my TC's for equipment that is not ammo.
The only problem being that if a sec borg rolls up I'll be in trouble.
The only problem being that if a sec borg rolls up I'll be in trouble.
- Not-Dorsidarf
- Joined: Fri Apr 18, 2014 4:14 pm
- Byond Username: Dorsidwarf
- Location: We're all going on an, admin holiday
Re: Traitor Ideas you wanna pull off.
Stetchkins come with the silencer free now, to beat burger spend extra TC on an EMP kit, spam the implant when they roll up, then throw the grenade at them to wreck their shit, and blow them away if still aliveSteelpoint wrote:If I ever do decide to try and play as a traitor I really just want to get a Sketchin with a silencer and kill people, I'll likely want to set up some hacked autolath (or whatever its called) so I can spare my TC's for equipment that is not ammo.
The only problem being that if a sec borg rolls up I'll be in trouble.
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kieth4 wrote: infrequently shitting yourself is fine imo
There is a lot of very bizarre nonsense being talked on this forum. I shall now remain silent and logoff until my points are vindicated.
Player who complainted over being killed for looting cap office wrote: ↑Sun Jul 30, 2023 1:33 am Hey there, I'm Virescent, the super evil person who made the stupid appeal and didn't think it through enough. Just came here to say: screech, retards. Screech and writhe like the worms you are. Your pathetic little cries will keep echoing around for a while before quietting down. There is one great outcome from this: I rised up the blood pressure of some of you shitheads and lowered your lifespan. I'm honestly tempted to do this more often just to see you screech and writhe more, but that wouldn't be cool of me. So come on haters, show me some more of your high blood pressure please.![]()
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