Search found 3041 matches

by Not-Dorsidarf
Wed Mar 06, 2024 2:31 pm
Forum: Closed Policy Discussion
Topic: Captain, Security and RSR 4 (and RSR 9)
Replies: 58
Views: 27405

Re: Captain, Security and RSR 4 (and RSR 9)



Also, there are additional factors to consider such as Security clearly being subservient to the Captain even in terms which strictly relate to Security, i.e how Security is supposed to get the Captain's explicit permission to execute.

Yes, the captain can overrule security and other ...
by Not-Dorsidarf
Tue Mar 05, 2024 10:48 pm
Forum: Video Games
Topic: Playing Long War 1 Day at a Time
Replies: 47
Views: 49830

Re: Playing Long War 1 Day at a Time

Long war 1! Now this is in for the long haul.
by Not-Dorsidarf
Tue Mar 05, 2024 5:53 pm
Forum: Closed Policy Discussion
Topic: Captain, Security and RSR 4 (and RSR 9)
Replies: 58
Views: 27405

Re: Captain, Security and RSR 4 (and RSR 9)


I really don't know why captain players have such an obsession with needing to kill/hunt antags.


Ridiculous comparisons aside, maybe we just shouldnt make them the most heavily armed and armored crew member on the station, the target of virtually every antag, constantly under threat from any ...
by Not-Dorsidarf
Tue Mar 05, 2024 9:54 am
Forum: Closed Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 38
Views: 8651

Re: Remove Security Policy regarding Borgs.


Like, you have a flash and flashbang - if the human in question is an existential threat, just kill them while the borg is incapacitated from one of those options.


Yeah, if you aren't playing a nonhuman you can just... kill the baddie while its stunned then apologise profusely and promise the ...
by Not-Dorsidarf
Tue Mar 05, 2024 9:48 am
Forum: Closed Policy Discussion
Topic: Implementatiopn of voting bans.
Replies: 16
Views: 5352

Re: Implementatiopn of voting bans.

Voting for a new map being enabled at server reload/initialisation always feels silly - there should be a code option to time-lock types of votes or something, so you cant vote on the next round's map until everyone settles into the current one a bit.
.
by Not-Dorsidarf
Fri Mar 01, 2024 8:02 pm
Forum: Closed Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 38
Views: 8651

Re: Remove Security Policy regarding Borgs.



Like this, this is annoying. You're not "forced" to get involved at all. Silicon players are allowed to have a sense of perspective and restraint. There is nothing in asimov or silicon policy that states you cannot talk it out with the security officer, overlook it as an accident, issue a ...
by Not-Dorsidarf
Wed Feb 28, 2024 5:15 pm
Forum: Closed Policy Discussion
Topic: Remove 'Artist' lawset from round start options
Replies: 6
Views: 1632

Re: Remove 'Artist' lawset from round start options

While I had an amazing round as Artist triple-ai-triumvirate a while back, I do agree that Artist needed to be a non-start lawset or get that extra law.
by Not-Dorsidarf
Wed Feb 28, 2024 5:11 pm
Forum: Closed Policy Discussion
Topic: Remove Security Policy regarding Borgs.
Replies: 38
Views: 8651

Re: Remove Security Policy regarding Borgs.

"Dont kill a cyborg for following its laws" is not the same as "Don't kill a cyborg unless its rogue". If you *gotta* kill a cyborg, you gotta. I'm sure we've all been there as seccies where we've mislaid our flashes and our flashbangs and forgot how to tip and the ion rifle is missing and we ...
by Not-Dorsidarf
Mon Feb 26, 2024 11:44 pm
Forum: Closed Policy Discussion
Topic: Security Metaprotections, Combative Crowds, And You
Replies: 23
Views: 5169

Re: Security Metaprotections, Combative Crowds, And You

Ask the HOS for his box of flashbangs if your target is hanging around in a mob and the rest of sec dont wanna help you make the arrest.
by Not-Dorsidarf
Fri Feb 23, 2024 8:56 pm
Forum: Coding Feedback
Topic: Antagonist handholding AKA Heretics
Replies: 32
Views: 14108

Re: Antagonist handholding AKA Heretics

heretics arent fun to play against and sit in the awkward spot of "Just weak enough to get completely ignored if theres any major antag active but just strong enough that theyre hunted with relentless desperate fervour if there isn't." but saying that they're "handholdy" when only the most ...
by Not-Dorsidarf
Fri Feb 16, 2024 5:05 pm
Forum: Video Games
Topic: Dwarf Fortress
Replies: 132
Views: 74440

Re: Dwarf Fortress

this thread will be the next home of Necroshoots
by Not-Dorsidarf
Tue Feb 06, 2024 11:03 am
Forum: Closed Policy Discussion
Topic: I FOUGHT THE LAW
Replies: 46
Views: 10036

Re: I FOUGHT THE LAW



snop

while I am not opposed to this, this iteration of space law is meant to be an IC shield, and I am concerned that adding this line will lead to lawyers understandably ahelping instances of not being allowed to talk to a prisoner and result in a lengthy justification from both parties ...
by Not-Dorsidarf
Sun Feb 04, 2024 12:25 pm
Forum: Closed Policy Discussion
Topic: I FOUGHT THE LAW
Replies: 46
Views: 10036

Re: I FOUGHT THE LAW

I think that prisoners should absolutely be entitled to legal representation, though not automatically a trial. Sometimes its nice to have a lawyer on-side even if its just to commiserate and complain about how totally unfair sec are.

I would change the lines


Prisoners are permitted to seek ...
by Not-Dorsidarf
Wed Jan 24, 2024 9:58 pm
Forum: Closed Policy Discussion
Topic: Addition to Rule 6 Precedent 2
Replies: 39
Views: 7208

Re: Addition to Rule 6 Precedent 2



Bwoink anxiety is very real. Let’s not add to it further by hovering a ban over people who might just not feel comfortable adding their 2 cents. It’s hard to remember stuff.


"Bwoink anxiety" is one of the most confusing things to me. I don't understand why people freak out over it. Most of ...
by Not-Dorsidarf
Tue Jan 23, 2024 10:14 am
Forum: General Chat
Topic: Dalm's Nice Space Station 13 Art Thread
Replies: 18
Views: 6349

Re: Dalm's Nice Space Station 13 Art Thread

I saw this one, it's a great picture.

SS13 outfits rendered in full style is always cool, the engineering uniform is brilliant.
by Not-Dorsidarf
Tue Jan 23, 2024 10:13 am
Forum: Closed Policy Discussion
Topic: Addition to Rule 6 Precedent 2
Replies: 39
Views: 7208

Re: Addition to Rule 6 Precedent 2

Definitely a rule to be carefully worded to avoid incredibly stupid bans down the lane.
by Not-Dorsidarf
Thu Jan 18, 2024 11:34 pm
Forum: Closed Policy Discussion
Topic: Is Regal Rat an antag?
Replies: 18
Views: 6215

Re: Is Regal Rat an antag?

regal rats are a big stinky rat that breaks things, raises an army of rat minions, and causes as much nuisance as it thinks it can get away with without the sec team rolling up and obliterating it.

Maybe it eats lone stragglers in maint with the rat horde, maybe it invades the kitchen and demands ...
by Not-Dorsidarf
Thu Jan 11, 2024 8:24 pm
Forum: Coding
Topic: [BOUNTY] The Quirkening
Replies: 13
Views: 14274

Re: [BOUNTY] The Quirkening

replace the "gun nut" one with "Legally American". Forces your undershirt to the US flag one.
by Not-Dorsidarf
Thu Jan 04, 2024 12:41 am
Forum: General Chat
Topic: Permanently hub ALL servers FOREVER
Replies: 17
Views: 14408

Re: Permanently hub ALL servers FOREVER

Permanently shut down ALL servers FOREVER
by Not-Dorsidarf
Mon Jan 01, 2024 12:13 am
Forum: Resolved Appeals
Topic: [DISCORD] - dorsidwarf
Replies: 2
Views: 1739

Re: [DISCORD] - dorsidwarf

Happy new year!
by Not-Dorsidarf
Sun Dec 31, 2023 7:54 pm
Forum: Resolved Appeals
Topic: [DISCORD] - dorsidwarf
Replies: 2
Views: 1739

[DISCORD] - dorsidwarf

Discord username: Spacedwarf
Banning admin: MrStonedOne
Ban reason: Declined to argue with MrStonedOne
Time ban was placed: Unsure
Your side of the story: I was under the impression that two people talking to each other about how they should stop arguing with someone who flatly denies the entire ...
by Not-Dorsidarf
Tue Dec 19, 2023 10:47 am
Forum: Closed Policy Discussion
Topic: Explosive selling
Replies: 16
Views: 10877

Re: Explosive selling

the bigger the bombs you're selling the more likely you are to get owned.
by Not-Dorsidarf
Fri Dec 15, 2023 3:39 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 193453

Re: Enforce Human Authority: 0



I don't wanna slippery slope doom about this too much, but if this leads to crewsimov I am so fucking done. Non-humans not being head of staff is just one of their quirks and a bit of flavor, a bit of spice to the setting. NT is not a good company and them not trusting or liking non-humans ...
by Not-Dorsidarf
Thu Dec 14, 2023 1:47 pm
Forum: Ideas
Topic: Tiger Cooperative Changeling worshiper antagonist design doc
Replies: 3
Views: 4290

Re: Tiger Cooperative Changeling worshiper antagonist design doc

Looks pretty cool.If you want him to be better at finding lings to serve you could try something like giving him a chance of being alerted when a changeling power is used in some way.
by Not-Dorsidarf
Wed Dec 13, 2023 9:15 am
Forum: Closed Policy Discussion
Topic: Should Knock/Rust Heretics say fuck due to being uncontainable?
Replies: 20
Views: 12684

Re: Should Knock/Rust Heretics say fuck due to being uncontainable?


it doesn't necessarily need a checklist, it just needs someone to use evidence from the current round to justify why they've taken an action. "i executed them because i saw them easily breaking into secure areas and i knew that we wouldn't be able to build containment so the only available option ...
by Not-Dorsidarf
Tue Dec 12, 2023 3:30 pm
Forum: Closed Policy Discussion
Topic: reopen ban requests
Replies: 28
Views: 22798

Re: reopen ban requests

Also sometimes people just cant believe that a nonantag would be doing something like bombing the shuttle with explosive lemons.
by Not-Dorsidarf
Tue Dec 12, 2023 3:27 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 193453

Re: Enforce Human Authority: 0

The "consistent portrayal of NT" IMO was always "Stupid evil corporation" that murder their employees with deathsqauddies called Sergeant SUPERKILL for mild disrespect to such a degree that "The syndicate are the good guys" was not even a particularly controversial lore opinion. The station has ...
by Not-Dorsidarf
Tue Dec 12, 2023 11:18 am
Forum: Closed Policy Discussion
Topic: reopen ban requests
Replies: 28
Views: 22798

Re: reopen ban requests

If we bring back ban requests it is ABSOLUTELY vital that they are not publically visible until resolved imo. They are the king of drama factories.
by Not-Dorsidarf
Tue Dec 12, 2023 11:16 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 193453

Re: Enforce Human Authority: 0




I was just talking about the thread as a whole honestly, but I can see where the confusion comes from, that's on me.


ok well no offence but if you were posting "it seems like people in this thread hold multiple opinions and some of them disagree with each other" that is like... barely more ...
by Not-Dorsidarf
Mon Dec 11, 2023 12:41 pm
Forum: Closed Policy Discussion
Topic: Space exploration/Ruins Loot
Replies: 31
Views: 18500

Re: Space exploration/Ruins Loot


the simple truth of the matter is that space ruins are not designed to be farmed every single round and all of that loot taken back to the station. it floods it with contraband and subversive items that change the dynamic (heh) of the round quite drastically in a lot of cases.

it's fun to explore ...
by Not-Dorsidarf
Mon Dec 11, 2023 12:32 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 193453

Re: Enforce Human Authority: 0


It's bad for the vibe and flavor but also I have more CMO hours as moth than most people do as CMO. Some of the most memorable rounds from that would not be possible if it was just a roundstart. I have stories including from just today about being denied access, or real CMOs showing up and ...
by Not-Dorsidarf
Sun Dec 10, 2023 11:09 pm
Forum: Closed Policy Discussion
Topic: Make Terry officially NRP, like Goon 1
Replies: 6
Views: 4706

Re: Make Terry officially NRP, like Goon 1

sounds like your f1 key is broken
by Not-Dorsidarf
Sun Dec 10, 2023 6:44 pm
Forum: Coding Feedback
Topic: Why DO firelocks turn off the lights?
Replies: 3
Views: 9127

Why DO firelocks turn off the lights?

This has been bugging me for a while but why do firelocks turn the lights off the moment they trigger? It makes them significantly more annoying than the actual fire alarm sounds, and makes every emergency situation more confusing and dangerous (and every non emergency situation where the lights are ...
by Not-Dorsidarf
Sun Dec 10, 2023 6:24 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 193453

Re: Enforce Human Authority: 0

Looks like another reason that common core is stupid and completely ignored by everyone other than food coders, it has shit like this hidden in it for the "Ha ha admins dont bother changing off their static when running event" gag.
by Not-Dorsidarf
Sat Dec 09, 2023 8:25 pm
Forum: Closed Policy Discussion
Topic: MRP - Offensive Genocide of Security
Replies: 67
Views: 32986

Re: MRP - Offensive Genocide of Security

"I was just watching the cams" <-- "I was just providing overwatch for the team, ready to invisibly summon the entire sec force on any suspect activity without them having any idea"
by Not-Dorsidarf
Sat Dec 09, 2023 7:12 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 193453

Re: Enforce Human Authority: 0

I know the major complaint is gonna be "but what about muh asimov" but we already let non-humans be security which conflicts with the AI WAY MORE than the average head of staff in most rounds, and the game still works just fine.


Gonna level with you, the reason it 'works' is because every ...
by Not-Dorsidarf
Sat Dec 09, 2023 7:06 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 193453

Re: Enforce Human Authority: 0

ill be honest I don't even like that we had to set the config to allow nonhuman sec for pop reasons. Im not particularly interested in turning human heads off when heads of staff are a) pretty common unlike the absolute drought of security that forced the servers hands and b) way less important to ...
by Not-Dorsidarf
Sat Dec 09, 2023 3:53 pm
Forum: Closed Policy Discussion
Topic: Space exploration/Ruins Loot
Replies: 31
Views: 18500

Re: Space exploration/Ruins Loot

if you cant go to space every round any more, does this mean we can rename the curator "librarian" again and take away his museum gallery
by Not-Dorsidarf
Wed Dec 06, 2023 11:30 pm
Forum: Closed Policy Discussion
Topic: (Proposal) Silicons and Prisoners - A Harmful Act
Replies: 24
Views: 11206

Re: (Proposal) Silicons and Prisoners - A Harmful Act


3. Nonviolent prisoners cannot be assumed harmful. Violent prisoners cannot be subsequently assumed non-harmful. Knowingly or in ignorance of clear evidence releasing a harmful prisoner is a harmful act. Silicons can use the crime listed in a prisoner's security record as basis to determine if a ...
by Not-Dorsidarf
Mon Dec 04, 2023 11:36 pm
Forum: Coding
Topic: [BOUNTY] please god fire alarms please
Replies: 1
Views: 8700

[BOUNTY] please god fire alarms please

Fixing fire alarm issues sucks.

Not so much because they're difficult to remedy (patching the holes and setting a heater on usually fixes minor issues... usually)
The problem is that is impossible to tell what's going on when things arent so simple. Is the fire alarm still on for a legitimate ...
by Not-Dorsidarf
Mon Dec 04, 2023 11:14 pm
Forum: Closed Policy Discussion
Topic: (Proposal) Silicons and Prisoners - A Harmful Act
Replies: 24
Views: 11206

Re: (Proposal) Silicons and Prisoners - A Harmful Act

I don't like "Reasonable cause" here, it feels like we're just kicking the can down the road until the next note/ban on this clause because people have WILDLY different beliefs on what a "reasonable cause to believe" harm is on the subject of prisoners and arrests, ranging from "Nothing short of ...
by Not-Dorsidarf
Mon Dec 04, 2023 4:00 pm
Forum: Closed Policy Discussion
Topic: MRP - forbid robotics from making combat mechs FNR
Replies: 40
Views: 24568

Re: MRP - forbid robotics from making combat mechs FNR

I dont get this complaint TBH. The mech bay is likely to have mechs added to it as the round goes on, thats whyits there. Building mechs is like, 50% of the roboticists job. Maybe more, since people dont seem to go get cyborged very much so they usually dont build shells until its far enough into ...
by Not-Dorsidarf
Thu Nov 30, 2023 11:55 am
Forum: Closed Policy Discussion
Topic: (Proposal) Silicons and Prisoners - A Harmful Act
Replies: 24
Views: 11206

(Proposal) Silicons and Prisoners - A Harmful Act

Due to the furious debate sparked by a recent note, its come to everyone's attention that an awkward line has been grandfathered into the updated Silicon Policy.

In the Asimov-Specific Policies section, under Asimov and Security, point 3 specifies the following

3. Nonviolent prisoners cannot be ...
by Not-Dorsidarf
Tue Nov 28, 2023 11:51 am
Forum: Closed Policy Discussion
Topic: (proposal) forgetting death policy
Replies: 59
Views: 32919

Re: (proposal) forgetting death policy



Let's throw in borging into this too, because that'd make it ACTUALLY a convenient method for soft player removal.



straying vaguely off-topic but i do actually think cyborgs should not remember the round at all. I like that idea. Immediately cuts the knot of needing to OOCLy bar forcibly ...
by Not-Dorsidarf
Mon Nov 27, 2023 4:18 pm
Forum: Closed Policy Discussion
Topic: (proposal) forgetting death policy
Replies: 59
Views: 32919

Re: (proposal) forgetting death policy



I've had the same gripe with this for like forever: its insanely difficult to moderate and have people hold each other accountable about. Its the same as aliens and heretics.

TG is just super super busy and not everyone is going to be on the same wavelength of roleplay expectations out of each ...
by Not-Dorsidarf
Thu Nov 23, 2023 5:27 pm
Forum: Closed Policy Discussion
Topic: Revert ban appeal template
Replies: 45
Views: 25194

Re: Revert ban appeal template



I dont remember what the old one looked like can we get a comparison in chat



This is not what the ban appeal template looks like, this is what a ban appeal made by a mime looks like


THIS is what the ban appeal template actually looks like (after being copypasted from the little codebox it ...
by Not-Dorsidarf
Thu Nov 23, 2023 2:36 pm
Forum: Closed Policy Discussion
Topic: Revert ban appeal template
Replies: 45
Views: 25194

Re: Revert ban appeal template

I dont remember what the old one looked like can we get a comparison in chat
by Not-Dorsidarf
Wed Nov 22, 2023 10:41 am
Forum: Coding Feedback
Topic: Ice Box Station Feedback
Replies: 14
Views: 14024

Re: Ice Box Station Feedback

Theres just TOO many doors between the brig and the main halls, and given its such an exposed spot it becomes deeply frustrating the moment the fire alarms go off. (Every round)
by Not-Dorsidarf
Wed Nov 22, 2023 10:29 am
Forum: Closed Policy Discussion
Topic: (proposal) forgetting death policy
Replies: 59
Views: 32919

Re: (proposal) forgetting death policy

I do not like this change. Feigning lack of knowledge has always been one of those infinite fuzzy areas of enforcement that we should keep to the absolute hard line of “you dont remember anything while you’re dead” for anything short of space magic or hastily-patched-murderbone-antag-trying-not-to ...
by Not-Dorsidarf
Tue Nov 21, 2023 5:55 pm
Forum: Closed Policy Discussion
Topic: "Faking revolutionaries" Headmin Ruling Clarification
Replies: 24
Views: 9412

Re: "Faking revolutionaries" Headmin Ruling Clarification

The issue with calling a revolution as a prank is sec responding with absolute, round-destroying force. At the time the ruling was made, the balance of things was such that sec would immediately start a brutal oppression, forcibly implanting people and declaring martial law instantly even without ...