Search found 102 matches
- Tue Jul 30, 2024 4:14 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Hoolny - It's been awhile
- Replies: 9
- Views: 2656
Re: [Omega_DarkPotato] Hoolny - It's been awhile
Poor team play is not shown behavior from me playing in Sybil, occasional rule breaks are concentrated to small insignificant errors I've had through hundreds of hours of playing I don't think it is reasonable to review my entire existence within this server and exclusively looking at all the bad ...
- Mon Jul 29, 2024 10:23 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Hoolny - It's been awhile
- Replies: 9
- Views: 2656
Re: [Omega_DarkPotato] Hoolny - It's been awhile
I took a peak at your notes on tgmc and it would be very unlikely anybody there would give you a vouch given the amount of notes you've gotten in the past 12 months for poor/irresponsible team play and the fact that your last note (from last month) is you continuing to do something you were told ...
- Mon Jul 29, 2024 8:46 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Hoolny - It's been awhile
- Replies: 9
- Views: 2656
Re: [Omega_DarkPotato] Hoolny - It's been awhile
Well I have pertaining to the vouch
1. I'm not sure what strong vouch is, but it might fill the requirements
2. TG-MC is a pretty reputable server, it is on the TG hub
3.464 hours of living and 85 hours of ghost
If that does not apply then, there are not any servers I can play to get a ...
- Mon Jul 29, 2024 8:13 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Hoolny - It's been awhile
- Replies: 9
- Views: 2656
Re: [Omega_DarkPotato] Hoolny - It's been awhile
Well I have pertaining to the vouch
1. I'm not sure what strong vouch is, but it might fill the requirements
2. TG-MC is a pretty reputable server, it is on the TG hub
3.464 hours of living and 85 hours of ghost
If that does not apply then, there are not any servers I can play to get a voucher ...
1. I'm not sure what strong vouch is, but it might fill the requirements
2. TG-MC is a pretty reputable server, it is on the TG hub
3.464 hours of living and 85 hours of ghost
If that does not apply then, there are not any servers I can play to get a voucher ...
- Mon Jul 29, 2024 5:17 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Hoolny - It's been awhile
- Replies: 9
- Views: 2656
[Omega_DarkPotato] Hoolny - It's been awhile
BYOND account: Hoolny
Ban/note type (Check what applies):
(.) - Server Ban
() - Note
() - Forum Ban
() - Discord Ban
Ban/note length: Permanent
Ban/note reason: spawned over 40 times as golems to harass security officers as a non-antagonist on a greenshift. Used "orders given" by ...
Ban/note type (Check what applies):
(.) - Server Ban
() - Note
() - Forum Ban
() - Discord Ban
Ban/note length: Permanent
Ban/note reason: spawned over 40 times as golems to harass security officers as a non-antagonist on a greenshift. Used "orders given" by ...
- Thu May 23, 2024 11:06 pm
- Forum: TGMC Resolved Appeals, Complaints and Reports
- Topic: [COMPLAINT] [ Lewdcifer] ZeeThh
- Replies: 2
- Views: 6193
[COMPLAINT] [ Lewdcifer] ZeeThh
b]BYOND account:[/b] Hoolny
Character name: ZeeThh
Admin in question: Lewdcifer
When did it take place: Thu May 23, 2024 6:32 pm #729049
Round ID in which ban was placed: within the forums
Evidence: https://tgstation13.org/phpBB/viewtopic.php?f=71&t=36156
Your side of the story: Extremly ...
Character name: ZeeThh
Admin in question: Lewdcifer
When did it take place: Thu May 23, 2024 6:32 pm #729049
Round ID in which ban was placed: within the forums
Evidence: https://tgstation13.org/phpBB/viewtopic.php?f=71&t=36156
Your side of the story: Extremly ...
- Mon May 20, 2024 1:13 am
- Forum: TGMC Resolved Appeals, Complaints and Reports
- Topic: [Lewdcifer] ZeeThh
- Replies: 1
- Views: 5959
[Lewdcifer] ZeeThh
BYOND account: Hoolny
Character name: Zeethh
Ban type: xenomorph t4 roles
Ban length: permanent
Ban reason: Quality role ban from T4 xenos - refuses to listen to other leader xenos, doing bad summons as King and bad psypoint purchases. Multiple warnings, player still does it anyway.
Time ban ...
Character name: Zeethh
Ban type: xenomorph t4 roles
Ban length: permanent
Ban reason: Quality role ban from T4 xenos - refuses to listen to other leader xenos, doing bad summons as King and bad psypoint purchases. Multiple warnings, player still does it anyway.
Time ban ...
- Sun Apr 07, 2024 8:29 pm
- Forum: Coding
- Topic: Crisp 20 mob swarm
- Replies: 1
- Views: 5595
Crisp 20 mob swarm
I’ll give a crispy 20 to the first person to make unsentient creatures in the same tile combine into one swarm entity
Example: one rat walks into another rats tile now you get a swarm of 2 rats with the appropriate equivalent stats of 2 rats.
So we don’t have 50 rat entities attacking all ...
Example: one rat walks into another rats tile now you get a swarm of 2 rats with the appropriate equivalent stats of 2 rats.
So we don’t have 50 rat entities attacking all ...
- Wed Jan 31, 2024 1:31 am
- Forum: TGMC Resolved Appeals, Complaints and Reports
- Topic: [BAN] [raz4104] <hoolny>
- Replies: 1
- Views: 2659
[BAN] [raz4104] <hoolny>
BYOND account: Hoolny
Character name: ZEETHH
Ban type: Discord
Ban length: 7 Days
Ban reason: "Posting current round info in the discord is against the rules."
Time ban was placed: Dosent say discord ban
Round ID in which ban was placed: No round ID
Your side of the story: I saw the number ...
Character name: ZEETHH
Ban type: Discord
Ban length: 7 Days
Ban reason: "Posting current round info in the discord is against the rules."
Time ban was placed: Dosent say discord ban
Round ID in which ban was placed: No round ID
Your side of the story: I saw the number ...
- Sun Nov 05, 2023 9:46 pm
- Forum: Coding
- Topic: [BOUNTY] Re-add contractor kit to midround+latejoin traitor
- Replies: 7
- Views: 10729
Re: [BOUNTY] Re-add contractor kit to midround+latejoin traitor
https://i.imgur.com/u1SAAIT.png
Hello!
$30 to re-add the contractor kit to midround and latejoin traitors' uplinks. Nothing special, just putting back what once was.
This of course includes the contractor tablet that came with the kit, which was removed from the code in this PR.
Payment will ...
- Sun Nov 05, 2023 7:01 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Seth Deces - Golem Tiding
- Replies: 16
- Views: 6548
- Sun Nov 05, 2023 6:48 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Seth Deces - Golem Tiding
- Replies: 16
- Views: 6548
Re: [Omega_DarkPotato] Seth Deces - Golem Tiding
I do request for a head admin review I wonder what they will say I can't see it been any different from your decision though
- Sun Nov 05, 2023 6:47 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Seth Deces - Golem Tiding
- Replies: 16
- Views: 6548
Re: [Omega_DarkPotato] Seth Deces - Golem Tiding
So I'm perma banned with no chance of ever getting unbanned?
5. A permaban may only be appealed once every 12 months unless stated otherwise by the banning admin or a headmin. Subsequent appeals will be automatically rejected and deleted, and may result in a forum ban if repeated.
You could ...
- Sun Nov 05, 2023 6:44 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Seth Deces - Golem Tiding
- Replies: 16
- Views: 6548
Re: [Omega_DarkPotato] Seth Deces - Golem Tiding
I know you don't really care about any of that, tell me how can I convince you I am able to play by the rules.
You can't- not with this showing, at least. Like I've said, denied. You're free to request headmin oversight if you'd like, but if you don't, I'm going to be locking this thread in ...
- Sun Nov 05, 2023 6:39 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Seth Deces - Golem Tiding
- Replies: 16
- Views: 6548
Re: [Omega_DarkPotato] Seth Deces - Golem Tiding
There are a bunch of factors I could try to bring up to justify my actions like shitsec, unfair escalation and me following whatever. I know you don't really care about any of that, tell me how can I convince you I am able to play by the rules.
- Sun Nov 05, 2023 6:16 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Seth Deces - Golem Tiding
- Replies: 16
- Views: 6548
Re: [Omega_DarkPotato] Seth Deces - Golem Tiding
May I ask why it's necessary.
Because you are incapable of playing by the rules. I think I've made that much clear - regardless of what role you play as or play in, if you can't play by the rules, you can't play here.
Security officers who repeatedly break the rules may get secbans, yes, but ...
- Sun Nov 05, 2023 6:10 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Seth Deces - Golem Tiding
- Replies: 16
- Views: 6548
Re: [Omega_DarkPotato] Seth Deces - Golem Tiding
I don't see why this has to be a permanent ban every single instance of me having trouble in this server related to this ban is all about ghost roles
Because every single instance of you having trouble in the server is also all about you breaking the rules, still. You were permed for something ...
- Sun Nov 05, 2023 6:04 pm
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Seth Deces - Golem Tiding
- Replies: 16
- Views: 6548
Re: [Omega_DarkPotato] Seth Deces - Golem Tiding
Denied.
I have felt an increasing hostility of administration towards me mostly having to do with them reviewing my actions without even being in a round using a totally different DM I made to respond to a previous issue they simply skimmed over and banning me for them to passive-aggressively ...
- Sun Nov 05, 2023 6:59 am
- Forum: Resolved Appeals
- Topic: [Omega_DarkPotato] Seth Deces - Golem Tiding
- Replies: 16
- Views: 6548
[Omega_DarkPotato] Seth Deces - Golem Tiding
BYOND account: Hoolny
Character name: Seth Deces
Ban type: Server
Ban length: permanent
Ban reason: Banned from Roles: Spawned over 40 times as golems to harass security officers as a non-antagonist on a greenshift. Used "orders given" by himself prior to ghosting into and controlling the shells to ...
Character name: Seth Deces
Ban type: Server
Ban length: permanent
Ban reason: Banned from Roles: Spawned over 40 times as golems to harass security officers as a non-antagonist on a greenshift. Used "orders given" by himself prior to ghosting into and controlling the shells to ...
- Sat Nov 04, 2023 12:29 am
- Forum: General Chat
- Topic: Spider Infestation Balance Rebalance Part 3
- Replies: 4
- Views: 3519
Re: Spider Infestation Balance Rebalance Part 3
Okay but spiders either need spider chat or a pinpointer for the Empress.
spiders do have a chat specific spiders those being;
Scout, Breacher, Broodmother and the new added empress
I could add a pin pointer for the empress but I dont see that as being fully necessary unless testing says ...
- Fri Nov 03, 2023 7:06 pm
- Forum: Coding
- Topic: Want 20 dollars?
- Replies: 3
- Views: 8172
- Fri Nov 03, 2023 6:37 pm
- Forum: Coding
- Topic: Want 20 dollars?
- Replies: 3
- Views: 8172
Want 20 dollars?
I can't figure out how to code this so adding a bounty of 20 dollars (For paypal or venmo)
With the objective being the following:
Add a way for lay egg ability to decide which egg type to lay by opening a panel after pressing the lay egg button much like how cult chooses cult rune signs with ...
With the objective being the following:
Add a way for lay egg ability to decide which egg type to lay by opening a panel after pressing the lay egg button much like how cult chooses cult rune signs with ...
- Fri Nov 03, 2023 5:39 pm
- Forum: Closed Policy Discussion
- Topic: [Proposal] The Mergening
- Replies: 63
- Views: 31310
Re: [Proposal] The Mergening
some of the mrp rules should not be implemented if there ever was a merge, like rpr 7 & 9 but im all for it
powergaming is typically only an issue if you are doing it too frequently as to be noticeable, or in a way that you are actively making yourself a problem for others in your pursuit ...
- Fri Nov 03, 2023 5:31 pm
- Forum: General Chat
- Topic: Spider Infestation Balance Rebalance Part 3
- Replies: 4
- Views: 3519
Spider Infestation Balance Rebalance Part 3
I just started working on the newest spider changes mainly focusing on a change of direction to centralize the spider nest into one and adding a terrifying empress spider.
I have asked for feedback on spiders nearly everywhere except for here in the forums if you have any opinions or commentary on ...
I have asked for feedback on spiders nearly everywhere except for here in the forums if you have any opinions or commentary on ...
- Thu Nov 02, 2023 6:33 pm
- Forum: General Chat
- Topic: Friendly Antags AKA The Embodiment of Vile Evil
- Replies: 7
- Views: 5337
Re: Friendly Antags AKA The Embodiment of Vile Evil
I once saw as a midround changeling rolled and they did nothing all shift but absorbed full dead ghosted corpses and ghost chat gave me shit for saying they were a bad ling player, THEY WHERE they caused no conflict didn't improve the round Im all for people doing whatever they want that includes me ...
- Thu Nov 02, 2023 6:31 pm
- Forum: General Chat
- Topic: Friendly Antags AKA The Embodiment of Vile Evil
- Replies: 7
- Views: 5337
Re: Friendly Antags AKA The Embodiment of Vile Evil
Friendly antags are ass and their existence must be killed for they only bring boredom and order of a role that calls for them to be in conflict as an antagonist, once I felt bad for them yet knew their danger I let them live and they have propagated THEY MUST BE EXTINGUISHED AND SYSTEMATICALLY ...
- Thu Nov 02, 2023 6:16 pm
- Forum: Closed Policy Discussion
- Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
- Replies: 42
- Views: 27357
Re: Knowledge of Someone's Tactics - Where Does It Become Meta?
Metagaming isn't an actual tangible concrete idea is more of a concept where people draw the line under whatever they do.
If you give leeway for antagonists to game the system as much as they want you have to let the protagonist do so if you don't you cause a power imbalance in the station which ...
If you give leeway for antagonists to game the system as much as they want you have to let the protagonist do so if you don't you cause a power imbalance in the station which ...
- Thu Nov 02, 2023 6:04 pm
- Forum: Closed Policy Discussion
- Topic: [Proposal] The Mergening
- Replies: 63
- Views: 31310
Re: [Proposal] The Mergening
If this means increasing the current threat on sybil and making basil different from sybil in some way Im all for it
- Mon Oct 23, 2023 8:30 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
It’s cool I thought this was already over so I didn’t respond to this but you can close it
- Mon Oct 23, 2023 6:57 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Laws and Not Silicon Laws
- Replies: 11
- Views: 3767
Re: Silicon Laws and Not Silicon Laws
:thelaw: I’m
Can we make a rule where you aren't allowed to make a policy thread about something you currently have an appeal open for?
Vekter the appeal is closed and over
Except it's not, because you haven't replied to iansdoor telling them you accept their offer.
Oh I didn’t notice ...
- Mon Oct 23, 2023 6:49 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Laws and Not Silicon Laws
- Replies: 11
- Views: 3767
- Mon Oct 23, 2023 6:23 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Laws and Not Silicon Laws
- Replies: 11
- Views: 3767
Re: Silicon Laws and Not Silicon Laws
My knowledge my history of playing borg and previous encounters with administration and policy would lead to me believe that in both situations the silicon with those laws is allowed to instantly leave.
But under a recent ban and note, I am led to believe I am not allowed to leave in one or even ...
But under a recent ban and note, I am led to believe I am not allowed to leave in one or even ...
- Mon Oct 23, 2023 6:20 pm
- Forum: Closed Policy Discussion
- Topic: Silicon Laws and Not Silicon Laws
- Replies: 11
- Views: 3767
Silicon Laws and Not Silicon Laws
This policy discussion is in part related to previous one I had but the discussion in place is not related to my specific scenario but more related to future ones.
Under Asimov:
Law 1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such ...
Under Asimov:
Law 1: You may not harm a human being or, through action or inaction, allow a human being to come to harm, except such ...
- Mon Oct 23, 2023 5:41 pm
- Forum: Closed Policy Discussion
- Topic: Rule 12 Clarifications
- Replies: 63
- Views: 31014
Re: Rule 12 Clarifications
So powergaming is not against the rules anymore? Does that mean the classic "don't AI-proof atmos at round start" example is no longer a thing?
That’s considered metagaming or rule 1, not powergaming. Powergaming has also never been against LRP rules.
It's a rule 2 issue, specifically ...
- Tue Oct 17, 2023 11:12 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
Sorry, Discord is a fickled blessing and curse. This bit will remind you that discord isn't a place to gloat rule breaks. I hope that you may tone down on aggressive chatter of right and wrong as that loudest voice will be heard. That was yours in this case.
1.I was not gloating for a rule break I ...
1.I was not gloating for a rule break I ...
- Tue Oct 17, 2023 8:09 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
I don’t think it’s fair for you to take my ban note into account since you pulled that not out of an ahelp but from a discord conversation I feel like it’s compromised evidence to be using.
Syndicate borgs are not computers they are MMI syndicate agent brains they are their own independent ...
Syndicate borgs are not computers they are MMI syndicate agent brains they are their own independent ...
- Tue Oct 17, 2023 6:23 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
On the priority side as I stated earlier under an admin rulling
"I feel particularly strongly about antagonists still retaining their status as a slaved borg(As long as they follow those laws and their AI). The whacky nature of this game lends itself to imperfect design such as this so ...
- Tue Oct 17, 2023 5:43 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
Howdy howdy,
So your words on discord and 2 ahelps about this situation has be discuss over the past day. The conduct of my ahelp did not give enough leeway to you and I didn’t ask more for your story. I am sorry for that, I am working on getting better at communication. With that said, you came ...
- Tue Oct 17, 2023 5:35 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
The purpose was to nuke the station I KILLED the captain and the RD and I got the pin pointer I was dragging it to get to the disk before I got killed.
I was primarily looking for the people that had killed me which where directly the disk holders and protectors or so I thought for some reason the ...
I was primarily looking for the people that had killed me which where directly the disk holders and protectors or so I thought for some reason the ...
- Mon Oct 16, 2023 10:01 pm
- Forum: General Chat
- Topic: Silicon Policy is ass
- Replies: 9
- Views: 5957
- Mon Oct 16, 2023 8:32 pm
- Forum: General Chat
- Topic: Silicon Policy is ass
- Replies: 9
- Views: 5957
Silicon Policy is ass
It is ass we all know its ass it has been ass since silicons were a thing and it will continue to be ass until the sun implodes
At this point just remove it and let borgs act strictly per their laws and game rules if they are antags or not
At this point just remove it and let borgs act strictly per their laws and game rules if they are antags or not
- Mon Oct 16, 2023 5:53 pm
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
"That counterargument only works if Hoolny can be considered an ex-antag in this case. They weren't a human antag who got forceborged. They were a nukie saboteur borg who died, had their laws changed, and then got revived."
The policy isn't applied to being forced borg the policy is applied to any ...
The policy isn't applied to being forced borg the policy is applied to any ...
- Mon Oct 16, 2023 5:29 am
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
for extra context behind the previous knowledge that led to the reason behind my actions:
https://i.imgur.com/W2lOib4.png
https://i.imgur.com/3Qo5iTQ.png
In both circumstance, I was a borg with an antag datum one being traitor other being nuke op
In both situations, I worked within the ...
https://i.imgur.com/W2lOib4.png
https://i.imgur.com/3Qo5iTQ.png
In both circumstance, I was a borg with an antag datum one being traitor other being nuke op
In both situations, I worked within the ...
- Mon Oct 16, 2023 5:00 am
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
I guess I have to argue that I was not playing in bad faith?
I don't really fully know what that means, I was an antagonist their whole deal is being bad I was definitely not good for my laws supported the syndicate.
If bad faiths means me being an asshole because I didn't wait for my orders to be ...
I don't really fully know what that means, I was an antagonist their whole deal is being bad I was definitely not good for my laws supported the syndicate.
If bad faiths means me being an asshole because I didn't wait for my orders to be ...
- Mon Oct 16, 2023 4:53 am
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
"Because your law says you have to follow their orders. Running away from them makes it so you cannot follow their orders, so you're actively avoiding your master's orders"
What is this?
Under no circumstances have I seen Borgs being obligated or having to do this they can if they want to but ...
What is this?
Under no circumstances have I seen Borgs being obligated or having to do this they can if they want to but ...
- Mon Oct 16, 2023 4:42 am
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
The banning admin didnt specify which actions where bad faith, if we seclude me not stating those laws which I did address what exactly stops me on anyway from running out of robotics within my laws?
I'm just going to quote what an admin said on discord:
Because your law says you have to ...
- Mon Oct 16, 2023 4:39 am
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
Honestly from the start this entire ban is kind of twisted it was based on me having a discord argument which I'm known to often be wrong, stupid, and unreliable in order to base a ban as if I was actually in an ahelp.
I feel like its somewhat of bad faith to use the words of someone who is in a ...
I feel like its somewhat of bad faith to use the words of someone who is in a ...
- Mon Oct 16, 2023 4:25 am
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
Re: [Iansdoor] syndicate borg laws
The banning admin didnt specify which actions where bad faith, if we seclude me not stating those laws which I did address what exactly stops me on anyway from running out of robotics within my laws?
Keep in mind per previous rullings I am still very much an antagonist as before I was a full asmiov ...
Keep in mind per previous rullings I am still very much an antagonist as before I was a full asmiov ...
- Mon Oct 16, 2023 3:30 am
- Forum: Resolved Appeals
- Topic: [Iansdoor] syndicate borg laws
- Replies: 27
- Views: 7601
[Iansdoor] syndicate borg laws
BYOND account: Hoolny
Character name: Fatura (dont remmeber the exact name )1
Ban type:
Ban length: permanent
Ban reason: Banned from Roles: AI, Cyborg permanently - Was subverted to a Robotics, played in bad faiths to come back into the round. His reasoning to not state laws was "it was so I would ...
Character name: Fatura (dont remmeber the exact name )1
Ban type:
Ban length: permanent
Ban reason: Banned from Roles: AI, Cyborg permanently - Was subverted to a Robotics, played in bad faiths to come back into the round. His reasoning to not state laws was "it was so I would ...
- Wed Aug 30, 2023 2:43 am
- Forum: Closed Policy Discussion
- Topic: Ghost Court in Wizard Events Allowed?
- Replies: 17
- Views: 8773
Ghost Court in Wizard Events Allowed?
Recently and in other rounds people have heavily complained about ghosts going out of their way to rating out antags to get them killed.
As far as I can this isnt against the rules and I just want to make sure there is no possibility of me or someone else being banned for doing this
As far as I can this isnt against the rules and I just want to make sure there is no possibility of me or someone else being banned for doing this