Search found 111 matches
- Sat May 31, 2025 10:21 pm
- Forum: Closed Policy Discussion
- Topic: Arbitrarily lift a bunch of QC/perma bans from years past at headmin discretion
- Replies: 28
- Views: 1245
Re: Arbitrarily lift a bunch of QC/perma bans from years past at headmin discretion
I'm also worried that the people wont hear about it and/or the ones that do are still banned despite being reformed and quality players and we dont see the pop or ever-evasive "roleplay quality" jump upfrom doing it.
If we are willing to entertain the idea, we should aim bigger as we have ...
- Wed May 21, 2025 9:22 am
- Forum: Closed Policy Discussion
- Topic: Add rape to the hard word filter
- Replies: 33
- Views: 1244
Re: Add rape to the hard word filter
I think rape should be in soft filter, hard filtering it makes no sense cause in theory there could be a valid use of it.
- Thu May 15, 2025 12:58 pm
- Forum: Resolved Appeals
- Topic: [Maxipat] Ispiria - Permatrammed
- Replies: 10
- Views: 1868
Re: [Maxipat] Ispiria - Permatrammed
Headmins were notified
- Thu May 15, 2025 11:39 am
- Forum: Resolved Appeals
- Topic: [Maxipat] Ispiria - Permatrammed
- Replies: 10
- Views: 1868
Re: [Maxipat] Ispiria - Permatrammed
Okay so, i've slept on it, thought about it a bit more, asked around for some stuff and came to a conclusion.
I am not entirely convinced you actually didn't mean it towards tramstation's creator, testimonies from peanut seem to have a common pattern of you blending or breaking the ic/ooc barrier ...
I am not entirely convinced you actually didn't mean it towards tramstation's creator, testimonies from peanut seem to have a common pattern of you blending or breaking the ic/ooc barrier ...
- Wed May 14, 2025 9:57 pm
- Forum: Resolved Appeals
- Topic: [Maxipat] Ispiria - Permatrammed
- Replies: 10
- Views: 1868
Re: [Maxipat] Ispiria - Permatrammed
Hi! Thanks for appealing. I do appreciate you're apologizing.
I'll first put out the ban reason and the relevant logs:
Ban reason:
R1 - wished death to tramstation's creator after being hit by a tram. "Tramstation is repugnant and I wish a swift death upon the person who designed it" "I know who ...
I'll first put out the ban reason and the relevant logs:
Ban reason:
R1 - wished death to tramstation's creator after being hit by a tram. "Tramstation is repugnant and I wish a swift death upon the person who designed it" "I know who ...
- Tue Apr 15, 2025 6:45 pm
- Forum: Closed Policy Discussion
- Topic: Make DNA infused humans considered non human in policy if they show non human features
- Replies: 31
- Views: 13836
Re: Make DNA infused humans considered non human in policy if they show non human features
I'd say sprite and examine only, if it's covered then ai has to assume humanity until proven non-human since that's what we already do. AI isn't forced to species check people right now and shouldn't in the future. If that's what the policy thread is about then I'm against forcing players to ...
- Mon Apr 14, 2025 7:44 am
- Forum: Closed Policy Discussion
- Topic: Make DNA infused humans considered non human in policy if they show non human features
- Replies: 31
- Views: 13836
Re: Make DNA infused humans considered non human in policy if they show non human features
I agree that there needs to be a way ingame to sift thru the argument so there is an objective standard simply because I dont like that there could be variation in what someone determines as visible. Is it sprite only? Examine text? What if its partially covered via clothes and a new AI player ...
- Sun Apr 13, 2025 12:04 pm
- Forum: Closed Policy Discussion
- Topic: Make DNA infused humans considered non human in policy if they show non human features
- Replies: 31
- Views: 13836
Re: Make DNA infused humans considered non human in policy if they show non human features
I think if a human has visible non-human features from infusions like gills, cat ears, fox ears etc. it should be considered non-human to ai. We already have the opposite of it in policy, ai has to assume someone's human until proven non-human and I don't think we should force ai to go check now ...
- Wed Apr 09, 2025 10:41 am
- Forum: Closed Policy Discussion
- Topic: Is the crew manifest OOC?
- Replies: 4
- Views: 6002
Re: Is the crew manifest OOC?
I think its been ruled that you shouldn't post crew manifest in ooc channels before
- Sat Apr 05, 2025 2:17 pm
- Forum: Closed Policy Discussion
- Topic: Pointing being fastest way to communicate
- Replies: 30
- Views: 12058
Re: Pointing being fastest way to communicate
TBH i myself just fluoride stare people that communicate by pointing and tell them to speak, refusing to do anything until they do.
- Thu Apr 03, 2025 11:44 pm
- Forum: Closed Policy Discussion
- Topic: Add "chat" to the filter
- Replies: 25
- Views: 12055
Re: Add "chat" to the filter
I agree that refering to crew as "chat" is lame and ooc, but it has too many possible IC meanings to even soft filter it imho
- Thu Apr 03, 2025 1:16 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
jiraination we lost! but im still satisfied with the results for a first run. EXPECT more of me in the future
- Thu Mar 27, 2025 6:05 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
Voting's open! Good luck to other headcandies!!!!
- Wed Mar 26, 2025 4:22 pm
- Forum: Candidate Debates
- Topic: Increase MRP antag Standards
- Replies: 7
- Views: 5574
Re: Increase MRP antag Standards
I'd risk saying that as heretic asking someone to sleep so you can sacrifice them is borderline OOC
- Sun Mar 23, 2025 12:00 pm
- Forum: Candidate Debates
- Topic: Metagaming and metacommunications (scary organ music)
- Replies: 7
- Views: 6397
Re: Metagaming and metacommunications (scary organ music)
Metacomming ruins my favourite part of ss13 - the uncertainty. If you had all information you could get in a round, playing this game wouldn't make sense at all, since the chaos and paranoia is gone. It's anti-thetical to the core of the game and should be kept banned if used as a form of cheating ...
- Fri Mar 21, 2025 2:20 pm
- Forum: Player's Headmin Election
- Topic: iain0 - podspawn cat/space
- Replies: 5
- Views: 6202
Re: iain0 - podspawn cat/space
Excited to see iain picked as hostvote, but since "headmins don't admin, admins don't play" what will become of terry?
- Thu Mar 20, 2025 3:05 pm
- Forum: Candidate Debates
- Topic: The Wallening
- Replies: 7
- Views: 7567
Re: The Wallening
What is your view on the wallening?
I personally thought that while visuals were cool, the game was turned into a buggy and mechanically often unplayable mess. I think for many of our players being able to interact with game mechanics is a key reason they play here, and wallening only made that ...
- Wed Mar 19, 2025 4:05 pm
- Forum: Player's Headmin Election
- Topic: Improvedname - 11 years old dog
- Replies: 16
- Views: 7781
Re: Improvedname - 11 years old dog
Yo (oh!)
The people are asking to hear my voice (oh!)
But the country is facing a difficult choice (oh!)
And if you were to ask me who I'd promote (oh!)
Wabbite has my vote
The people are asking to hear my voice (oh!)
But the country is facing a difficult choice (oh!)
And if you were to ask me who I'd promote (oh!)
Wabbite has my vote
- Wed Mar 19, 2025 3:48 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
Heya maxi, besides rule 11 what rule if any do you think needs a rewrite?
Think we're in pretty good spot main rules wise, I'd hide naming policy into an expandable thing instead of it taking half of the site but thats mostly cosmetic.
I'd do 2 things honestly (wording I came up with writing ...
- Wed Mar 19, 2025 12:07 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
Was this just a "spur of the moment" thing or is it actual policy you intend to implement?
I would definitely want to make admins pay more attention to the "line-crossing" behavior as a "soft policy" / encouragement from above, since i know about at least several good players that left because ...
- Wed Mar 19, 2025 11:22 am
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
Rewrote the non-human heads part that Tattle and Rave pointed out sounds bad faith as fuck from me. Sorry again 
- Wed Mar 19, 2025 11:06 am
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
- Wed Mar 19, 2025 10:53 am
- Forum: Candidate Debates
- Topic: Security policy
- Replies: 8
- Views: 7096
Re: Security policy
Honestly, I think our sec policy is mostly fine - gives you metaprotections that depend on good faith play, wording good enough to communicate the idea but also not precise enough to run into the issue of million precedents and microrulings like silipol. The only thing i'd add to secpol is actually ...
- Tue Mar 18, 2025 1:46 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
is the issue with the whole nonantag doing what they want to antags when it affects other nonantags? If no one else is involved do nonantags have 0 obligation to attempt to deconvert if possible because it's an antagonist? If you're chasing a headrev and right before handteleing away they flash a ...
- Tue Mar 18, 2025 11:24 am
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 13532
Re: Rave Radbury for Headmin
Isn't this code territory? Do we have the framework to even place such bans?RaveRadbury wrote: βFri Mar 14, 2025 4:36 am [*]Implement quirk bans in the database so people can get paxed or blinded as an additional step before perma. This adds another layer of correction without immediately resorting to game bans.
- Tue Mar 18, 2025 1:37 am
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
Would you attempt to make some cool limited time events like Dr did? I think those were really fun and gave me a reason to log on every now and then
I'd certainly want try as long as other headmins don't veto those, week with certain race enabled roundstart or maybe even a weekend where ...
- Tue Mar 18, 2025 1:33 am
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
I think I know what Maxipat is trying to describe, I'm gonna try and give a better example.
Lets say I'm playing as Joe Maxcap, the nonantagonist scientist. I use a maxcap to blow up John Syndicate, a traitor, and I also catch a dozen innocent bystanders in the blast. Obviously, I would get ...
- Tue Mar 18, 2025 12:52 am
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
The player, despite being allowed to do whatever they want to the antagonist, still acted against rule 1 towards those other players that put good-faith effort trying to have a better RP situation.
Does this general mindset only apply to the nonantag side of rule 4 (do what you want to antags ...
- Mon Mar 17, 2025 11:22 pm
- Forum: Candidate Debates
- Topic: Speciesism and the current TG
- Replies: 6
- Views: 7253
Re: Speciesism and the current TG
I go a bit about it in my response to dragomagol, but i believe there are 2 types of specieisms - systemical and personal:
One is a "non-discriminatory" specieism towards everyone of that particular species / all non-humans, such like ai's asimov lawset, non-humans being paid 20% less or human ...
One is a "non-discriminatory" specieism towards everyone of that particular species / all non-humans, such like ai's asimov lawset, non-humans being paid 20% less or human ...
- Mon Mar 17, 2025 11:05 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
Sorry your rule 4 policy seems completely inconsistent to me. You say you want to keep it but then you say how you want admins to punish against it more often. Which is it? These seem like two incompatible viewpoints.
Rule 4 means that rule 1 doesn't apply to antags or when interacting with ...
- Mon Mar 17, 2025 10:25 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
Sorry your rule 4 policy seems completely inconsistent to me. You say you want to keep it but then you say how you want admins to punish against it more often. Which is it? These seem like two incompatible viewpoints.
Rule 4 means that rule 1 doesn't apply to antags or when interacting with ...
- Mon Mar 17, 2025 10:00 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
[*] "It makes us unique that we have human heads forced" - you know what else make/made us unique? Allowing n-slur but with a letter replaced until recently and allowing slurs in general.
So not wanting non-human heads makes me racist somehow? Insane point and needlessly antagonistic. Doubly ...
- Mon Mar 17, 2025 8:41 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
britgrenadier1 wrote: βMon Mar 17, 2025 8:33 pm Easily the best campaign thread in the running. You have my vote, good luck and god speed.
π©·π©·π©·π©·π©·π©·π©·π©·π©·π©·π©·π©·π©·π©·π©·
- Mon Mar 17, 2025 4:42 pm
- Forum: Candidate Debates
- Topic: Opinions on other candidates?
- Replies: 8
- Views: 7500
Re: Opinions on other candidates?
Going with the same order as rex did (since i can see all the names on my screen with his post):
Kinnebian: I vibe with em and they have my seal of catproval, don't think we ever had a huge difference in views.
Jackraxxus: Probably my first pick this elections (since voting yourself is bad manners ...
Kinnebian: I vibe with em and they have my seal of catproval, don't think we ever had a huge difference in views.
Jackraxxus: Probably my first pick this elections (since voting yourself is bad manners ...
- Mon Mar 17, 2025 3:02 pm
- Forum: Closed Policy Discussion
- Topic: A MATTER OF SECURITY
- Replies: 52
- Views: 26111
Re: A MATTER OF SECURITY
You might as well ban all terry sec players. Very much against this!!!
Not sure why anyone would play sec on terry if this went through
If your worried an entire class of players will stop playing because of being told to not kill other players as soon as allowed by the rule book perhaps ...
- Mon Mar 17, 2025 2:40 pm
- Forum: Candidate Debates
- Topic: On the question of basic job expectations and LRP.
- Replies: 5
- Views: 5458
Re: On the question of basic job expectations and LRP.
Hi hello, gonna speak about LRP here since i think the issue is more prevalent here
As far as engineering goes, i think as long as SOMEONE sets up the SM it's fine, doing gimmicks like singulo is part of their job and i dont want to blame them. If someone picks engineering just for the tools and ...
As far as engineering goes, i think as long as SOMEONE sets up the SM it's fine, doing gimmicks like singulo is part of their job and i dont want to blame them. If someone picks engineering just for the tools and ...
- Mon Mar 17, 2025 2:29 pm
- Forum: Candidate Debates
- Topic: How are you going to try to increase pop
- Replies: 10
- Views: 7269
Re: How are you going to try to increase pop
I think what killed the pop was:
- Wallening drama, a lot of LRP people left bcs of it being mechanically unplayable (and LRP players love game mechanics) and,
- Server uptime being at best 50% in 2024, all the crashes, forums being dead, terry being dead, logs dying resulted in lot's of people just ...
- Wallening drama, a lot of LRP people left bcs of it being mechanically unplayable (and LRP players love game mechanics) and,
- Server uptime being at best 50% in 2024, all the crashes, forums being dead, terry being dead, logs dying resulted in lot's of people just ...
- Mon Mar 17, 2025 1:54 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Re: Maxipat - blue catmin joins the battle
Someone linked me your campaign thread, it makes me happy to see
I like that you wish to protect LRP as well as MRP's different cultures, I think they both have their place in SS13
I like that you wish to listen to the community, not to rule with an iron fist and force your opinions onto others ...
- Mon Mar 17, 2025 1:35 pm
- Forum: Candidate Debates
- Topic: Round Removal
- Replies: 7
- Views: 7423
Re: Round Removal
Should a player expect the possibility to be removed from the round when they are killed?
Yes, i think it's inevitable part of the game, though we should try explore ways to bring them back to the round, whether as ghost roll antagonists or with the nice (and underused) mechanic where you can ...
- Mon Mar 17, 2025 1:16 pm
- Forum: Candidate Debates
- Topic: Rule 4
- Replies: 6
- Views: 6193
Re: Rule 4
Rule 4 is CRUCIAL to keep /tg/'s LRP be /tg/'s LRP. I think it's our main selling point in comparison to other servers, and i'd hate to see it go. Antags should have freedom in how they act ICly, they're the Big Bad Evil Guys of the round afterall. I don't believe in it's sanctity though, especially ...
- Mon Mar 17, 2025 1:09 pm
- Forum: Candidate Debates
- Topic: Rule 0 and Rule 1 surrogates
- Replies: 6
- Views: 7188
Re: Rule 0 and Rule 1 surrogates
- Should the rules be reinforced more to the letter rather than the spirit? Do you feel that enforcement is either too lax, too strict, or maybe just right?
Definitely the spirit. I'm a believer in that the only rule that we really need is rule 1, and all other rules (at least main rules since ...
- Mon Mar 17, 2025 12:58 pm
- Forum: Candidate Debates
- Topic: do you think dynamic needs serious review via config?
- Replies: 7
- Views: 7522
Re: do you think dynamic needs serious review via config?
I agree with rave, dynamic needs to be more understandable for headmins that aren't waist deep into coding, maths and probability. If we can't make it readable and understandable for someone without a PhD, maybe it's a failed system and we need to think about something new? But that's coding area
- Mon Mar 17, 2025 12:55 pm
- Forum: Candidate Debates
- Topic: what are your plans for mrp enforcement?
- Replies: 7
- Views: 7311
Re: what are your plans for mrp enforcement?
We should encourage and empower admins to force the bar up where it belonged, since it will probably result in two things - MRP players being happy and LRP players possibly leaving back to sybil. I think main reason we have sybil players influx on manuel is that we don't really enforce the standard ...
- Mon Mar 17, 2025 12:47 pm
- Forum: Candidate Debates
- Topic: Antag tokens
- Replies: 5
- Views: 7915
Re: Antag tokens
I don't think antag tokens / one more antag in a round are significant enough to not encourage admins to give them out and possibly rewrite the antag token policy. We should reward players that do something exceptional and amazing, both with positive notes and sometimes tokens. I personally was ...
- Mon Mar 17, 2025 12:41 pm
- Forum: Candidate Debates
- Topic: NonHuman Heads
- Replies: 8
- Views: 6897
Re: NonHuman Heads
I'd like to see non-human heads, if not on all servers then we should run a poll on manuel and terry whether they want it implemented or not and how (since config allows for such move). While i am for non-human heads, i can see the argument being made about AI-related heads (CAP and RD) being kept ...
- Mon Mar 17, 2025 12:22 pm
- Forum: Player's Headmin Election
- Topic: Maxipat - blue catmin joins the battle
- Replies: 34
- Views: 11256
Maxipat - blue catmin joins the battle
HIIIIIIIII!
Who?
I'm Maxipat, though most people know and refer to me as my static's name Mei. I played since just after ssethtide (late december 2019) and got player abuse privilege adminned back in august 2023 by NamelessFairy. I'm usually around terry and back in the day on EU ehall, mained ...
Who?
I'm Maxipat, though most people know and refer to me as my static's name Mei. I played since just after ssethtide (late december 2019) and got player abuse privilege adminned back in august 2023 by NamelessFairy. I'm usually around terry and back in the day on EU ehall, mained ...
- Mon Mar 17, 2025 10:27 am
- Forum: Closed Policy Discussion
- Topic: Add respawn to sybil while the pop is dead
- Replies: 13
- Views: 10547
Re: Add respawn to sybil while the pop is dead
I wish we had a cooler system for getting people back into the round. Latejoins are kinda dull as is.
Did you know that cargo can order reviveable dead bodies that pull ghosts into the round? It's a totally IC way to get more people back into play. I don't know if people are using it that ...
- Tue Mar 11, 2025 7:11 pm
- Forum: Closed Policy Discussion
- Topic: Codify "family guy chicken fights" with metafriends as against rule 3
- Replies: 25
- Views: 12248
Re: Codify "family guy chicken fights" with metafriends as against rule 3
Codifying it into rule 3 is a bit extreme I feel, admins already have the power to stop it if it gets out of hand. Id rather see this put in on a MRP rule or something alike if we have to.
Id rather we didn't outright ban it because largely its a fun, harmless [to those outside the fight] thing to ...
- Fri Mar 07, 2025 2:30 pm
- Forum: General Chat
- Topic: Farewell MSO?
- Replies: 63
- Views: 23336
Re: Farewell MSO?
Reiterating my plea to have this closed, xoxo
- Thu Mar 06, 2025 8:14 pm
- Forum: Closed Policy Discussion
- Topic: Codify "family guy chicken fights" with metafriends as against rule 3
- Replies: 25
- Views: 12248
Re: Codify "family guy chicken fights" with metafriends as against rule 3
Does this also include shove fights that happen in the halls when players are goofing off? also its hard to tell if it is a spontaneous brawl because two players are very likeminded, or they are actually just metafriends. how do you codify it anyway?
Exact wording is probably up to headmins ...