Search found 937 matches
- Sat Apr 19, 2025 8:51 pm
- Forum: Policy Discussion
- Topic: remove the assistant cap
- Replies: 65
- Views: 10463
Re: remove the assistant cap
Our roleplay suffers at higher pop counts. You're forced into more interactions with players, more often, for what are ostensibly going to be more lulsorandom shifts and shorter length shifts. Each interaction is going to be more terse and you're going to be able to spend less time interacting ...
- Sat Apr 19, 2025 8:29 pm
- Forum: Events Workshop
- Topic: Calendar for Seasonal Events
- Replies: 2
- Views: 3890
Re: Calendar for Seasonal Events
Alright here's my new schedule concept. Trying to incorporate common midterms and finals times for academic schedules.
We do some more coordination with April Fool's PRs and we provide a schedule for people to get hype about. This requires less work than other seasonal events while still showcasing ...
We do some more coordination with April Fool's PRs and we provide a schedule for people to get hype about. This requires less work than other seasonal events while still showcasing ...
- Thu Apr 17, 2025 8:07 pm
- Forum: Policy Discussion
- Topic: remove the assistant cap
- Replies: 65
- Views: 10463
Re: 1984 Bypass
I'll just move the topic for 'em
EDIT: Alright it's officially in policy now. Regie made a funny anagram joke before it was but don't take it as an excuse to shitpost in this thread, please.
EDIT: Alright it's officially in policy now. Regie made a funny anagram joke before it was but don't take it as an excuse to shitpost in this thread, please.
- Thu Apr 10, 2025 6:24 am
- Forum: Policy Discussion
- Topic: Head role assignment compromise that will leave everyone unhappy.
- Replies: 25
- Views: 5938
Re: Head role assignment compromise that will leave everyone unhappy.
Instead of a binary "no head assigned for humans", we could consider lower job weights for nonhumans in head positions instead
isn’t that what this policy is suggesting we do?
This policy fills all available human heads (the system will already fill head roles over the HIGH pick) and then ...
- Thu Apr 10, 2025 4:44 am
- Forum: Policy Discussion
- Topic: Head role assignment compromise that will leave everyone unhappy.
- Replies: 25
- Views: 5938
Re: Head role assignment compromise that will leave everyone unhappy.
As one of the most vocal amongst the 'no non-human heads' crowd: I Wholeheartedly support this proposal!
Seconding Wine's sentiment!
What I really like about this solution is that it maintains the vibe and also has a kind of poetic resonance with the IRL circumstances of having low population ...
- Tue Apr 08, 2025 4:19 pm
- Forum: Closed Policy Discussion
- Topic: Naming policy Consistency
- Replies: 38
- Views: 7169
Re: Naming policy Consistency
The core issue with naming policy is that people with privilege and/or investment are attached to non-compliant names and have made clear it's a hill they will die on. Others feel bad for people who have had non-compliant names for a long time, they feel like they are taking something away for ...
- Mon Apr 07, 2025 11:04 pm
- Forum: Closed Policy Discussion
- Topic: Naming policy Consistency
- Replies: 38
- Views: 7169
Re: Naming policy Consistency
The core issue with naming policy is that people with privilege and/or investment are attached to non-compliant names and have made clear it's a hill they will die on. Others feel bad for people who have had non-compliant names for a long time, they feel like they are taking something away for ...
- Mon Apr 07, 2025 7:56 pm
- Forum: Off Topic
- Topic: Ludum Dare
- Replies: 9
- Views: 4640
- Sat Apr 05, 2025 5:20 pm
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 8055
Re: Rave Radbury for Headmin
Congrats to Striders, Rex, and Iain0! This is going to be a great term!! 
And a big thanks to everyone who voted for me! Stay tuned, I'm gonna be up to stuff this term. Gonna keep that momentum going!

And a big thanks to everyone who voted for me! Stay tuned, I'm gonna be up to stuff this term. Gonna keep that momentum going!
- Fri Apr 04, 2025 12:59 am
- Forum: Off Topic
- Topic: Ludum Dare
- Replies: 9
- Views: 4640
Re: Ludum Dare
Lmao it puts the bump under the last post, insane. Might as well just actually post.
- Fri Apr 04, 2025 12:56 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3794
- Views: 1167982
- Thu Apr 03, 2025 11:19 pm
- Forum: Closed Policy Discussion
- Topic: Add "chat" to the filter
- Replies: 25
- Views: 6189
Re: Add "chat" to the filter
I think this is something worth bringing up at a community meeting so everyone can get on the same page and players can provide each other with casual correction and/or know that it's worth bringing up to admins if someone is being annoying about it
- Wed Apr 02, 2025 1:33 am
- Forum: Closed Policy Discussion
- Topic: Hide station orbit reports
- Replies: 20
- Views: 6274
Re: Hide station orbit reports
Orbit reports give a sense of round expectation that might not benefit us. I know that captains are free to keep that info under wraps, but there's no consequence really to sharing it?
- Fri Mar 28, 2025 10:44 pm
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 8055
Re: Rave Radbury for Headmin
I will be AFK this weekend
Campaign death, I know, so I'm setting out my dog to protect my thread while I'm away. Her name is Curie, please be nice to her.
https://cdn.discordapp.com/attachments/808781978958299198/1084723225843474483/IMG_20230313_012110378__exported_stabilized_1678688551718.gif ...
Campaign death, I know, so I'm setting out my dog to protect my thread while I'm away. Her name is Curie, please be nice to her.
https://cdn.discordapp.com/attachments/808781978958299198/1084723225843474483/IMG_20230313_012110378__exported_stabilized_1678688551718.gif ...
- Thu Mar 27, 2025 4:14 am
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 8055
Re: Rave Radbury for Headmin
Striders has made the choice to endorse my plans to get pop back, in turn I am endorsing him.
Rave ... I genuinely believe he's capable of getting us our pop back.
I am officially endorsing Striders, if you plan to vote Rave #1 please put Striders at #2
Striders - Signaled his buy-in on ...
Rave ... I genuinely believe he's capable of getting us our pop back.
I am officially endorsing Striders, if you plan to vote Rave #1 please put Striders at #2
Striders - Signaled his buy-in on ...
- Thu Mar 27, 2025 1:55 am
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 8055
Re: Rave Radbury for Headmin
This has been such a great election so far, my only regret is not posting even more! I'll be updating my OP (already did a little), and polishing things up for voting week. Thanks to everyone who's contributed to this thread and the rest of the election discussions. It's fantastic seeing everyone ...
- Wed Mar 26, 2025 4:39 pm
- Forum: Candidate Debates
- Topic: Increase MRP antag Standards
- Replies: 7
- Views: 2641
Re: Increase MRP antag Standards
MRP has had an antag problem for a while. Players don't feel comfortable playing loud for any number of reasons and its led to norms where people rush their objectives wordlessly. it was a bigger deal when progtot was around.
It's staff's responsibility to explain the limits and common paths to ...
It's staff's responsibility to explain the limits and common paths to ...
- Tue Mar 25, 2025 9:40 pm
- Forum: Site, Forums, And Wiki
- Topic: Library DB Review thread
- Replies: 1
- Views: 2293
Re: Library DB Review thread
.csv's of organized data. Best opened as a spreadsheet.
Statbus lets you change the URL to whatever book ID you're looking into.
- Tue Mar 25, 2025 9:36 pm
- Forum: Site, Forums, And Wiki
- Topic: Library DB Review thread
- Replies: 1
- Views: 2293
Library DB Review thread
Ezel/ImprovedName has sparked interest in library standards and concerns. This thread is a space for record and discussion of books in the db, mainly in practical nuts and bolts. Confirming that groups of books are duplicates, flagging adult content that is out-of-section, and flagging titles of ...
- Mon Mar 24, 2025 6:34 pm
- Forum: Closed Policy Discussion
- Topic: A MATTER OF SECURITY
- Replies: 52
- Views: 14620
Re: A MATTER OF SECURITY
I like this as a theory, but this isn't a solution.
You can note then jobban people for playing in an idiotic way and have people not banned lead by example for new players and for when those people are unbanned. That's how I see "improving RP standards".
An example is people like Lisa Green ...
- Mon Mar 24, 2025 4:25 pm
- Forum: Closed Policy Discussion
- Topic: A MATTER OF SECURITY
- Replies: 52
- Views: 14620
Re: A MATTER OF SECURITY
i attempted this when I rewrote space law in a diagetic way that informed how we would like security to conduct, and made sure to do so in a way that was not punitive for people who didn't want to adhere strictly to. it ended up being reversed as policy at some point either this term or the last ...
- Sun Mar 23, 2025 11:51 pm
- Forum: Closed Policy Discussion
- Topic: A MATTER OF SECURITY
- Replies: 52
- Views: 14620
Re: A MATTER OF SECURITY
Matter of fact is nobody knows how to fucking do it.
The problem is that policy and rules are prescriptive: they exist to be complied with. That creates structure, but it also creates rigidity.
What we need more of right now is the descriptive side: cultural guidance that explains the why, not ...
- Sun Mar 23, 2025 6:39 pm
- Forum: Candidate Debates
- Topic: Plan for the config repo
- Replies: 9
- Views: 3909
Re: Plan for the config repo
This is so cool, what a development for transparency!
- Are policy threads required before making a PR?
Unless we're doing it or we've requested it, yeah. It's fun to discuss! I can see how github could be a new space to discuss config changes. That could be something worth exploring.
- Will ...
- Are policy threads required before making a PR?
Unless we're doing it or we've requested it, yeah. It's fun to discuss! I can see how github could be a new space to discuss config changes. That could be something worth exploring.
- Will ...
- Sun Mar 23, 2025 6:30 pm
- Forum: Candidate Debates
- Topic: Library Adult Section NSFW books
- Replies: 6
- Views: 3232
Re: Library Adult Section NSFW books
As someone who's pushed hard for meeting ToS and having been on the team that stripped WGW of its original special status you're making a strong point.
Having that said, there are strong arguments for the status quo. Some are concerned about over-sanitizing an 18+ space and the slippery slope of ...
Having that said, there are strong arguments for the status quo. Some are concerned about over-sanitizing an 18+ space and the slippery slope of ...
- Wed Mar 19, 2025 10:43 pm
- Forum: Candidate Debates
- Topic: The Wallening
- Replies: 7
- Views: 3865
Re: The Wallening
The Wallening was bad and I played my own part in that. The only comment I have on the code itself is that hard-working and kind people spent a lot of time working together to make it happen and I felt defensive of them.
I spent last election engaging the community and hearing out the people who ...
I spent last election engaging the community and hearing out the people who ...
- Wed Mar 19, 2025 5:13 pm
- Forum: Player's Headmin Election
- Topic: iansdoor- Probably longest admin observer to date
- Replies: 14
- Views: 4137
Re: iansdoor- Probably longest admin observer to date
If I had a chance for blood to return, I would pick old artist players that they have history with TG that left during that turmoil and then new folks that join and are curious and may get involved with our community. These veterans may be a steppingstone to a support group with each other.
Do ...
- Wed Mar 19, 2025 2:03 am
- Forum: Candidate Debates
- Topic: Opinions on other candidates?
- Replies: 8
- Views: 3816
Re: Opinions on other candidates?
We've got really great candidates this election, and I hope to see them run in future elections, too.
As a question of compatibility:
Rex - I've had intriguing back-and-forth discussions with him and if we can find a groove with that I think that we'll both be putting out refined and stress ...
As a question of compatibility:
Rex - I've had intriguing back-and-forth discussions with him and if we can find a groove with that I think that we'll both be putting out refined and stress ...
- Wed Mar 19, 2025 1:48 am
- Forum: Player's Headmin Election
- Topic: iansdoor- Probably longest admin observer to date
- Replies: 14
- Views: 4137
Re: iansdoor- Probably longest admin observer to date
I am not sure what you mean by the last sentence?
What I mean to say is that after the wallening everything continued to be on fire and we still haven't recovered from it fully, especially, as you pointed out, with artists and mappers. I think that content creators of all kinds are important ...
- Tue Mar 18, 2025 10:23 pm
- Forum: Player's Headmin Election
- Topic: iansdoor- Probably longest admin observer to date
- Replies: 14
- Views: 4137
Re: iansdoor- Probably longest admin observer to date
Congrats on a great first thread, Ian! I am thrilled to be running with someone like you who also appreciates the entertainment and energy of a thriving election cycle.
Addressing point spam is an interesting plank, I have never seen discussion on point spam from the maintainers and I'm very ...
Addressing point spam is an interesting plank, I have never seen discussion on point spam from the maintainers and I'm very ...
- Tue Mar 18, 2025 8:11 pm
- Forum: Candidate Debates
- Topic: Security policy
- Replies: 8
- Views: 3560
Re: Security policy
I have no vision for security. My goals for security as headmin for this upcoming term would be to try and facilitate discussion and understanding between opposing parties rather than seeking to push a side. I believe that with enough thoughtful discussion that clear answers or compromises can be ...
- Tue Mar 18, 2025 7:51 pm
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 8055
Re: Rave Radbury for Headmin
[*]Re-evaluate our statistical approach to community population and open up discussion on understanding "core" players who draw others in. Our current approach is missing key dynamics.
I think this is a very important point that shouldn't be overlooked. Things were always run like "we change ...
- Tue Mar 18, 2025 6:47 pm
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 8055
Re: Rave Radbury for Headmin
[*]Implement quirk bans in the database so people can get paxed or blinded as an additional step before perma. This adds another layer of correction without immediately resorting to game bans.
Isn't this code territory? Do we have the framework to even place such bans?
I am so glad you ...
- Tue Mar 18, 2025 5:27 pm
- Forum: Candidate Debates
- Topic: The lack of mime communication
- Replies: 7
- Views: 3289
Re: The lack of mime communication
I think this is something you have to encourage by giving people examples rather than punishing them for not knowing and expecting them to figure it out. We need to develop better educational materials that describe without prescribing.
- Tue Mar 18, 2025 2:30 am
- Forum: Candidate Debates
- Topic: Our TG mappers and artist
- Replies: 5
- Views: 3304
Re: Our TG mappers and artist
We do have a Toolbox Tourney on the horizon! Which is awesome, nature is healing.
Outrage is a combination of surprise and anger, so if you don't surprise people with things that make them angry it can go better. It's our responsibility to inform the community.
Now that things are calmer and on ...
Outrage is a combination of surprise and anger, so if you don't surprise people with things that make them angry it can go better. It's our responsibility to inform the community.
Now that things are calmer and on ...
- Mon Mar 17, 2025 10:42 pm
- Forum: Candidate Debates
- Topic: Speciesism and the current TG
- Replies: 6
- Views: 3701
Re: Speciesism and the current TG
I'm interested to see how things go now that the IRL 1-letter knockoff slur is gone. Gonna be keeping an eye on it.Jonathan Gupta wrote: ↑Mon Mar 17, 2025 10:40 pm How will you as a headmin combat speciesism or do you believe its fine.
- Mon Mar 17, 2025 1:20 am
- Forum: Candidate Debates
- Topic: Antag tokens
- Replies: 5
- Views: 3344
Re: Antag tokens
In all of my time here I don't think I have ever seen someone have to defend giving out an antag token in a way that mattered. It's usually someone going >:( in bus about it. They can't be redeemed for cash and they sure as hell shouldn't be given out to your pals as a benefit, but imo it's the same ...
- Mon Mar 17, 2025 1:16 am
- Forum: Candidate Debates
- Topic: How are you going to try to increase pop
- Replies: 10
- Views: 3728
Re: How are you going to try to increase pop
First step: community meeting for Manuel players, recent and established. Those who show up and have something to (respectfully) say get heard. Ideas for sybil improvement from sybil fans, ideas for manuel improvements from manuel fans. The fastest solutions are only achievable with group buy-in ...
- Sun Mar 16, 2025 5:28 pm
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 8055
Re: Rave Radbury for Headmin
I quite like the sound of the in game punishments before perma
Hey Tapu, thanks for weighing in.
Based on what you know from the people you play with, do you think that most players would prefer a pax or blind ban over a game ban?
Some have posited that there are players who would feel that ...
- Sun Mar 16, 2025 4:12 pm
- Forum: Candidate Debates
- Topic: do you think dynamic needs serious review via config?
- Replies: 7
- Views: 3785
Re: do you think dynamic needs serious review via config?
Dynamic needs to have an easier interface for admins to engage, if I need to put my own money on the table as a bounty to advance that then so be it.
Dynamic should also be an option among discrete round types, maybe do like a 50/50, 60/40 or 80/20 old roundtypes/dynamic. It would be fun to try.
Dynamic should also be an option among discrete round types, maybe do like a 50/50, 60/40 or 80/20 old roundtypes/dynamic. It would be fun to try.
- Sun Mar 16, 2025 4:08 pm
- Forum: Candidate Debates
- Topic: what are your plans for mrp enforcement?
- Replies: 7
- Views: 3512
Re: what are your plans for mrp enforcement?
I think the current culture shift is reminiscent of the Bagil/Sybil dynamic that existed pre-Manuel. There are players who are willing to play low pop if it means that they get the pacing and social RP they want. Other players want to play on a highpop server and they tend to have preferences and ...
- Sun Mar 16, 2025 3:31 pm
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 8055
Re: Rave Radbury for Headmin
Snip
I get that this is a frustrating and deeply personal issue for you, and I appreciate you coming back to engage even though it's exhausting. But I have to push back on the idea that preserving in-game power dynamics is the same as supporting real-life bullying.
This isn't about 'harassment ...
- Sun Mar 16, 2025 3:24 pm
- Forum: General Chat
- Topic: Revert to save pop
- Replies: 74
- Views: 17964
Re: Revert to save pop
Fighting against future change used to be my job, but now i am made obsolete by maintainers keeping the status quo on systems by treating the the past as a adversary, rather than a community lead shift to the future, AITA?
Fwoosh I'm not sure I follow and it's been a while since I've seen ...
- Sat Mar 15, 2025 9:47 pm
- Forum: Player's Headmin Election
- Topic: Xzero314-Boots on the Ground.
- Replies: 22
- Views: 5712
Re: Xzero314-Boots on the Ground.
Interesting question. I like to be comfy. Routines are important, there are some routines that if not done lead to problems. Without important routines you wont have stability and so wont be comfy.
This is an important trait to have present in a headmin team. It brings stability and structure to ...
- Sat Mar 15, 2025 6:53 pm
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 8055
Re: Rave Radbury for Headmin
What do you think about admin complaints vs admin feedback vs resolving things with adminbus pings? Is it better for admins to resolve any issues between each other by just talking about in in adminbus to preserve more cohesion and trust between admins, or would you encourage making things more ...
- Sat Mar 15, 2025 3:18 am
- Forum: Candidate Debates
- Topic: Rule 0 and Rule 1 surrogates
- Replies: 6
- Views: 3580
Re: Rule 0 and Rule 1 surrogates
Should the rules be reinforced more to the letter rather than the spirit? Do you feel that enforcement is either too lax, too strict, or maybe just right?
Do you feel the rulebook is too extensive and needs pruning? Do you feel it intead may need some extending in parts? Which ones, to prune or ...
- Sat Mar 15, 2025 2:21 am
- Forum: Player's Headmin Election
- Topic: Rave Radbury for Headmin
- Replies: 35
- Views: 8055
Re: Rave Radbury for Headmin
Thank you for your patient responses, I hope you'll win the headminship! I do think play time is important, it's a way to connect with the community and how the server "is" at any given time, and it gives players the reassurance that you're present and involved. It matters.
Thank you, MatrixOne ...
- Fri Mar 14, 2025 11:07 pm
- Forum: Candidate Debates
- Topic: Rule 4
- Replies: 6
- Views: 3256
Re: Rule 4
I think there's a path to improving Rule 4 in a way that makes the people who value it like it even more while also satisfying those who have concerns. Gotta explore it and have some convos with people to see if it could actually happen or if it brings anything to the surface that we can use to ...
- Fri Mar 14, 2025 11:03 pm
- Forum: Candidate Debates
- Topic: Round Removal
- Replies: 7
- Views: 3731
Re: Round Removal
I think these stats are hard to quantify or qualify so I'm gonna lean on the Pareto principle.
Should a player expect the possibility to be removed from the round when they are killed?
Yes. Round removal is a fundamental part of SS13 and a meaningful risk in every shift.
What percentage of ...
Should a player expect the possibility to be removed from the round when they are killed?
Yes. Round removal is a fundamental part of SS13 and a meaningful risk in every shift.
What percentage of ...
- Fri Mar 14, 2025 10:50 pm
- Forum: Candidate Debates
- Topic: NonHuman Heads
- Replies: 8
- Views: 3633
Re: NonHuman Heads
No roundstart non-human heads. If we end up hosting a side/alt server they can do it, but mainline /tg/station is set on this course. I've broken this down further in my thread because I have made it part of my platform. That I have a status quo plank and that the plank is no roundstart non-human ...
- Fri Mar 14, 2025 10:47 pm
- Forum: Player's Headmin Election
- Topic: Xzero314-Boots on the Ground.
- Replies: 22
- Views: 5712
Re: Xzero314-Boots on the Ground.
Your first campaign was last term and you're back again! Persistence is important so it's good to see you giving it another try.
Last time I asked you about your experiences with balancing your playtime. Are you still maintaining that varied diet of LRP and MRP? If so I'd like to invite you to ...
Last time I asked you about your experiences with balancing your playtime. Are you still maintaining that varied diet of LRP and MRP? If so I'd like to invite you to ...