When are you gonna force merge this you fucking cowardSuper Aggro Crag wrote:*rattles walker at u* feh!Armhulen wrote:God, this thread makes me miss all the old forumposters...
Search found 16 matches
- Mon Sep 28, 2020 7:36 am
- Forum: Ideas
- Topic: cloning rework
- Replies: 36
- Views: 10131
Re: cloning rework
- Wed Aug 05, 2020 6:53 pm
- Forum: Coding
- Topic: Emag change PR
- Replies: 123
- Views: 37302
Re: Emag change PR
Nobody has complained about the Emag like ever. Why would it be changed then?Cobby wrote:breaking up emag functions are good (some functions shouldn’t even be present), if the issue is that the doormag got under tuned then just raise it a bit
- Wed Aug 05, 2020 1:08 am
- Forum: Coding
- Topic: Emag change PR
- Replies: 123
- Views: 37302
Re: Emag change PR
There are literally only a few niche applications to EMAG, one is opening locked shit, the other is hacking cargo computers for goodies, nukies getting quick access, and finally for robos to make an army of loyal borgs.
I wonder who complains about the EMAG, certain not players because there are ...
I wonder who complains about the EMAG, certain not players because there are ...
- Thu Jul 16, 2020 10:08 am
- Forum: Coding Feedback
- Topic: Medibots are the new Medbay crutch
- Replies: 52
- Views: 15671
Re: Medibots are the new Medbay crutch
Do you accept the possibility that a majority of players don't like how medical is currently handled?
I'm not talking a majority of people who currently play medical doctors with the current system, but rather if you poll 80 players on Sybil 41 might say they dislike the way it's handled.
Both to ...
- Fri Jun 26, 2020 12:39 am
- Forum: Coding Feedback
- Topic: Medibots are the new Medbay crutch
- Replies: 52
- Views: 15671
Re: Medibots are the new Medbay crutch
Just remove medbay entirely. Why should there be a medical bay on an advanced research station?
Matter of fact, remove Clown,Mime, and Bartender, they don't contribute to the station!
Sheesh, you chuckled-fucked around with medical enough that now medibots are suddenly a MASSIVE PROBLEM. Is there ...
Matter of fact, remove Clown,Mime, and Bartender, they don't contribute to the station!
Sheesh, you chuckled-fucked around with medical enough that now medibots are suddenly a MASSIVE PROBLEM. Is there ...
- Sun Jul 14, 2019 9:58 pm
- Forum: Resolved Appeals
- Topic: (NecromancerAnne) RG4 - Alleged Self-Antaging as a Free Golem
- Replies: 8
- Views: 2604
Re: (NecromancerAnne) RG4 - Alleged Self-Antaging as a Free Golem
Ops forgot to put that in there.PKPenguin321 wrote:Please put the ban length in your original post, on this line:Ban reason and length: Self-Antaging as a Free Golem
- Fri Jul 05, 2019 6:58 pm
- Forum: Ideas
- Topic: give cyborgs a mouth module so they can eat garbage and drink oil so we can feed them treats
- Replies: 13
- Views: 2956
Re: give cyborgs a mouth module so they can eat garbage and drink oil so we can feed them treats
100/10 way to make the janiborg even better.
- Fri Jul 05, 2019 4:03 am
- Forum: Resolved Appeals
- Topic: (NecromancerAnne) RG4 - Alleged Self-Antaging as a Free Golem
- Replies: 8
- Views: 2604
(NecromancerAnne) RG4 - Alleged Self-Antaging as a Free Golem
Byond account and character name: RG4ORDR
Banning admin: Nercromanceranne
Ban type (What are you banned from?): Server/Ghost Role Ban
Ban reason and length: Self-Antaging as a Free Golem
Time ban was placed (including time zone): Like 1 PM IIRC
Server you were playing when banned (Sybil or ...
Banning admin: Nercromanceranne
Ban type (What are you banned from?): Server/Ghost Role Ban
Ban reason and length: Self-Antaging as a Free Golem
Time ban was placed (including time zone): Like 1 PM IIRC
Server you were playing when banned (Sybil or ...
- Tue Jul 02, 2019 9:41 pm
- Forum: Coding Feedback
- Topic: Cargo changes and budgets severely shifted rev balance
- Replies: 15
- Views: 4156
Re: Cargo changes and budgets severely shifted rev balance
Rev is a bad gamemode, I have 0 sympathy for Revs seeing as they usually outnumber security or fight a severely undermanned sec squad.
- Thu Jun 27, 2019 8:09 pm
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 44782
Re: Let wardens secure the armory how they want to
There still isn't really a good reason to say that the Warden can't do this. The only complaint that it's considered power/metagaming because you're trying to intentionally deny antags from getting sweet loot.
Hell if you want to go the distance, make guncages to put the weapons into, so you need ...
Hell if you want to go the distance, make guncages to put the weapons into, so you need ...
- Wed Jun 26, 2019 4:38 pm
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 44782
Re: Let wardens secure the armory how they want to
There still isn't really a good reason to say that the Warden can't do this. The only complaint that it's considered power/metagaming because you're trying to intentionally deny antags from getting sweet loot.
Hell if you want to go the distance, make guncages to put the weapons into, so you need ...
Hell if you want to go the distance, make guncages to put the weapons into, so you need ...
- Mon Jun 24, 2019 4:38 pm
- Forum: Closed Policy Discussion
- Topic: Let wardens secure the armory how they want to
- Replies: 122
- Views: 44782
Re: Let wardens secure the armory how they want to
This is /tg/ station. It's a quite literally more monitored DarkRP of SS13.
The warden should have the free reign to secure and improve the armory as they see fit. We've seen countless times that traitors don't need to breach the armory or gain access to cause immense havoc.
You cannot trust ...
The warden should have the free reign to secure and improve the armory as they see fit. We've seen countless times that traitors don't need to breach the armory or gain access to cause immense havoc.
You cannot trust ...
- Tue Mar 19, 2019 12:29 am
- Forum: General Chat
- Topic: What do you think of the current gamemode odds?
- Replies: 19
- Views: 4969
Re: What do you think of the current gamemode odds?
Remove rev and it'll be good.
- Fri Mar 08, 2019 10:41 pm
- Forum: Closed Complaints
- Topic: Isratosh - Kendrickorium (ruined round)
- Replies: 19
- Views: 6599
Re: Isratosh - Kendrickorium (ruined round)
This complaint isn't actionable.
Admins have leeway with how they influence the round as a DM. If the round becomes stale or stagnant, it's within their rights to change or influence how the shift plays out.
Playing as a stealth or friendly wizard is a really boring gimmick for what's meant to be a ...
Admins have leeway with how they influence the round as a DM. If the round becomes stale or stagnant, it's within their rights to change or influence how the shift plays out.
Playing as a stealth or friendly wizard is a really boring gimmick for what's meant to be a ...
- Thu Feb 28, 2019 1:00 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3794
- Views: 1162246
Re: Minor Suggestions
I enjoy playing Chaplin and I think he's still fairly weak against a cult. Like hell he can barely stand up to a single cultist who has a taser or stunbaton because fuck magic. So here are some ideas to make the Chaplin more beefy or a threat.
1. Let the chaplin bless weapons and other items ...
1. Let the chaplin bless weapons and other items ...
- Mon Feb 25, 2019 5:51 am
- Forum: Resolved Appeals
- Topic: [MortoSasye]RG4ORDR - Ignoring Admin
- Replies: 2
- Views: 1086
[MortoSasye]RG4ORDR - Ignoring Admin
Byond account and character name:RG4ORDR; Sirin Berzinji
Banning admin: MortoSasye
Ban type (What are you banned from?): Temp Ban
Ban reason and length: Ignoring the admin and 2 days.
Time ban was placed (including time zone): Around 11:15-11:20PM CST
Server you were playing when banned (Sybil or ...
Banning admin: MortoSasye
Ban type (What are you banned from?): Temp Ban
Ban reason and length: Ignoring the admin and 2 days.
Time ban was placed (including time zone): Around 11:15-11:20PM CST
Server you were playing when banned (Sybil or ...