Search found 93 matches

by Ziiro
Sun Apr 27, 2025 6:19 pm
Forum: Ideas
Topic: TV Head Robots Fan Club (IPC thread)
Replies: 9
Views: 7926

Re: TV Head Robots Fan Club (IPC thread)


actually fuck all this I'm just going to make it a body replacement quirk that also repalces the head (with the antennas and screens being external organs)


FYI talked it out in the code channel and this can is just kicked down the road indefinitely. There's a few species things that are ...
by Ziiro
Fri Apr 11, 2025 5:33 pm
Forum: Ideas
Topic: TV Head Robots Fan Club (IPC thread)
Replies: 9
Views: 7926

Re: TV Head Robots Fan Club (IPC thread)

actually fuck all this I'm just going to make it a body replacement quirk that also repalces the head (with the antennas and screens being external organs)
by Ziiro
Fri Apr 11, 2025 4:10 pm
Forum: Ideas
Topic: TV Head Robots Fan Club (IPC thread)
Replies: 9
Views: 7926

Re: TV Head Robots Fan Club (IPC thread)


why shouldn't they be changelings. imagine the comedy when you get mad at an ipc and punch him in the face and it goes squelch

It's just weird that something without DNA can be a changeling (and also a code nightmare because of the way posibrains are handled in interacting with carbons/the fact ...
by Ziiro
Fri Apr 11, 2025 3:48 am
Forum: Ideas
Topic: TV Head Robots Fan Club (IPC thread)
Replies: 9
Views: 7926

TV Head Robots Fan Club (IPC thread)

hello again I'm spitballing how I'd do IPCs for tg and I wanted to get some input here on my balance ideas. yeah I'm a big ideas guy how can you tell. no I don't have maintainer approval for my thought experiment.

For those who are unaware: IPCs exist on other codebases as a "Robotic humanoid" that ...
by Ziiro
Fri Oct 27, 2023 8:03 pm
Forum: Coding
Topic: How to make clothing override HIDE inv flags from other clothes?
Replies: 1
Views: 13583

Re: How to make clothing override HIDE inv flags from other clothes?

Funny enough I think your screenshot has the perfect hint as to the least snowflaked solution: what layer is the medal on? Could probably turn it into an item like that.
by Ziiro
Thu Sep 14, 2023 5:48 pm
Forum: Video Games
Topic: Armored Core VI: Fires of Rubicon
Replies: 11
Views: 12813

Re: Armored Core VI: Fires of Rubicon

Warning: Armchair dipshit opinion ahead:

I mean possibly. They have the working netcode with the PVP, and they've shown in the past that they have working networking with AI controlled mobs (Elden ring coop?) So unless something about the way ACs/bosses are built as code entities is so entirely new ...
by Ziiro
Tue Sep 12, 2023 1:44 pm
Forum: Video Games
Topic: Armored Core VI: Fires of Rubicon
Replies: 11
Views: 12813

Re: Armored Core VI: Fires of Rubicon


Updating that I have 100%ed as of like a week ago and this game rules

EASY game of the year pick, hands down, sorry @ Baldur's Gate and lmao get fucked @ Starfield


Having now got 100% myself: Yep, complete agreement here. My only regret is that there isn't more. I think this is a game that ...
by Ziiro
Thu Sep 07, 2023 11:31 pm
Forum: Video Games
Topic: Armored Core VI: Fires of Rubicon
Replies: 11
Views: 12813

Re: Armored Core VI: Fires of Rubicon

Yeah I definitely wish I did it that way. Instead I just did the grinding on missions I could complete in 30 seconds. Now I've got 9 missions left to S Rank and I'm sitting on 30 million.
by Ziiro
Sat Sep 02, 2023 8:25 pm
Forum: Video Games
Topic: Armored Core VI: Fires of Rubicon
Replies: 11
Views: 12813

Re: Armored Core VI: Fires of Rubicon


I waited 10 years for a new Armored Core and it was everything I could have hoped for

Runs like a dream, makes you feel like a god when you figure things out, hectic in all the best ways

The way NG+/++ subtly changes things along the way is honestly a little unsettling in a really fun way, where ...
by Ziiro
Mon Aug 28, 2023 5:26 pm
Forum: Video Games
Topic: Armored Core VI: Fires of Rubicon
Replies: 11
Views: 12813

Re: Armored Core VI: Fires of Rubicon

Slammed through the story and I'm on New Game+. It carries the torch very very well so I'm pretty happy with the game overall. I can't recommend it to everyone though. I think a lot of people are going to be completely dumpstered by the difficulty spikes the game has with certain bosses.
by Ziiro
Thu Aug 24, 2023 9:39 pm
Forum: Video Games
Topic: Armored Core VI: Fires of Rubicon
Replies: 11
Views: 12813

Re: Armored Core VI: Fires of Rubicon

as posted on twitter

Image
"ravens we are so fucking back"
by Ziiro
Tue Aug 22, 2023 6:25 pm
Forum: Coding Feedback
Topic: I like the text-to-speech, What do you think?
Replies: 42
Views: 29837

Re: I like the text-to-speech, What do you think?

It's one of my favorite new features of the game in a while. It really helps to hear a voice and not always have to read a chatbox sometimes. It's also nice for characterization.

My only complaint is very minor in that we don't have a directory of who the voices were modeled from. That's about it.
by Ziiro
Wed Aug 16, 2023 2:23 pm
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3


the dark urge so funny to me, i love it so much


I picked it up on my custom paladin for a 2 player game on a whim and I have been both horrified and laughing my ass off. The number of Dark Urge specific replies it sneaks into the average conversation and commentary without telling you is so ...
by Ziiro
Wed Aug 09, 2023 11:50 pm
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3



By the way it's fucking bullshit you can't throw medium creatures with 18str. It takes fucking 20. Come on.


...i never thought to throw other creatures


It does a lot of damage and is very fun. Threw a teammate at a spider once and it broke the bridge the spider was on, dealing 40 damage to ...
by Ziiro
Tue Aug 08, 2023 5:02 am
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3

By the way it's fucking bullshit you can't throw medium creatures with 18str. It takes fucking 20. Come on.
by Ziiro
Tue Aug 08, 2023 4:55 am
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3

There's enough slight rule changes here that makes it interesting even as someone who played a shit load of 5e in ttrpg form.

I'm assuming a lot of this is getting into the next edition but if not I'd like to see a D&D 5.5 BG3 edition or something.

Barb unarmored defense is different. Monk unarmed ...
by Ziiro
Sun Aug 06, 2023 8:57 pm
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3

very good game

very very good game
by Ziiro
Thu Aug 03, 2023 3:17 pm
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3

Image
Image
by Ziiro
Wed Aug 02, 2023 6:43 pm
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3

the only time I've accepted it as an excuse was Titanfall 1, because that was some fucked up cross-generational game (x360/xb1) and they did not have the processing overhead to include an audio decoder in the engine because it was so running so close to the edge so they shipped it with fucking 35gb ...
by Ziiro
Wed Aug 02, 2023 6:36 pm
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3



Should, but I sure as hell am not going to wait.

I'm a bit pissed because I can't preload it and they advised to uninstall the early access version for a clean install, and 122gb is going to be rough on my dogshit mountain internet


damn what ever happened to file compression


in the same ...
by Ziiro
Wed Aug 02, 2023 3:14 pm
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3

Should, but I sure as hell am not going to wait.

I'm a bit pissed because I can't preload it and they advised to uninstall the early access version for a clean install, and 122gb is going to be rough on my dogshit mountain internet
by Ziiro
Tue Aug 01, 2023 7:22 pm
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3

I'm probably going to play custom in BG3. I played one of the named characters in Divinity because it really seemed like one of the pillars of the whole game to play it through the lens of one of those characters.
by Ziiro
Tue Aug 01, 2023 7:18 pm
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3

Oh yeah I fucking loved Divinity 2. It was really special to play it with my friends. A really unique experience.

Also I killed all 3 of them in a single turn in the final bout to become the Divine as Fane. Restoration of the Eternals.
by Ziiro
Tue Aug 01, 2023 3:36 pm
Forum: Video Games
Topic: Baldur's Gate 3
Replies: 76
Views: 38798

Re: Baldur's Gate 3


the first act will be absolute perfection as its had years of playtesting and tuning, but i have a bad feeling the remaining acts will be drastically reduced in quality as theyve likely had very little QC


This is basically what happened with Divinity 2 iirc. I came to the game late but my ...
by Ziiro
Mon Jul 10, 2023 9:35 pm
Forum: Coding Feedback
Topic: Give us something interesting to do with the xenos egg
Replies: 14
Views: 11665

Re: Give us something interesting to do with the xenos egg


Make it spawn simplemob xenos and then re-add obtaining xeno organs from simplemobs via taking them to the DNA extractor in gene (minus getting egg organ if you're worried about funny xeno gaming)


alternatively: do the above and keep the xeno egg organ, because a traitor scientist raising an ...
by Ziiro
Tue May 02, 2023 8:36 pm
Forum: Off Topic
Topic: MSO is a dictator!
Replies: 27
Views: 18510

Re: MSO is a dictator!


I am glad we have MSO, and I do think he's the best at hosting out of any other host due to his skills, I do wish there was a contingency plan. The single role with complete power keeping the server afloat means that if something happens to MSO
/tg/ might fracture, and you know my #1 goal with ...
by Ziiro
Mon Mar 27, 2023 5:01 am
Forum: Ideas
Topic: Conversion antags should offer up ghost control
Replies: 19
Views: 4434

Re: Conversion antags should offer up ghost control



I think in a perfect world for a game like SS13, everything that can have a code solution to enforce roleplaying or an expected/wanted behavior should do so.


Even if I were to generally agree, it is necessary to weigh the cost of what you lose by solving a solution through code. I think this ...
by Ziiro
Sat Mar 25, 2023 8:49 pm
Forum: Ideas
Topic: Conversion antags should offer up ghost control
Replies: 19
Views: 4434

Re: Conversion antags should offer up ghost control


Indeed, but this just moves the goalposts, instead of getting yourself converted, you just "accidentally" speed run an assisted suicide and then go join the now more numerable antag rolling midrounds. And then you can speed run kill your next character and repeat. More notably cult/revs here ...
by Ziiro
Thu Mar 23, 2023 8:12 pm
Forum: Ideas
Topic: Conversion antags should offer up ghost control
Replies: 19
Views: 4434

Re: Conversion antags should offer up ghost control


How would we enforce this policy wise?

Would it follow the same restrictions split personalities follow?


I would imagine so to a degree - there would have to be a blurb about "You don't remember your past lives" per the usual, and I guess something about self preservation and the pursuit of ...
by Ziiro
Thu Mar 23, 2023 5:50 pm
Forum: Ideas
Topic: Conversion antags should offer up ghost control
Replies: 19
Views: 4434

Conversion antags should offer up ghost control

I think this would give players a reason to not be "WHOOPS ACCIDENTALLY CONVERTED!!"

1) If a player mob would be converted, that body is offered up via prompt for a few seconds
2) If nobody responds, the original player keeps their body and stays in the game
3) If the player is later de-converted ...
by Ziiro
Mon Mar 13, 2023 3:59 pm
Forum: General Chat
Topic: The Only Thing You'll Remember
Replies: 30
Views: 10424

Re: The Only Thing You'll Remember

Farquaar wrote: Wed Mar 01, 2023 8:08 am What I'll always remember is the peanut threads. Goodness, so many zingers and deranged fact patterns have come up over the years.
There have been some true all-timers in the last few months. More enjoyment out of peanut threads than actually playing the game for me, these days.
by Ziiro
Fri Jan 27, 2023 5:33 pm
Forum: Video Games
Topic: Dwarf Fortress: Travelling Bar Brawler edition
Replies: 245
Views: 142311

Re: Dwarf Fortress: Travelling Bar Brawler edition

There's an alpha version of DFHack that is compatible with 50, man I forgot how fun it is to fuck around with the pieces of this game.

I tinkered with it enough to make citizens out of a bunch of rat people/olm people/snake people/etc. The bat people keep getting drunk and hanging out in weird ...
by Ziiro
Thu Dec 29, 2022 9:21 pm
Forum: Coding Feedback
Topic: Text To Speech feedback
Replies: 22
Views: 6259

Re: Text To Speech feedback

I'm a big fan of it personally. My only caveat is that we should probably get a button where we can just hit "random" until we like a voice for the character than save the string or whatever so you can pick your character's voice.

I'm not even asking for like some sort of selector or advanced UI
by Ziiro
Thu Dec 22, 2022 7:08 pm
Forum: General Chat
Topic: Low pop and being antag on Manuel and ensuing salt.
Replies: 61
Views: 12895

Re: Low pop and being antag on Manuel and ensuing salt.

Timberpoes wrote: Thu Dec 22, 2022 1:08 am Roll antag. Kill the metagangs. Set up a mine on the newly formed sodium deposit. Profit. There are no questionmarks.
if only I was more robust
by Ziiro
Tue Nov 22, 2022 8:01 pm
Forum: Coding Feedback
Topic: If you're going to make containers suck, just don't let people open them within the bags again
Replies: 14
Views: 2966

Re: If you're going to make containers suck, just don't let people open them within the bags again

step 1) Inventory system modified to be based on weight capacity of items rather than size of objects
step 2) Weight affects movement speed on a gradient based on how overloaded you are

Make meaningful choices on what you're bringing with you, or else, lmao
by Ziiro
Tue Nov 22, 2022 7:55 pm
Forum: Closed Policy Discussion
Topic: Blatant EORG Preparation
Replies: 58
Views: 11242

Re: Blatant EORG Preparation


Here's my very intelligent solution; make it so that the moment the shuttle docks and the EOR screen pops up an uncapped devastation explosion occurs and instantly wipes out the shuttle and every person on it. There is now no reason to bring your funny EORG devices in the first place.


Yes ...
by Ziiro
Tue Nov 15, 2022 4:38 pm
Forum: Closed Policy Discussion
Topic: increase the duration of time needed to get roundstart team antags (cult, revs, ops) by a massive amount
Replies: 14
Views: 3376

Re: increase the duration of time needed to get roundstart team antags (cult, revs, ops) by a massive amount

Nabski wrote: Mon Nov 14, 2022 5:11 pm Add flukies, which is the exact same as nuke ops but everyone has been a nuke op less than three times.
Newkies
by Ziiro
Fri Nov 11, 2022 5:55 am
Forum: Ideas
Topic: Petition to Remove Tram (and also other stuff)
Replies: 73
Views: 13737

Re: Petition to Remove Tram (and also other stuff)

A different station using the tram tech for a loop would be nice. Each department is a section and gets its own stop. Square or rectangle shaped loop. Maybe two different trams on parallel tracks.

... then again could the same tram travel on a new axis? Like it goes east to west, but also north to ...
by Ziiro
Mon Nov 07, 2022 7:19 pm
Forum: Ideas
Topic: Petition to Remove Tram (and also other stuff)
Replies: 73
Views: 13737

Re: Petition to Remove Tram (and also other stuff)


I can't name a specific "who" or "where" (beyond the where of Sybil), but I can name a generalize "who" of plenty of people I've spoken to whilst on tram. I'll join, realize it's tram, and start bitching the moment I enter my department, and usually there's at least one or two people who go "Yeah ...
by Ziiro
Mon Nov 07, 2022 6:32 pm
Forum: Ideas
Topic: Petition to Remove Tram (and also other stuff)
Replies: 73
Views: 13737

Re: Petition to Remove Tram (and also other stuff)

"and I am not the only one" "for numerous players" who, where?

Probably a version/driver issue or something tbh. If this was a larger issue on a certain spec of machine it would be more widely spread. Given the low requirements of BYOND, there's quite a large sampling size of user's computers, and ...
by Ziiro
Thu Nov 03, 2022 9:30 pm
Forum: Closed Policy Discussion
Topic: Roundstart tech storage tiding, opening EVA/teleporter shutters, and similar forms of roundstart shittery.
Replies: 46
Views: 11619

Re: Roundstart tech storage tiding, opening EVA/teleporter shutters, and similar forms of roundstart shittery.

Pandarsenic wrote: Thu Nov 03, 2022 8:43 pm I will laugh at them and possibly give you a medal as long as you don't keep the tools for yourself
No matter the crime I find that 95% of sec will take your entire toolbelt for themselves even if it's like a 1 minute crime.
by Ziiro
Thu Nov 03, 2022 8:19 pm
Forum: Closed Policy Discussion
Topic: Make disposals trapping noteable/bannable
Replies: 20
Views: 3990

Re: Make disposals trapping noteable/bannable

Farquaar wrote: Mon Oct 31, 2022 5:51 am Seems like a code issue
by Ziiro
Thu Nov 03, 2022 7:53 pm
Forum: Closed Policy Discussion
Topic: Is it wrong to borg a corpse instead of taking them to medbay?
Replies: 38
Views: 6589

Re: Is it wrong to borg a corpse instead of taking them to medbay?

Vekter wrote: Thu Nov 03, 2022 5:12 pm Just so long as they can be put back if they don't like the glorious embrace of the machine spirit.
The problem becomes that a borg wishing to be deconstructed back into a human encroaches on self-preservation law, so they couldn't really ask, right?
by Ziiro
Thu Nov 03, 2022 6:29 pm
Forum: General Chat
Topic: Paradise station is 10 times more hardcore and fun than tg
Replies: 39
Views: 12471

Re: Paradise station is 10 times more hardcore and fun than tg

I started on paradise when I was first playing SS13, and I recall the sheer amount of prep time and gear it took to actually be an antagonist because security was exclusively played by the biggest powergaming motherfuckers and if you weren't bringing adrenals/implants/etc then you were fucked from ...
by Ziiro
Mon Jul 25, 2022 11:23 pm
Forum: Resolved Appeals
Topic: [coffeedragon16] Ziiro - self-requested ban
Replies: 1
Views: 712

[coffeedragon16] Ziiro - self-requested ban

BYOND account: ziiro
Character name: Zero Machina
Ban type: Server
Ban length: Permanent
Ban reason: Self-requested permanent ban. Feel free to appeal when you'd like to come back
Time ban was placed: 2022-03-20 22:00:29
Server you were playing on when banned: Sybil
Round ID in which ban was ...
by Ziiro
Tue Jun 07, 2022 5:05 pm
Forum: Off Topic
Topic: Monsters of the Multiverse D&D 5th edition hate thread.
Replies: 36
Views: 15966

Re: Monsters of the Multiverse D&D 5th edition hate thread.


Does Chummer automate dicechecks too? I thought it only automated character creation.


Chummer for chargen, Foundry for actually playing the game. (Which prompts and auto-calculates dicerolls - you say "I want this token to attack this using this gun", and it pops up the dice calculated for the ...
by Ziiro
Mon Jun 06, 2022 11:03 pm
Forum: Off Topic
Topic: Monsters of the Multiverse D&D 5th edition hate thread.
Replies: 36
Views: 15966

Re: Monsters of the Multiverse D&D 5th edition hate thread.


Shadowrun is an awesome game with really solid lore. I tried to run it with some friends years back and it imploded. No one’s had the courage to run it since.

I guess I’ll have to settle with playing a troll decker in the video games.


Avoid 6e. Sucks dick. 5e is still good, and it has really ...
by Ziiro
Thu Jun 02, 2022 4:11 am
Forum: Off Topic
Topic: Monsters of the Multiverse D&D 5th edition hate thread.
Replies: 36
Views: 15966

Re: Monsters of the Multiverse D&D 5th edition hate thread.

I played enough 5e to not like that your character never feels competent at what they should be good at. You can play to your strengths and build a great character and then eat shit at everything you do.

Because of this fundamental failure, you suddenly can't play your character roleplay wise as "I ...
by Ziiro
Wed May 18, 2022 3:58 pm
Forum: Coding Feedback
Topic: Cytology is departmental cooperation created by a hater
Replies: 15
Views: 4385

Re: Cytology is departmental cooperation created by a hater


Your fundamental mistake is thinking that it exists to be used. Lots of things are devised, one way or another, that don't have any real, serious expectation of in-game use. Their purpose is to show off how cool of an idea the coder had and allow a small number of people who understand the system ...
by Ziiro
Wed May 04, 2022 11:34 pm
Forum: Coding Feedback
Topic: Abductor Traumas: They gotta go.
Replies: 11
Views: 4527

Re: Abductor Traumas: They gotta go.

XDTM wrote: Thu Nov 11, 2021 7:07 am
datorangebottle wrote: Wed Nov 10, 2021 8:10 pm While we're on the topic of Abductors, why don't they know what the organs do in-game?
The scientist abductor can examine them to see which one they are
Always give the clown ventcrawling