Search found 41 matches
- Sun Jun 13, 2021 2:54 am
- Forum: Off Topic
- Topic: only my friends have the ability to post in here
- Replies: 39
- Views: 7297
Re: only my friends have the ability to post in here
Would've been funny if there were no replies at all
- Wed Mar 17, 2021 2:12 am
- Forum: Closed Policy Discussion
- Topic: Turn "non-human heads" on in the config
- Replies: 58
- Views: 16052
- Tue Mar 09, 2021 4:23 am
- Forum: Off Topic
- Topic: Fikou is an admin now
- Replies: 74
- Views: 17868
Re: Fikou is an admin now
lmfao what the fuck
i was annoyed/confused about the ban at the time but i can look back and say i can see the comedic value, it was just inappropriately timed / estimated as to if i would find it funny at the time or if it was appropriate at the time
Speaking seriously for a second though ...
i was annoyed/confused about the ban at the time but i can look back and say i can see the comedic value, it was just inappropriately timed / estimated as to if i would find it funny at the time or if it was appropriate at the time
Speaking seriously for a second though ...
- Sun Mar 07, 2021 8:38 pm
- Forum: Off Topic
- Topic: Fikou is an admin now
- Replies: 74
- Views: 17868
Re: Fikou is an admin now
He seemed like the chillest memey guy on discord and forums and then he gets memed in an ahelp and applies an hour ban in a nukeops round.
Atleast he banned a felinid main, that makes up for it
Atleast he banned a felinid main, that makes up for it
- Sat Jan 09, 2021 8:22 pm
- Forum: Resolved Appeals
- Topic: [armulen] banned for posting "not caring if lolis are ilegal"
- Replies: 24
- Views: 6168
- Tue Sep 08, 2020 6:33 am
- Forum: General Chat
- Topic: Rest in Peace, /tg/Station
- Replies: 264
- Views: 70429
Re: Rest in Peace, /tg/Station
>people are SHOCKED that a server that lets you, a male, roleplay as a catgirl on an atmos simulator, suddenly has a rule that doesn't let you mock trans people
lol.
lol.
- Sun Sep 06, 2020 2:22 pm
- Forum: Video Games
- Topic: Crusader Kings III
- Replies: 54
- Views: 21922
Re: Crusader Kings III
I swear CK2 had like an army window or something, because here I raised my levies and I couldn't find them, without manually clicking on soliders boys on the map. Also there's no war/diplomatic map overlay?
you also can't raise the levies of specific vassals and the levies of specific counties ...
you also can't raise the levies of specific vassals and the levies of specific counties ...
- Sat Sep 05, 2020 3:26 pm
- Forum: Video Games
- Topic: Crusader Kings III
- Replies: 54
- Views: 21922
Re: Crusader Kings III
I swear CK2 had like an army window or something, because here I raised my levies and I couldn't find them, without manually clicking on soliders boys on the map. Also there's no war/diplomatic map overlay?
you also can't raise the levies of specific vassals and the levies of specific counties ...
you also can't raise the levies of specific vassals and the levies of specific counties ...
- Sat Sep 05, 2020 1:48 pm
- Forum: Video Games
- Topic: Crusader Kings III
- Replies: 54
- Views: 21922
Re: Crusader Kings III
I didn't expect it to be better than crusader kings 2 and it isn't, but it will be in 2-3 years
- Wed Aug 12, 2020 10:20 am
- Forum: Events Workshop
- Topic: Headmin Battle Royale
- Replies: 4
- Views: 7385
- Sat Aug 08, 2020 2:37 pm
- Forum: Roleplaying
- Topic: Why is technology so backwards if it's 2557?
- Replies: 69
- Views: 40573
Re: Why is technology so backwards if it's 2557?
time dilation.
NT left earth at almost the speed of light and so by the time they were done getting as far away from earth and sol gov as possible it's 2557 even though they left during the later part of the 21st century
Sol gov is probably waaaay more advanced
NT left earth at almost the speed of light and so by the time they were done getting as far away from earth and sol gov as possible it's 2557 even though they left during the later part of the 21st century
Sol gov is probably waaaay more advanced
- Fri Aug 07, 2020 3:55 am
- Forum: Closed Policy Discussion
- Topic: Increase hours needed to be a warden
- Replies: 29
- Views: 6562
Re: Increase hours needed to be a warden
Also, I don't care about shitsec this thread is about wardens who haven't spent enough time as security officer and it shows.
those two problems are pretty inextricably linked, if you ask me.
time often doesn't determine a player's expertise, especially when playing sec. there just aren't any ...
those two problems are pretty inextricably linked, if you ask me.
time often doesn't determine a player's expertise, especially when playing sec. there just aren't any ...
- Fri Aug 07, 2020 2:07 am
- Forum: Closed Policy Discussion
- Topic: Increase hours needed to be a warden
- Replies: 29
- Views: 6562
Re: Increase hours needed to be a warden
define 'properly process'
oh yeah and hours don't matter. most shitsec are shitsec out of choice, see 90% of all HoS players.
Putting the prisoner's items in the cell locker and uncuffing them after setting the timer.
What i deal with: warden takes prisoner, takes them to the cell, buckles them ...
oh yeah and hours don't matter. most shitsec are shitsec out of choice, see 90% of all HoS players.
Putting the prisoner's items in the cell locker and uncuffing them after setting the timer.
What i deal with: warden takes prisoner, takes them to the cell, buckles them ...
- Fri Aug 07, 2020 12:36 am
- Forum: Closed Policy Discussion
- Topic: Increase hours needed to be a warden
- Replies: 29
- Views: 6562
Increase hours needed to be a warden
Atleast half the wardens I get are very inexperienced, don't even know how to properly process a prisoner inexperienced.
Just add 5 or 10 more hours as a sec officer to be a warden, that seems reasonable.
Just add 5 or 10 more hours as a sec officer to be a warden, that seems reasonable.
- Sat Jul 25, 2020 2:14 pm
- Forum: Off Topic
- Topic: Politics Thread: BLM Riots edition
- Replies: 478
- Views: 150824
Re: Politics Thread: BLM Riots edition
Greytide in real lifeTimonk wrote:>trying to burn down a federal building with humans inside then complaining about arrests
lol
- Sun Jul 12, 2020 7:51 pm
- Forum: General Chat
- Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
- Replies: 60
- Views: 14256
Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
Flash instead of stunning should apply the same property as though you are on a skateboard so if you run into a wall, you will crash into it and stun yourself. If you go into walk mode while having the blind effect you won't get stunned by running into someone or a wall.
- Sun Jul 12, 2020 6:42 am
- Forum: General Chat
- Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
- Replies: 60
- Views: 14256
Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
trust the "neko" to want more weeb shit on this server, begone foul creatureNecromancerAnne wrote:You all had your chance with security katanas. You fools, you absolute imbeciles, you cretins. The way of the sword was always the answer.
rest in piss.Whoneedspacee wrote:rip null crates
- Wed Jul 01, 2020 2:01 pm
- Forum: General Chat
- Topic: ooo you wanna tell me your total bans and notes ooooo
- Replies: 65
- Views: 15351
- Sun May 31, 2020 6:01 pm
- Forum: Off Topic
- Topic: Politics Thread: BLM Riots edition
- Replies: 478
- Views: 150824
Re: Politics Thread: BLM Riots edition
this entire situation is an IRL monkey round
- Sun Mar 15, 2020 3:47 am
- Forum: Closed Policy Discussion
- Topic: Ban the N word
- Replies: 184
- Views: 70702
Re: Ban the N word
OK BUDDY RETARD CLEARLY SOMEONE IS IN DESPERATE NEED OF SOME FREEDOM. GIVE US YOUR COORDINATES FOR DRONE RELATED PURPOSESXivilaiAnaxes wrote:First off - yes.Unit2E wrote:Yes, I am positive I'm not american. Are you equating being american with being a dumbass?
- Thu Mar 12, 2020 12:48 pm
- Forum: Closed Policy Discussion
- Topic: We Should Ban Epic Gamer Words
- Replies: 105
- Views: 28318
Re: We Should Ban Epic Gamer Words
We should ban people who DONT say nigger
- Sat Nov 30, 2019 2:30 am
- Forum: Closed Policy Discussion
- Topic: Put dynamic on all servers
- Replies: 57
- Views: 15848
Re: Put dynamic on all servers
Why is Terry on secret anyway? Terry had a vote and (I believe) voted overwhelmingly in favour of keeping dynamic.
If dynamic "needs more testing" maybe we should do that fucking testing on at least 1 server?
Terry did vote overwhelmingly in favor of dynamic. But to answer your question as to why ...
If dynamic "needs more testing" maybe we should do that fucking testing on at least 1 server?
Terry did vote overwhelmingly in favor of dynamic. But to answer your question as to why ...
- Thu Nov 28, 2019 11:10 pm
- Forum: Closed Policy Discussion
- Topic: Put dynamic on all servers
- Replies: 57
- Views: 15848
Re: Put dynamic on all servers
I'll take that call since the chance of me being wrong is so small which is made allot smaller by checking the status report.confused rock wrote:The fact that dynamic *can* happen means the call “there’s a ling so no cult” is never correct.
- Thu Nov 28, 2019 3:26 pm
- Forum: Closed Policy Discussion
- Topic: Put dynamic on all servers
- Replies: 57
- Views: 15848
Re: Put dynamic on all servers
Since terry "shouldn't" have dynamic as its' main game mode if the other servers don't, i want the rest of the servers to have dynamic for every round.
- Thu Nov 28, 2019 1:30 pm
- Forum: Ideas
- Topic: thinkin' bout vampires
- Replies: 14
- Views: 3755
Re: thinkin' bout vampires
It's not irrational, they don't fit with the scifi setting.
Wizards, religious fanatics, curators etc don't either though. Not to mention the F-words.
SS13 hasn't really been a "pure" scifi setting from the start. Why are vampires especially egregious?
The car is already dented, lets just ...
Wizards, religious fanatics, curators etc don't either though. Not to mention the F-words.
SS13 hasn't really been a "pure" scifi setting from the start. Why are vampires especially egregious?
The car is already dented, lets just ...
- Tue Nov 26, 2019 2:29 pm
- Forum: Closed Policy Discussion
- Topic: MRP the push back
- Replies: 59
- Views: 19026
Re: MRP the push back
I did not say once that I hated yog, only that it won't fit me. It lacks the playerbase, code changes, etc.
What's that? A server with more restrictions in comparison to tg has a lacking playerbase and an almost dead coding scene?
Must be just a coincidence, surely
Guess since yog is rip we ...
What's that? A server with more restrictions in comparison to tg has a lacking playerbase and an almost dead coding scene?
Must be just a coincidence, surely
Guess since yog is rip we ...
- Tue Nov 26, 2019 6:36 am
- Forum: Closed Policy Discussion
- Topic: MRP the push back
- Replies: 59
- Views: 19026
Re: MRP the push back
It depends on the people (until a Policy change), you can't change the mind of an LRP person
forbid murderboning and powergaming
paradise station sounds like your ideal server
I don't want erp
Play yog, the changes you are pushing for are already there.
>cannot play the game, unless admin ...
forbid murderboning and powergaming
paradise station sounds like your ideal server
I don't want erp
Play yog, the changes you are pushing for are already there.
>cannot play the game, unless admin ...
- Mon Nov 25, 2019 1:51 pm
- Forum: Closed Policy Discussion
- Topic: MRP the push back
- Replies: 59
- Views: 19026
Re: MRP the push back
paradise station sounds like your ideal serverTarchonvaagh wrote:It depends on the people (until a Policy change), you can't change the mind of an LRP personSpoiler:
- Mon Nov 25, 2019 3:53 am
- Forum: Closed Policy Discussion
- Topic: Take Terry off Dynamic
- Replies: 44
- Views: 10636
Re: Take Terry off Dynamic
oranges wrote:the longer you leave the servers in disaparate configurations the harder it becomes toa dmin them.
- Sun Nov 24, 2019 11:31 pm
- Forum: Closed Policy Discussion
- Topic: Take Terry off Dynamic
- Replies: 44
- Views: 10636
- Mon Sep 30, 2019 6:28 pm
- Forum: Closed Policy Discussion
- Topic: IS IT REVS?????
- Replies: 26
- Views: 6913
Re: IS IT REVS?????
Do we have [REDACTED]?
- Tue Sep 17, 2019 4:03 pm
- Forum: Events Workshop
- Topic: /tg/station Toolbox Charity Tournament 2.0
- Replies: 29
- Views: 132409
Re: /tg/station Toolbox Charity Tournament 2.0
wesoda25 wrote:the only good event we do
- Fri Sep 06, 2019 1:48 pm
- Forum: Video Games
- Topic: Hunt:Showdown
- Replies: 29
- Views: 13538
Re: Hunt:Showdown
It's a good game, and the type where you hear your enemies before you see them. The sound is godly
- Tue Jul 30, 2019 8:10 pm
- Forum: Ideas
- Topic: Security buffs
- Replies: 112
- Views: 34262
Re: Security buffs
Not to mention how it will make disguising as sec all but impossible, which will make real sec easy to tell apart, which will make it safer to give them all access and unconditional trust in a game that used to be about paranoia.
I agree with you and did not take this into consideration.
I'd like ...
I agree with you and did not take this into consideration.
I'd like ...
- Tue Jul 30, 2019 6:41 pm
- Forum: Ideas
- Topic: Security buffs
- Replies: 112
- Views: 34262
Re: Security buffs
The syndicate energy bow uses stam damage to keep people down and it takes like 2-3 shots.
You're thinking as high as 50% so the result will be that the e-bow will need 4-6 hits to stam crit an officer?
I may be a sec main but you must understand that the fun i see in security is that it's ...
You're thinking as high as 50% so the result will be that the e-bow will need 4-6 hits to stam crit an officer?
I may be a sec main but you must understand that the fun i see in security is that it's ...
- Wed Jul 24, 2019 1:38 pm
- Forum: Ideas
- Topic: Chemistry, more like ChemFactory
- Replies: 46
- Views: 14972
Re: Chemistry, more like ChemFactory
I played on paradise station for a while, they added a chem station for science and the result was that science was the go-to department to be an antag. Bombs, chems to give you your anti-stun needs, guns via research, robotics. There was no reason to not be an antag as a scientist.
I didn't mind ...
I didn't mind ...
- Mon Jul 22, 2019 11:02 pm
- Forum: Ideas
- Topic: Flash changes
- Replies: 56
- Views: 15165
Re: Flash changes
flashes can't be a stun if we're removing the eye protections and I don't feel like going through the maps ripping out the eye protection buffs everywhere, it's easier to just overhaul the whole thing.
@mickyan and the respected man, I agree with your comment, this is a step in that direction as ...
@mickyan and the respected man, I agree with your comment, this is a step in that direction as ...
- Mon Jul 22, 2019 10:38 pm
- Forum: Ideas
- Topic: Flash changes
- Replies: 56
- Views: 15165
Re: Flash changes
Consider my suggestion: Instead of focusing on the eye protection itself how about we instead buff the flash? By that i mean make it so the flash does have an effect on those wearing eye protection: that being that the flash will still blind and disorient them. But make it so the purpose of eye ...
- Tue Jun 18, 2019 9:19 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Shad0k
- Replies: 24
- Views: 10928
Re: Shad0k
In a nukeops round i went AFK for like a minute. Came back and i was being beaten to death by a geneticist who i did not interact with before. They tossed my naked body into disposals. This admin a-healed me even though they didn't have to do that so i could give out the ULTIMATE punishment; TURNING ...
- Sat Sep 22, 2018 5:00 pm
- Forum: Ideas
- Topic: An alternative to dealing with head revs
- Replies: 6
- Views: 2451
Re: An alternative to dealing with head revs
maybe add a certain sequence of events that can be vaguely constituted as torture that you have to conduct on the headrev to make them susceptable to a mindshield
make it randomized every round, but add a "NT Interrogation 101" book to the HOS's office depicting every action that is considered ...
make it randomized every round, but add a "NT Interrogation 101" book to the HOS's office depicting every action that is considered ...
- Sat Sep 22, 2018 12:09 pm
- Forum: Ideas
- Topic: An alternative to dealing with head revs
- Replies: 6
- Views: 2451
An alternative to dealing with head revs
That does not involve brutal murder or gulag (escapable)
But involves making them apart of the crew again, but it's no easy task.
I have a couple ideas.
1) Giving the headrev a swirlie for a minute straight will make their mind weak enough to accept a mindshield. A message will be displayed ...
But involves making them apart of the crew again, but it's no easy task.
I have a couple ideas.
1) Giving the headrev a swirlie for a minute straight will make their mind weak enough to accept a mindshield. A message will be displayed ...