BYOND account: ATHATH
Character name: Red Giant
Ban type: Server
Ban length: Permanent
Ban reason:
https://cdn.discordapp.com/attachments/699727870846697496/931161240254951474/unknown.png
Time ban was placed: 12/04/2021 (over a year ago)
Server you were playing on when banned: Manuel ...
Search found 336 matches
- Sat Mar 11, 2023 6:24 pm
- Forum: Resolved Appeals
- Topic: [O0cyann0o] ATHATH - Banned for creating a chemical phylactery, second appeal
- Replies: 2
- Views: 1245
- Mon Feb 28, 2022 1:49 am
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
The issue is the people who want to just play TTT conflate not just going out and wiping the station (or wiping antags) in the cheesiest was possible EVERY ROUND with RP. They cannot be reasoned with in that regard.
I know manual was supposed to be an experiment but why won't we just make ...
- Mon Feb 21, 2022 5:45 am
- Forum: General Chat
- Topic: why is eva a restricted area, again?
- Replies: 11
- Views: 3354
Re: why is eva a restricted area, again?
It hasn't been treated as forbidden the way it once was in a very long time, so I'm wondering what the point of this thread is.
It's still forbidden in space law and still has incredibly restrictive access requirements. Just yesterday, PARAMEDICS, which have going to space to collect corpses as ...
- Mon Feb 21, 2022 2:18 am
- Forum: General Chat
- Topic: why is eva a restricted area, again?
- Replies: 11
- Views: 3354
Re: why is eva a restricted area, again?
so when Unknown EVA Suit Man blows open the armory and tosses it into space, the command/security information network can quickly account for who took what .
https://www.youtube.com/watch?v=EIWHvPP0U64
That was the best argument I've seen so far for keeping EVA access restrictions around, though ...
https://www.youtube.com/watch?v=EIWHvPP0U64
That was the best argument I've seen so far for keeping EVA access restrictions around, though ...
- Mon Feb 21, 2022 2:15 am
- Forum: General Chat
- Topic: why is eva a restricted area, again?
- Replies: 11
- Views: 3354
Re: why is eva a restricted area, again?
Here are three guesses i can come up with.
1. Spacesuits are expensive limited resource
If someone is taking a modsuit, they're presumably taking it to USE it for something. The penalties for wearing modsuits (no armor, slowdown, no eating) inherently disincentivize you from taking one if you ...
- Mon Feb 21, 2022 1:07 am
- Forum: General Chat
- Topic: why is eva a restricted area, again?
- Replies: 11
- Views: 3354
why is eva a restricted area, again?
like fr there's nothing sensitive in there that warrants keeping people who might really need a modsuit right fucking now out of there. it's like putting a command access restriction on escape pods.
everyone just asks the AI to open the shutters at roundstart and that's that. ironically, the ...
everyone just asks the AI to open the shutters at roundstart and that's that. ironically, the ...
- Sat Jan 29, 2022 5:15 am
- Forum: Closed Policy Discussion
- Topic: Add zamn to the hard filter
- Replies: 43
- Views: 10439
Re: Add zamn to the hard filter
idk man. "zamn" has a meaning outside of the meme (you can pretty obviously tell that it's just a different way to say "daaaaamn"), and I personally use it unironically occasionally (I'm not a zoomer I swear).
the fact that everyone IRL is saying it and everyone in SS13 is saying even though they ...
the fact that everyone IRL is saying it and everyone in SS13 is saying even though they ...
- Fri Jan 28, 2022 12:48 am
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
If an antag fucks up and gets outed and people start kitting, that's a player issue, not a policy one.
Once active threats show their hands, all bets are off. This isn't Manuel. You do what you gotta to survive. Once you've seen or heard an armblade, or a Syndicate Bomb, or god help you ...
- Thu Jan 27, 2022 10:29 pm
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
It lets those who don't kit out with powerful weapons for no reason be on equal footing with those who do. The reason for the delay is that you don't know if there are threats at roundstart, so you shouldn't be preparing for them.
but they'd only be on equal footing for as long as it takes for ...
- Thu Jan 27, 2022 9:18 pm
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
The "arbitrary, variable delay" is not very arbitrary. You prepare and grab stuff to defend yourself AFTER you know there's a threat to defend against.
I thought that the stated reason of the delay was to protect antags or something? That delay could range from an hour down to just 1 minute ...
- Thu Jan 27, 2022 9:15 pm
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
ask him to let you in/let you borrow a chemdispenser
or ask the CMO for a chemdispenser board
or sneak to their lathe and print your own chemdispenser board
Literally just don't be disruptive to the other people there
And what if he says no (and also refuses to take your request)? What if he ...
- Thu Jan 27, 2022 9:05 pm
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
Once active threats show their hands, all bets are off. This isn't Manuel. You do what you gotta to survive. Once you've seen or heard an armblade, or a Syndicate Bomb, or god help you someone calling out funny hands/flashing on the radio (or the radio itself going out), put on your Doom music ...
- Wed Jan 26, 2022 9:01 pm
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
I get where you’re coming from, but personally I trust admins to execute this much better than they did rule 11, which imo ended up in a fine enough place, even if the path there wasn’t smooth. I think there will be less of a range in opinions for this rule on the team than 11, which means we’re ...
- Wed Jan 26, 2022 8:48 pm
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
-snip-
okay yeah this basically summarizes what I've been saying in a way that flows way better, good job sinful
honestly people looking at every other lrp server and calling it aids mixed with hating the idea of rule 3 just makes me think you're having fun picking on people putting more ...
- Wed Jan 26, 2022 8:36 pm
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
I reckon people who want to play a fun game in a friendly community that tries to preserve fun for more people and doesn't scream the n-word every five minutes might be more common than autistic manchildren who screech that not being allowed to say 'gas the jews' is oppression and that the only ...
- Wed Jan 26, 2022 3:16 pm
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
"Despite what you claim, I know that you're ACTUALLY not having fun, so I don't have to respect you" -Sticky 2022Stickymayhem wrote: ↑Wed Jan 26, 2022 2:09 pm But you've never looked or acted like you have fun here.
- Wed Jan 26, 2022 10:30 am
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
Terry being a perpetual arms race between antags and nonantags is what made it fun
If people hate the culture of the server maybe idk they should bail, we have campbell already they can go populate it
or move three US servers back to east coast so europeans can play there too
if you don’t like ...
- Wed Jan 26, 2022 6:52 am
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
This isn't as convincing an argument as you might hope, as massive changes like these are not uncommonly the grounds for new servers to form. BeeStation was formed because some people were very angry about cloning removal, if I remember right? You know better than anyone the code is open source ...
- Wed Jan 26, 2022 6:33 am
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
ADDENDUM: Note that I'm not advocating for NRP or intolerance of roleplaying here (I'm struggling to even imagine how or why you would bully someone for RPing in SS13)- this is about whether or not people should be allowed to actually use the mechanics available to them to prepare for trouble BEFORE ...
- Wed Jan 26, 2022 6:13 am
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
I could very well just be an unwanted outlier who's disconnected from reality, but I felt an obligation to make this stand in case I'm not alone on this.
- Wed Jan 26, 2022 6:08 am
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
Semi-relevant TF2 tangent:
I think a relevant argument to this one is the classic "tryhards vs. friendlies" debate from TF2. TF2 has a spectrum of players that range from friendlies, people who are only interested in the social aspects of the game, don't want to fight the opposing team at all, and ...
I think a relevant argument to this one is the classic "tryhards vs. friendlies" debate from TF2. TF2 has a spectrum of players that range from friendlies, people who are only interested in the social aspects of the game, don't want to fight the opposing team at all, and ...
- Wed Jan 26, 2022 5:03 am
- Forum: Closed Policy Discussion
- Topic: Bring back the old rule 3
- Replies: 211
- Views: 137463
Re: Bring back the old rule 3
So this is how LRP dies... with thunderous applause.
The way this used to be enforced on antags to counter this being enforced on security, was that admins had free roam to do some tasteful button presses to make the antag's round more challenging. If you're gonna play to win as tator, so will the ...
The way this used to be enforced on antags to counter this being enforced on security, was that admins had free roam to do some tasteful button presses to make the antag's round more challenging. If you're gonna play to win as tator, so will the ...
- Thu Jan 13, 2022 10:22 pm
- Forum: Resolved Appeals
- Topic: [O0cyann0o] ATHATH - Banned for creating a chemical phylactery
- Replies: 1
- Views: 1731
[O0cyann0o] ATHATH - Banned for creating a chemical phylactery
BYOND account: ATHATH
Character name: Red Giant
Ban type: Server
Ban length: Permanent
Ban reason: https://cdn.discordapp.com/attachments/699727870846697496/931161240254951474/unknown.png
Time ban was placed: 12/04/2021 (over a month ago)
Server you were playing on when banned: Manuel
Round ...
Character name: Red Giant
Ban type: Server
Ban length: Permanent
Ban reason: https://cdn.discordapp.com/attachments/699727870846697496/931161240254951474/unknown.png
Time ban was placed: 12/04/2021 (over a month ago)
Server you were playing on when banned: Manuel
Round ...
- Mon Nov 22, 2021 1:51 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] borged sec officers
- Replies: 25
- Views: 6052
Re: [Manuel] borged sec officers
It really depends what you are doing. You shouldn't validhunt as a borg, if you want to continue to be some sort of sheriff-esque law-abiding personality fine, but imho the job and duties of sec includes a lot of validhunting people or being station aligned which is very not what silicons should ...
- Mon Nov 22, 2021 12:03 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] borged sec officers
- Replies: 25
- Views: 6052
Re: [Manuel] borged sec officers
Even if your personality isn't "wiped", validhunting as a borg is about the lamest failrp shit you can do - you should be a neutral party when it comes to station vs antagonists and should only care about harm
The rub here is that I was being borged as a (gibbed) security officer , a member of ...
- Sun Nov 21, 2021 10:59 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] borged sec officers
- Replies: 25
- Views: 6052
[Manuel] borged sec officers
During a Manuel round this night, Hulkamania claimed that being borged "wipes your personality" (but not your memories), and thus, borged sec officers are not allowed to do sec-like things like hunt (nonhuman) antags ( even if doing so wouldn't violate their laws ). I've never heard anything about ...
- Wed Nov 17, 2021 12:29 pm
- Forum: Closed Policy Discussion
- Topic: the alert level announcements apparently mean nothing??
- Replies: 9
- Views: 2772
Re: the alert level announcements apparently mean nothing??
I hate playin sec yet I have 30 hours overall...(Counting clown, and HoS) and it makes me feel terrible due to seccies givin people 7-5 minutes for minor shit.
I don't bother with brig timers at all as a sec officer. Either you've done something severe enough to warrant a forceborging, or you ...
- Wed Nov 17, 2021 7:44 am
- Forum: Closed Policy Discussion
- Topic: banning for ""random searching"" people with scrying orbs
- Replies: 28
- Views: 6603
Re: banning for ""random searching"" people with scrying orbs
Non-antagonists can do whatever they want to antagonists as per lone antagonists, but non-antagonists are not allowed to pre-emptively search for, hinder or otherwise seek conflict with antagonists without reasonable prior cause.
"I got gamer gear" isn't reasonable prior cause to pre-emptively ...
- Wed Nov 17, 2021 6:13 am
- Forum: Closed Policy Discussion
- Topic: the alert level announcements apparently mean nothing??
- Replies: 9
- Views: 2772
the alert level announcements apparently mean nothing??
https://cdn.discordapp.com/attachments/699727870846697496/910411007048966155/unknown.png
https://cdn.discordapp.com/attachments/699727870846697496/910411221449191434/unknown.png
The default config entries for the announcements for changing alert levels:
/datum/config_entry/string/alert_green ...
https://cdn.discordapp.com/attachments/699727870846697496/910411221449191434/unknown.png
The default config entries for the announcements for changing alert levels:
/datum/config_entry/string/alert_green ...
- Wed Nov 17, 2021 6:03 am
- Forum: Closed Policy Discussion
- Topic: banning for ""random searching"" people with scrying orbs
- Replies: 28
- Views: 6603
- Sun Nov 07, 2021 5:40 pm
- Forum: Resolved Appeals
- Topic: [O0cyann0o] ATHATH - Banned for trying to embed my phylactery inside of an indestructible structure
- Replies: 6
- Views: 3176
Re: [O0cyann0o] ATHATH - Banned for trying to embed my phylactery inside of an indestructible structure
May I leave this thread open for headmin review?
- Sun Nov 07, 2021 7:21 am
- Forum: Resolved Appeals
- Topic: [O0cyann0o] ATHATH - Banned for trying to embed my phylactery inside of an indestructible structure
- Replies: 6
- Views: 3176
[O0cyann0o] ATHATH - Banned for trying to embed my phylactery inside of an indestructible structure
BYOND account: ATHATH
Character name: Dave the Eternal (wizard name; normal character name is Jack Jackson)
Ban type: Server ban for 1 week + antag ban for 1 week
Ban length: Server ban for 1 week + antag ban for 1 week
Ban reason: / Time ban was placed:
https://i.imgur.com/ovsQDrS.png
Server ...
Character name: Dave the Eternal (wizard name; normal character name is Jack Jackson)
Ban type: Server ban for 1 week + antag ban for 1 week
Ban length: Server ban for 1 week + antag ban for 1 week
Ban reason: / Time ban was placed:
https://i.imgur.com/ovsQDrS.png
Server ...
- Thu Sep 02, 2021 6:43 pm
- Forum: Closed Policy Discussion
- Topic: ethereal naming policy
- Replies: 17
- Views: 5033
Re: ethereal naming policy
I think specifically for this case there's a worry here about the possibility of "red" being taken as another amogus joke way too easily.
Nobody wants to hear people screaming "red sus" if your ethereal named red is a traitor (or acting suspiciously near the atmospherics system haha vent get it ...
Nobody wants to hear people screaming "red sus" if your ethereal named red is a traitor (or acting suspiciously near the atmospherics system haha vent get it ...
- Thu Sep 02, 2021 2:53 am
- Forum: Closed Policy Discussion
- Topic: ethereal naming policy
- Replies: 17
- Views: 5033
Re: ethereal naming policy
but red IS a good nameArmhulen wrote:Nobody knows what the fuck they're doing with ethereal naming policy so mine is simply have some roman numbers at the end or justify not having them with a good name
- Thu Sep 02, 2021 2:23 am
- Forum: Closed Policy Discussion
- Topic: ethereal naming policy
- Replies: 17
- Views: 5033
ethereal naming policy
https://cdn.discordapp.com/attachments/326822144233439242/882133968412086292/unknown.png
N.B. Those two previous notes were from ages ago, and I had genuinely thought that our conversations about the name back then had ended in it being allowed. I have played the character since then on both the ...
N.B. Those two previous notes were from ages ago, and I had genuinely thought that our conversations about the name back then had ended in it being allowed. I have played the character since then on both the ...
- Wed Sep 01, 2021 2:40 am
- Forum: Closed Policy Discussion
- Topic: Should you be allowed to brainwash people into your 'Consensual Conversion' antag?
- Replies: 26
- Views: 8005
Re: Should you be allowed to brainwash people into your 'Consensual Conversion' antag?
This is a policy thread. I don't know why you brought up all those points related to it, or even think that this comment is worthwhile. None of them change the fact that we're having this discussion because there ISN'T policy about it, and we're trying to make some. You don't need to try and ...
- Wed Sep 01, 2021 12:53 am
- Forum: Closed Policy Discussion
- Topic: Should you be allowed to brainwash people into your 'Consensual Conversion' antag?
- Replies: 26
- Views: 8005
Re: Should you be allowed to brainwash people into your 'Consensual Conversion' antag?
Goofball flames someone in chat for cheesing his rp mode by trying to force someone to join, but codes it so that roundstart members are code-prevented from being consensually converted and you can be forced to be your own gang's round target? Wow how totally outta character.
Hey, accidentally ...
Hey, accidentally ...
- Tue Aug 31, 2021 6:55 pm
- Forum: Closed Policy Discussion
- Topic: Should you be allowed to brainwash people into your 'Consensual Conversion' antag?
- Replies: 26
- Views: 8005
Re: Should you be allowed to brainwash people into your 'Consensual Conversion' antag?
tldr; This thread was created due to outrage over a plan to brainwash the RD (and other enemy gang members) to force him to leave a gang that had objectives to fuck him up in favor of our gang, who had objectives to protect the research department. This plan was created AFTER attempts to just talk ...
- Tue Aug 31, 2021 6:03 pm
- Forum: Closed Policy Discussion
- Topic: Should you be allowed to brainwash people into your 'Consensual Conversion' antag?
- Replies: 26
- Views: 8005
Re: Should you be allowed to brainwash people into your 'Consensual Conversion' antag?
Hello, builder of that enhanced interrogation chamber here. Some context for its construction:
I started the round as an agent of the O.S.I. "gang", which is dedicated to defending the research department from Monarch (and impeding the progress of actual research). I knew from pre-4.0 Families that ...
I started the round as an agent of the O.S.I. "gang", which is dedicated to defending the research department from Monarch (and impeding the progress of actual research). I knew from pre-4.0 Families that ...
- Wed Aug 25, 2021 10:09 pm
- Forum: Archived/Deleted
- Topic: Mothblocks - Jaredfogle - Mothblockification
- Replies: 37
- Views: 16915
Re: Mothblocks - Jaredfogle - Mothblockification
Okay, but why are they enforcing against "antag"? And as a headmin, can't you change the list of bannable words?I've always seen admins enforce against "antag"
- Sun Aug 22, 2021 12:14 am
- Forum: Closed Complaints
- Topic: [MrAlphonzo] MortoSasye - Stepping over another admin ruling/issue
- Replies: 31
- Views: 15442
Re: [MrAlphonzo] MortoSasye - Stepping over another admin ruling/issue
One final piece that may be important is that there was/is a youtube video im pretty certain that contains the exploit and of course details on how to replicate it, I cant recall off the top of my head but pretty sure it's ATHs and not an admins. One of the few facts we did have was that it was ...
- Sat Jul 17, 2021 9:52 pm
- Forum: Coding Feedback
- Topic: Space Dragon Issue Discussion
- Replies: 32
- Views: 7587
Re: Space Dragon Issue Discussion
Gee, I wonder what could have caused this.imsxz wrote:IMO dragon being too tough to kill is more of an issue with anything that resists stunning currently - the lethal options for security are shit at the moment.
- Thu Jul 15, 2021 6:54 pm
- Forum: Off Topic
- Topic: if you guess when i get sad you get a steam game
- Replies: 44
- Views: 8454
Re: if you guess when i get sad you get a steam game
All my troubles seemed so far away...Domitius wrote:Yesterday.
- Wed Jun 30, 2021 6:29 am
- Forum: Resolved Appeals
- Topic: [CoconutMage] ATHATH - Game Show Permaban
- Replies: 8
- Views: 6248
Re: [CoconutMage] ATHATH - Game Show Permaban
After reading through the peanut thread, I can now see why certain people might not want me to codedive or push mechanics to their limits, but I still believe that my positive impact on the community is greater than my negative impact on the community.
I would also like to note that these notes ...
I would also like to note that these notes ...
- Tue Jun 29, 2021 6:55 pm
- Forum: Resolved Appeals
- Topic: [CoconutMage] ATHATH - Game Show Permaban
- Replies: 8
- Views: 6248
Re: [CoconutMage] ATHATH - Game Show Permaban
The code is open source, but that doesn't mean you should be spreading information about the specifics of the event order in public channels. It brings more visibility to it since I don't think the average player is going to look at the files to actually see.
"public channels" is misleading ...
- Tue Jun 29, 2021 8:00 am
- Forum: Resolved Appeals
- Topic: [CoconutMage] ATHATH - Game Show Permaban
- Replies: 8
- Views: 6248
Re: [CoconutMage] ATHATH - Game Show Permaban
With all of that on my mind I placed the timeout because I was scared you would start posting further exploits or leaks for later challenges that some may jump on. The duration for the time-out was set low but I apologize for not sending you a message with reason at the time regardless of it's ...
- Tue Jun 29, 2021 3:28 am
- Forum: Resolved Appeals
- Topic: [CoconutMage] ATHATH - Game Show Permaban
- Replies: 8
- Views: 6248
[CoconutMage] ATHATH - Game Show Permaban
BYOND account: ATHATH
Twitch account: ath1909
Character name: literally didn't even get to play
Ban type: Discord AND game
Ban length: Permanent(!)
Ban reason: In the screenshot dump below.
Time ban was placed: In the screenshot dump below.
Server you were playing on when banned: literally ...
Twitch account: ath1909
Character name: literally didn't even get to play
Ban type: Discord AND game
Ban length: Permanent(!)
Ban reason: In the screenshot dump below.
Time ban was placed: In the screenshot dump below.
Server you were playing on when banned: literally ...
- Sat Apr 10, 2021 11:05 pm
- Forum: Closed Policy Discussion
- Topic: is the term "powergame" forbidden?
- Replies: 24
- Views: 7495
is the term "powergame" forbidden?
MooCow recently got noted by a Trialmin on Sybil for saying "powergame" ICly, and according to them, it was very likely that a headmin participated in the decision to give him that note.
While I could see an argument for the term "powergame" being forbidden on Manuel, it being forbidden on the LRP ...
While I could see an argument for the term "powergame" being forbidden on Manuel, it being forbidden on the LRP ...
- Fri Apr 02, 2021 8:42 am
- Forum: Ideas
- Topic: End of Round Commendations
- Replies: 29
- Views: 7881
Re: End of Round Commendations
That sounds horrible. Imagine how self-esteem-crushing it'd be to be told by the game that you were the least important/most rude/worst player in a round.
- Fri Jan 15, 2021 8:48 am
- Forum: Ideas
- Topic: Slightly Lowering the aggro grab resist probability
- Replies: 16
- Views: 4303
Re: Slightly Lowering the aggro grab resist probability
nope, not anymore; anne's PR removed thatPKPenguin321 wrote:if you want your grabs to last longer, rough them up a bit before grabbing them. stamina damage works doubly well for this