Search found 71 matches

by TypicalRig
Sat Sep 28, 2024 4:40 am
Forum: Closed Policy Discussion
Topic: Non human heads
Replies: 76
Views: 11622

Re: Non human heads


I like the idea of this being a "sometimes food", which is why I argued for the idea of it being a station trait.

I pitched this idea to Oranges ages ago and he said he'd merge a non-human head station trait as long as the likelihood of it happening was low enough. No idea how he feels about it ...
by TypicalRig
Tue Sep 10, 2024 3:44 am
Forum: Closed Policy Discussion
Topic: Make Maintenance Scary Again
Replies: 42
Views: 6452

Re: Make Maintenance Scary Again

I'm not opposed to seeing a test run of this, but I don't see it faring well. More spite ahelps done to waste their killer's time over niche cases of "but this not maints??", which is already done a lot when it comes to issues where antags kill unrelated to their target. It hasn't been so bad lately ...
by TypicalRig
Fri May 17, 2024 2:58 am
Forum: Closed Policy Discussion
Topic: Should we treat flashing roundstart as an antag tell
Replies: 38
Views: 9472

Re: Should we treat flashing roundstart as an antag tell

the only time it's an antag tell is if you are 100% certain you saw someone get stunned by one when facing away from the flasher. i forget if this happens with blood brothers, but rev heads can flash people from behind. but if you go solely based off of this and are wrong then rip.
by TypicalRig
Wed Apr 17, 2024 12:55 pm
Forum: Ideas
Topic: More paranoid hallucinations
Replies: 13
Views: 2956

Re: More paranoid hallucinations


Fortunately I made a special verb to do this automatically

This is a probability to pick any given hallucination type when a random hallucination triggers, such as for RDS

https://cdn.discordapp.com/attachments/590051584495321100/1229918332627587123/image.png?ex=66316db5&is=661ef8b5&hm ...
by TypicalRig
Tue Apr 16, 2024 6:17 pm
Forum: Ideas
Topic: More paranoid hallucinations
Replies: 13
Views: 2956

Re: More paranoid hallucinations

mrmelbert wrote: Tue Apr 16, 2024 3:59 pm We already have
have never seen any of these? it is always obvious callouts, traitor items, and fake announcements. weird. what's the rng chance on these rolling because i usually always see the fake plasma one.
by TypicalRig
Tue Apr 16, 2024 12:17 pm
Forum: Ideas
Topic: More paranoid hallucinations
Replies: 13
Views: 2956

Re: More paranoid hallucinations

hallucination ideas:
-fake door bolting in the rooms you are in (make them happen one by one so at a glance it seems real)
-fake door shock (we already have stuns from hallucinations just have it proc when using a door with the electrification visual)
-You feel a tiny prick! sleepy pen hallucination ...
by TypicalRig
Wed Mar 27, 2024 2:45 pm
Forum: Closed Policy Discussion
Topic: Apply the security using contraband ruling on LRP
Replies: 16
Views: 3886

Re: Apply the security using contraband ruling on LRP

The "act like an antag get treated like one" isn't even really the setback people think it is because sec/heads (the people usually with the antag loot) on LRP will just kill you if you attack them over them being dressed in antag gear under the assumption/excuse that the attacker is the evil one ...
by TypicalRig
Tue Dec 19, 2023 9:43 pm
Forum: Ideas
Topic: make defib not force a person back to their body
Replies: 1
Views: 2420

make defib not force a person back to their body

if you could pick between watching a black screen or staying slightly longer out of your body to watch whatever drama is going on ingame with ghost vision, the decision is kind of obvious. currently with how it works it just incentivizes people succumbing when frustrated that they've spent 10 ...
by TypicalRig
Sat Dec 16, 2023 10:54 am
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 193170

Re: Enforce Human Authority: 0



just make non-humans head of staff a somewhat common station trait



Station trait wouldn't work, I've gone into this in the past.

You don't want to promote random people to head of staff, so you have to let them opt in for it.

But letting them opt in for it means them having head of staff ...
by TypicalRig
Fri Dec 15, 2023 8:17 pm
Forum: Closed Policy Discussion
Topic: Enforce Human Authority: 0
Replies: 244
Views: 193170

Re: Enforce Human Authority: 0

just make non-humans head of staff a somewhat common station trait
by TypicalRig
Fri Dec 15, 2023 4:31 pm
Forum: Closed Policy Discussion
Topic: Should Knock/Rust Heretics say fuck due to being uncontainable?
Replies: 20
Views: 12672

Re: Should Knock/Rust Heretics say fuck due to being uncontainable?



yooo I heard they added teleport implants that disable the ability to bladebreak out of jail


the grasp of a knock/rust heretic is enough to break them out.


I feel like on the MRP server this should open the door to creative building/solutions to the issue rather than an immediate checklist ...
by TypicalRig
Wed Dec 06, 2023 6:56 pm
Forum: General Chat
Topic: all i want for christmas is you (to help me with the song editor)
Replies: 3
Views: 4118

Re: all i want for christmas is you (to help me with the song editor)

Fikou wrote: Tue Dec 05, 2023 3:59 pm christmas spirit
thank you my beloved
by TypicalRig
Tue Dec 05, 2023 12:29 pm
Forum: General Chat
Topic: all i want for christmas is you (to help me with the song editor)
Replies: 3
Views: 4118

all i want for christmas is you (to help me with the song editor)

can someone actually get the song editors on the wiki for the instruments to work? I have tried but either I am retarded or they just don't function. I NEED to be able to play Mariah Carey on TG for Christmas
by TypicalRig
Fri Nov 10, 2023 10:37 am
Forum: Closed Policy Discussion
Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
Replies: 42
Views: 27450

Re: Knowledge of Someone's Tactics - Where Does It Become Meta?

By definition acting based off OOCly knowing someone's playstyle is metagaming. The problem is that unless players are stupid enough to outright admit to it, the admins will in most scenarios find it next to impossible to enforce and not worth pursuing. I've had this happen to me. The only fix is ...
by TypicalRig
Fri Oct 13, 2023 10:39 am
Forum: Closed Policy Discussion
Topic: Escalation Policy Rewrite
Replies: 53
Views: 28769

Re: Escalation Policy Rewrite

I'm not sure on the wording, but I think something to consider with the rewrite is something should be added to specifically include roles with higher metaprotections that people can't escalate regularly against (heads of staff, silicons, and security). I've seen so many situations where people with ...
by TypicalRig
Fri Sep 08, 2023 8:28 pm
Forum: Ideas
Topic: New Technological Antag Ideas?
Replies: 23
Views: 12155

Re: New Technological Antag Ideas?

Capsandi wrote: Fri Sep 08, 2023 7:41 pm Droppod a secborg into dorms with a single law to fuck shit up. Terrifying and the policy is already written, no antag datum needed even lol
this would actually be a really good return of secborgs
by TypicalRig
Fri Sep 08, 2023 8:25 pm
Forum: Ideas
Topic: make sentient simple mobs more identifiable
Replies: 3
Views: 1396

make sentient simple mobs more identifiable

Easiest way would be to make it an overlay/something similar to a hud icon. An examine message would work too but players would still act like they panicked and attacked before examining to justify a kill.

I only bring this up because often players will pretend that they don't know a sentient mob ...
by TypicalRig
Fri Sep 08, 2023 1:31 pm
Forum: Ideas
Topic: New Technological Antag Ideas?
Replies: 23
Views: 12155

Re: New Technological Antag Ideas?

two people in here have already mentioned synths. the code for it already exists it was just scrapped, but it's still mentioned in the wiki. even when they were in, their disguise code, which was their main gimmick, didn't work. but I imagine it'd be pretty easy to bring back and fix.
by TypicalRig
Sat Aug 19, 2023 10:45 pm
Forum: Closed Policy Discussion
Topic: The Grand Silicon Policy Rewrite Megathread
Replies: 128
Views: 55050

Re: The Grand Silicon Policy Rewrite Megathread


I dont really understand how the interaction between 1 and 3 in Escalating Against Silicons works out.

Don't round remove silicons if they are following their laws, except if they are "acting like an antag". That basically comes down to "dont round remove silicons for no IC reason", which is ...
by TypicalRig
Sat Aug 19, 2023 10:39 pm
Forum: Coding
Topic: [BOUNTY] Played-time ban
Replies: 16
Views: 12667

Re: [BOUNTY] Played-time ban

Living connected hours isn't enough. We already have players that will SSD but stay connected and have SS13 semi-afk in the background with maybe their sounds on so they can check the game. There's no point in having this kind of ban if it can be easily bypassed. Let's maybe extend the code to check ...
by TypicalRig
Fri Aug 18, 2023 9:26 pm
Forum: Closed Policy Discussion
Topic: Add "upon being caught" Rule 5 Subsection 2
Replies: 29
Views: 14279

Re: Add "upon being caught" Rule 5 Subsection 2

Can we extend this policy to people being force borged too? We have a decent amount of people that will sit in an MMI in robotics and wait until the exact second the cyborg suit is finished to ghost just so they can OOCly waste as much of a person's time as possible after getting caught. In the case ...
by TypicalRig
Thu Jul 27, 2023 7:29 pm
Forum: Coding
Topic: Midround Alternatives to Antags
Replies: 16
Views: 13935

Re: Midround Alternatives to Antags

Itseasytosee2me wrote: Thu Jul 27, 2023 4:56 am
MooCow12 wrote: Thu Jul 27, 2023 2:10 am I want a midround "antag" that is just someone having a baby and the baby`s objective is to get themselves killed
I do not want to add birthing
felindhuggers when..
by TypicalRig
Thu Jul 06, 2023 12:13 am
Forum: Closed Policy Discussion
Topic: Cruel, creative, and very unusual punishments.
Replies: 10
Views: 1898

Re: Cruel, creative, and very unusual punishments.


IMO sec should have the ability to stray from spacelaw and opt for kneecappings, beating and other more creative punishments if it fits the crime, but with the knowledge that doing so voids their metaprotections and opens them up to retaliation.


we both know this wouldn't work since even if a ...
by TypicalRig
Tue Jul 04, 2023 12:58 pm
Forum: Coding
Topic: Midround Alternatives to Antags
Replies: 16
Views: 13935

Re: Midround Alternatives to Antags

Striders13 wrote: Tue Jul 04, 2023 7:33 am how's this different to enabling respawn on a timer
it's not different. the topic is reintroducing ghosts into the round. respawn with a timer also works but would need to keep people from using the same character
by TypicalRig
Mon Jul 03, 2023 9:37 pm
Forum: Coding
Topic: Midround Alternatives to Antags
Replies: 16
Views: 13935

Midround Alternatives to Antags

After discussing in another thread, it's become pretty clear that a lot of players simply won't take any risks because they are that afraid of round removal. And it's no secret that extended rounds with a ton of players dead leads to pop decreasing. The issue is, our current "regulator" of ghosts re ...
by TypicalRig
Mon Jul 03, 2023 4:25 pm
Forum: Closed Policy Discussion
Topic: Fugitives Valid!!! or not
Replies: 13
Views: 2914

Re: Fugitives Valid!!! or not

They're fugitives. Wouldn't it make more sense to incentivize crew capturing them all alive in perma? This could be made policy at least on Manuel. For it to work with Terry and Sybil, they'd probably have to add a coded incentive though. It'd have the plus side of adding an interesting dynamic ...
by TypicalRig
Thu Jun 22, 2023 12:32 pm
Forum: Closed Policy Discussion
Topic: Are male nipples in paintings permitted and if not, should they be?
Replies: 55
Views: 19675

Re: Are male nipples in paintings permitted and if not, should they be?

kieth4 wrote: Thu Jun 22, 2023 10:58 am I'm going to be real 100% when I became headmin this was not the kinda stuff I had expected to be discussing.
Something something peanut thread something something local headmin cowardly dodges giving up official stance on titty art something something...
by TypicalRig
Wed Jun 14, 2023 12:04 pm
Forum: Admin Feedback
Topic: NamelessFairy
Replies: 20
Views: 12865

Re: NamelessFairy



yikes the irony in posting this out of spite in retaliation to negative feedback


...16 days after the initial trigger and after answering in his own feedback? Don't think i consider this out of spite and more like "you asked and ye shall receive"

Also peanut policy still applies to this ...
by TypicalRig
Wed Jun 14, 2023 11:31 am
Forum: Admin Feedback
Topic: NamelessFairy
Replies: 20
Views: 12865

Re: NamelessFairy


Now that I've had some internal experience with them my view has changed. As such, consider this my updated review! The comment I posted here when they first got admin no longer rings true.

Nameless seems to be- with no other way to explain it- thin-skinned, when things don't go their way they ...
by TypicalRig
Tue Jun 13, 2023 11:40 pm
Forum: Closed Complaints
Topic: [Trexter] SashaIsDead - unwanted event
Replies: 9
Views: 9630

Re: [Trexter] SashaIsDead - unwanted event

As someone who played this round, and was really frustrated with how it went, I'll add a few details to this, as my complaining probably put some pressure on to the admins to do something, and I feel Trexter's explanation doesn't do it justice.

Like Trexter said, a person rolled roundstart wizard ...
by TypicalRig
Sat Jun 10, 2023 8:33 pm
Forum: Resolved Appeals
Topic: [Striders13] Ricardomilos
Replies: 6
Views: 1674

Re: [Striders13] Ricardomilos

Hi since I'm the person involved, Wally, I figured I'd add a few details relevant to that.

You mentioned the two other lizards that I also randomly started attacking that you were with. Due to their names (they both had the word Lizard in their name) and the fact that they were both spray painted ...
by TypicalRig
Thu Jun 08, 2023 1:33 am
Forum: Closed Policy Discussion
Topic: What to do what shit hits the fan during a revolution.
Replies: 40
Views: 10585

Re: What to do what shit hits the fan during a revolution.

TheLoLSwat wrote: Wed Jun 07, 2023 4:00 pm only a revolutionary would resist the mental and emotional safety that a nanotrasen mindshield can provide during a revolution
Because there's nothing more mentally and emotionally reassuring than knowing that your chance of being killed indefinitely by rebels has now skyrocketed, right? :honkman:
by TypicalRig
Thu Jun 08, 2023 1:27 am
Forum: General Chat
Topic: Hello!!! i’m a new player I need help
Replies: 36
Views: 13849

Re: Hello!!! i’m a new player I need help

The people here can be kind of ruthless at times in terms of "doing whatever they want even at the blatant expense and frustration of others" and you should be prepared for that but this usually changes if they are aware you are new and learning. Tell them you're new to the station and generally you ...
by TypicalRig
Sat Jun 03, 2023 10:01 pm
Forum: Closed Policy Discussion
Topic: What to do what shit hits the fan during a revolution.
Replies: 40
Views: 10585

Re: What to do what shit hits the fan during a revolution.


This isn't an NRP arguement. Its in the sec officer's suggested guidelines that you should be shot in that situation.

And suggested guidelines on Terry/Sybil will often you get mocked/controversy the same way if you follow Space Law to the word as they aren't applicable to an average round and ...
by TypicalRig
Sat Jun 03, 2023 5:31 pm
Forum: Closed Policy Discussion
Topic: What to do what shit hits the fan during a revolution.
Replies: 40
Views: 10585

Re: What to do what shit hits the fan during a revolution.

as a nanotrasen loyalist wouldnt have a reason to do this (during a revolution)
I've already covered this being an NRP argument and don't care for this nonsense. You are arguing there's no reason against it because you are purely thinking of mechanics, rather than the inconvenience of some ...
by TypicalRig
Fri Jun 02, 2023 2:58 pm
Forum: Closed Policy Discussion
Topic: What to do what shit hits the fan during a revolution.
Replies: 40
Views: 10585

Re: What to do what shit hits the fan during a revolution.

As someone that actively resists both being revved and mindshielding during revs on a regular basis and tends to remain a neutral party for as long as possible, more often than not the people that randomly bust into my department and lethal me are security. There's a weird double standard in play ...
by TypicalRig
Sat May 20, 2023 10:55 pm
Forum: Closed Policy Discussion
Topic: Add a rule to For No Reason! about transparent AI use.
Replies: 34
Views: 6761

Re: Add a rule to For No Reason! about transparent AI use.

Just chiming in that the people using the "doesn't using ChatGPT to apologize makes it insincere" narrative are ignoring the fact that notes/bans can be wrong. Even if they aren't wrong, the bar to appeal notes is ridiculously high, so I wouldn't blame someone to cut that work short over a 2D space ...
by TypicalRig
Thu May 18, 2023 10:07 pm
Forum: Closed Policy Discussion
Topic: Raise threat.
Replies: 53
Views: 15935

Re: Raise threat.

This is less of an "everyone hates greenshift" thing and more of a mixture of "the greenshift haters are the loudest" and "ghosting/SSDing at roundstart might net you an antag roll suspicion, therefore I need to die to valid conflict if I want out of this shitty round" mentality. That being said, it ...
by TypicalRig
Sat Apr 15, 2023 11:57 am
Forum: Closed Policy Discussion
Topic: Spectral Instruments - Conversion non-antags
Replies: 51
Views: 14311

Re: Spectral Instruments - Conversion non-antags


Thank you Jacquerel, Fikou and NecromancerAnne for flagging this and getting it solved so soon. Indeed, with this merged we revert to what it was before where finding the spooky stuff in maints is just a rare treat, almost like an event.

I'll leave this open, but I feel that discussing this is ...
by TypicalRig
Wed Apr 12, 2023 9:30 pm
Forum: Closed Policy Discussion
Topic: Spectral Instruments - Conversion non-antags
Replies: 51
Views: 14311

Re: Spectral Instruments - Conversion non-antags

I don't dislike the feature enough to be axed. I just want a clearly written policy on what skeletons can and can't do, and their interaction with the crew if admins are going to be dishing out notes on them. It's not fair to issue notes or bans on things that are such a grey area. And it's not like ...
by TypicalRig
Wed Apr 12, 2023 5:12 pm
Forum: Closed Policy Discussion
Topic: Spectral Instruments - Conversion non-antags
Replies: 51
Views: 14311

Re: Spectral Instruments - Conversion non-antags

I'm just gonna copy and paste what I said in my other topic since Conrad The Rat beat me to it...

---

They should count as antags, or psuedo antags like abductors, at the bare minimum.

"You are the spooky skeleton! A new life and identity has begun. Help your fellow skeletons into bringing out ...
by TypicalRig
Wed Apr 12, 2023 5:11 pm
Forum: Closed Policy Discussion
Topic: conversion skeletons should count as antags
Replies: 1
Views: 549

Re: conversion skeletons should count as antags

FUCK YOU, CONRAD. BEAT ME TO IT... IGNORE THIS
by TypicalRig
Wed Apr 12, 2023 5:09 pm
Forum: Closed Policy Discussion
Topic: conversion skeletons should count as antags
Replies: 1
Views: 549

conversion skeletons should count as antags

"You are the spooky skeleton! A new life and identity has begun. Help your fellow skeletons into bringing out the spooky-pocalypse. You haven't forgotten your past life, and are still beholden to past loyalties." - The exact flavour text you get upon being converted.

I got noted for killing one ...
by TypicalRig
Mon Apr 10, 2023 7:38 pm
Forum: Resolved Appeals
Topic: NoxVS - Encouraging Banbaiting Behaviour From Another Admin
Replies: 5
Views: 1978

Re: NoxVS - Encouraging Banbaiting Behaviour From Another Admin

A few minor errors on Vox's statements, in order:
-Trying to get uninvolved parties to round remove Lyn by lying and falsely accusing them.
I did lie IC and frame Lyn to get sec to attack her, and with the intent of getting her killed. You made up the round remove tidbit yourself, but even if that ...
by TypicalRig
Fri Apr 07, 2023 5:41 am
Forum: Resolved Appeals
Topic: NoxVS - Encouraging Banbaiting Behaviour From Another Admin
Replies: 5
Views: 1978

NoxVS - Encouraging Banbaiting Behaviour From Another Admin

BYOND account: TypicalRig
Character name: Finn Saylor
Ban type: Severe Note
Ban reason: As a nonantagonist, was attacked by a revolutionary and blinded in the process. Accused the revolutionary of being a headrev to get them killed, and had their tongue removed as retaliation when the rev was ...
by TypicalRig
Tue Mar 14, 2023 1:30 am
Forum: Closed Policy Discussion
Topic: ban players for metagaming antagonists via code oversights, ie. ban antag testing entirely
Replies: 58
Views: 13376

Re: ban players for metagaming antagonists via code oversights, ie. ban antag testing entirely

i don't really see how it's good for the game that players are allowed to threaten someone with "use this heretic blade/cult dagger on me or die" and that's an allowed procedure. it's not like this is an intended feature and is instead a byproduct of trying to keep regular players from benefitting ...
by TypicalRig
Sun Mar 12, 2023 11:45 pm
Forum: Resolved Appeals
Topic: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note
Replies: 10
Views: 3453

Re: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note

You have provided, and specifically pointed this out, yourself: "Notes that contain admin opinions that unfairly paint the player in a bad light are one example."

The note mentions that I and the security officer were "antagonistic towards eachother", but conveniently leaves out the same tidbit of ...
by TypicalRig
Sat Mar 11, 2023 7:12 pm
Forum: Resolved Appeals
Topic: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note
Replies: 10
Views: 3453

Re: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note

It goes without saying that notes which influence future admin decisions pertaining to players should only be given over an actual rule violation. It's unfair because I didn't break any rules and the note understates how layered the situation was. The officer I gulagged was already executable by the ...
by TypicalRig
Fri Feb 24, 2023 12:06 am
Forum: Resolved Appeals
Topic: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note
Replies: 10
Views: 3453

Re: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note

An additional note: I was wondering why I didn't recall Swamp Water saying give the working man the lasers. Upon checking the timestamp, and matching them with the attack logs, I was being bombarded with disabler spam from both Hates-The-Stuns and Talon Mckendrick at the time. I'm unsure from the ...
by TypicalRig
Wed Feb 22, 2023 10:41 pm
Forum: Resolved Appeals
Topic: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note
Replies: 10
Views: 3453

Re: <LiarGG> - TypicalRig - Noting over an IC issue and intentional omission of information in note

To answer the disabler spam, it was not that I think it was or wasn't done in bad faith. It was that I thought my best course of action was just to retaliate with a non-combat citation as it was two players vs one, and tensions were already high, as you said. Particularly with the AI looking for a ...