The rune thing is kind of iffy, yes.
What if we just made a sort of "empty golem" model instead? The eyes light up red when it's active, dark while inactive. Maybe make a sort of opening in the chest cavity to make it more obvious it's an inactive golem. It can light up green like the runes when it ...
Search found 1 match
Search found 1 match
• Page 1 of 1
- by Pyonta
- Wed Jul 09, 2014 6:06 pm
- Forum: Coding Feedback
- Topic: Adamantium Golems
- Replies: 33
- Views: 10151
Search found 1 match
• Page 1 of 1
Jump to
- Official Business
- ↳ Auditorium
- ↳ Town Hall
- ↳ Events Workshop
- ↳ Player's Headmin Election
- ↳ Candidate Debates
- Space Station 13
- ↳ General Chat
- ↳ TG Discord
- ↳ Site, Forums, And Wiki
- ↳ Video Games
- ↳ SS13 Ports and Adaptations
- ↳ Off Topic
- ↳ Roleplaying
- /tg/station13 Development
- ↳ Coding
- ↳ Spriting and Mapping
- ↳ FastDMM
- ↳ Ideas
- ↳ Planet Station Development
- ↳ Coding Feedback
- For No Reason!
- ↳ Ban Appeals
- ↳ Resolved Appeals
- ↳ Admin Complaints
- ↳ Successful Complaints
- ↳ Closed Complaints
- ↳ Admin Feedback
- ↳ Former Admins
- ↳ Policy Discussion
- ↳ Closed Policy Discussion
- TGMC
- ↳ TGMC Discord
- ↳ TGMC Auditorium
- ↳ TGMC General Discussion
- ↳ TGMC Development
- TGMC Administration
- ↳ TGMC Appeals, Complaints and Reports
- ↳ TGMC Resolved Appeals, Complaints and Reports
- ↳ TGMC Policy Discussion
- ↳ TGMC Applications
- Trash Bin
- ↳ NTStation Archive
- ↳ NTStation Coding
- ↳ NTStation Ideas
- ↳ NTStation Feedback
- ↳ TGMC Admin Feedback
- ↳ TGMC Closed Feedback
- ↳ For No Reason Trash
- ↳ Ban Requests [CLOSED]
- ↳ Resolved Requests