Search found 8 matches
- Wed Oct 11, 2023 2:20 am
- Forum: Resolved Appeals
- Topic: [Davethwave]-Glltch0v0-AtmosBombs
- Replies: 2
- Views: 1052
Re: [Davethwave]-Glltch0v0-AtmosBombs
The issue we have that differentiates this from the likes of handing out hulk or suicide pills is the mass casualties and long term damage to the station that can occur far more easily and more widespread than a group of hulks. Handing out a live bomb that explodes when dropped is just a recipe for ...
- Sun Mar 27, 2022 2:50 am
- Forum: Town Hall
- Topic: CODE BOUNTY: Prohibit free golems from entering the station with code limitations
- Replies: 11
- Views: 2951
Re: CODE BOUNTY: Prohibit free golems from entering the station with code limitations
Perhaps give the free golems a permanent debilitating non golem phobia with exceptions being simple mobs. Could even perhaps put up something about their past like. The image of these strange beings stir up memories forgotten too time. While they could technically go up, would make it miserable for ...
- Sat Sep 26, 2020 4:58 am
- Forum: Resolved Appeals
- Topic: [Davethwave] disco inferno ban (serxule)
- Replies: 1
- Views: 1083
Re: [Davethwave] disco inferno ban (serxule)
While I think the overall ban should stay. I had a bit of thinking and agree that it wasn't fair for me to perma ban you from the cap role. Consider that part of the punishment null.
- Fri Jun 12, 2020 12:07 am
- Forum: Town Hall
- Topic: Trialmin Review: Davethwave
- Replies: 4
- Views: 2526
Re: Trialmin Review: Davethwave
Dang, my review is so quiet. Dunno if this is good or not. I guess I do have something to say in regards to myself however. I have a bit of trouble with handling non antag killing other non antags cases and the like since I don't feel like I have a solid grasp on how long someone would get banned ...
- Mon Feb 24, 2020 7:32 pm
- Forum: Ideas
- Topic: Wizard Event Ideas
- Replies: 28
- Views: 7228
Re: Wizard Event Ideas
How about a mass sentience event for the stations pets. A version of the meateors that instead give cybernetic organs. Random spawn one use magic scrolls of stuff like charge or fireball to even revive that can't be *recharged* after it's use is over it either becomes a blank scroll like the carp ...
- Fri Jan 10, 2020 12:17 am
- Forum: Ideas
- Topic: Mining rework: epic floyd style
- Replies: 50
- Views: 16499
Re: Mining rework: epic floyd style
So I can see a way to still make a appealing to people who don't want to separate the roles into a miner/explorer job thing yet. I would keep the ore chunks but not the boulders or make boulders into a latetech way of optimizing mat gathering as well as ore vein. Make plasma cutter so that it still ...
- Sun Aug 25, 2019 11:38 pm
- Forum: Ideas
- Topic: Departmental Gameplay Improvements
- Replies: 80
- Views: 26015
Re: Departmental Gameplay Improvements
On the subject of the department magic money making cards. Perhaps allow some stuff like a department card specialty thing where you can only buy certain stuff like lets say a large multiblock structure like the dna vault requires the department medical card to buy on a normal round, would also work ...
- Thu Mar 15, 2018 2:58 am
- Forum: Ideas
- Topic: Case of the disappearing syringe
- Replies: 3
- Views: 1630
Case of the disappearing syringe
How about when you are hit with a syringe gun the syringe becomes a embedded object or falls to the floor instead of just disappearing like it has been?