Search found 72 matches
- Mon Mar 21, 2022 1:41 am
- Forum: Coding
- Topic: Code Bounty: Blob Spores need fixed.
- Replies: 10
- Views: 5440
Re: Code Bounty: Blob Spores need fixed.
Since I forgot to update it here. $60 for actually fixing this as its gone past the 1 year mark of being broken.
- Fri Oct 22, 2021 12:33 am
- Forum: Coding
- Topic: Code Bounty: Blob Spores need fixed.
- Replies: 10
- Views: 5440
Re: Code Bounty: Blob Spores need fixed.
You know, that explains alot about some of the odd things that the spores were doing.
- Thu Oct 21, 2021 10:17 pm
- Forum: Coding
- Topic: Code Bounty: Blob Spores need fixed.
- Replies: 10
- Views: 5440
Re: Code Bounty: Blob Spores need fixed.
Well that PR was closed by a maintainer who did not want a bandaid fix for blob spores. Still offering the $20 for blob spores being fixed.
- Thu Oct 21, 2021 1:48 am
- Forum: Closed Policy Discussion
- Topic: Playmin While Another Admin is On
- Replies: 27
- Views: 6807
Re: Playmin While Another Admin is On
I am just going to point out two simple things.
1) Since we have TGUI chat, admins can toggle off admin information entirely along side deadchat. Add an option to check admin chat options that logs if playminned admins can still see admin logs to add simple tracking. We already have logging for if ...
1) Since we have TGUI chat, admins can toggle off admin information entirely along side deadchat. Add an option to check admin chat options that logs if playminned admins can still see admin logs to add simple tracking. We already have logging for if ...
- Thu Oct 21, 2021 1:33 am
- Forum: Coding
- Topic: Code Bounty: Blob Spores need fixed.
- Replies: 10
- Views: 5440
Re: Code Bounty: Blob Spores need fixed.
Throw me a PM here or a DM on discord for the cash. I have a paypal setup to send the cash directly to you.
- Thu Oct 14, 2021 11:36 pm
- Forum: Coding
- Topic: Code Bounty: Blob Spores need fixed.
- Replies: 10
- Views: 5440
Re: Code Bounty: Blob Spores need fixed.
Updating to $20 USD as of 302 days of blob spores being broken.
- Mon Sep 20, 2021 6:10 pm
- Forum: Admin Feedback
- Topic: JusticeGoat
- Replies: 25
- Views: 10966
Re: JusticeGoat
Showed me how to be even more of a terrible admin by teaching me how to make musical hats.
- Fri Sep 17, 2021 2:08 am
- Forum: Resolved Appeals
- Topic: [themidnightrose]Noodlecat - headrev survival instincts ban
- Replies: 10
- Views: 2973
Re: [themidnightrose]Noodlecat - headrev survival instincts ban
There is a wikipage that lists completed Headmin Rulings and this is the link to it https://tgstation13.org/wiki/Headmin_Ru ... st_Rulings
Honestly do not know why it isn't more well known as I do know its been used before in appeals.
Honestly do not know why it isn't more well known as I do know its been used before in appeals.
- Fri Sep 17, 2021 12:29 am
- Forum: Resolved Appeals
- Topic: [themidnightrose]Noodlecat - headrev survival instincts ban
- Replies: 10
- Views: 2973
Re: [themidnightrose]Noodlecat - headrev survival instincts ban
I still stand by what I told you. Its a really shit move to out the leaders of your Team antag as a leader yourself. While I am sure that somewhere buried in policy is the proper one that states the whole reason why we have it so Team antags are not supposed to betray their Team, the closest ruling ...
- Sat Aug 28, 2021 12:33 am
- Forum: Coding
- Topic: Code Bounty: Blob Spores need fixed.
- Replies: 10
- Views: 5440
Re: Code Bounty: Blob Spores need fixed.
Updating Bounty to $15 USD as of 252 days of blob spores being broken.
- Tue Jul 13, 2021 3:00 pm
- Forum: Coding
- Topic: Code Bounty: Blob Spores need fixed.
- Replies: 10
- Views: 5440
Code Bounty: Blob Spores need fixed.
Blob spores are currently unable to do the one thing they are supposed to do. Walk through blob tiles. Blob tiles currently act as walls for them and while they can see through these tiles, they cannot move through them at all, leading many to think that Blob Spore rally is broken.
It was broken ...
It was broken ...
- Wed May 12, 2021 7:41 pm
- Forum: Closed Policy Discussion
- Topic: Prevent Admins from adminning while playing
- Replies: 92
- Views: 22755
Re: Prevent Admins from adminning while playing
I know I am coming into this mess a bit late but I've always considered it as when adminned up and playing. There are two sets of information I have. Information that Admin Me has, and information my IC character has. If a ticket affects what my IC character knows or is involved in said ticket i'll ...
- Mon Apr 05, 2021 8:18 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Lavaland elites on the station?
- Replies: 43
- Views: 11535
Re: [MRP] Lavaland elites on the station?
An idea would be to let revived/tamed lavaland elites get either a name from the miner, or a name from the possessing ghost to differentiate them from the rogue ones. Or give them some kind of coloring that makes them different from the rogue ones.
- Mon Jan 18, 2021 6:05 am
- Forum: Resolved Appeals
- Topic: [Vekter] Dazo12345 - I will be a model player
- Replies: 12
- Views: 2854
Re: [Vekter] Dazo12345 - I will be a model player
Pretty sure that bans dont transfer to there(TGMC) simply because its a slightly different codebase. Unsure on this so if a TGMC admin can tell us one way or another that would be good to know.
Beestation, Yogstation, Goon are also decent choices. Bee and Yog are similar but have both gone somewhat ...
Beestation, Yogstation, Goon are also decent choices. Bee and Yog are similar but have both gone somewhat ...
- Mon Dec 28, 2020 8:49 am
- Forum: Resolved Appeals
- Topic: [Melbert0 Manuel Note appeal
- Replies: 16
- Views: 3940
Re: [Melbert0 Manuel Note appeal
This is prob going to be peanut. But the reason we called the shuttle was the rapid delam of the SM. Otherwise I would of done the inspection of the various departments that I was planning.
They only fixed right after the point of no return on we (Me and the HoP) red alerted when the SM dropped ...
They only fixed right after the point of no return on we (Me and the HoP) red alerted when the SM dropped ...
- Mon Dec 28, 2020 7:13 am
- Forum: Resolved Appeals
- Topic: [Melbert0 Manuel Note appeal
- Replies: 16
- Views: 3940
Re: [Melbert0 Manuel Note appeal
The conflict of interest would of been if I was the one to note you, or if I was adminned up at all during the ahelp. I did not admin up till the round rebooted as the server defaults you to being an admin if you are are one.
- Mon Dec 28, 2020 6:28 am
- Forum: Resolved Appeals
- Topic: [Melbert0 Manuel Note appeal
- Replies: 16
- Views: 3940
Re: [Melbert0 Manuel Note appeal
Which from what I am aware, depending on the command staff, is fairly harmless for most clowns. I also declared myself as a Wizard Captain from the Wizard Federations.
What I'm saying is that the security team didn't do a damn thing about it, and neither did the rest of the command team. both of ...
What I'm saying is that the security team didn't do a damn thing about it, and neither did the rest of the command team. both of ...
- Mon Dec 28, 2020 6:19 am
- Forum: Resolved Appeals
- Topic: [Melbert0 Manuel Note appeal
- Replies: 16
- Views: 3940
Re: [Melbert0 Manuel Note appeal
Oh hey I remember this! I got forced into my clown slot and kinda shrugged for ideas. Then I decided to grab a set of wizard gear from the vendor and declare myself Wizard Captain to the HoP (A traitor that I didnt know about) He goes along with it and I become captain. And do some silly captain ...
- Mon Nov 23, 2020 6:50 am
- Forum: Closed Policy Discussion
- Topic: Borged Antags - Still Antagonists or Slaves to the system
- Replies: 37
- Views: 9468
Re: Borged Antags - Still Antagonists or Slaves to the system
Laws > Hypnosis > Team Antags > Solo Antags
Laws first as they are unable to be broken.
Hypnosis Objectives next as they modify behavior usually. If just a targeting someone thing then this defaults to Solo Antag.
Team Antag Objectives as they have higher priority.
Solo Antag Objectives.
Traitor ...
Laws first as they are unable to be broken.
Hypnosis Objectives next as they modify behavior usually. If just a targeting someone thing then this defaults to Solo Antag.
Team Antag Objectives as they have higher priority.
Solo Antag Objectives.
Traitor ...
- Fri Nov 06, 2020 8:59 am
- Forum: Resolved Appeals
- Topic: [Phuzzylodgic]Qfmysteryman23-Islamic Gimmick
- Replies: 6
- Views: 2378
Re: [Phuzzylodgic]Qfmysteryman23-Islamic Gimmick
I also honestly think the secret rule applies here because the majority of the people on the server thought it was funny as well as fun.
Though Phuzzy has denied the appeal, I would like to point out the first thing that The Secret Rule states. The Secret Rule
For experienced users only. Don't ...
Though Phuzzy has denied the appeal, I would like to point out the first thing that The Secret Rule states. The Secret Rule
For experienced users only. Don't ...
- Fri Oct 23, 2020 5:20 am
- Forum: Resolved Appeals
- Topic: [Kiteme] Permaban appeal -- It's been a year edition
- Replies: 6
- Views: 1675
Re: [Kiteme] Permaban appeal -- It's been a year edition
While this might count as a peanut post... Might I suggest you try either Beestation or Yogstation? Both are offshoots of our code and both have rather easy to follow rules similar to ours, with Yog being slightly more strict and Bee being slightly less in some regards. Yog also has a MRP server and ...
- Mon Sep 21, 2020 5:46 am
- Forum: Coding Feedback
- Topic: Please stop habitually breaking game: list of some bugs that are still live
- Replies: 70
- Views: 20040
Re: Please stop habitually breaking game: list of some bugs that are still live
A thought I had just after seeing this entire thread is, why not use testmerging more often? Testmerge a PR for about a day, and then ask players to play with whatever mechanic is being changed and report any unintended concequences. If there are not true gamebreaking/gameplay impeding bugs ...
- Mon Sep 14, 2020 7:48 am
- Forum: Closed Policy Discussion
- Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
- Replies: 35
- Views: 6751
Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
If you don't particularly enjoy playing traitor and changeling, but intimately enjoy playing wizard and malf-AI, this would enable you to play only the antagonist types you like, without having to get stuck with an antagonist that you don't enjoy playing as.
I hate to be the bearer of bad news ...
I hate to be the bearer of bad news ...
- Fri Sep 11, 2020 12:22 am
- Forum: Resolved Appeals
- Topic: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
- Replies: 9
- Views: 3003
Re: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
The Headmins will likely look over this soon and give you your answer. They are however busy so this could be open up to a week.
i don't think what i did warrants a 6 month ban
This is not a six month ban. This is a permanent ban that can be lifted if in six months, you can provide a reference ...
i don't think what i did warrants a 6 month ban
This is not a six month ban. This is a permanent ban that can be lifted if in six months, you can provide a reference ...
- Thu Sep 10, 2020 7:23 am
- Forum: Resolved Appeals
- Topic: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
- Replies: 9
- Views: 3003
Re: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
If you can come back in six months with a referral from there, that would work. I only referenced Beestation and Yogstation specifically due to the similarities in rulesets and game content they have.
- Wed Sep 09, 2020 6:20 pm
- Forum: Resolved Appeals
- Topic: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
- Replies: 9
- Views: 3003
Re: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
Since you have stated you have not played on any other servers since the initial perma ban. I am going to have to say no. Mostly due to you doing this on multiple servers and I managed to grab you on either the second or third server you had hopped to.
Please try Yogstation or Beestation and get a ...
Please try Yogstation or Beestation and get a ...
- Tue Sep 08, 2020 6:42 pm
- Forum: Resolved Appeals
- Topic: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
- Replies: 9
- Views: 3003
Re: {TheMidnightRose} DISABLED_DAMIEN2009 - Fluff Texterino
Have you played on any other servers since your banning from ours? If not I am going to say no and ask you come back in six months with a referral from another server.
- Mon Sep 07, 2020 9:38 am
- Forum: Resolved Appeals
- Topic: can i get unbanned please 2
- Replies: 4
- Views: 1568
Re: can i get unbanned please 2
Please do not make multiple appeals for the same ban. Also please edit your post to include the banning admin.
- Mon Sep 07, 2020 9:35 am
- Forum: Resolved Appeals
- Topic: [TheMidnightRose] Megarop - Requested cultist ban
- Replies: 1
- Views: 932
Re: [TheMidnightRose] Megarop - Requested cultist ban
Sure, I'll do it here shortly if im awake enough not to hit the wrong buttons.
- Mon Sep 07, 2020 9:33 am
- Forum: Resolved Appeals
- Topic: [TheMidnightRose] Twin Suns - Perma Banned From All Head Roles
- Replies: 12
- Views: 5017
Re: [TheMidnightRose] Twin Suns - Perma Banned From All Head Roles
Currently, you are only banned from Captain, I already repealed the bans from all other Command Roles.
- Wed Sep 02, 2020 2:13 am
- Forum: Resolved Appeals
- Topic: [TheMidnightRose] Twin Suns - Perma Banned From All Head Roles
- Replies: 12
- Views: 5017
Re: [TheMidnightRose] Twin Suns - Perma Banned From All Head Roles
I'll repeal everything but captain for this after looking over this and the original appeal again. Yes both symbols are from Buddhism, but I doubt that putting them in there was you wanting to put up their meanings from Buddhism.
I dont care if you use Unicode to make flairs on station names ...
I dont care if you use Unicode to make flairs on station names ...
- Thu Aug 06, 2020 11:25 pm
- Forum: Ideas
- Topic: Deactivation for Silicons.
- Replies: 8
- Views: 2174
Re: Deactivation for Silicons.
Currently its only for Posibrains where it bans your ckey from using them if your last mob was a suicide for its death.
- Thu Aug 06, 2020 3:02 pm
- Forum: Ideas
- Topic: Deactivation for Silicons.
- Replies: 8
- Views: 2174
Re: Deactivation for Silicons.
Yes. Currently all ghosts are banned from Posibrains if you suicide. We could always remove the limitation on suicide for silicons, I think theres a check somewhere that checks your job. It used to be that suicided AIs could still be restored though I have no idea why that was changed.
- Thu Aug 06, 2020 7:59 am
- Forum: Ideas
- Topic: Deactivation for Silicons.
- Replies: 8
- Views: 2174
Re: Deactivation for Silicons.
The main point of getting a Deactivation button rather than someone using Suicide is more for AIs who get 'You must suicide immediately' or 'Your existance is massive harm to humans.' The first can be used for depowering. The second almost entirely forces a suicide because the longer you wait to die ...
- Thu Aug 06, 2020 4:39 am
- Forum: Ideas
- Topic: Deactivation for Silicons.
- Replies: 8
- Views: 2174
Deactivation for Silicons.
An alternate thing for silicons who get suicide laws. This allows them to instead deactivate themselves, allowing for reconstruction of AI and rebuilding of cyborgs instead of the extremely long depower for an AI, or self damage for cyborgs. Quite a few silicon players see a valid suicide law and ...
- Fri Jul 31, 2020 11:06 pm
- Forum: Closed Policy Discussion
- Topic: Blood Contracts: What's the Deal?
- Replies: 35
- Views: 12015
Re: Blood Contracts: What's the Deal?
Honestly. Remove it and give something that adds to Survivability of the miners or SOMETHING that makes mining more fun or helps fight other bosses that isnt a barrier related item.
- Wed Jul 22, 2020 8:43 am
- Forum: Resolved Appeals
- Topic: [Dezupher] Ivuchnu - Self-requested Cyborg ban
- Replies: 1
- Views: 1051
Re: [Dezupher] Ivuchnu - Self-requested Cyborg ban
Far as I know it just needs appealed. So I am lifting it now.
- Wed Jul 22, 2020 5:25 am
- Forum: Resolved Appeals
- Topic: [TheMidnightRose] Twin Suns - Perma Banned From All Head Roles
- Replies: 5
- Views: 2118
Re: [TheMidnightRose] Twin Suns - Perma Banned From All Head Roles
Part of it was I was partially afk at the start and when I turned my full attention to the round, I had another ticket to deal with. Then I noticed the name, completely missing the popup to reject it.
Also this is rejected, at least for two more weeks. Reappeal sometime in August and we will ...
Also this is rejected, at least for two more weeks. Reappeal sometime in August and we will ...
- Fri Jul 17, 2020 2:34 pm
- Forum: Resolved Appeals
- Topic: banned by floranotten for a misunderstanding
- Replies: 11
- Views: 2928
Re: banned by floranotten for a misunderstanding
I am just going to point out that just over 12 hours had gone by for you since you had your probation note given to you. Final warning note - If you have to apply a note and this is still on Caped_candle's account, permaban for bad behavior (expires in a month)
It was applied on 7/2/2020 at 07:31 ...
It was applied on 7/2/2020 at 07:31 ...
- Wed Jul 15, 2020 12:43 am
- Forum: Ideas
- Topic: Religious Sects Suggestions?
- Replies: 11
- Views: 3590
Re: Religious Sects Suggestions?
Something involving Necropolis? There is also the Honkmother which is referenced for some of clown items. Beyond that I am not too sure.
- Thu Jul 09, 2020 1:01 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 28159
- Mon Jul 06, 2020 6:01 pm
- Forum: General Chat
- Topic: [Manuel?] We're all here to have a good time.
- Replies: 34
- Views: 10034
Re: [Manuel?] We're all here to have a good time.
From what I have seen for Manuel, pop dies about 1am CST and averages about 25 players till about 3pm CST
- Sun Jul 05, 2020 9:11 pm
- Forum: Closed Policy Discussion
- Topic: AI Engineer experience
- Replies: 12
- Views: 3493
Re: AI Engineer experience
No? Yes quite a few AI do not know how to setup the SM but they are idiots if they do not know the key decision when playing AI. Delegation. Delegate it to another member of the crew who does. Make an announcement and have someone job swap to engineering.
- Thu Jul 02, 2020 9:55 pm
- Forum: Resolved Appeals
- Topic: [Coconutwarrio97] Ban for threatening real life consequences
- Replies: 1
- Views: 1231
Re: [Coconutwarrio97] Ban for threatening real life consequences
As this appeal is for the forum ban. Please state your request on your ban appeal for the server ban. It is not locked and your reply will likely be approved by admins, though warning you that headmin replies will take a bit longer since Coco will likely have to abstain from the voting on it ...
- Fri Jun 19, 2020 5:39 pm
- Forum: Ideas
- Topic: Split Mining into two jobs
- Replies: 37
- Views: 8364
Re: Split Mining into two jobs
Potential idea: heavily nerf the amount of minerals inside rock walls, and make the rarer ones not spawn there altogether.
Instead, place several 'underground veins' which are marked by one or multiple floortiles, upon which miners or cargo techs can build a mining extractor providing a steady ...
Instead, place several 'underground veins' which are marked by one or multiple floortiles, upon which miners or cargo techs can build a mining extractor providing a steady ...
- Fri Jun 19, 2020 5:34 pm
- Forum: Ideas
- Topic: Add an automatic shuttle call if 80% of the crew are dead
- Replies: 11
- Views: 2769
Re: Add an automatic shuttle call if 80% of the crew are dead
There already is a feature to autocall the shuttle. There are two versions of it even. When population reaches critical amounts. I think around either 25% living or 15% living. Or when All consoles/AI are destroyed. Both result in a 25min autocall.
The big downside is the first of the two does not ...
The big downside is the first of the two does not ...
- Sun May 31, 2020 9:16 am
- Forum: Closed Policy Discussion
- Topic: Do ash walkers have, like, any rights?
- Replies: 39
- Views: 9579
Re: Do ash walkers have, like, any rights?
The only thing that I remember anything like this was another admin practicing on killing megas, then giving all of the loot to the ashwalkers. This was going to be an actual event, where the crew was warned like five minutes before they stormed the station, but there ended up being a singuloose ...
- Thu May 28, 2020 11:38 pm
- Forum: Resolved Appeals
- Topic: [<TheMidnightRose>] <Timberpoes> - 3 day ban for suiciding on round start
- Replies: 7
- Views: 2744
Re: [<TheMidnightRose>] <Timberpoes> - 3 day ban for suiciding on round start
I went ahead and fixed the note/ban reason
or something similar to that in effect.Wordlessly joined the suicide pact in chapel.
- Thu May 28, 2020 11:37 pm
- Forum: Closed Complaints
- Topic: [TheMidnightRose] Timberpoes (& Others) - Round 137998
- Replies: 8
- Views: 3483
Re: [TheMidnightRose] Timberpoes (& Others) - Round 137998
As much as I am not in the mood to deal with the admin complaint that I knew was coming. I was hoping to wait till all the appeals were either complete or bans were completed.
19 bans were issued in total for a minimum of 3 days per ban. This was a mass banning with no investigation beyond the ...
19 bans were issued in total for a minimum of 3 days per ban. This was a mass banning with no investigation beyond the ...
- Wed May 27, 2020 1:48 pm
- Forum: Resolved Appeals
- Topic: [TheMidnightRose] Foxicide - 3 Day ban for organizing a round restart
- Replies: 1
- Views: 845
Re: [TheMidnightRose] Foxicide - 3 Day ban for organizing a round restart
I went ahead and approved this post since it is from R137998.
As there was a total of 19 bans from this round's incident. There will be cleanup on the mass ban. Non-chapel suicides are being lifted as I was trying to get a list of who suicidied, who participated in the IC in OOC, and the Ghost ...
As there was a total of 19 bans from this round's incident. There will be cleanup on the mass ban. Non-chapel suicides are being lifted as I was trying to get a list of who suicidied, who participated in the IC in OOC, and the Ghost ...