Search found 103 matches
- Mon May 05, 2025 3:03 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] - liiiia
- Replies: 5
- Views: 7239
Re: [Rageguy505] - liiiia
ok its been a couple days so i assume everything is fine. im closing this
- Fri May 02, 2025 2:07 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] - liiiia
- Replies: 5
- Views: 7239
Re: [Rageguy505] - liiiia
alright its been updated
- Thu May 01, 2025 11:01 pm
- Forum: Resolved Appeals
- Topic: [Rageguy505] - liiiia
- Replies: 5
- Views: 7239
Re: [Rageguy505] - liiiia
Hi, these are the attack logs for the first fight between you two.
[2025-04-30 07:19:21.179] ATTACK: liiiia/(Popsie Pink) (mob_3116) shoved oguzzzok123/(Anton Barankin) with onto the table (table) (NEWHP: 100) (Research and Development (124,103,2))
[2025-04-30 07:19:36.460] ATTACK: oguzzzok123 ...
[2025-04-30 07:19:21.179] ATTACK: liiiia/(Popsie Pink) (mob_3116) shoved oguzzzok123/(Anton Barankin) with onto the table (table) (NEWHP: 100) (Research and Development (124,103,2))
[2025-04-30 07:19:36.460] ATTACK: oguzzzok123 ...
- Thu May 01, 2025 6:11 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] - liiiia
- Replies: 5
- Views: 7239
Re: [Rageguy505] - liiiia
Hi sorry been a bit busy lately. Give me some time to parse the logs and send what I was looking at.
Also I'm fine with adding they grabbed you during the fight since it wasnt just shoving like I wrote down.
But I do wanna keep it factual for what actually happened and not assume what the scientist ...
Also I'm fine with adding they grabbed you during the fight since it wasnt just shoving like I wrote down.
But I do wanna keep it factual for what actually happened and not assume what the scientist ...
- Fri Nov 29, 2024 9:19 pm
- Forum: Spriting and Mapping
- Topic: Looking for help updating event map. (small station)
- Replies: 7
- Views: 7929
Re: Looking for help updating event map. (small station)
I could update it when I get home sometime Sunday or monday
- Wed Nov 13, 2024 12:10 am
- Forum: General Chat
- Topic: This is gonna make me sound stupid but how do you use the coffee cartridge with the coffemaker
- Replies: 9
- Views: 6744
Re: This is gonna make me sound stupid but how do you use the coffee cartridge with the coffemaker
Click on the coffeemaker and press the brew option. If it doesn't have coffee use one of the coffee packets next to it and then click brew coffee
- Fri Nov 17, 2023 1:01 am
- Forum: Coding Feedback
- Topic: It's been over 900 days since Experi-sci was merged and it still kind of sucks
- Replies: 21
- Views: 17925
Re: It's been over 900 days since Experi-sci was merged and it still kind of sucks
It'd be more bearable if the experi-scanner worked via range. It's annoying trying to get to all 6 lathes for that one scan
- Tue Oct 17, 2023 9:12 pm
- Forum: Resolved Appeals
- Topic: [Dannno] YouGotStowned - job ban appeal
- Replies: 3
- Views: 1253
Re: [Dannno] YouGotStowned - job ban appeal
theres probably nothing else to say so ill move this to resolved
- Tue Oct 17, 2023 8:54 pm
- Forum: Resolved Appeals
- Topic: [Dannno] YouGotStowned - job ban appeal
- Replies: 3
- Views: 1253
Re: [Dannno] YouGotStowned - job ban appeal
Well Danno isn't a admin anymore so ill just take this. 6 years is a pretty long time and you haven't gotten any notes so I'm lifting the ban.
- Mon Sep 25, 2023 12:27 am
- Forum: Closed Policy Discussion
- Topic: Does type baiting apply to action windows?
- Replies: 30
- Views: 14160
Re: Does type baiting apply to action windows?
You can walk and talk, but it's pretty awkward moving and trying to spell stuff correctly.
Anyways it makes enough sense to distract someone with a paper, you could move it out of the way of your screen anyways as like a analogue to giving someone the side eye while reading it.
Anyways it makes enough sense to distract someone with a paper, you could move it out of the way of your screen anyways as like a analogue to giving someone the side eye while reading it.
- Tue Aug 15, 2023 2:45 am
- Forum: Video Games
- Topic: Baldur's Gate 3
- Replies: 76
- Views: 39368
Re: Baldur's Gate 3
the dark urge so funny to me, i love it so much
- Fri Jul 28, 2023 12:32 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] Subscipt - nonspecific notice
- Replies: 11
- Views: 3244
Re: [Rageguy505] Subscipt - nonspecific notice
You're all good to go, sorry this took so long.
- Thu Jul 27, 2023 1:19 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] Subscipt - nonspecific notice
- Replies: 11
- Views: 3244
Re: [Rageguy505] Subscipt - nonspecific notice
I included the HoP's dead chat logs because I thought it more accurately demonstrated their attitude towards the situation, but this is no longer relevant since the clarification from vect0r.
Thank you for offering to modify the note, I think a more accurate note would be:
"As a assistant ...
- Thu Jul 20, 2023 12:08 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] Subscipt - nonspecific notice
- Replies: 11
- Views: 3244
Re: [Rageguy505] Subscipt - nonspecific notice
I dont really think what the HoP said in dead chat matters a lot. I just think you beating the HoP while they were already in crit was too much. I could add whatever context you think is missing though
- Sat Jul 15, 2023 9:03 pm
- Forum: Resolved Appeals
- Topic: [Rageguy505] - Banned for going AFK on shuttle and note history
- Replies: 6
- Views: 1457
Re: [Rageguy505] - Banned for going AFK on shuttle and note history
Hi, I unbanned you and left a note saying "Joined the round and immiediately went SSD, this looks like antag rolling. Don't do this."
- Sat Jul 15, 2023 5:53 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] - Banned for going AFK on shuttle and note history
- Replies: 6
- Views: 1457
Re: [Rageguy505] - Banned for going AFK on shuttle and note history
I did this for scriptis since your probation said " If this player egregiously overescalates in poor faith before then, issue a permanent ban and notify Scriptis" and Scriptis has been to busy to familiarize yourself with your current notes since nobody told him.
Also you were just sitting in the ...
Also you were just sitting in the ...
- Fri Jul 14, 2023 8:45 pm
- Forum: General Chat
- Topic: Pains, Traditions, and Rituals New Players Will Never Experience
- Replies: 195
- Views: 108127
Re: Pains, Traditions, and Rituals New Players Will Never Experience
When I resumed playing December last year after my exodus my dumbass thought Shaft Miner would a good way to come back to the game. So I mine ore, realize the lavaland smelter rig thing was boarded off, ask about it in radio. They tell me to come up, the ORM is at the station, whatever the fuck ...
- Tue Jul 11, 2023 12:39 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] Subscipt - nonspecific notice
- Replies: 11
- Views: 3244
Re: [Rageguy505] Subscipt - nonspecific notice
Right, sorry for the delay.
My investigation saw you banging on the bridge's windows, and then later the HoP told me they let you inside since you were handcuffed and buckled to a chair. So seeing you kill the HoP after trying to break into a room that holds nothing valuable and is commonly broken ...
My investigation saw you banging on the bridge's windows, and then later the HoP told me they let you inside since you were handcuffed and buckled to a chair. So seeing you kill the HoP after trying to break into a room that holds nothing valuable and is commonly broken ...
- Sat Jul 08, 2023 5:28 pm
- Forum: Resolved Appeals
- Topic: [Rageguy505] Subscipt - nonspecific notice
- Replies: 11
- Views: 3244
Re: [Rageguy505] Subscipt - nonspecific notice
Hey i'm busy, ill respond to this sometime later.
- Sun Jun 25, 2023 11:43 pm
- Forum: Closed Policy Discussion
- Topic: How are you finding the Request-Music verb?
- Replies: 9
- Views: 2303
Re: How are you finding the Request-Music verb?
I haven't accepted a single request
- Sun Jun 04, 2023 12:36 am
- Forum: Closed Policy Discussion
- Topic: Add Lobby Music To Sybil
- Replies: 4
- Views: 1597
Re: Add Lobby Music To Sybil
Terry has different preferences than Sybil/Manuel, which is why your characters aren't the same. You turned it off for Sybil and never realized.
- Tue May 23, 2023 9:25 pm
- Forum: Closed Policy Discussion
- Topic: Clarify the "Non-antagonists can do whatever they want to antagonists" clause
- Replies: 21
- Views: 2934
Re: Clarify the "Non-antagonists can do whatever they want to antagonists" clause
Having contraband is usually a clear sign that they can be killed, and my opinion is that its their fault if theyre walking around with antag they found, got from a traitor they killed, or from space. Miscommunication is a important part of the game and I don't blame sec/other people for not knowing ...
- Sun May 21, 2023 4:38 am
- Forum: Resolved Appeals
- Topic: appealing cult ban
- Replies: 4
- Views: 1872
Re: appealing cult ban
Sure, have fun
- Tue May 16, 2023 5:42 pm
- Forum: Closed Complaints
- Topic: [rageguy505] Allowing willing cult conversions.
- Replies: 4
- Views: 8112
Re: [rageguy505] Allowing willing cult conversions.
I feel like its important context that the clown, a round start cultist, made a convert rune surrounded by fake runes in the bar. To me, this would have made it a pretty clear joke to anyone that would be nearby, the whole cult con thing was spearheaded by him and all the other cultists were playing ...
- Sun May 14, 2023 2:49 am
- Forum: Closed Complaints
- Topic: [rageguy505] Allowing willing cult conversions.
- Replies: 4
- Views: 8112
Re: [rageguy505] Allowing willing cult conversions.
Hi I'm busy working this weekend, I'll respond to it later
- Sun Apr 16, 2023 11:17 pm
- Forum: Closed Policy Discussion
- Topic: NURP'D UP IDEA: Let's test a NURP server for a few months
- Replies: 38
- Views: 10067
Re: NURP'D UP IDEA: Let's test a NURP server for a few months
Sounds interesting.
- Wed Mar 29, 2023 2:25 pm
- Forum: Spriting and Mapping
- Topic: Rate my Map (Shutstation!)
- Replies: 13
- Views: 9641
Re: Rate my Map (Shutstation!)
i figured. also i dont think you need to model the escape pods you just need to put in the dock and it loads the pods when the map loads
- Wed Mar 29, 2023 2:08 pm
- Forum: Spriting and Mapping
- Topic: Rate my Map (Shutstation!)
- Replies: 13
- Views: 9641
Re: Rate my Map (Shutstation!)
yeah, missing some areas and it has a floating box station atmos system that wasnt in the screenshots. But its very cool i like it.
- Tue Mar 28, 2023 10:24 pm
- Forum: Spriting and Mapping
- Topic: Rate my Map (Shutstation!)
- Replies: 13
- Views: 9641
Re: Rate my Map (Shutstation!)
If you give me this map ill run it sometime
- Mon Feb 20, 2023 8:36 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] Noted over a firelock crush on LRP (1984? literally?)
- Replies: 11
- Views: 2649
Re: [Rageguy505] Noted over a firelock crush on LRP (1984? literally?)
Sure, the notes been updated to
If that's all there is then just tell me so I can throw this in resolved.
Code: Select all
Stunned and wordlessly firelock crushed someone for no reason as a non-antag and gave them a stack sutures after. Have atleast a IC reason before assaulting people.
- Sat Feb 18, 2023 11:02 pm
- Forum: Resolved Appeals
- Topic: [Rageguy505] Noted over a firelock crush on LRP (1984? literally?)
- Replies: 11
- Views: 2649
- Sat Feb 18, 2023 8:27 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] Noted over a firelock crush on LRP (1984? literally?)
- Replies: 11
- Views: 2649
Re: [Rageguy505] Noted over a firelock crush on LRP (1984? literally?)
Also I wanted to add that crushing someone with a firelock for no reason is pretty NRP (no role play). And sybil is LRP (light role play) which needs some amount of roleplaying.
- Sat Feb 18, 2023 7:03 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] Noted over a firelock crush on LRP (1984? literally?)
- Replies: 11
- Views: 2649
Re: [Rageguy505] Noted over a firelock crush on LRP (1984? literally?)
Hey, sorry for the delay but when I wrote the note the round was gonna end soon so I wanted to put something there so it'll show the current round ID. If you'd like I could amend it to add that you gave them a suture, but again it doesn't matter if you just randomly assault someone and then heal them.
- Sun Feb 12, 2023 1:13 am
- Forum: Closed Policy Discussion
- Topic: People that have broken in or attempted to break into the shuttle cockpit should be valid for immediate execution.
- Replies: 33
- Views: 9176
Re: People that have broken in or attempted to break into the shuttle cockpit should be valid for immediate execution.
It makes sense when you think of how we already handle people being on the bridge of the station, cockpit is pretty similar.
- Sun Jan 22, 2023 3:39 am
- Forum: Coding Feedback
- Topic: Why were atmospherics berets removed?
- Replies: 32
- Views: 9347
Re: Why were atmospherics berets removed?
Berets are pretty lame, baseball caps fit every job
- Sat Jan 21, 2023 12:14 am
- Forum: Closed Complaints
- Topic: [Rageguy505] "Make an effort to treat the other"
- Replies: 9
- Views: 5979
Re: [Rageguy505] "Make an effort to treat the other"
I didnt feel the need to verify the HoP's claims for a IC conflict. If they turned out to be false due to miscommunication in-game that's part of the game.
And that bit about the HoP telling the captain he's being demoted by order of nanotrasen is the conversation I mentioned he had with the captain ...
And that bit about the HoP telling the captain he's being demoted by order of nanotrasen is the conversation I mentioned he had with the captain ...
- Thu Jan 19, 2023 8:15 am
- Forum: Closed Complaints
- Topic: [Rageguy505] "Make an effort to treat the other"
- Replies: 9
- Views: 5979
Re: [Rageguy505] "Make an effort to treat the other"
Hey, im gonna go to bed but ill just quickly post what the HoP sent before they decided to demote you.
https://cdn.discordapp.com/attachments/585862469508005888/1065462421684228106/image.png
I then set a headset message to them saying message received while a prepped a centcom official to head ...
https://cdn.discordapp.com/attachments/585862469508005888/1065462421684228106/image.png
I then set a headset message to them saying message received while a prepped a centcom official to head ...
- Sun Jan 08, 2023 4:44 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] BACONOCAB - Inaccurate Note
- Replies: 2
- Views: 1194
Re: [Rageguy505] BACONOCAB - Inaccurate Note
well its been a while and its resolved so ill just move this to resolved since there probably isnt anything else you'd want
- Thu Jan 05, 2023 3:26 am
- Forum: Resolved Appeals
- Topic: [Rageguy505] BACONOCAB - Inaccurate Note
- Replies: 2
- Views: 1194
Re: [Rageguy505] BACONOCAB - Inaccurate Note
Hey, sorry for the delay. But I think the main issue here is this bug: https://github.com/tgstation/tgstation/issues/61727 , since i've run into this issue with other players before.
And for your other point about stating the laws, law 0 is normally set to not be stated. And as far as i can tell ...
And for your other point about stating the laws, law 0 is normally set to not be stated. And as far as i can tell ...
- Tue Jan 03, 2023 1:48 pm
- Forum: Closed Policy Discussion
- Topic: Talk/type baiting - should it be against the rules?
- Replies: 88
- Views: 19122
Re: Talk/type baiting - should it be against the rules?
This should already be covered by rule 12 since doing this is power gaming. Also I was sure that the typing indicators were toggle-able but I could be confusing it with tgmc.
- Wed Dec 07, 2022 3:23 pm
- Forum: Resolved Appeals
- Topic: [rageguy505] perm'd from ooc
- Replies: 4
- Views: 1749
Re: [rageguy505] perm'd from ooc
its be a day or so, so im locking it
- Sun Dec 04, 2022 5:08 pm
- Forum: Resolved Appeals
- Topic: [rageguy505] perm'd from ooc
- Replies: 4
- Views: 1749
Re: [rageguy505] perm'd from ooc
If there isn't a response for this then ill close it in a day or so.
- Sun Dec 04, 2022 11:36 am
- Forum: Resolved Appeals
- Topic: scriptis big_steve63 - banned from antag for antagrollin
- Replies: 6
- Views: 1485
Re: scriptis big_steve63 - banned from antag for antagrollin
should be lifted now
- Sun Dec 04, 2022 11:07 am
- Forum: Resolved Appeals
- Topic: scriptis big_steve63 - banned from antag for antagrollin
- Replies: 6
- Views: 1485
Re: scriptis big_steve63 - banned from antag for antagrollin
Hey there, ill take over this appeal. I see you have about 100-ish connected rounds from since the ban was placed. Which does look like a honest effort to play the game, but i also see some rounds of you leaving in <5 on maps like tram and ice box which does match with what you say.
Im just gonna ...
Im just gonna ...
- Fri Dec 02, 2022 8:31 am
- Forum: Resolved Appeals
- Topic: [rageguy505] perm'd from ooc
- Replies: 4
- Views: 1749
Re: [rageguy505] perm'd from ooc
Hey there, its not a good thing to say you're aware of what you're doing is breaking the rules, and then to keep on doing what you're doing.
I put a perma occ ban because of that and your previous history of ic in occ bans/notes which totals to around 11 notes including one ooc perma ban.
You ...
I put a perma occ ban because of that and your previous history of ic in occ bans/notes which totals to around 11 notes including one ooc perma ban.
You ...
- Thu Dec 01, 2022 7:46 am
- Forum: Resolved Appeals
- Topic: Rageguy505 <Milthy> Appealing the alt thingy
- Replies: 7
- Views: 1543
Re: Rageguy505 <Milthy> Appealing the alt thingy
Hey, im going to put the original ban here for clarity.
Code: Select all
[2022-09-14 20:19:51 | note by phuzzylodgik]
Banned from the server permanently - Ban-evading alt of milthy.
- Mon Nov 07, 2022 11:50 pm
- Forum: Closed Policy Discussion
- Topic: Roundstart tech storage tiding, opening EVA/teleporter shutters, and similar forms of roundstart shittery.
- Replies: 46
- Views: 11667
Re: Roundstart tech storage tiding, opening EVA/teleporter shutters, and similar forms of roundstart shittery.
i think it used to, EVA was considered a secure area before
- Mon Nov 07, 2022 12:14 am
- Forum: Coding Feedback
- Topic: Non-malf AIs die when remote controlling mechs, and mech is destroyed - oversight?
- Replies: 5
- Views: 1481
Re: Non-malf AIs die when remote controlling mechs, and mech is destroyed - oversight?
Mech code is actually fucked. I don't think taking over the mech is supposed to be a last ditch effort, I thought it was a counter to some Durand punching it's way in.
- Thu Oct 13, 2022 1:31 am
- Forum: Closed Policy Discussion
- Topic: Make naming Policy more strict/clear
- Replies: 54
- Views: 11777
Re: Make naming Policy more strict/clear
This is my draft for a new naming policy. Am going to leave out things we already have like non humans can have a different naming scheme.
If theres a ? at the end of the line it means am not sure on if this is a good idea or not
-You can not have a first or last name be a noun, verb or adjective ...
- Sat Oct 08, 2022 6:10 pm
- Forum: Resolved Appeals
- Topic: [Rageguy505] squishy_pone - detonated a TTV
- Replies: 4
- Views: 1284
Re: [Rageguy505] squishy_pone - detonated a TTV
Hello, sorry i couldn't reach you in time, but I'm going to be upholding the ban.
Its a fairly common issue of people trying to race to do their EORG first and end up prematurely doing it before the round ends.
Its a fairly common issue of people trying to race to do their EORG first and end up prematurely doing it before the round ends.